Magic Items

Purchased Magic Items

Name ▲ Rarity Location Table Result Source
Robe of Scintillating Colors very_rare FR-DC-LGBTQ-01 Pride for Phlan Show
Notes:

Wondrous Item, very rare (requires attunement)

This robe has 3 charges, and it regains 1d3 expended charges daily at dawn. While you wear it, you can use an action and expend 1 charge to cause the garment to display a shifting pattern of dazzling hues until the end of your next turn. During this time, the robe sheds bright light in a 30- foot radius and dim light for an additional 30 feet. Creatures that can see you have disadvantage on attack rolls against you. In addition, any creature in the bright light that can see you when the robe's power is activated must succeed on a DC 15 Wisdom saving throw or become stunned until the effect ends.

Flavor Text: "This robe is rainbow patterned with glittery silver embroidery. When activated, rainbow-colored hearts appear and swirl around the robe."

Robe of Scintillating Colours very_rare Trade Log Show
Robe of Stars very_rare BMG-MOONEP-MD-02 The Enchantment of Chaos (T3) Show
Notes:

Given its power, this indigo robe is rather unassuming. The interior is a deep black, with swirls of purple galaxies and stars flickering within that dazzle for just a moment before being displaced. You gain a +1 bonus to saving throws while you wear it.

Six stars, located on the robe’s upper-front portion, are particularly large. While wearing this robe, you can take a Magic action to remove one of the stars and expend it to cast the level 5 version of Magic Missile. Daily at dusk, 1d6 removed stars reappear on the robe.

While you wear the robe, you can take a Magic action to enter the Astral Plane along with everything you are wearing and carrying. You remain there until you take a Magic action to return to the plane you were on. You reappear in the last space you occupied or, if that space is occupied, the nearest unoccupied space.

Rod of Hellish Flames (Guardian Minor Property) very_rare FR-DC-PHP-CKA3-TEST: The Phylactery of Lich Maledicta Show
Rod of Hellish Flames (Sentinel Elementals) very_rare FR-DC-ELEMENT-DEATH Everything Changed Show
Rod of the Pact Keeper +2 rare DDEX3-13 Writhing in the Dark Show
Notes:

Rare, Attunement
This rod looks like three tentacles wrapped around each other. Upon speaking the word "Xicvizt", the tentacles writhe as though were alive and are wreathed in purple fire that sheds dim light in a 5-foot radius.

Rod of the Pact Keeper +3 very_rare DDHC-TYP - Tales from the Yawning Portal (Chapter 7: Tomb of Horrors) Show
Notes:

Rod, Very Rare (requires attunement by a Warlock)

While holding this rod, you gain a +3 bonus to spell attack rolls and to the saving throw DCs of your warlock spells.

In addition, you can regain one warlock spell slot as an action while holding the rod. You can't use this property again until you finish a long rest.

Rope of Entanglement uncommon DDHC-KGV - Keys from the Golden Vault (Chapter 13: Fire and Darkness) Show
Rope of Mending (Guardian property) common SJ-DC-TBS-02 Show
Sanctum Amulet very_rare Trade Log Show
Notes:

Flavor text:
Harpers review:
This specific amulet bears many words of blessings to Agent Sarchimedes Spellbound from different churches in Waterdeep. One message from the Church of Lathander notes:

"To the youngest yet brightest of House Mornignstar, we are grateful for your continued assistance to the good of the realms. May the light of Lathander inspire you to join our folly someday."

Archimedes, the reciever of this amulet and its messages from countless clerics, did not "shine" a liking to being told "just become a cleric already!" by every diviner in Waterdeep.

Sapphire Buckler (Shield +2) very_rare Trade Log Show
Scale Armor of Psychic Resistance rare CCC-TRI-21 YUL1-6 Rifts of Madness Show
Notes:

You have resistance to one type of damage while you wear this armor. This damage type is psychic. This armor is made out of an organic hardened resin similar to amber.

When this armor’s psychic resistance is used, you are wracked with terrible nightmares of unfathomable creatures that evening.

Sending Stone uncommon CCC-6 SWORDS-01: Six Swords Out of Hell Show
Sera's Red Cape (Carpet of Flying Guardian property) very_rare SJ-DC-ROTU-07 Chapter 7: Recesses of the Unknown, Epilogue Show
Notes:

Wondrous Item, very rare

You can speak the carpet's command word as an action to make the carpet hover and fly. It moves according to your spoken directions, provided that you are within 30 feet of it.

Four sizes of carpet of flying exist. The DM chooses the size of a given carpet: 3 ft. x 5 ft. 200 lb. 80 feet

A carpet can carry up to twice the weight shown on the table, but it flies at half speed if it carries more than its normal capacity.

Flavor text: This red cape, when donned, flies its wearer up to 80 ft, or when commanded, spreads itself into a carpet. Upon sensing danger, the carpet nudges its wearer, warning them of danger and granting a +2 to initiative.

Shard of Snow Ice (Ioun Stone of Protection) rare WBW-DC-PHP-POLAR-01: Snow Ice Show
Notes:

Wondrous item rare (requires attunement)

Protection. You gain a +1 bonus to AC while the shard of snow ice orbits your head.

This small shard of everlasting crystal ice appears to be a chipped-off fragment from the control crystal of Ermyar’s Tower.

In addition, this stone has the Temperate minor property: The bearer suffers no harm in temperatures as cold as -20 degrees Farhenheit.

Shar's Staff of Paowah (Staff of Adornment with Abyssal language property) common SJ-DC-TBS-03: Happiest Farm (Playtest) Show
Shield of Expression common BMG-MOON-MD-09 The Prince's Fairy Godmother (Part 2) Show
Notes:

The front of this Shield is shaped in the likeness of a face. While bearing the Shield, you can take a Bonus Action to alter the face’s expression.

Shield of the Uven Rune very_rare BMG-MOON-MD-11 The Curse of Pacts and Passion (Part 2) Show
Notes:

This shield is made from the scale of an ancient white dragon and is lacquered with a tinted resin that smells like musk. It has a bronze-colored rune burned into its outwardfacing side. Characters who examine the rune and succeed on a DC 20 Intelligence (History) check recognize it as an uven (“enemy” in Giant) rune that confers great power.

Simulacrum of a Simulacrum (Talking Doll) common SJ-DC-PHP-TY-AO-01 hail falls from the hyades Show
Notes:

This porcelain doll resembles a spellcaster's simulacrum, clad in winter clothes. The exact spellcaster is determined by the player who receives it. This item has the Guardian property.

Smoldering Scale Mail common Trade Log Show