Magic Items

Purchased Magic Items

Name Rarity Location ▼ Table Result Source
Earring of Message common Zentarim Hideout DRWEP-OD-01 - DRW - The Enemy of My Enemy Show
Notes:

Wondrous Item, Common

The blue crystal of this earring is wrapped with delicate copper wire. The earring has 5 charges. While wearing it, you can use an action to expend 1 charge and cast the message spell. The earring regains 1d4 + 1 expended charges daily at dawn.

Cloak of Many Fashions common Wardrobe of Wizard CCC-HERO-BK-02-02 Flight of the Wyvern Show
Notes:

Cloak of Many Fashions.
Common, Wondrous (XGE)

While wearing this cloak, you can use a bonus action to change the style, color, and apparent quality of the garment. The cloak's weight doesn't change. Regardless of its appearance, the cloak can't be anything but a cloak. Although it can duplicate the appearance of other magic cloaks, it doesn't gain their magical properties.

Wand of the War Mage +3 very_rare Treant DDHC Vecna Eve of Ruin Show
Notes:

Wand of the War Mage +3
Wand, very rare (requires attunement by a spellcaster)

While holding this wand, you gain a +3 bonus to spell attack rolls. In addition, you ignore half cover when making a spell attack.

Flametongue Greatsword rare Traded from The Farmer Trade Log Show
Dwarven Plate very_rare Traded from Sleet Trade Log Show
Duplicitous Manuscript rare Traded from Raphael Dust Trade Log Show
Smoldering Plate common Traded from Greg Wyrmvalor Trade Log Show
Blessing of Protection unique Third Weapon Returned Reward DDHC-TYP Tales from the Yawning Portal: White Plume Mountain - Rewards as a player 1/5 Show
Wave/Welm/Blackrazor legendary Third Weapon Returned Reward DDHC-TYP Tales from the Yawning Portal: White Plume Mountain - Rewards as a player 1/5 Show
Notes:

May be claimed in T4

+2 Maul rare Second Weapon Returned Reward DDHC-TYP Tales from the Yawning Portal: White Plume Mountain - Rewards as a player 1/5 Show
Notes:

Each character may choose one of the following items: Arrow catching shield, bracers of defense, canaith mandolin, necklace of prayer beads (with six beads), staff of the woodlands, +2 wand of the war mage, or a +2 weapon

Wayfarer's Boots rare Season 12C DM Reward Season 12C: Rare Reward (Wayfarer's Boots) - Magic Item + 20 DT days Show
Wand of Fireballs rare Red Wizards DRWEP-OD-01 - DRW - The Enemy of My Enemy Show
Chime of Exile very_rare Present from Mordenkainen DDHC Vecna Eve of Ruin Show
Notes:

Wondrous item, very rare

This silver chime is engraved with delicate magic sigils. While holding the chime, you can use an action to cast the banishment spell (spell save DC 20). If the target of the spell has 50 hit points or fewer, it automatically fails its saving throw. Once the chime has been used to cast the spell, it can’t be used this way again until the next dawn.

Cog of Good Luck (Stone of Good Luck) uncommon Present from a marid DDHC Vecna Eve of Ruin Show
Notes:

Looks like a clockwork piece

Armor of Vulnerability rare Oni Treasure DDHC-TYP Tales from the Yawning Portal: White Plume Mountain - Rewards as a player 1/5 Show
Notes:

Armor of Vulnerability
Armor (plate), legendary (requires attunement)
While wearing this armor, you have resistance to one of the following damage types: bludgeoning, piercing, or slashing. The GM chooses the type or determines it randomly.
Curse. This armor is cursed, a fact that is revealed only when an identify spell is cast on the armor or you attune to it. Attuning to the armor curses you until you are targeted by the remove curse spell or similar magic; removing the armor fails to end the curse. While cursed, you have vulnerability to two of the three damage types associated with the armor (not the one to which it grants resistance).

Ring of Spell Storing rare Oni DDHC-TYP Tales from the Yawning Portal: White Plume Mountain - Rewards as a player 1/5 Show
Notes:

Ring, rare (requires attunement)
This ring stores spells cast into it, holding them until the attuned wearer uses them. The ring can store up to 5 levels worth of spells at a time. When found, it contains 1d6 - 1 levels of stored spells chosen by the DM.
Any creature can cast a spell of 1st through 5th level into the ring by touching the ring as the spell is cast. The spell has no effect, other than to be stored in the ring. If the ring can't hold the spell, the spell is expended without effect. The level of the slot used to cast the spell determines how much space it uses.
While wearing this ring, you can cast any spell stored in it. The spell uses the slot level, spell save DC, spell attack bonus, and spellcasting ability of the original caster, but is otherwise treated as if you cast the spell. The spell cast from the ring is no longer stored in it, freeing up space.

Ring of Protection common Oni DDHC-TYP Tales from the Yawning Portal: White Plume Mountain - Rewards as a player 1/5 Show
Notes:

Ring, rare (requires attunement)
You gain a +1 bonus to AC and saving throws while wearing this ring.

Sword of Sharpness very_rare Marilith Statue DDHC Vecna Eve of Ruin Show
Notes:

Sword of Sharpness

Weapon (any sword that deals slashing damage), very rare (requires attunement)

When you attack an object with this magic sword and hit, maximize your weapon damage dice against the target.

When you attack a creature with this weapon and roll a 20 on the attack roll, that target takes an extra 14 slashing damage. Then roll another d20. If you roll a 20, you lop off one of the target’s limbs, with the effect of such loss determined by the DM. If the creature has no limb to sever, you lop off a portion of its body instead.

In addition, you can speak the sword’s command word to cause the blade to shed bright light in a 10-foot radius and dim light for an additional 10 feet. Speaking the command word again or sheathing the sword puts out the light.

Manual of Bodily Health very_rare Library DDHC Vecna Eve of Ruin Show
Notes:

This book contains health and diet tips, and its words are charged with magic. If you spend 48 hours over a period of 6 days or fewer studying the book’s contents and practicing its guidelines, your Constitution score increases by 2, as does your maximum for that score. The manual then loses its magic, but regains it in a century.

Black Steel Longsword +1 with Rose Inlays uncommon Krynn DDHC Vecna Eve of Ruin Show