Magic Items
Purchased Magic Items
Name
Rarity ▲
Location
Table
Result
Source
☐ Potion of Fire Resistance
rare
DDHC-TYP Tales from the Yawning Portal-Hall of the Fire Giant King
DDHC-TYP Tales from the Yawning Portal-Hall of the Fire Giant King
Show
☐ Potion of Mind Control (Mammal)
rare
DDHC-TYP Tales from the Yawning Portal-Hall of the Fire Giant King
DDHC-TYP Tales from the Yawning Portal-Hall of the Fire Giant King
Show
☐ Ring of Protection
rare
DDHC-TYP Tales from the Yawning Portal-Hall of the Fire Giant King
DDHC-TYP Tales from the Yawning Portal-Hall of the Fire Giant King
Show
Notes:
Ring, rare (requires attunement)
You gain a +1 bonus to AC and saving throws while wearing this ring.
☐ Arrows +1
rare
DDHC-TYP Tales from the Yawning Portal-Hall of the Fire Giant King
DDHC-TYP Tales from the Yawning Portal-Hall of the Fire Giant King
Show
☐ Shield of Missile Attraction
rare
DDHC-TYP Tales from the Yawning Portal-Hall of the Fire Giant King
DDHC-TYP Tales from the Yawning Portal-Hall of the Fire Giant King
Show
Notes:
Armor (shield), rare (requires attunement)
While holding this shield, you have resistance to damage from ranged weapon attacks.
Curse. This shield is cursed. Attuning to it curses you until you are targeted by the remove curse spell or similar magic. Removing the shield fails to end the curse on you. Whenever a ranged weapon attack is made against a target within 10 feet of you, the curse causes you to become the target instead.
A shield is made from wood or metal and is carried in one hand. Wielding a shield increases your Armor Class by 2. You can benefit from only one shield at a time.
☐ Hell Hound Cloak
rare
DDHC-TYP Tales from the Yawning Portal-Hall of the Fire Giant King
DDHC-TYP Tales from the Yawning Portal-Hall of the Fire Giant King
Show
Notes:
Wondrous Item, rare (requires attunement)
This dark cloak is made of cured hell hound hide. As an action, you can command the cloak to transform you into a hell hound for up to 1 hour. The transformation otherwise functions as the polymorph spell, but you can use a bonus action to revert to your normal form.
Curse. This cloak is cursed with the essence of a hell hound, and becoming attuned to it extends the curse to you. Until the curse is broken with remove curse or similar magic, you are unwilling to part with the cloak, keeping it within reach at all times.
The sixth time you use the cloak, and each time thereafter, you must make a DC 15 Charisma saving throw. On a failed save, the transformation lasts until dispelled or until you drop to 0 hit points, and you can’t willingly return to normal form. If you ever remain in hell hound form for 6 hours, the transformation becomes permanent and you lose your sense of self. All your statistics are then replaced by those of a hell hound. Thereafter, only remove curse or similar magic allows you to regain your identity and return to normal. If you remain in this permanent form for 6 days, only a wish spell can reverse the transformation.
☐ Potion of Superior Healing
rare
DDHC-TYP Tales from the Yawning Portal-Hall of the Fire Giant King
DDHC-TYP Tales from the Yawning Portal-Hall of the Fire Giant King
Show
☐ Potion of Invulnerability
rare
DDHC-TYP Tales from the Yawning Portal-Hall of the Fire Giant King
DDHC-TYP Tales from the Yawning Portal-Hall of the Fire Giant King
Show
Notes:
Potion, rare
For 1 minute after you drink this potion, you have resistance to all damage. The potion's syrupy liquid looks like liquefied iron. ****
☐ Potion of Mind Reading
rare
DDHC-TYP Tales from the Yawning Portal-Hall of the Fire Giant King
DDHC-TYP Tales from the Yawning Portal-Hall of the Fire Giant King
Show
Notes:
Potion, rare
When you drink this potion, you gain the effect of the detect thoughts spell (save DC 13). The potion's dense, purple liquid has an ovoid cloud of pink floating in it.
☐ Potion of Diminution
rare
DDHC-TYP Tales from the Yawning Portal-Hall of the Fire Giant King
DDHC-TYP Tales from the Yawning Portal-Hall of the Fire Giant King
Show
Notes:
Potion, rare
When you drink this potion, you gain the "reduce" effect of the enlarge/reduce spell for 1d4 hours (no concentration required). The red in the potion's liquid continuously contracts to a tiny bead and then expands to color the clear liquid around it. Shaking the bottle fails to interrupt this process.
☐ Tentacle Rod
rare
DDHC-TYP Tales from the Yawning Portal-Hall of the Fire Giant King
DDHC-TYP Tales from the Yawning Portal-Hall of the Fire Giant King
Show
Notes:
Rod, rare (requires attunement)
Made by the drow, this rod is a magic weapon that ends in three rubbery tentacles. While holding the rod, you can use an action to direct each tentacle to attack a creature you can see within 15 feet of you. Each tentacle makes a melee attack roll with a +9 bonus. On a hit, the tentacle deals 1d6 bludgeoning damage. If you hit a target with all three tentacles, it must make a DC 15 Constitution saving throw. On a failure, the creature's speed is halved, it has disadvantage on Dexterity saving throws, and it can't use reactions for 1 minute. Moreover, on each of its turns, it can take either an action or a bonus action, but not both. At the end of each of its turns, it can repeat the saving throw, ending the effect on itself on a success.
☐ Brazier of Command Fire Elementals
rare
DDHC-TYP Tales from the Yawning Portal-Hall of the Fire Giant King
DDHC-TYP Tales from the Yawning Portal-Hall of the Fire Giant King
Show
Notes:
Wondrous Item, rare
While a fire burns in this brass brazier, you can use an action to speak the brazier’s command word and summon a fire elemental, as if you had cast the conjure elemental spell. The brazier can’t be used this way again until the next dawn.
The brazier weighs 5 pounds.
☐ Dragon Slayer (Scimitar)
rare
DDHC-TYP Tales from the Yawning Portal-Hall of the Fire Giant King
DDHC-TYP Tales from the Yawning Portal-Hall of the Fire Giant King
Show
Notes:
Weapon (any sword), rare
You gain a +1 bonus to attack and damage rolls made with this magic weapon.
When you hit a dragon with this weapon, the dragon takes an extra 3d6 damage. For the purpose of this weapon, "dragon" refers to any creature with the dragon type, including dragon turtles and wyverns.
Applicable Weapons:
Name Type Damage Properties
Greatsword Martial Melee 2d6 slashing Heavy, two-handed
Longsword Martial Melee 1d8 slashing Versatile (1d10)
Rapier Martial Melee 1d8 piercing Finesse
Scimitar Martial Melee 1d6 slashing Finesse, light
Shortsword Martial Melee 1d6 piercing Finesse, light
☐ Potion of Heroism
rare
DDHC-TYP Tales from the Yawning Portal-Hall of the Fire Giant King
DDHC-TYP Tales from the Yawning Portal-Hall of the Fire Giant King
Show
Notes:
Potion, rare
For 1 hour after drinking it, you gain 10 temporary hit points that last for 1 hour. For the same duration, you are under the effect of the bless spell (no concentration required). This blue potion bubbles and steams as if boiling.
☐ Potion of Growth
rare
DDHC-TYP Tales from the Yawning Portal-Hall of the Fire Giant King
DDHC-TYP Tales from the Yawning Portal-Hall of the Fire Giant King
Show
☐ Bolt of Holding
rare
DDHC-TYP Tales from the Yawning Portal-Hall of the Fire Giant King
DDHC-TYP Tales from the Yawning Portal-Hall of the Fire Giant King
Show
☐ Staff of Swarming Insects
rare
DDHC-TYP Tales from the Yawning Portal-Hall of the Fire Giant King
DDHC-TYP Tales from the Yawning Portal-Hall of the Fire Giant King
Show
Notes:
Staff, rare (requires attunement by a Bard, Cleric, Druid, Sorcerer, Warlock, or Wizard)
This staff has 10 charges and regains 1d6 + 4 expended charges daily at dawn. If you expend the last charge, roll a d20. On a 1, a swarm of insects consumes and destroys the staff, then disperses.
Spells. While holding the staff, you can use an action to expend some of its charges to cast one of the following spells from it, using your spell save DC: giant insect (4 charges) or insect plague (5 charges).
Insect Cloud. While holding the staff, you can use an action and expend 1 charge to cause a swarm of harmless flying insects to spread out in a 30-foot radius from you. The insects remain for 10 minutes, making the area heavily obscured for creatures other than you. The swarm moves with you, remaining centered on you. A wind of at least 10 miles per hour disperses the swarm and ends the effect.
☐ Potion of Superior Healing x2
rare
DDHC-TYP Tales from the Yawning Portal-Hall of the Fire Giant King
DDHC-TYP Tales from the Yawning Portal-Hall of the Fire Giant King
Show
Notes:
Potion, rare
You regain 8d4 + 8 hit points when you drink this potion. The potion's red liquid glimmers when agitated.
☐ Figurine of Wondrous Power: Golden Lions
rare
CCC-BWM-07-02 The Beast Within
CCC-BWM-07-02 The Beast Within
Show
Notes:
Wondrous item, rare
These gold statuettes of lions are always created in pairs. You can use on figurine or both simultaneously. Each can become a lion for up to 1 hour. Once a lion has been used, it can’t bbe used again until 7 days have passed.
When summoned, each lion wears a drape, one with the word “Honor” written in High Shou and another with the word “Duty” written in High Shou as well.
This item can be found in the Dungeon Master’s Guide on Table G.
☐ Potion of Heroism
rare
CCC-BWM-07-02 The Beast Within
CCC-BWM-07-02 The Beast Within
Show
Notes:
Potion, rare
For 1 hour after drinking it, you gain 10 temporary hit points that last for 1 hour. For the same duration, you are under the effect of the bless spell (no concentration required). This blue potion bubbles and steams as if boiling.
This item can be found in the Dungeon Master’s Guide.
| Name | Rarity ▲ | Location | Table | Result | Source | |
|---|---|---|---|---|---|---|
| ☐ Potion of Fire Resistance | rare | DDHC-TYP Tales from the Yawning Portal-Hall of the Fire Giant King | DDHC-TYP Tales from the Yawning Portal-Hall of the Fire Giant King | Show | ||
| ☐ Potion of Mind Control (Mammal) | rare | DDHC-TYP Tales from the Yawning Portal-Hall of the Fire Giant King | DDHC-TYP Tales from the Yawning Portal-Hall of the Fire Giant King | Show | ||
| ☐ Ring of Protection | rare | DDHC-TYP Tales from the Yawning Portal-Hall of the Fire Giant King | DDHC-TYP Tales from the Yawning Portal-Hall of the Fire Giant King | Show | ||
|
Notes:
Ring, rare (requires attunement) |
||||||
| ☐ Arrows +1 | rare | DDHC-TYP Tales from the Yawning Portal-Hall of the Fire Giant King | DDHC-TYP Tales from the Yawning Portal-Hall of the Fire Giant King | Show | ||
| ☐ Shield of Missile Attraction | rare | DDHC-TYP Tales from the Yawning Portal-Hall of the Fire Giant King | DDHC-TYP Tales from the Yawning Portal-Hall of the Fire Giant King | Show | ||
|
Notes:
Armor (shield), rare (requires attunement) Curse. This shield is cursed. Attuning to it curses you until you are targeted by the remove curse spell or similar magic. Removing the shield fails to end the curse on you. Whenever a ranged weapon attack is made against a target within 10 feet of you, the curse causes you to become the target instead. A shield is made from wood or metal and is carried in one hand. Wielding a shield increases your Armor Class by 2. You can benefit from only one shield at a time. |
||||||
| ☐ Hell Hound Cloak | rare | DDHC-TYP Tales from the Yawning Portal-Hall of the Fire Giant King | DDHC-TYP Tales from the Yawning Portal-Hall of the Fire Giant King | Show | ||
|
Notes:
Wondrous Item, rare (requires attunement) Curse. This cloak is cursed with the essence of a hell hound, and becoming attuned to it extends the curse to you. Until the curse is broken with remove curse or similar magic, you are unwilling to part with the cloak, keeping it within reach at all times. The sixth time you use the cloak, and each time thereafter, you must make a DC 15 Charisma saving throw. On a failed save, the transformation lasts until dispelled or until you drop to 0 hit points, and you can’t willingly return to normal form. If you ever remain in hell hound form for 6 hours, the transformation becomes permanent and you lose your sense of self. All your statistics are then replaced by those of a hell hound. Thereafter, only remove curse or similar magic allows you to regain your identity and return to normal. If you remain in this permanent form for 6 days, only a wish spell can reverse the transformation. |
||||||
| ☐ Potion of Superior Healing | rare | DDHC-TYP Tales from the Yawning Portal-Hall of the Fire Giant King | DDHC-TYP Tales from the Yawning Portal-Hall of the Fire Giant King | Show | ||
| ☐ Potion of Invulnerability | rare | DDHC-TYP Tales from the Yawning Portal-Hall of the Fire Giant King | DDHC-TYP Tales from the Yawning Portal-Hall of the Fire Giant King | Show | ||
|
Notes:
Potion, rare |
||||||
| ☐ Potion of Mind Reading | rare | DDHC-TYP Tales from the Yawning Portal-Hall of the Fire Giant King | DDHC-TYP Tales from the Yawning Portal-Hall of the Fire Giant King | Show | ||
|
Notes:
Potion, rare |
||||||
| ☐ Potion of Diminution | rare | DDHC-TYP Tales from the Yawning Portal-Hall of the Fire Giant King | DDHC-TYP Tales from the Yawning Portal-Hall of the Fire Giant King | Show | ||
|
Notes:
Potion, rare |
||||||
| ☐ Tentacle Rod | rare | DDHC-TYP Tales from the Yawning Portal-Hall of the Fire Giant King | DDHC-TYP Tales from the Yawning Portal-Hall of the Fire Giant King | Show | ||
|
Notes:
Rod, rare (requires attunement) |
||||||
| ☐ Brazier of Command Fire Elementals | rare | DDHC-TYP Tales from the Yawning Portal-Hall of the Fire Giant King | DDHC-TYP Tales from the Yawning Portal-Hall of the Fire Giant King | Show | ||
|
Notes:
Wondrous Item, rare The brazier weighs 5 pounds. |
||||||
| ☐ Dragon Slayer (Scimitar) | rare | DDHC-TYP Tales from the Yawning Portal-Hall of the Fire Giant King | DDHC-TYP Tales from the Yawning Portal-Hall of the Fire Giant King | Show | ||
|
Notes:
Weapon (any sword), rare When you hit a dragon with this weapon, the dragon takes an extra 3d6 damage. For the purpose of this weapon, "dragon" refers to any creature with the dragon type, including dragon turtles and wyverns. Applicable Weapons: Name Type Damage Properties |
||||||
| ☐ Potion of Heroism | rare | DDHC-TYP Tales from the Yawning Portal-Hall of the Fire Giant King | DDHC-TYP Tales from the Yawning Portal-Hall of the Fire Giant King | Show | ||
|
Notes:
Potion, rare |
||||||
| ☐ Potion of Growth | rare | DDHC-TYP Tales from the Yawning Portal-Hall of the Fire Giant King | DDHC-TYP Tales from the Yawning Portal-Hall of the Fire Giant King | Show | ||
| ☐ Bolt of Holding | rare | DDHC-TYP Tales from the Yawning Portal-Hall of the Fire Giant King | DDHC-TYP Tales from the Yawning Portal-Hall of the Fire Giant King | Show | ||
| ☐ Staff of Swarming Insects | rare | DDHC-TYP Tales from the Yawning Portal-Hall of the Fire Giant King | DDHC-TYP Tales from the Yawning Portal-Hall of the Fire Giant King | Show | ||
|
Notes:
Staff, rare (requires attunement by a Bard, Cleric, Druid, Sorcerer, Warlock, or Wizard) Spells. While holding the staff, you can use an action to expend some of its charges to cast one of the following spells from it, using your spell save DC: giant insect (4 charges) or insect plague (5 charges). Insect Cloud. While holding the staff, you can use an action and expend 1 charge to cause a swarm of harmless flying insects to spread out in a 30-foot radius from you. The insects remain for 10 minutes, making the area heavily obscured for creatures other than you. The swarm moves with you, remaining centered on you. A wind of at least 10 miles per hour disperses the swarm and ends the effect. |
||||||
| ☐ Potion of Superior Healing x2 | rare | DDHC-TYP Tales from the Yawning Portal-Hall of the Fire Giant King | DDHC-TYP Tales from the Yawning Portal-Hall of the Fire Giant King | Show | ||
|
Notes:
Potion, rare |
||||||
| ☐ Figurine of Wondrous Power: Golden Lions | rare | CCC-BWM-07-02 The Beast Within | CCC-BWM-07-02 The Beast Within | Show | ||
|
Notes:
Wondrous item, rare |
||||||
| ☐ Potion of Heroism | rare | CCC-BWM-07-02 The Beast Within | CCC-BWM-07-02 The Beast Within | Show | ||
|
Notes:
Potion, rare |
||||||