Magic Items
Purchased Magic Items
Name
Rarity ▲
Location
Table
Result
Source
Ear Horn of Hearing (w/ minor Sentinel property)
common
FR-DC-BG The Flying Flame
Show
Notes:
Sentinel. This item glows faintly when aberrations are within 120 feet of it. This is a typical earring that a githyanki warrior would wear when venturing out into the world. Because this item can be worn as an earring, it need not be held close to the ear to produce the intended effect.
Pole of Collapsing
common
PS-DC-DD-08 (PlayTest)
Show
Notes:
Wondrous Item, Common
This item functions as a Pole. While holding it, you can take a Magic action to collapse it into a 1-foot-long rod for ease of storage (the pole's weight doesn't change) or cause the 1-foot-long rod to revert to a Pole. The rod elongates only as far as the surrounding space allows.
This item is found in the DMG.
Language. The bearer can speak and understand Common while the item is on the bearer’s person.
Mallet of Moon's Rescue (Wand of Pyrotechnics)
common
WBW-DC-PHP-TYM-02 We Woke Up In The Sky
Show
Notes:
Wand, common
This wand has 7 charges. While holding it, you can use an action to expend 1 of its charges and create a harmless burst of multicolored light at a point you can see up to 60 feet away. The burst of light is accompanied by a crackling noise that can be heard up to 300 feet away. The light is as bright as a torch flame but lasts only a second.
The wand regains 1d6 + 1 expended charges daily at dawn. If you expend the wand's last charge, roll a d20. On a 1, the wand erupts in a harmless pyrotechnic display and is destroyed.
This wand resembles a wooden mallet used for gongs and drums. The noise that this magic item creates sound like banging pots and pans. The Mallet of Moon's Rescue also has the War Leader property
As an action, you can cause your voice to be heard clearly for up to 300 feet, until the end of your turn.
Koza's Panflute (Instrument of Scribing)
common
SJ-DC-PHP-TY-VAL-05 i burn beneath your light
Show
Notes:
Tthis dark orange flute glitters with strange light. When used, the character feels a sense of melancholy wash over them. This item has the Hidden Message property. When played at sunset, the words "I'll keep you warm with flame from the empires we'll burn." appear on the surface, carved in Draconic.
Orb of Direction
common
CCC-ALMOG ESC03-03 Memory Leak
Show
Eschantrii Staff (Staff of Adornment)
common
SJ-DC-MONSTER-01 Phoenix
Show
Charlatan's Die
common
DC-PoA-NBDD-01 Ice, Ice, Birdie
Show
Notes:
Wondrous Item, common (requires attunement)
Whenever you roll this six-sided die, you can control which number it rolls.
Ligaya (Wand of Smiles w/ Guardian Property)
common
WBW-DC-ANDL-01 The Petrified Forest
Show
Notes:
Wand, common
This wand has 3 charges. While holding it, you can use an action to expend 1 of its charges and target a Humanoid you can see within 30 feet of you. The target must succeed on a DC 10 Charisma saving throw, or be forced to smile for 1 minute.
The wand regains all expended charges daily at dawn. If you expend the wand’s last charge, roll a d20. On a 1, the wand transforms into a wand of scowls. This item is found in the Xanathar’s Guide to Everything.
This wand was given to you by Ditse Mare, when she took a branch from the Awakening Fruit tree and empowered it with magic. When you cause a humanoid to try and smile from this wand, you must say the words "asim kilig" and their face will look like it was puckered up by a very sweet- sour-citrus fruit that they tried to eat.
In addition, the wand has the Guardian minor property: The item whispers warnings to its bearer, granting a +2 bonus to Initiative if the bearer isn’t incapacitated.
Key to the Sea (Staff of Adornment with minor music property)
common
SJ-DC-PHP-Grock-01: Solstice
Show
Notes:
Staff, common
If you place an object weighing no more than 1 pound (such as a shard of crystal, an egg, or a stone) above the tip of the staff while holding it, the object floats an inch from the staff's tip and remains there until it is removed or until the staff is no longer in your possession. The staff can have up to three such objects floating over its tip at any given time. While holding the staff, you can make one or more of the objects slowly spin or turn in place.
This staff has the minor music property. When the staff strikes an enemy or a surface, musical notes ring out containing the melody to a lullaby Lanaya's father used to sing to her when she was afraid.
Moon-touched Greatsword
common
DDAL-DRW17: Expedition to the Supreme Forge
Show
Notes:
Weapon, Common
The flats of the blade act like windows onto a night sky with blinking stars and a large viridian sphere shifting slowly in different directions. Three sluggish, green tentacles protrude from one end of the blade, acting as its guard and grip. The light the blade produces is green, and is emitted from the viridian sphere.
A buncha stuff wait
common
DDHC-TYP Tales from the Yawning Portal: White Plume Mountain
Show
Quor'hin's Hat (Hat of Wizardry with minor Hidden Message property)
common
SJ-DC-ECHO-01 Starfall
Show
Notes:
Wondrous item, common (requires attunement by a wizard)
This pirate hat was once worn by Captain Quor’hin of the githyanki Space Galleon Kur’Rakesh. Made of dark purple fabric and trimmed with silver lace, the hat is both a fashion statement and a useful item for any enterprising wizard, all rolled up into one. The password to disable the glyph of warding in the Captain’s Quarters is embroidered on the inside of the hat’s brim. The password is Goldfish.
Hidden Message. A message is hidden somewhere on the item. It might be visible only at a certain time of the year, under the light of one phase of the moon, or in a specific location.
Longrest Blanket (Cloak of Many Fashions), Common
common
WBW-DC-PHP-TYM-01 I Dreamt That I Was Falling
Show
Notes:
This cloak feels cold or warm to the touch, depending on which temperature would make the user more comfortable.
This magic item eases the mind and makes it clearer, and has the Guardian minor property (The item whispers warnings to its bearer, granting a +2 bonus to initiative if the bearer isn't incapacitated.)
Moon-Touched Sword (Greatsword)
common
CCC-BMG-MOON6-2 Troubled Visions
Show
Notes:
Weapon (any sword), common
The blade is thin to the point of being paper. Geometric runes run along its length, in stark contrast to the sweeping elven make. The script is unknown, but purportedly (or with the help of comprehend languages) it reads: “I am but a shard. Find Xintocan.”
In darkness, the blade sheds bright light for 15 feet, and dim light for an additional 15 feet.
Cloak of Many Fashions
common
CCC-GSP01-03 Tainted Love
Show
Notes:
Wondrous Item, Common
It is a bright orange cloak and designed with large brown diagonal lines. This garment is of fine quality and underneath, the brand, “Cadorna,” is embroidered on it.
While wearing this cloak, you can use a bonus action to change the style, color, and apparent quality of the garment. The cloak's weight doesn't change. Regardless of its appearance, the cloak can't be anything but a cloak. Although it can duplicate the appearance of other magic cloaks, it doesn't gain their magical properties.
Boots of False Tracks
common
DDAL00-08 Layers Upon Layers
Show
Notes:
These thick-soled boots are made of supple black leather. When used to leave false tracks, the tracks they leave are filled with fresh blood—as if the creature leaving them were grievously wounded. This item can be found in Appendix 6.
Boots fo False Tracks
common
CCC-RCC-01-03 - Chains of Desparation
Show
Notes:
Wondrous item, common
Only humanoids can wear these boots. While wearing the boots, you can choose to have them leave tracks like those of another kind of humanoid of your size.
Horn of Silent Alarm
common
CCC-BMG-MOON 6-3 Planar Convergence
Show
Notes:
Wondrous item, common
The otherworldly tone of this horn sounds like the reverberation of clear crystals. The user and recipient of the horn’s signal feel a warm, calming sensation spreading across their bodies, which dissipates after one round.
Tankard of Sobriety
common
SJ-DC-ETA You Are My Sunshine
Show
Notes:
Item, common
This turnip-shaped tankard comes straight from the top shelf of Yansun Yan’s mini-bar. He swears that Prince Andru himself wanted this exact tankard for the “Annual Turnip-Beer Drinking Gauntlet.” It is made from kiln dried mashed turnips. This tankard has the Strange Material minor property: The item was created from a material that is bizarre given its purpose. Its durability is unaffected.
This tankard has a stern face sculpted into one side. You can drink ale, wine, or any other nonmagical alcoholic beverage poured into it without becoming inebriated. The tankard has no effect on magical liquids or harmful substances such as poison. This item is found in Xanathar's Guide to Everything, pg. 139.
Lock of Trickery
common
FR-DC-TRIDEN-MYKE-06 Trials of Myth Nantar (Playtest)
Show
Notes:
Lock of Trickery
Name | Rarity ▲ | Location | Table | Result | Source | |
---|---|---|---|---|---|---|
Ear Horn of Hearing (w/ minor Sentinel property) | common | FR-DC-BG The Flying Flame | Show | |||
Notes:
Sentinel. This item glows faintly when aberrations are within 120 feet of it. This is a typical earring that a githyanki warrior would wear when venturing out into the world. Because this item can be worn as an earring, it need not be held close to the ear to produce the intended effect. |
||||||
Pole of Collapsing | common | PS-DC-DD-08 (PlayTest) | Show | |||
Notes:
Wondrous Item, Common This item functions as a Pole. While holding it, you can take a Magic action to collapse it into a 1-foot-long rod for ease of storage (the pole's weight doesn't change) or cause the 1-foot-long rod to revert to a Pole. The rod elongates only as far as the surrounding space allows. This item is found in the DMG. Language. The bearer can speak and understand Common while the item is on the bearer’s person. |
||||||
Mallet of Moon's Rescue (Wand of Pyrotechnics) | common | WBW-DC-PHP-TYM-02 We Woke Up In The Sky | Show | |||
Notes:
Wand, common This wand has 7 charges. While holding it, you can use an action to expend 1 of its charges and create a harmless burst of multicolored light at a point you can see up to 60 feet away. The burst of light is accompanied by a crackling noise that can be heard up to 300 feet away. The light is as bright as a torch flame but lasts only a second. The wand regains 1d6 + 1 expended charges daily at dawn. If you expend the wand's last charge, roll a d20. On a 1, the wand erupts in a harmless pyrotechnic display and is destroyed. This wand resembles a wooden mallet used for gongs and drums. The noise that this magic item creates sound like banging pots and pans. The Mallet of Moon's Rescue also has the War Leader property As an action, you can cause your voice to be heard clearly for up to 300 feet, until the end of your turn. |
||||||
Koza's Panflute (Instrument of Scribing) | common | SJ-DC-PHP-TY-VAL-05 i burn beneath your light | Show | |||
Notes:
Tthis dark orange flute glitters with strange light. When used, the character feels a sense of melancholy wash over them. This item has the Hidden Message property. When played at sunset, the words "I'll keep you warm with flame from the empires we'll burn." appear on the surface, carved in Draconic. |
||||||
Orb of Direction | common | CCC-ALMOG ESC03-03 Memory Leak | Show | |||
Eschantrii Staff (Staff of Adornment) | common | SJ-DC-MONSTER-01 Phoenix | Show | |||
Charlatan's Die | common | DC-PoA-NBDD-01 Ice, Ice, Birdie | Show | |||
Notes:
Wondrous Item, common (requires attunement) |
||||||
Ligaya (Wand of Smiles w/ Guardian Property) | common | WBW-DC-ANDL-01 The Petrified Forest | Show | |||
Notes:
Wand, common The wand regains all expended charges daily at dawn. If you expend the wand’s last charge, roll a d20. On a 1, the wand transforms into a wand of scowls. This item is found in the Xanathar’s Guide to Everything. This wand was given to you by Ditse Mare, when she took a branch from the Awakening Fruit tree and empowered it with magic. When you cause a humanoid to try and smile from this wand, you must say the words "asim kilig" and their face will look like it was puckered up by a very sweet- sour-citrus fruit that they tried to eat. In addition, the wand has the Guardian minor property: The item whispers warnings to its bearer, granting a +2 bonus to Initiative if the bearer isn’t incapacitated. |
||||||
Key to the Sea (Staff of Adornment with minor music property) | common | SJ-DC-PHP-Grock-01: Solstice | Show | |||
Notes:
Staff, common If you place an object weighing no more than 1 pound (such as a shard of crystal, an egg, or a stone) above the tip of the staff while holding it, the object floats an inch from the staff's tip and remains there until it is removed or until the staff is no longer in your possession. The staff can have up to three such objects floating over its tip at any given time. While holding the staff, you can make one or more of the objects slowly spin or turn in place. This staff has the minor music property. When the staff strikes an enemy or a surface, musical notes ring out containing the melody to a lullaby Lanaya's father used to sing to her when she was afraid. |
||||||
Moon-touched Greatsword | common | DDAL-DRW17: Expedition to the Supreme Forge | Show | |||
Notes:
Weapon, Common The flats of the blade act like windows onto a night sky with blinking stars and a large viridian sphere shifting slowly in different directions. Three sluggish, green tentacles protrude from one end of the blade, acting as its guard and grip. The light the blade produces is green, and is emitted from the viridian sphere. |
||||||
A buncha stuff wait | common | DDHC-TYP Tales from the Yawning Portal: White Plume Mountain | Show | |||
Quor'hin's Hat (Hat of Wizardry with minor Hidden Message property) | common | SJ-DC-ECHO-01 Starfall | Show | |||
Notes:
Wondrous item, common (requires attunement by a wizard) This pirate hat was once worn by Captain Quor’hin of the githyanki Space Galleon Kur’Rakesh. Made of dark purple fabric and trimmed with silver lace, the hat is both a fashion statement and a useful item for any enterprising wizard, all rolled up into one. The password to disable the glyph of warding in the Captain’s Quarters is embroidered on the inside of the hat’s brim. The password is Goldfish. Hidden Message. A message is hidden somewhere on the item. It might be visible only at a certain time of the year, under the light of one phase of the moon, or in a specific location. |
||||||
Longrest Blanket (Cloak of Many Fashions), Common | common | WBW-DC-PHP-TYM-01 I Dreamt That I Was Falling | Show | |||
Notes:
This cloak feels cold or warm to the touch, depending on which temperature would make the user more comfortable. This magic item eases the mind and makes it clearer, and has the Guardian minor property (The item whispers warnings to its bearer, granting a +2 bonus to initiative if the bearer isn't incapacitated.) |
||||||
Moon-Touched Sword (Greatsword) | common | CCC-BMG-MOON6-2 Troubled Visions | Show | |||
Notes:
Weapon (any sword), common The blade is thin to the point of being paper. Geometric runes run along its length, in stark contrast to the sweeping elven make. The script is unknown, but purportedly (or with the help of comprehend languages) it reads: “I am but a shard. Find Xintocan.” In darkness, the blade sheds bright light for 15 feet, and dim light for an additional 15 feet. |
||||||
Cloak of Many Fashions | common | CCC-GSP01-03 Tainted Love | Show | |||
Notes:
Wondrous Item, Common It is a bright orange cloak and designed with large brown diagonal lines. This garment is of fine quality and underneath, the brand, “Cadorna,” is embroidered on it. While wearing this cloak, you can use a bonus action to change the style, color, and apparent quality of the garment. The cloak's weight doesn't change. Regardless of its appearance, the cloak can't be anything but a cloak. Although it can duplicate the appearance of other magic cloaks, it doesn't gain their magical properties. |
||||||
Boots of False Tracks | common | DDAL00-08 Layers Upon Layers | Show | |||
Notes:
These thick-soled boots are made of supple black leather. When used to leave false tracks, the tracks they leave are filled with fresh blood—as if the creature leaving them were grievously wounded. This item can be found in Appendix 6. |
||||||
Boots fo False Tracks | common | CCC-RCC-01-03 - Chains of Desparation | Show | |||
Notes:
Wondrous item, common Only humanoids can wear these boots. While wearing the boots, you can choose to have them leave tracks like those of another kind of humanoid of your size. |
||||||
Horn of Silent Alarm | common | CCC-BMG-MOON 6-3 Planar Convergence | Show | |||
Notes:
Wondrous item, common The otherworldly tone of this horn sounds like the reverberation of clear crystals. The user and recipient of the horn’s signal feel a warm, calming sensation spreading across their bodies, which dissipates after one round. |
||||||
Tankard of Sobriety | common | SJ-DC-ETA You Are My Sunshine | Show | |||
Notes:
Item, common This turnip-shaped tankard comes straight from the top shelf of Yansun Yan’s mini-bar. He swears that Prince Andru himself wanted this exact tankard for the “Annual Turnip-Beer Drinking Gauntlet.” It is made from kiln dried mashed turnips. This tankard has the Strange Material minor property: The item was created from a material that is bizarre given its purpose. Its durability is unaffected. This tankard has a stern face sculpted into one side. You can drink ale, wine, or any other nonmagical alcoholic beverage poured into it without becoming inebriated. The tankard has no effect on magical liquids or harmful substances such as poison. This item is found in Xanathar's Guide to Everything, pg. 139. |
||||||
Lock of Trickery | common | FR-DC-TRIDEN-MYKE-06 Trials of Myth Nantar (Playtest) | Show | |||
Notes:
Lock of Trickery |