Magic Items

Purchased Magic Items

Name Rarity Location Table Result ▲ Source
Yuan-Ti Heart (Common) common Hidden Shrine of Tamoachan DDHC-TYP Hidden Shrine of Tamoachan Show
Tome of Leadership and influence very_rare CCC-ROZK-01-2 Zhentarim's Lament Show
Notes:

The red leather that covers this tome is embossed with a smiling man with a third eye.
This book contains guidelines for influencing and charming others, and its words are charged with magic. If you spend 48 hours over a period of 6 days or fewer studying the book’s contents and practicing its guidelines, your Charisma score increases by 2, as does your maximum for that score. The manual then loses its magic, but regains it in a century.

Dread Helm (common) common CCC-BWM-003 A Tale of Two Towers Show
Notes:

Wondrous item, minor tier, common
This fearsome steel helm makes your eyes glow red while you wear it.

Staff of Power very_rare DDEP04 Reclamation of Phlan Show
Notes:

Staff, very rare (requires attunement by a sorcer. warlock, or wizard)
This staff is carved from a single piece of an unusual, purple wood and topped with a clenched, mithral claw. The claw clutches a green dragon scale the size of a small plate engraved with the elven for "Oblivion". The rune glows with a pale, green light and emits wisps of chocking caustic mist. Whoever is attuned to the staff is able to speak, read, and write Draconic.

Wish (Force Resistance) unique DDAL06-03 Crypt of the Death Giants Show
Efreeti Chain legendary DDAL07-15 - Streams of Crimson Show
Notes:

While wearing this armor, you gain a +3 bonus to AC, you are immune to fire damage, and you can understand and speak Primordial. In addition, you can stand on and walk across molten rock as if it were solid ground.

The efreeti Prince Rashidi al-Zahar ibn Rath transmogrified an efreeti sultana into this delicate suit of crimson chain mail. The wearer of this armor always feels a slight draft, and sometimes finds it hard to stay focused on a task.

The wearer has disadvantage on Stealth (Dexterity) checks.

If the wearer has a Strength score lower than 13, their speed is reduced by 10 feet.

Wish aus Luckblade unique DDAL07-15 - Streams of Crimson Show
Notes:

Kara hat Wish aus einem Luckblade gecastet und Psychic resistance gewünscht

Staff of the Magi legendary DDAL07-17 - Cauldron of Sapphire Show
Notes:

Hewn from the bedrock of Chult itself, this mighty stone staff offers tremendous magical power - and all it asks is that you honor Ubtao in the process.

Manual of Bodily Health very_rare Trade Log Show
Cloak of Invisibility legendary DDEP06-03 Hecatomb Show
Notes:

Cloak of Invisibility

Wondrous item, legendary (requires attunement)

While wearing this cloak, you can pull its hood over your head to cause yourself to become invisible. While you are invisible, anything you are carrying or wearing is invisible with you. You become visible when you cease wearing the hood. Pulling the hood up or down requires an action.

Deduct the time you are invisible, in increments of 1 minute, from the cloak’s maximum duration of 2 hours. After 2 hours of use, the cloak ceases to function. For every uninterrupted period of 12 hours the cloak is unused, it regains 1 hour of duration.

Woven from the strands of an undead spider’s web, this sticky cloak renders the wearer invisible when worn. It smells faintly of dust and has a faintly cloying lingering scent when you move.

This item can be found in the Dungeon Master’s Guide.

Blessing of Protection unique DDEP06-03 Hecatomb Show
Notes:

Blessing of Protection

Blessing, unique cannot be traded; does not count as a permanent magic item

You gain a +1 bonus to AC and saving throws.

Your eyes have developed small flecks of brilliant gold, and your senses seem just a little bit sharper.

This can be found in the Dungeon Master’s Guide.

Charm of Vitality unique DDEP06-03 Hecatomb Show
Notes:

Charm of Vitality

Blessing, unique cannot be traded; does not count as a permanent magic item

You expend this charm to immediately gain the effects of a potion of vitality.

This can be found in the Dungeon Master’s Guide.

Manual of Quickness of Action very_rare Trade Log Show
Robe of the Archmagi (Gray) legendary Trade Log Show
Notes:

This elegant garment is made from exquisite cloth of white, gray, or black and adorned with silvery runes. The robe's color corresponds to the alignment for which the item was created. A white robe was made for good, gray for neutral, and black for evil. You can't attune to a robe of the archmagi that doesn't correspond to your alignment. You gain these benefits while wearing the robe: If you aren't wearing armor, your base Armor Class is 15 + your Dexterity modifier. You have advantage on saving throws against spell and other magical effects. Your spell save DC and spell attack bonus each increase by 2.
Originally crafted during the height of the Netherese Empire, this robe is a warm gray color and very plush. It is stitched with silver thread and the back is covered by Rhaugilath’s arcane sigil mixed with the sign of Mystryl.

Bracers of Defense rare DDEP-DRW02 Wings of Death Show
Notes:

While wearing these bracers, you gain a +2 bonus to AC if you are wearing no armor and using no shield.

This item is found in the Dungeon Master’s Guide. These bracers take the form of red satin evening gloves, and are incredibly soft and surprisingly warm. Featuring detailed golden embroidery depicting the brutal slaughter of duergar rebels, these gloves grow warmer when within 100 feet of any elemental.

Ring of Earth Elemental Command legendary DDEP-DRW02 Wings of Death Show
Notes:

While wearing this ring, you have advantage on attack rolls against elementals from the Elemental Plane of Earth and they have disadvantage on attack rolls against you.

In addition, you have access to properties based on the Elemental Plane of Earth.

The ring has 5 charges. It regains 1d4 + 1 expended charges daily at dawn. Spells cast from the ring have a save DC of 17.

You can expend 2 of the ’ring’s charges to cast dominate monster on an earth elemental. In addition, you can move in difficult terrain that is composed of rubble, rocks, or dirt as if it were normal terrain. You can also speak and understand Terran.

If you help slay an earth elemental while attuned to the ring, you gain access to the following additional properties: • You have resistance to acid damage.

• You can move through solid earth or rock as if those areas were difficult terrain. If you end your turn there, you are shunted out to the nearest unoccupied space you last occupied.

• You can cast the following spells from the ring, expending the necessary number of charges: stone shape (2 charges), stoneskin (3 charges), or wall of stone (3 charges).

This item is found in the Dungeon Master’s Guide. The ring is made of beaten brass and set with a many-faceted apatite stone. While attuned to this item, ’your skin becomes extremely dry and is prone to cracking. Only the finest lotions and oils can keep this effect at bay.

Tome of Clear Thought very_rare Trade Log Show
Tome of Understanding very_rare Trade Log Show
Rod of Security very_rare DDAL00-01 Window to the Past Show
Notes:

This wrought iron rod is covered in tiny padlocks and always cold to the touch. The rod will transport you and up to six willing companions to a comfortable cabin with no exit save for the rod. The windows display a dark and foreboding forest, and a tallspired castle can be seen through the gloom. After 24 hours, you and your allies return to the exact location you left though you may choose to leave earlier.

Robe of the Archmagi (Gray) legendary DDAL00-03 - Those That Came Before Show
Notes:

This elegant garment is made from exquisite cloth of white, gray, or black and adorned with silvery runes. The robe's color corresponds to the alignment for which the item was created. A white robe was made for good, gray for neutral, and black for evil. You can't attune to a robe of the archmagi that doesn't correspond to your alignment.

You gain these benefits while wearing the robe:

If you aren't wearing armor, your base Armor Class is 15 + your Dexterity modifier.
You have advantage on saving throws against spell and other magical effects.
Your spell save DC and spell attack bonus each increase by 2.
Originally crafted during the height of the Netherese Empire, this robe is a warm gray color and very plush. It is stitched with silver thread and the back is covered by Rhaugilath’s arcane sigil mixed with the sign of Mystryl.