Magic Items

Purchased Magic Items

Name Rarity Location Table Result Source
Klein's Mesh Armor (Dwarven Plate with Strange Material Property) very_rare FR-DC-TYM-PHP-WBM-01 a hand that holds the sword, a palm that stains the soil (playtest) Show
Notes:

A tabard made of soft but nigh-unbreakeable fibers, woven by the adventurer Klein using materials given by the villagers of the Abeiran mountain. This glimmering cloth is made of no metal at all.

Ironfell Falchion (Moon-Touched Greatsword with Wicked Minor Property) common FR-DC-TYM-PHP-WBM-01 a hand that holds the sword, a palm that stains the soil (playtest) Show
Notes:

The discarded weapon of the Warlock-Knights that occupied the Abeiran mountain. It is made of inert ironfell, the mineral that comprises the body of the primordial Telos.

Amethyst Trophy (amethyst lodestone with the beacon minor property) very_rare PS-DC-NBDD-01 Mustering for The Greatest Gameshow Show
Notes:

Wondrous item, very rare (requires attunement)

This large trophy, carved from a single piece of magically treated amethyst, proclaims you as the winner of Paup Quizzem's Greatest Gameshow!

This fist-sized chunk of amethyst is infused with an amethyst dragon's ability to bend gravitational forces. While you are carrying the lodestone, you have advantage on Strength saving throws.

The lodestone has 6 charges for the following properties, which you can use while you are holding the stone. The stone regains 1d6 expended charges daily at dawn.

Flight. As a bonus action, you can expend 1 charge to gain the power of flight for 10 minutes. For the duration, you gain a flying speed equal to your walking speed, and you can hover.

Gravitational Thrust. As an action, you can expend 1 charge to focus gravity around a creature you can see within 60 feet of you. The target must succeed on a DC 18 Strength saving throw or be pushed up to 20 feet in a direction of your choice.

Reverse Gravity. As an action, you can expend 3 charges to cast reverse gravity from the stone (save DC 18).

Beacon: The bearer can use a bonus action to cause the item to shed bright light in a 10-foot radius and dim light for an additional 10 feet, or to extinguish the light.

NOOT (NORMAL OPERATION OUTSIDE TERRA FIRMA) SUIT (Fish Suit) very_rare SJ-DC-DWR-02 Last Flight of the Orca Show
Notes:

Special: This suit is fashioned to resemble a large pudgy dohwar in your choice of bright color. The beak houses arcane machinery which produces air and the flippers propel the wearer in water and space, leaving small bubbles behind them. The suit has the Temperate minor property, the bearer suffers no harm in temperatures as cold as −20 degrees Fahrenheit or as warm as 120 degrees Fahrenheit.

Farenor's Cloak of Many Fashions common SJ-DC-DWR-02 Last Flight of the Orca Show
Notes:

This beautifully crafted cloak was given to Farenor by his mother Faraea when he followed in her footsteps and first began to search Wildspace for forgotten gods. Some small part of the man he once was remains lingering in the magical weave of this cloak and its wearer gains the ability to speak and understand the Elvish language.

Rod of Hellish Flames (Guardian Minor Property) very_rare FR-DC-PHP-CKA3-TEST: The Phylactery of Lich Maledicta Show
Moon-touched Greatsword (Language Minor Property Netherese) common FR-DC-PHP-CKA3-TEST: The Phylactery of Lich Maledicta Show
Ring of Shooting Stars very_rare DDEP05-02 The Ark of the Mountains (United Factions epic) Show
Animated Shield very_rare DDEP05-02 The Ark of the Mountains (United Factions epic) Show
Frost Band Scimitar very_rare DDEP05-02 The Ark of the Mountains (United Factions epic) Show
Moontouched Longsword common Trade Log Show
Steel (Longsword +2) very_rare Trade Log Show
Notes:

Source: The Wild Beyond The Witchlight

Weapon (Longsword), Very Rare (Requires Attunement by a Good-aligned Creature)

You have a +2 bonus to attack and damage rolls made with this magic weapon.

Revivify. You can use an action to cast the Revivify spell from the sword. You must touch the target with the sword to cast the spell. Once this property of the weapon is used, it can't be used again until the next dawn.

Sentience. Steel is a sentient, lawful good longsword with an Intelligence of 8, a Wisdom of 11, and a Charisma of 15. It can see and hear out to a range of 60 feet. The sword can speak, read, and understand Common and Draconic. It frets over your well-being while you are attuned to it, and it doesn't like to back down from a fight.

Smoldering Scale Mail common Trade Log Show
Moon Sickle +3 (w/ minor Harmonious property) very_rare FR-DC-UCON24 The Icarus Connection Show
Notes:

Forged in furnaces of Selûnarra prior to Karsus’s Folly, this sickle is made of a silvery alloy etched with engravings of the moon god, Selûne, providing the harmonious property.

Harmonious. Attuning to this item takes only 1 minute.

Moon-touched Short Sword (w/ minor Language property) common FR-DC-UCON24 The Icarus Connection Show
Notes:

Forged in furnaces of Selûnarra prior to Karsus’s Folly, this shortsword is made of a silvery alloy etched with engravings of fey creatures, providing the language property.

Language. The bearer can speak and understand Sylvan while the item is on the bearer’s person.