Magic Items
Purchased Magic Items
Name
Rarity ▼
Location
Table
Result
Source
Half Plate +1 (Druid Friendly)
rare
CCC-TRI-06- Haggard Heroes
Show
Notes:
Armor, Rare
Made from the Frozen bones of Auntie Olma's Old Coven, this half plate looks to be made from sheets of iron until examined closely. while wearing this armor it lowers body temperature to just above freezing with no ill effects, and the voices of the dead hags fill your mind with taunt and harassment.
Ring of The Ram
rare
CCC-TRI-08 Night 4-1 Dreadful Wail
Show
Notes:
This ring is made from the bones and crystallizedfog left from the spellplagued leviathan, Aipelon.
When activated, a whale’s head emerges rather than a ram, and its cry of pain and anger fills the user’s ears with each use.
Folding Boat
rare
CCC-RCC-01-03 - Chains of Desparation
Show
Seraphic Visage (Necklace of Prayer Beads)
rare
FR-DC-SHR-01-Paschal Lamb
Show
Notes:
From a chain of blessed silver, carved in radiant gold and divine metals hangs a celestial, thrumming with divine power. Six wings protude from the back, a pair of gold wings covering the eyes, a pair of silver wings covering the body, and a pair bronze wings covering the feet.
When you wear it, you hear whispers urging you to do good, to lessen the suffering of the world. (Two Beads of Curing, Two Beads of Favor, Two Beads of Summon)
Staff of Defense
rare
DDHC-LMoP-02 : Phandalin
Show
Amulet of Health
rare
DDHC-IDRotF-Ch2 - Icewind Dale: Rime of the Frostmaiden - Chapter 2: Icewind Dale - Black Cabin
Show
Notes:
Your Constitution score is 19 while you wear this amulet. It has no effect on you if your Constitution score is already 19 or higher without it.
The amulet's pendant and chain are made of gold, and the pendant bears the symbol of two hands cupping the sun.
Rod of the Pact Keeper +2
rare
Trade Log
Show
Notes:
Rare, Attunement This rod looks like three tentacles wrapped around each other. Upon speaking the word "Xicvizt", the tentacles writhe as though were alive and are wreathed in purple fire that sheds dim light in a 5-foot radius.
Horn of Valhalla (Silver)
rare
CCC-TRI-05- Hunt of Malar
Show
Notes:
Wondrous Item, rare
A silvered, hollow tusk carved with bestial images and stained in the blood of countless battles, the horn impels its user to kill foes with their bare hands while the taste of congealed blood fills their mouth. The berserkers called forth are bloodthirsty warriors tainted by Malar.
Eldritch Claw Tattoo
uncommon
SJ-DC-EBAL-SPKY-01 Margryn's Helm
Show
Notes:
The eldritch power surging through the tattoo has a limited sentience, giving this particular tattoo the Minor Property – Guardian: The item whispers warnings to its bearer, granting a +2 bonus to initiative if the bearer isn't incapacitated. The constant whispering, though unheard by anyone but the bearer, can become extremely annoying, leading some previous bearers to abandon it, or worse, go mad.
Cloak of Elvenkind
uncommon
DDEX1-8 Tales Trees Tell
Show
Notes:
Requires Attunement
While you wear this cloak with its hood up, Wisdom (Perception) checks made to see you have disadvantage. and you have advantage on Dexterity (Stealth) checks made to hide, as the cloak's color shifts to camouflage you. Pulling the hood up or down requires an action.
Ragon's Liberty Cap (Hat of Disguise)
uncommon
SJ-DC-AMO-KURI-00 Rumble in The Jungle
Show
Notes:
Wondrous item, uncommon (needs attunement)
A soft, green, conical cap of what looks to be made out of soft cotton like material made from plants. While the user wears it, their hair will turn blonde and their ears will become slightly pointed.
Sovad’s Staff of Flying (Broom of Flying)
uncommon
CCC-RPSG-01 Ooze There
Show
Notes:
Wondrous Item, Uncommon
This oaken walking staff is capped by a triangle of ebony inscribed with runes in Auran. When activated, ephemeral strands of spiraling energy bristle from one end and a pair of spectral wings unfurl from the other. This item can be found in the Dungeon Master’s Guide.
Necklace of Adaptation
uncommon
CCC-RPSG-02 Ooze Next?
Show
Notes:
(wondrous item, uncommon)
A rectangular shard of pearlescent shell dangles from this chain of chased links. By speaking the motto of the Company of the Pearl Shell, its wearer can cause the shell to shed bright light in a 10-ft radius and dim light for an additional 10- ft, or extinguish the light.
Talon (Longsword +1)
uncommon
DDHC-LMoP-02 : Phandalin
Show
Krowdi's Pawed Print (Eldritch Claw Tattoo)
uncommon
SJ-DC-AMO-KURI-01 Plunge in K's Dungeon (Author's Run)
Show
Notes:
Wondrous item, uncommon (requires attunement)
Tattoo Attunement. To attune to this item, you hold the needle to your skin where you want the tattoo to appear, pressing the needle there throughout the attunement process. When the attunement is complete, the needle turns into the ink that becomes the tattoo, which appears on the skin.
If your attunement to the tattoo ends, the tattoo vanishes, and the needle reappears in your space.
Magical Strikes. While the tattoo is on your skin, your unarmed strikes are considered magical for the purpose of overcoming immunity and resistance to nonmagical attacks, and you gain a +1 bonus to attack and damage rolls with unarmed strikes.
Eldritch Maul. As a bonus action, you can empower the tattoo for 1 minute. For the duration, each of your melee attacks with a weapon or an unarmed strike can reach a target up to 15 feet away from you, as inky tendrils launch toward the target. In addition, your melee attacks deal an extra 1d6 force damage on a hit. Once used, this bonus action can't be used again until the next dawn.
Guardian. This paw print will warn to its bearer with a whispering whine, granting a +2 bonus to initiative if the bearer isn’t incapacitated.
Mariner's Breastplate
uncommon
CCC-AETHER-01-02: Heir of Orcus Verse 2
Show
Notes:
While wearing this armor, you have a swimming speed equal to your walking speed. In addition whenever you start your turn underwater with 0 hitpoints, the armor causes you to rise 60 feet toward the surface. "12101993" is etched into the inside of the metallic breastplate along with a single word in Abyssal: "Doomed"
K's Pet Whistle (Horn of Silent Alarm)
common
SJ-DC-AMO-KURI-01 Plunge in K's Dungeon (Author's Run)
Show
Notes:
Wondrous item,common
This horn has 4 charges. When you use an action to blow it, one creature of your choice can hear the horn's blare, provided the creature is within 600 feet of the horn and not deafened. No other creature hears sound coming from the horn. The horn regains 1d4 expended charges daily at dawn.
Sentinel. This whistle glows faintly when there are aberrations nearby are within 120 feet of it.
Wand of Smiles
common
DDIA-XGE Underworld Speculation
Show
Pot of Awakening
common
DDIA-XGE Underworld Speculation
Show
Dread Helm
common
CCC-AETHER-01-02: Heir of Orcus Verse 2
Show
| Name | Rarity ▼ | Location | Table | Result | Source | |
|---|---|---|---|---|---|---|
| Half Plate +1 (Druid Friendly) | rare | CCC-TRI-06- Haggard Heroes | Show | |||
|
Notes:
Armor, Rare Made from the Frozen bones of Auntie Olma's Old Coven, this half plate looks to be made from sheets of iron until examined closely. while wearing this armor it lowers body temperature to just above freezing with no ill effects, and the voices of the dead hags fill your mind with taunt and harassment. |
||||||
| Ring of The Ram | rare | CCC-TRI-08 Night 4-1 Dreadful Wail | Show | |||
|
Notes:
This ring is made from the bones and crystallizedfog left from the spellplagued leviathan, Aipelon. When activated, a whale’s head emerges rather than a ram, and its cry of pain and anger fills the user’s ears with each use. |
||||||
| Folding Boat | rare | CCC-RCC-01-03 - Chains of Desparation | Show | |||
| Seraphic Visage (Necklace of Prayer Beads) | rare | FR-DC-SHR-01-Paschal Lamb | Show | |||
|
Notes:
From a chain of blessed silver, carved in radiant gold and divine metals hangs a celestial, thrumming with divine power. Six wings protude from the back, a pair of gold wings covering the eyes, a pair of silver wings covering the body, and a pair bronze wings covering the feet. When you wear it, you hear whispers urging you to do good, to lessen the suffering of the world. (Two Beads of Curing, Two Beads of Favor, Two Beads of Summon) |
||||||
| Staff of Defense | rare | DDHC-LMoP-02 : Phandalin | Show | |||
| Amulet of Health | rare | DDHC-IDRotF-Ch2 - Icewind Dale: Rime of the Frostmaiden - Chapter 2: Icewind Dale - Black Cabin | Show | |||
|
Notes:
Your Constitution score is 19 while you wear this amulet. It has no effect on you if your Constitution score is already 19 or higher without it. The amulet's pendant and chain are made of gold, and the pendant bears the symbol of two hands cupping the sun. |
||||||
| Rod of the Pact Keeper +2 | rare | Trade Log | Show | |||
|
Notes:
Rare, Attunement This rod looks like three tentacles wrapped around each other. Upon speaking the word "Xicvizt", the tentacles writhe as though were alive and are wreathed in purple fire that sheds dim light in a 5-foot radius. |
||||||
| Horn of Valhalla (Silver) | rare | CCC-TRI-05- Hunt of Malar | Show | |||
|
Notes:
Wondrous Item, rare A silvered, hollow tusk carved with bestial images and stained in the blood of countless battles, the horn impels its user to kill foes with their bare hands while the taste of congealed blood fills their mouth. The berserkers called forth are bloodthirsty warriors tainted by Malar. |
||||||
| Eldritch Claw Tattoo | uncommon | SJ-DC-EBAL-SPKY-01 Margryn's Helm | Show | |||
|
Notes:
The eldritch power surging through the tattoo has a limited sentience, giving this particular tattoo the Minor Property – Guardian: The item whispers warnings to its bearer, granting a +2 bonus to initiative if the bearer isn't incapacitated. The constant whispering, though unheard by anyone but the bearer, can become extremely annoying, leading some previous bearers to abandon it, or worse, go mad. |
||||||
| Cloak of Elvenkind | uncommon | DDEX1-8 Tales Trees Tell | Show | |||
|
Notes:
Requires Attunement While you wear this cloak with its hood up, Wisdom (Perception) checks made to see you have disadvantage. and you have advantage on Dexterity (Stealth) checks made to hide, as the cloak's color shifts to camouflage you. Pulling the hood up or down requires an action. |
||||||
| Ragon's Liberty Cap (Hat of Disguise) | uncommon | SJ-DC-AMO-KURI-00 Rumble in The Jungle | Show | |||
|
Notes:
Wondrous item, uncommon (needs attunement) A soft, green, conical cap of what looks to be made out of soft cotton like material made from plants. While the user wears it, their hair will turn blonde and their ears will become slightly pointed. |
||||||
| Sovad’s Staff of Flying (Broom of Flying) | uncommon | CCC-RPSG-01 Ooze There | Show | |||
|
Notes:
Wondrous Item, Uncommon This oaken walking staff is capped by a triangle of ebony inscribed with runes in Auran. When activated, ephemeral strands of spiraling energy bristle from one end and a pair of spectral wings unfurl from the other. This item can be found in the Dungeon Master’s Guide. |
||||||
| Necklace of Adaptation | uncommon | CCC-RPSG-02 Ooze Next? | Show | |||
|
Notes:
(wondrous item, uncommon) A rectangular shard of pearlescent shell dangles from this chain of chased links. By speaking the motto of the Company of the Pearl Shell, its wearer can cause the shell to shed bright light in a 10-ft radius and dim light for an additional 10- ft, or extinguish the light. |
||||||
| Talon (Longsword +1) | uncommon | DDHC-LMoP-02 : Phandalin | Show | |||
| Krowdi's Pawed Print (Eldritch Claw Tattoo) | uncommon | SJ-DC-AMO-KURI-01 Plunge in K's Dungeon (Author's Run) | Show | |||
|
Notes:
Wondrous item, uncommon (requires attunement) Tattoo Attunement. To attune to this item, you hold the needle to your skin where you want the tattoo to appear, pressing the needle there throughout the attunement process. When the attunement is complete, the needle turns into the ink that becomes the tattoo, which appears on the skin. If your attunement to the tattoo ends, the tattoo vanishes, and the needle reappears in your space. Magical Strikes. While the tattoo is on your skin, your unarmed strikes are considered magical for the purpose of overcoming immunity and resistance to nonmagical attacks, and you gain a +1 bonus to attack and damage rolls with unarmed strikes. Eldritch Maul. As a bonus action, you can empower the tattoo for 1 minute. For the duration, each of your melee attacks with a weapon or an unarmed strike can reach a target up to 15 feet away from you, as inky tendrils launch toward the target. In addition, your melee attacks deal an extra 1d6 force damage on a hit. Once used, this bonus action can't be used again until the next dawn. Guardian. This paw print will warn to its bearer with a whispering whine, granting a +2 bonus to initiative if the bearer isn’t incapacitated. |
||||||
| Mariner's Breastplate | uncommon | CCC-AETHER-01-02: Heir of Orcus Verse 2 | Show | |||
|
Notes:
While wearing this armor, you have a swimming speed equal to your walking speed. In addition whenever you start your turn underwater with 0 hitpoints, the armor causes you to rise 60 feet toward the surface. "12101993" is etched into the inside of the metallic breastplate along with a single word in Abyssal: "Doomed" |
||||||
| K's Pet Whistle (Horn of Silent Alarm) | common | SJ-DC-AMO-KURI-01 Plunge in K's Dungeon (Author's Run) | Show | |||
|
Notes:
Wondrous item,common This horn has 4 charges. When you use an action to blow it, one creature of your choice can hear the horn's blare, provided the creature is within 600 feet of the horn and not deafened. No other creature hears sound coming from the horn. The horn regains 1d4 expended charges daily at dawn. Sentinel. This whistle glows faintly when there are aberrations nearby are within 120 feet of it. |
||||||
| Wand of Smiles | common | DDIA-XGE Underworld Speculation | Show | |||
| Pot of Awakening | common | DDIA-XGE Underworld Speculation | Show | |||
| Dread Helm | common | CCC-AETHER-01-02: Heir of Orcus Verse 2 | Show | |||