Magic Items

Purchased Magic Items

Name Rarity ▲ Location Table Result Source
Wand of Scowls common DM Reward Uncommon Reward: Wand of Scowls (Magic Item + Levelup) Show
Moon-Touched Scimitar common Adventure Reward PO-BK-3-04 Dead in the Water Show
Notes:

Moon-Touched Scimitar
Weapon (martial, sword), common

In darkness, the unsheathed blade of this scimitar sheds moonlight, creating bright light in a 15-foot radius and dim light for an additional 15 feet.

This item can be found in the Dungeon Master's Guide (2024).

Stone of Good Luck uncommon Treasure Troove of Crab DDHC-TYP Tales from the Yawning Portal: White Plume Mountain Show
Wand of Magic Missiles uncommon Adventure Rewards PO-BK-3-03 Smoke on the Water Show
Notes:

Wand (arcane focus), uncommon

This wand has 7 charges. While holding it, you can use an action to expend 1 or more of its charges to cast the magic missile spell from it. For 1 charge, you cast the 1st level version of the spell. You can increase the spell slot level by one for each additional charge you expend. The wand regains 1d6 + 1 expended charges daily at dawn. If you expend the wand's last charge, roll a d20. On a 1, the wand crumbles into ashes and is destroyed.

Insignia of Claws uncommon Traded from Sleet Trade Log Show
Shield +1 uncommon Adventures League Level 5 Item Trade Log Show
Eldritch Claw Tattoo (with Guardian Property) uncommon Traded from De Gulden Pierre Trade Log Show
Boots of Striding and Springing uncommon Sir Bluto DDHC-TYP Tales from the Yawning Portal: White Plume Mountain Show
Googles of Night uncommon Treasure Troove of Crab DDHC-TYP Tales from the Yawning Portal: White Plume Mountain Show
Boots of Striding and Springing uncommon Reward of Mayor DDHC-KftGV-05 Tockworth's Clockwork Show
Driftglobe uncommon Reward of Mayor DDHC-KftGV-05 Tockworth's Clockwork Show
Stone of Good Luck uncommon Reward of Mayor DDHC-KftGV-05 Tockworth's Clockwork Show
Amulet of the Devout +2 rare Traded from Star Trade Log Show
Chain Mail+1 rare Kelpi Lair DDHC-TYP Tales from the Yawning Portal: White Plume Mountain Show
Folding Boat rare Loot Chieftain DDHC-SKT Storm King’s Thunder (Reward as a player 4/5) Show
Amethyst Dragon Wing Longbow rare Cultists Altar PO-BK-3-09 Isle of Death Show
Notes:

Weapon (Longbow), Rare (Requires Attunement)

The limb tips of this magic bow are shaped like a dragon’s wings, and the weapon is infused with the essence of an amethyst dragon’s breath. When you hit with an attack roll using this magic bow, the target takes an extra 1d6 force damage.
If you load no ammunition in the weapon, it produces its own, automatically creating one piece of magic ammunition when you pull back the string. The ammunition created by the bow vanishes the instant after it hits or misses a target.

Range. A Range weapon has a range in parentheses after the Ammunition or Thrown property. The range lists two numbers. The first is the weapon's normal range in feet, and the second is the weapon's long range. When attacking a target beyond normal range, you have Disadvantage on the attack roll. You can't attack a target beyond the long range.

Ammunition. You can use a weapon that has the Ammunition property to make a ranged attack only if you have ammunition to fire from it. The type of ammunition required is specified with the weapon's range. Each attack expends one piece of ammunition. Drawing the ammunition is part of the attack (you need a free hand to load a one-handed weapon). After a fight, you can spend 1 minute to recover half the ammunition (round down) you used in the fight; the rest is lost.

Heavy. You have Disadvantage on attack rolls with a Heavy weapon if it's a Melee weapon and your Strength score isn't at least 13 or if it's a Ranged weapon and your Dexterity score isn't at least 13.

Two-Handed. A Two-Handed weapon requires two hands when you attack with it.

Mastery: Slow. If you hit a creature with this weapon and deal damage to it, you can reduce its Speed by 10 feet until the start of your next turn. If the creature is hit more than once by weapons that have this property, the Speed reduction doesn't exceed 10 feet.

This item can be found in Fizban’s Treasury of Dragons.

Bracers of Defense rare Wave Reward DDHC-TYP Tales from the Yawning Portal: White Plume Mountain Show
Wings of Flying rare Traded from Kiri. Original Source: DDAL00-06 Lost Laboratories of Kwalish Trade Log Show
Notes:

Wondrous item, rare (requires attunement)
While wearing this cloak, you can use an action to speak its command word. This turns the cloak into a pair of bat wings or bird wings on your back for 1 hour or until you repeat the command word as an action. The wings give you a flying speed of 60 feet. When they disappear, you can't use them again for 1d12 hours.

Ring of Spell Storing rare Oni DDHC-TYP Tales from the Yawning Portal: White Plume Mountain Show
Notes:

Has 2x Mirror Image

Ring of Protection rare Oni DDHC-TYP Tales from the Yawning Portal: White Plume Mountain Show