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Adventure Title
DC-PoA-LEXI-01 Don't Wake Yeti
Session
14
Date Played
2023-06-03 06:26:00 UTC
Levels Gained
GP +/-
1200
Downtime +/-
10.0
Location Played
Icewind Dale
DM Name
tortledad#0055
DM DCI Number
21121221221
Notes
Consumables: Potion of Healing Permanents: Arcane Grimoire +1 Illuminator’s Tattoo Session length, Service Reward Hours, GP, Advancement, Downtime Days: 4 hours played. 9 Service Reward Hours for DM, 0 Service Reward Hours for Players 4,800; 1,200 GP per person. Advancement if you wish. 10 downtime days earned for playing in this adventure.

Magic Items

Name Rarity Location Table Result Counts?
Arcane Grimoire +1 Uncommon true
Wondrous item, uncommon (+1), rare (+2), very rare (+3) (requires attunement by a wizard) While you are holding this leather-bound book, you can use it as a spellcasting focus for your wizard spells, and you gain a bonus to spell attack rolls and to the saving throw DCs of your wizard spells. The bonus is determined by the book's rarity. You can use this book as a spellbook. In addition, when you use your Arcane Recovery feature, you can increase the number of spell slot levels you regain by 1.
Illuminator’s Tattoo Common true
Wondrous item (tattoo), common (requires attunement) Produced by a special needle, this magic tattoo features beautiful calligraphy, images of writing implements, and the like. Tattoo Attunement. To attune to this item, you hold the needle to your skin where you want the tattoo to appear, pressing the needle there throughout the attunement process. When the attunement is complete, the needle turns into the ink that becomes the tattoo, which appears on the skin. If your attunement to the tattoo ends, the tattoo vanishes, and the needle reappears in your space. Magical Scribing. While this tattoo is on your skin, you can write with your fingertip as if it were an ink pen that never runs out of ink. As an action, you can touch a piece of writing up to one page in length and speak a creature's name. The writing becomes invisible to everyone other than you and the named creature for the next 24 hours. Either of you can dismiss the invisibility by touching the script (no action required). Once used, this action can't be used again until the next dawn.