Magic Items
Purchased Magic Items
Name ▼
Rarity
Location
Table
Result
Source
Clarion of Clarity (Ear Horn of Hearing)
common
CCC-PFF02-01 Mystery of the White Worm
Show
Notes:
This bone colored device is made from natural ox horn. It is a foot long and has intricate carvings of clouds and stylized winds all along its bodice. A braided leather strap has been attached at each end for easy carrying. While held up to your ear, this horn suppresses the effects of the deafened condition caused by weather conditions on you, allowing you to hear normally.
Chainmail +1
uncommon
DDHC-TYP Tales from the Yawning Portal: White Plume Mountain
Show
Cast-Iron (Cast-off Breastplate with Strange Material)
common
FR-DC-SCROG-LGD-01 Legend of the Hellish Hay Bale (Playtest)
Show
Notes:
It might look like two cast-iron skillets held together by twine and prayers, but it’ll keep your insides on the insides, and cook yer eggs in the morning.
Strange Material. This armor is made from two cast-iron skillets held together by twine and magic.
Bracers of Defense (w/ minor Language property)
rare
DDAL-00-02C The Spawn of the Maimed Virulence
Show
Notes:
Wondrous Item, rare (requires attunement) Language Minor Property (Elvish)
While wearing these bracers, you gain a +2 bonus to AC if you are wearing no armor and using no shield.
Given as gifts to an honored guest of the elves of Cormanthor these mithral bracers gleam brightly in any light.
The fine elven filigree belies their power and any who attune to the bracers can understand and speak Elvish while wearing them.
This item can be found in the Dungeon Master’s Guide p.156
Boots of Striding and Springing
uncommon
DDHC-KGV-05 | Tockworth's Clockwork
Show
Boots of Springing and Striding
uncommon
DDHC-TYP Tales from the Yawning Portal: White Plume Mountain
Show
Boots of Speed
rare
DDHC-NF: The Doomed Apotheosis
Show
Notes:
Wondrous Item, rare (requires attunement)
While you wear these boots, you can take a Bonus Action to click the boots’ heels together. If you do, the boots double your Speed, and any creature that makes an Opportunity Attack against you has Disadvantage on the attack roll. If you click your heels together again, you end the effect.
When you’ve used the boots’ property for a total of 10 minutes, the magic ceases to function for you until you finish a Long Rest.
Armor of Vulnerability (Slashing)
rare
DDHC-TYP Tales from the Yawning Portal: White Plume Mountain
Show
Arcane Grimoire +1
uncommon
DC-PoA-LEXI-01 Don't Wake Yeti
Show
Notes:
Wondrous item, uncommon (+1), rare (+2), very rare (+3) (requires attunement by a wizard)
While you are holding this leather-bound book, you can use it as a spellcasting focus for your wizard spells, and you gain a bonus to spell attack rolls and to the saving throw DCs of your wizard spells. The bonus is determined by the book's rarity.
You can use this book as a spellbook. In addition, when you use your Arcane Recovery feature, you can increase the number of spell slot levels you regain by 1.
| Name ▼ | Rarity | Location | Table | Result | Source | |
|---|---|---|---|---|---|---|
| Clarion of Clarity (Ear Horn of Hearing) | common | CCC-PFF02-01 Mystery of the White Worm | Show | |||
|
Notes:
This bone colored device is made from natural ox horn. It is a foot long and has intricate carvings of clouds and stylized winds all along its bodice. A braided leather strap has been attached at each end for easy carrying. While held up to your ear, this horn suppresses the effects of the deafened condition caused by weather conditions on you, allowing you to hear normally. |
||||||
| Chainmail +1 | uncommon | DDHC-TYP Tales from the Yawning Portal: White Plume Mountain | Show | |||
| Cast-Iron (Cast-off Breastplate with Strange Material) | common | FR-DC-SCROG-LGD-01 Legend of the Hellish Hay Bale (Playtest) | Show | |||
|
Notes:
It might look like two cast-iron skillets held together by twine and prayers, but it’ll keep your insides on the insides, and cook yer eggs in the morning. Strange Material. This armor is made from two cast-iron skillets held together by twine and magic. |
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| Bracers of Defense (w/ minor Language property) | rare | DDAL-00-02C The Spawn of the Maimed Virulence | Show | |||
|
Notes:
Wondrous Item, rare (requires attunement) Language Minor Property (Elvish) While wearing these bracers, you gain a +2 bonus to AC if you are wearing no armor and using no shield. Given as gifts to an honored guest of the elves of Cormanthor these mithral bracers gleam brightly in any light. The fine elven filigree belies their power and any who attune to the bracers can understand and speak Elvish while wearing them. This item can be found in the Dungeon Master’s Guide p.156 |
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| Boots of Striding and Springing | uncommon | DDHC-KGV-05 | Tockworth's Clockwork | Show | |||
| Boots of Springing and Striding | uncommon | DDHC-TYP Tales from the Yawning Portal: White Plume Mountain | Show | |||
| Boots of Speed | rare | DDHC-NF: The Doomed Apotheosis | Show | |||
|
Notes:
Wondrous Item, rare (requires attunement) While you wear these boots, you can take a Bonus Action to click the boots’ heels together. If you do, the boots double your Speed, and any creature that makes an Opportunity Attack against you has Disadvantage on the attack roll. If you click your heels together again, you end the effect. When you’ve used the boots’ property for a total of 10 minutes, the magic ceases to function for you until you finish a Long Rest. |
||||||
| Armor of Vulnerability (Slashing) | rare | DDHC-TYP Tales from the Yawning Portal: White Plume Mountain | Show | |||
| Arcane Grimoire +1 | uncommon | DC-PoA-LEXI-01 Don't Wake Yeti | Show | |||
|
Notes:
Wondrous item, uncommon (+1), rare (+2), very rare (+3) (requires attunement by a wizard) While you are holding this leather-bound book, you can use it as a spellcasting focus for your wizard spells, and you gain a bonus to spell attack rolls and to the saving throw DCs of your wizard spells. The bonus is determined by the book's rarity. You can use this book as a spellbook. In addition, when you use your Arcane Recovery feature, you can increase the number of spell slot levels you regain by 1. |
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