Magic Items
Purchased Magic Items
Name ▼
Rarity
Location
Table
Result
Source
Glamoured Studded Leather
rare
Claiming of Service Award
Show
Notes:
Armor (studded leather), rare
While wearing this armor, you gain a +1 bonus to AC. You can also use a bonus action to speak the armor's command word and cause the armor to assume the appearance of a normal set of clothing or some other kind of armor. You decide what it looks like, including color, style, and accessories, but the armor retains its normal bulk and weight. The illusory appearance lasts until you use this property again or remove the armor.
Made from tough but flexible leather, studded leather is reinforced with close-set rivets or spikes.
Notes: Bonus: Armor Class, Utility, Combat, Deception, Warding
Gem of Seeing
rare
DDAL00-12B A Helpful Distraction (In Cania)
Show
Gem of Brightness
common
The Heir of Orcus: Verse III - CCC-ROLL20-02
Show
Frostbrand Shortsword
rare
DDAL00-12B A Helpful Distraction (In Cania)
Show
Fork of Eddy Summoning
rare
DDHC-NF: The Doomed Apotheosis
Show
Notes:
Wondrous Item, rare
This Tiny tuning fork crackles with harmless, multicolored magical energy. As a Magic action, you can tap the fork against any object to summon an Eldritch Eddy (see appendix B). The eddy appears in an unoccupied space as close to you as possible. The eddy is Friendly to you and your allies, and it obeys your commands. If you fail to command it, the eddy defends itself against attackers but takes no other actions. It takes its turn immediately after you on your Initiative count. The eddy disappears after 1 hour, when it dies, or when you dismiss it as a Bonus Action. The fork can’t be used this way again until the next dawn.
Flogger's Bouquet (+2 Whip w/ minor Language property: Aartuk)
rare
SJ-DC-ENIGMA Bloom & Doom
Show
Fey Commander’s Boot (Boots of the Winterlands)
uncommon
CCC-PFF02-01 Mystery of the White Worm
Show
Notes:
These furred boots are stark white, covered in thick fur and dyed leather with elegant mithral clasps. They are snug and feel quite warm. The leather is tooled to depict snowflakes and teardrops. The pair give off a pale radiance of moonlight, shedding dim light in a 5-foot radius.
Faerie Dragon Wand (Wand of Magic Detection)
common
CCC-MELB-01 A Single Tearfall
Show
Notes:
This wand was crafted from the iridescent shell of the newly hatched Faerie Dragon, Hugh Fearnheart. The sound of wind chimes can be heard whenever it is used.
Elven Chain (with minor Song Craft property)
rare
WBW-DC-PHP-SPAMMY-01 Flowers have Feelings
Show
Notes:
Wonderous item, rare
You gain a +1 bonus to AC while you wear this armor. You are considered proficient with this armor even if you lack proficiency with medium armor. This item is found in the Dungeon Master’s Guide. This armor has been crafted inside the domain itself. It reacts to the user's emotions and personality, changing colors based on their mood and style. If the armor gets hit, it will also play a musical chime on its impact.
Dryad's Cloak (Cloak of Protection)
uncommon
DDAL00-02A - The Darkwood Webs
Show
Notes:
Wondrous item, uncommon (requires attunement)
You gain a +1 bonus to AC and saving throws while you wear this cloak.
This cloak reflects the color of the seasons; green in summer, gold in autumn, mottled brown in winter and in spring is mottled in pale shades of green and cream.
Driftglobe
uncommon
DDHC-KGV-05 | Tockworth's Clockwork
Show
Cordelia's Heart (Rhythm Maker's Drum +2 w/ Hidden Message Property)
rare
Trade Log
Show
Clarion of Clarity (Ear Horn of Hearing)
common
CCC-PFF02-01 Mystery of the White Worm
Show
Notes:
This bone colored device is made from natural ox horn. It is a foot long and has intricate carvings of clouds and stylized winds all along its bodice. A braided leather strap has been attached at each end for easy carrying. While held up to your ear, this horn suppresses the effects of the deafened condition caused by weather conditions on you, allowing you to hear normally.
Chainmail +1
uncommon
DDHC-TYP Tales from the Yawning Portal: White Plume Mountain
Show
Cast-Iron (Cast-off Breastplate with Strange Material)
common
FR-DC-SCROG-LGD-01 Legend of the Hellish Hay Bale (Playtest)
Show
Notes:
It might look like two cast-iron skillets held together by twine and prayers, but it’ll keep your insides on the insides, and cook yer eggs in the morning.
Strange Material. This armor is made from two cast-iron skillets held together by twine and magic.
Bracers of Defense (w/ minor Language property)
rare
DDAL-00-02C The Spawn of the Maimed Virulence
Show
Notes:
Wondrous Item, rare (requires attunement) Language Minor Property (Elvish)
While wearing these bracers, you gain a +2 bonus to AC if you are wearing no armor and using no shield.
Given as gifts to an honored guest of the elves of Cormanthor these mithral bracers gleam brightly in any light.
The fine elven filigree belies their power and any who attune to the bracers can understand and speak Elvish while wearing them.
This item can be found in the Dungeon Master’s Guide p.156
Boots of Striding and Springing
uncommon
DDHC-KGV-05 | Tockworth's Clockwork
Show
Boots of Springing and Striding
uncommon
DDHC-TYP Tales from the Yawning Portal: White Plume Mountain
Show
Boots of Speed
rare
DDHC-NF: The Doomed Apotheosis
Show
Notes:
Wondrous Item, rare (requires attunement)
While you wear these boots, you can take a Bonus Action to click the boots’ heels together. If you do, the boots double your Speed, and any creature that makes an Opportunity Attack against you has Disadvantage on the attack roll. If you click your heels together again, you end the effect.
When you’ve used the boots’ property for a total of 10 minutes, the magic ceases to function for you until you finish a Long Rest.
Armor of Vulnerability (Slashing)
rare
DDHC-TYP Tales from the Yawning Portal: White Plume Mountain
Show
| Name ▼ | Rarity | Location | Table | Result | Source | |
|---|---|---|---|---|---|---|
| Glamoured Studded Leather | rare | Claiming of Service Award | Show | |||
|
Notes:
Armor (studded leather), rare While wearing this armor, you gain a +1 bonus to AC. You can also use a bonus action to speak the armor's command word and cause the armor to assume the appearance of a normal set of clothing or some other kind of armor. You decide what it looks like, including color, style, and accessories, but the armor retains its normal bulk and weight. The illusory appearance lasts until you use this property again or remove the armor. Made from tough but flexible leather, studded leather is reinforced with close-set rivets or spikes. Notes: Bonus: Armor Class, Utility, Combat, Deception, Warding |
||||||
| Gem of Seeing | rare | DDAL00-12B A Helpful Distraction (In Cania) | Show | |||
| Gem of Brightness | common | The Heir of Orcus: Verse III - CCC-ROLL20-02 | Show | |||
| Frostbrand Shortsword | rare | DDAL00-12B A Helpful Distraction (In Cania) | Show | |||
| Fork of Eddy Summoning | rare | DDHC-NF: The Doomed Apotheosis | Show | |||
|
Notes:
Wondrous Item, rare This Tiny tuning fork crackles with harmless, multicolored magical energy. As a Magic action, you can tap the fork against any object to summon an Eldritch Eddy (see appendix B). The eddy appears in an unoccupied space as close to you as possible. The eddy is Friendly to you and your allies, and it obeys your commands. If you fail to command it, the eddy defends itself against attackers but takes no other actions. It takes its turn immediately after you on your Initiative count. The eddy disappears after 1 hour, when it dies, or when you dismiss it as a Bonus Action. The fork can’t be used this way again until the next dawn. |
||||||
| Flogger's Bouquet (+2 Whip w/ minor Language property: Aartuk) | rare | SJ-DC-ENIGMA Bloom & Doom | Show | |||
| Fey Commander’s Boot (Boots of the Winterlands) | uncommon | CCC-PFF02-01 Mystery of the White Worm | Show | |||
|
Notes:
These furred boots are stark white, covered in thick fur and dyed leather with elegant mithral clasps. They are snug and feel quite warm. The leather is tooled to depict snowflakes and teardrops. The pair give off a pale radiance of moonlight, shedding dim light in a 5-foot radius. |
||||||
| Faerie Dragon Wand (Wand of Magic Detection) | common | CCC-MELB-01 A Single Tearfall | Show | |||
|
Notes:
This wand was crafted from the iridescent shell of the newly hatched Faerie Dragon, Hugh Fearnheart. The sound of wind chimes can be heard whenever it is used. |
||||||
| Elven Chain (with minor Song Craft property) | rare | WBW-DC-PHP-SPAMMY-01 Flowers have Feelings | Show | |||
|
Notes:
Wonderous item, rare You gain a +1 bonus to AC while you wear this armor. You are considered proficient with this armor even if you lack proficiency with medium armor. This item is found in the Dungeon Master’s Guide. This armor has been crafted inside the domain itself. It reacts to the user's emotions and personality, changing colors based on their mood and style. If the armor gets hit, it will also play a musical chime on its impact. |
||||||
| Dryad's Cloak (Cloak of Protection) | uncommon | DDAL00-02A - The Darkwood Webs | Show | |||
|
Notes:
Wondrous item, uncommon (requires attunement) You gain a +1 bonus to AC and saving throws while you wear this cloak. This cloak reflects the color of the seasons; green in summer, gold in autumn, mottled brown in winter and in spring is mottled in pale shades of green and cream. |
||||||
| Driftglobe | uncommon | DDHC-KGV-05 | Tockworth's Clockwork | Show | |||
| Cordelia's Heart (Rhythm Maker's Drum +2 w/ Hidden Message Property) | rare | Trade Log | Show | |||
| Clarion of Clarity (Ear Horn of Hearing) | common | CCC-PFF02-01 Mystery of the White Worm | Show | |||
|
Notes:
This bone colored device is made from natural ox horn. It is a foot long and has intricate carvings of clouds and stylized winds all along its bodice. A braided leather strap has been attached at each end for easy carrying. While held up to your ear, this horn suppresses the effects of the deafened condition caused by weather conditions on you, allowing you to hear normally. |
||||||
| Chainmail +1 | uncommon | DDHC-TYP Tales from the Yawning Portal: White Plume Mountain | Show | |||
| Cast-Iron (Cast-off Breastplate with Strange Material) | common | FR-DC-SCROG-LGD-01 Legend of the Hellish Hay Bale (Playtest) | Show | |||
|
Notes:
It might look like two cast-iron skillets held together by twine and prayers, but it’ll keep your insides on the insides, and cook yer eggs in the morning. Strange Material. This armor is made from two cast-iron skillets held together by twine and magic. |
||||||
| Bracers of Defense (w/ minor Language property) | rare | DDAL-00-02C The Spawn of the Maimed Virulence | Show | |||
|
Notes:
Wondrous Item, rare (requires attunement) Language Minor Property (Elvish) While wearing these bracers, you gain a +2 bonus to AC if you are wearing no armor and using no shield. Given as gifts to an honored guest of the elves of Cormanthor these mithral bracers gleam brightly in any light. The fine elven filigree belies their power and any who attune to the bracers can understand and speak Elvish while wearing them. This item can be found in the Dungeon Master’s Guide p.156 |
||||||
| Boots of Striding and Springing | uncommon | DDHC-KGV-05 | Tockworth's Clockwork | Show | |||
| Boots of Springing and Striding | uncommon | DDHC-TYP Tales from the Yawning Portal: White Plume Mountain | Show | |||
| Boots of Speed | rare | DDHC-NF: The Doomed Apotheosis | Show | |||
|
Notes:
Wondrous Item, rare (requires attunement) While you wear these boots, you can take a Bonus Action to click the boots’ heels together. If you do, the boots double your Speed, and any creature that makes an Opportunity Attack against you has Disadvantage on the attack roll. If you click your heels together again, you end the effect. When you’ve used the boots’ property for a total of 10 minutes, the magic ceases to function for you until you finish a Long Rest. |
||||||
| Armor of Vulnerability (Slashing) | rare | DDHC-TYP Tales from the Yawning Portal: White Plume Mountain | Show | |||