Magic Items

Purchased Magic Items

Name Rarity ▼ Location Table Result Source
Wave (Trident +3) legendary DDHC-TYP Tales from the Yawning Portal: White Plume Mountain Show
Vorpal Longsword legendary DDAL00-12B A Helpful Distraction (In Cania) Show
Notes:

Vorpal Longsword
> Frostbrand Shortsword
> +1 Studded Leather

Ioun Stone of Protection very_rare WBW-DC-Death-01 In Defence of Dairy Show
Notes:

(Strange Material: Scoop of Ice cream)

Ring of Shooting Stars very_rare DDHC-CM-08 Candlekeep Mysteries: The Lore Of Lurue Show
Bracers of Defense (w/ minor Language property) rare DDAL-00-02C The Spawn of the Maimed Virulence Show
Notes:

Wondrous Item, rare (requires attunement) Language Minor Property (Elvish)

While wearing these bracers, you gain a +2 bonus to AC if you are wearing no armor and using no shield.

Given as gifts to an honored guest of the elves of Cormanthor these mithral bracers gleam brightly in any light.

The fine elven filigree belies their power and any who attune to the bracers can understand and speak Elvish while wearing them.

This item can be found in the Dungeon Master’s Guide p.156

Gem of Seeing rare DDAL00-12B A Helpful Distraction (In Cania) Show
Cordelia's Heart (Rhythm Maker's Drum +2 w/ Hidden Message Property) rare Trade Log Show
Necklace of Prayer Bead rare FR-DC-LAMN-05 Amn's Bane Show
Notes:

(2 blessing, 2 curing, 1 favor, 1 smiting)

This exquisite necklace of prayer beads, devoted to the radiant goddess Sune, in a masterpiece crafted by the nuns of the Rostro coven. Amidst the precious stones, two specific beads, those of favor and smiting, are actually made out of soap, destined to "clean" in more ways than one. The fragrance of the whole necklace reminds one of their favourite flower.

Elven Chain (with minor Song Craft property) rare WBW-DC-PHP-SPAMMY-01 Flowers have Feelings Show
Notes:

Wonderous item, rare

You gain a +1 bonus to AC while you wear this armor. You are considered proficient with this armor even if you lack proficiency with medium armor. This item is found in the Dungeon Master’s Guide. This armor has been crafted inside the domain itself. It reacts to the user's emotions and personality, changing colors based on their mood and style. If the armor gets hit, it will also play a musical chime on its impact.

Necklace of Prayer Beads rare DDHC-TYP Tales from the Yawning Portal: White Plume Mountain Show
Notes:

Rolls: 20, 8, 13, 13, 8, 5 / Wind Walk, 2 Greater Restorations, 2 2nd Level Cure Wounds, Bless

Wand of Winter rare DDAL-DRW-12 To Walk the Cold Dark Show
Ring of Protection rare DDHC-TYP Tales from the Yawning Portal: White Plume Mountain Show
Wild Wind (Elemental Essence Shard - Air) rare SJ-DC-PHP-OJW-02 Master of the Helm (playtest) Show
Notes:

Wondrous item, rare (requires attunement by a sorcerer)

This crackling crystal contains the essence of an elemental plane. As an action, you can attach the shard to a Tiny object (such as a weapon or a piece of jewelry) or detach it. It falls off if your attunement to it ends. You can use the shard as a spellcasting focus while you hold or wear it. When you use a Metamagic option on a spell while you are holding or wearing the shard, you can use that property.

Air. You can immediately fly up to 60 feet without provoking opportunity attacks.

Song Craft. Whenever this item is struck or is used to strike a foe, its bearer hears a fragment of an ancient song. The crackling, cosmic riff of Ippodromo’s storm takes the form of a cosmic speeder, allowing them to ride away from enemies unhindered. The triumphant chorus “Gonna ride the whirlwind/It ain't dangerous enough for me” blares in the wake of the violent, cutting winds.

Flogger's Bouquet (+2 Whip w/ minor Language property: Aartuk) rare SJ-DC-ENIGMA Bloom & Doom Show
Glamoured Studded Leather rare Claiming of Service Award Show
Notes:

Armor (studded leather), rare

While wearing this armor, you gain a +1 bonus to AC. You can also use a bonus action to speak the armor's command word and cause the armor to assume the appearance of a normal set of clothing or some other kind of armor. You decide what it looks like, including color, style, and accessories, but the armor retains its normal bulk and weight. The illusory appearance lasts until you use this property again or remove the armor.

Made from tough but flexible leather, studded leather is reinforced with close-set rivets or spikes.

Notes: Bonus: Armor Class, Utility, Combat, Deception, Warding

Mantle of Spell Resistance rare DDAL-DRW-11 Shadows in the Stacks Show
Staff of Birdcalls (Temperate) rare WBW-DC-Death-01 In Defence of Dairy Show
Armor of Vulnerability (Slashing) rare DDHC-TYP Tales from the Yawning Portal: White Plume Mountain Show
The Queen's Gloves (Gauntlets of Flaming Fury with minor Guardian property) rare Module: SJ-DC-GON-01 A Cage in the Void (author run, playtest) Show
Notes:

Wondrous item, rare (requires attunement)
While you wear both of these gauntlets, any nonmagical weapon you grasp with either gauntlet is treated as a magic weapon. As a bonus action, you can use the gauntlets to cause magical flames to envelop one or two melee weapons in your grasp. Each flaming weapon deals an extra 1d6 fire damage on a hit. The flames last until you sheath or let go of either weapon. Once used, this property can't be used again until the next dawn. .

Flavor: It fits its wearer regardless of their hand size. Cream-colored, smooth & soft to the touch, the leather uncomfortably reminds you of human skin. Elegantly embroidered in the silken lining near wrist is the following written in common: Property of Nefru of Tyr.

Guardian minor property: You feel prickles on your hands when the glove senses danger, giving you a +2 bonus to initiative if the bearer isn’t incapacitated.

Inoculum (Staff of Withering) rare SJ-DC-VEN-02: Hypocritic Oath Show
Notes:

Adventuring gear (staff), rare (Requires attunement by a cleric, druid, or warlock)

This staff has 3 charges and regains 1d3 expended charges daily at dawn.
The staff can be wielded as a magic quarterstaff. On a hit, it deals damage as a normal quarterstaff, and you can expend 1 charge to deal an extra 2d10 necrotic damage to the target. In addition, the target must succeed on a DC 15 Constitution saving throw or have disadvantage for 1 hour on any ability check or saving throw that uses Strength or Constitution. This item is found in Dungeon Master’s Guide.

A staff of ironwood, its tip curled into a closed loop. Collection tubes run along the length of the staff so researchers can obtain samples while out in the field.