Magic Items

Purchased Magic Items

Name ▲ Rarity Location Table Result Source
☐ Knave's Eye Patch very_rare DRW-EP04 - Tears Among the Stars(Tier 4) DRW-EP04 - Tears Among the Stars(Tier 4) Show
☐ Longbow +1 uncommon CCC-BMG-Moon-2-2-Army of the Unseen CCC-BMG-Moon-2-2-Army of the Unseen Show
Notes:

Weapon (longbow), uncommon
An elven bow of excellent craftsmanship. Its limbs are carved from dark wood, with silver runes decorating its length. The silverwork seems to be part of an old elvish poem:

☐ Pearl of Power uncommon CCC-BMG-MOON14-2-The Lost Seasons CCC-BMG-MOON14-2-The Lost Seasons Show
Notes:

Magic Item Unlock
Pearl of Power
Wondrous Item, uncommon (requires attunement by a Spellcaster)

This beautiful, 1-inch diameter pearl glows with a faint, eerie blue light. When attuned, the ends of the spellcaster’s hair perpetually freezes no matter the weather and the spellcaster radiates a harmless aura of cold to those around them.
While this pearl is on your person, you can use an action to speak its command word and regain one expended spell slot. If the expended slot was of 4th level or higher, the new slot is 3rd level. Once you use the pearl, it can't be used again until the next dawn.

Notes: Spellcaster, Buff, Utility

☐ Potion of Flying common DDAL 07-15 Streams of Crimson DDAL 07-15 Streams of Crimson Show
☐ Potion of Flying rare DDAL07-15 Streams of Crimson DDAL07-15 Streams of Crimson Show
☐ Potion of Giant Size legendary DDAL-DRW-EP-04 Tears among the Stars DDAL-DRW-EP-04 Tears among the Stars Show
Notes:

Potion, legendary
When you drink this potion, you become Huge for 24 hours if you are Medium or smaller, otherwise the potion does nothing. For that duration, your Strength becomes 25, if it isn’t already higher, and your hit point maximum is doubled (your current hit points are doubled when you drink the potion). In addition, the reach of your melee attacks increases by 5 feet.

Everything you are carrying and wearing also increases in size for the duration. When rolling damage for weapons enlarged in this manner, roll three times the normal number of dice; for example, an enlarged longsword would deal 3d8 slashing damage (instead of 1d8), or 3d10 slashing damage (instead of 1d10) when used with two hands.

When the effect ends, any hit points you have above your hit point maximum become temporary hit points.

This potion is a pale white liquid made from the tongue of a giant clam, with a pungent aroma akin to that of rotting algae. It tastes sweet, however, when consumed.

Notes: Buff, Shapechanging

☐ Potion of Giant Size very_rare DRW-EP04 - Tears Among the Stars(Tier 4) DRW-EP04 - Tears Among the Stars(Tier 4) Show
☐ Potion of Greater Healing uncommon DDAL-DRW-EP-03 When the Lights Went Out in Candlekeep (For level 11-16 characters) DDAL-DRW-EP-03 When the Lights Went Out in Candlekeep (For level 11-16 characters) Show
Notes:

Potion, Uncommon
You regain 4d4 + 4 hit points when you drink this potion.
The potion’s red liquid glimmers when agitated.

☐ Potion of Heroism rare DDAL-DRW-EP-03 When the Lights Went Out in Candlekeep (For level 11-16 characters) DDAL-DRW-EP-03 When the Lights Went Out in Candlekeep (For level 11-16 characters) Show
Notes:

Potion, Rare
For 1 hour after drinking it, you gain 10 temporary hit
points that last for 1 hour. For the same duration, you
are under the effect of the bless spell (no concentration
required). This blue potion bubbles and steams as
if boiling.

☐ Potion of Heroism rare DDAL-DRW-EP-04 Tears among the Stars DDAL-DRW-EP-04 Tears among the Stars Show
Notes:

Potion, rare
For 1 hour after drinking it, you gain 10 temporary hit points that last for 1 hour. For the same duration, you are under the effect of the bless spell (no concentration required). This blue potion bubbles and steams as if boiling.

Notes: Bonus: Temporary Hit Points, Healing, Buff, Consumable

☐ Potion of Invulnerability rare DDAL-DRW-EP-03 When the Lights Went Out in Candlekeep (For level 11-16 characters) DDAL-DRW-EP-03 When the Lights Went Out in Candlekeep (For level 11-16 characters) Show
Notes:

Potion, Rare
For 1 minute after you drink this potion, you have
resistance to all damage. The potion’s syrupy liquid looks
like liquefied iron.

☐ Potion of Mind Control (Monster) very_rare DDAL-DRW-EP-04 Tears among the Stars DDAL-DRW-EP-04 Tears among the Stars Show
Notes:

Potion, varies
When you drink a potion of mind control, you can cast a dominate spell (save DC 15) on a specific creature if you do so before the end of your next turn. If you don’t, the potion is wasted.

A potion of mind control produces the effect of a dominate beast, a dominate person (humanoid), or a dominate monster spell (see the table below). If the target’s initial saving throw fails, the effect lasts for 1 hour, with no concentration required on your part. The charmed creature has disadvantage on new saving throws to break the effect during this time.

Mind control (monster)

Very rare

☐ Potion of Mind Control (Monster) very_rare DRW-EP04 - Tears Among the Stars(Tier 4) DRW-EP04 - Tears Among the Stars(Tier 4) Show
☐ Potion of Speed very_rare DDAL-DRW-EP-03 When the Lights Went Out in Candlekeep (For level 11-16 characters) DDAL-DRW-EP-03 When the Lights Went Out in Candlekeep (For level 11-16 characters) Show
Notes:

Potion, Very Rare
When you drink this potion, you gain the effect of the haste
spell for 1 minute (no concentration required). The potion’s
yellow fluid is streaked with black and swirls on its own.

☐ Potion of Speed very_rare DDAL07-16 Pools of Cerulean DDAL07-16 Pools of Cerulean Show
☐ Potion of Vitality very_rare DRW-EP04 - Tears Among the Stars(Tier 4) DRW-EP04 - Tears Among the Stars(Tier 4) Show
☐ Potion of Vitality very_rare DDAL-DRW-EP-04 Tears among the Stars DDAL-DRW-EP-04 Tears among the Stars Show
Notes:

Potion, very rare
When you drink this potion, it removes any exhaustion you are suffering and cures any disease or poison affecting you. For the next 24 hours, you regain the maximum number of hit points for any Hit Die you spend. The potion's crimson liquid regularly pulses with dull light, calling to mind a heartbeat.

Notes: Cures Disease, Removes Poison, Max HP from Hit Dice, Healing, Consumable

☐ Ring of Protection rare Faction Item Faction Item: Ring of Protection Show
☐ Rod of Resurrection legendary DDAL08-18 Moving Day DDAL08-18 Moving Day Show
Notes:

Rod, legendary (requires attunement by a cleric, druid, or paladin)
The rod has 5 charges. While you hold it, you can use an action to cast one of the following spells from it: heal (expends 1 charge) or resurrection (expends 5 charges).

The rod regains 1 expended charge daily at dawn. If the rod is reduced to 0 charges, roll a d20. On a 1, the rod disapears in a burst of radiance.

☐ Sapphire Buckler common DRW-19 Fall of the Cold Night DRW-19 Fall of the Cold Night Show
Notes:

Armor (Shield), Very Rare (Requires Attunement)
This buckler was created from a scale gifted by one of Amaranthraxine’s draconic allies on Abeir.
This crystalline blue shield is fashioned from a sapphire dragon’s scale and is created to aid in rooting out the
influence of Aberrations. While wielding the shield, you have resistance to psychic and thunder damage. Also,
when you take damage from a creature that is within 5 feet of you, you can use your reaction to deal 2d6 thunder damage to that creature. As an action, you can use the shield to help you locate Aberrations until the end of your next turn. If any Aberrations are within 1 mile of you, the shield emits a low humming tone for a moment, and you know the direction of all Aberrations within that range. Once this property is used, it can’t be used again until the next dawn.