Magic Items
Purchased Magic Items
Name ▼
Rarity
Location
Table
Result
Source
Bell Branch
rare
WBW-DC-TST-01: Color in Light
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Notes:
Wondrous item, rare (requires attunement by a druid or warlock)
This silver implement is shaped like a tree branch and is strung with small golden bells. The branch is a spellcasting focus for your spells while you hold it.
The branch has 3 charges, and it regains 1d3 expended charges daily at dawn. You can use the charges in the following ways while holding it:
As a bonus action, you can expend 1 charge to detect the presence of aberrations, celestials, constructs, elementals, fey, fiends, or undead within 60 feet of you. If such creatures are present and don’t have total cover from you, the bells ring softly, their tone indicating the creature types present.
As an action, you can expend 1 charge to cast protection from evil and good.
Bag of Holding
uncommon
CCC-WWC-03 - Tyrant of the Forgotten Forge
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Notes:
Wondrous item, uncommon
Arrow-Catching Shield
rare
CCC-GLIP-0201 Blue Scales
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Notes:
Armor (shield), rare (requires attunement)
This bronze-inlaid shield bears the marching dragon symbol of the Kroth Magg hobgoblin clan.
You gain a +2 bonus to AC against ranged attacks while you wield this shield. This bonus is in addition to the shield's normal bonus to AC. In addition, whenever an attacker makes a ranged attack against a target within 5 feet of you, you can use your reaction to become the target of the attack instead.
A shield is made from wood or metal and is carried in one hand. Wielding a shield increases your Armor Class by 2. You can benefit from only one shield at a time.
Notes: Combat, Warding
Armor of Vulnerability (Slashing)
rare
DDHC-TYP White Plume Mountain
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| Name ▼ | Rarity | Location | Table | Result | Source | |
|---|---|---|---|---|---|---|
| Bell Branch | rare | WBW-DC-TST-01: Color in Light | Show | |||
|
Notes:
Wondrous item, rare (requires attunement by a druid or warlock) This silver implement is shaped like a tree branch and is strung with small golden bells. The branch is a spellcasting focus for your spells while you hold it. The branch has 3 charges, and it regains 1d3 expended charges daily at dawn. You can use the charges in the following ways while holding it: As a bonus action, you can expend 1 charge to detect the presence of aberrations, celestials, constructs, elementals, fey, fiends, or undead within 60 feet of you. If such creatures are present and don’t have total cover from you, the bells ring softly, their tone indicating the creature types present. As an action, you can expend 1 charge to cast protection from evil and good. |
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| Bag of Holding | uncommon | CCC-WWC-03 - Tyrant of the Forgotten Forge | Show | |||
|
Notes:
Wondrous item, uncommon |
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| Arrow-Catching Shield | rare | CCC-GLIP-0201 Blue Scales | Show | |||
|
Notes:
Armor (shield), rare (requires attunement) This bronze-inlaid shield bears the marching dragon symbol of the Kroth Magg hobgoblin clan. You gain a +2 bonus to AC against ranged attacks while you wield this shield. This bonus is in addition to the shield's normal bonus to AC. In addition, whenever an attacker makes a ranged attack against a target within 5 feet of you, you can use your reaction to become the target of the attack instead. A shield is made from wood or metal and is carried in one hand. Wielding a shield increases your Armor Class by 2. You can benefit from only one shield at a time. Notes: Combat, Warding |
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| Armor of Vulnerability (Slashing) | rare | DDHC-TYP White Plume Mountain | Show | |||