Magic Items
Purchased Magic Items
Name
Rarity ▼
Location
Table
Result
Source
Horn of Blasting
rare
DDHC-CM Alkazaar's Appendix
Show
Longbow +2
rare
DDHC-CM Alkazaar's Appendix
Show
Wand of Lightning Bolts
rare
Trade Log
Show
-Dancing Longsword
rare
DDAL-DRW07 Moment of Peace
Show
Stonespeaker Crystal
rare
DDAL-DRW07 Moment of Peace
Show
Maya’s necklace (Periapt of proof against poison with sentinel undead property)
rare
FR-DC-PANDORA-JWEI-11
Show
Notes:
Wondrous Item, rare
Flavor
This dark-purple necklace bears the symbol of Mystryl. Its final bits of power wards off all poisons and glows when it detects undead creatures.
The Pandora Box (Necklace of Prayer Beads with Blissful property)
rare
FR-DC-PANDORA-JWEI-12
Show
Notes:
Wondrous Item, rare (requires attunement by a Cleric, Druid, or Paladin)
Beads: 2 Blessing, 1 Curing, 2 Favor, for characters that achieved other endings with Pandora sealed away.
Flavor
Pandora resides within this box. Everytime you touch the Pandora Box, you recall one cherished memory spent with Pandora. You could almost hear her voice bombarding you with endless questions. Whenever you are feeling down, you could almost see a faint image of her cheering you up. Whenever you are feeling hesitant, you remember her, filled with curiosity, rushing in head first without fear or worries. No matter what happens, no matter how strong the adversary may be, remember… Pandora will always be there for you, and this thought immediately washes away your weariness and restores your vigor.
If you have the Summons bead and you use it, at the DM’s discretion, you may summon forth Pandora. Pandora most appropriately uses the living portent stat block but with chaotic good alignment.
Godlen Apple (Astromancy Archive)
rare
SJ-DC-ECHO-01 Starfall
Show
Notes:
Wondrous item, rare (requires attunement by a wizard)
Created by the astral elves of the Paradise Moon, the leaves of the Golden Apple are made of brilliantly colored crystals, grown in the Crystal Grove of the Hesperides Temple. So that the adventurers may carry the Song of the Hesperides with them wherever they travel, whenever spells are cast through the item, its crystal leaves resonate against one another, ‘echoing’ a tiny portion of the ancient song back to its wielder.
Song Craft. Whenever this item is struck or is used to strike a foe, its bearer hears a fragment of an ancient song.
Flail +1
uncommon
DDHC-TYP Tomb of Horrors
Show
Bag of Holding
uncommon
DDHC-TYP Tomb of Horrors
Show
Boots of Striding and Springing
uncommon
DDHC-TYP White Plume Mountain
Show
Brooch of Shieldin
uncommon
Trade Log
Show
Brooch of Shielding
uncommon
Parnast
DDAL5-03 Uninvited Guests
Show
Notes:
Wondrous item, uncommon (requires attunement)
This brooch is fashioned from a tiny leaf inlaid in gold and silver. While the leaf is not alive, it changes color depending on the season as if it were.
While wearing this brooch, you have resistance to force damage, and you have immunity to damage from the magic missile spell. This item can be found in the Dungeon Master’s Guide.
Stone of Good Luck
uncommon
DDHC-TYP White Plume Mountain
Show
Ring of Jumping
uncommon
The Forgotten Forest
DDAL05-10 Giant Diplomacy
Show
Notes:
(Ring, uncommon - requires attunement)
This ring is made of interlocking pieces of animal chitin. When activated, it creates a loud, chirping sound; similar to that of a cricket that can be heard 100 feet away.
Decanter of Endless Water
uncommon
Elventree
CCC-SDREAM-01-01: From Every Winter Spring
Show
Notes:
This stoppered flask sloshes when shaken, as if it contains water. The decanter weighs 2 pounds.
You can use an action to remove the stopper and speak one of three Command words, whereupon an amount of fresh water or salt water (your choice) pours out of the flask. The Water stops pouring out at the start of your next turn. Choose from the following options:
• "Stream" produces 1 gallon of water.
• "Fountain" produces 5 gallons of water.
• "Geyser" produces 30 gallons of water that gushes forth in a geyser 30 feet long and 1 foot wide. As a Bonus Action while holding the decanter, you can aim the geyser at a creature you can see within 30 feet of you. The target must succeed on a DC 13 Strength saving throw or take 1d4 bludgeoning damage and fall prone. Instead of a creature, you can target an object that isn't being worn or carried and that weighs no more than 200 pounds. The object is either knocked over or pushed up to 15 feet away from you.
Rope of Entanglement
uncommon
DDHC-KGV - Keys from the Golden Vault (Chapter 13: Fire and Darkness)
Show
Goggles of the Night
uncommon
CCC-GAD02-01-The Monster Within
Show
Notes:
Flavor text:
This pair of goggles is fashioned from umber hulk carapace and troll leather. While wearing it, its red lenses cause you to see the world in shades of red.
Sword of Vengeance (Longsword)
uncommon
DDHC-TYP Tomb of Horrors
Show
Boots of the Winterlands
uncommon
DDAL00-05 Winter's Splendor
Show
Notes:
Wondrous Item, uncommon (requires attunement)
These furred boots are snug and feel quite warm. While you wear them, you gain the following benefits:
• You have resistance to cold damage.
• You ignore difficult terrain created by ice or snow.
• You can tolerate temperatures as low as -45.5556 degrees Celsius (PRAISE THE METRIC SYSTEM) without any additional protection. If you wear heavy clothes, you can tolerate temperatures as low as -100 degrees Celsius.
| Name | Rarity ▼ | Location | Table | Result | Source | |
|---|---|---|---|---|---|---|
| Horn of Blasting | rare | DDHC-CM Alkazaar's Appendix | Show | |||
| Longbow +2 | rare | DDHC-CM Alkazaar's Appendix | Show | |||
| Wand of Lightning Bolts | rare | Trade Log | Show | |||
| -Dancing Longsword | rare | DDAL-DRW07 Moment of Peace | Show | |||
| Stonespeaker Crystal | rare | DDAL-DRW07 Moment of Peace | Show | |||
| Maya’s necklace (Periapt of proof against poison with sentinel undead property) | rare | FR-DC-PANDORA-JWEI-11 | Show | |||
|
Notes:
Wondrous Item, rare |
||||||
| The Pandora Box (Necklace of Prayer Beads with Blissful property) | rare | FR-DC-PANDORA-JWEI-12 | Show | |||
|
Notes:
Wondrous Item, rare (requires attunement by a Cleric, Druid, or Paladin) Beads: 2 Blessing, 1 Curing, 2 Favor, for characters that achieved other endings with Pandora sealed away. Flavor If you have the Summons bead and you use it, at the DM’s discretion, you may summon forth Pandora. Pandora most appropriately uses the living portent stat block but with chaotic good alignment. |
||||||
| Godlen Apple (Astromancy Archive) | rare | SJ-DC-ECHO-01 Starfall | Show | |||
|
Notes:
Wondrous item, rare (requires attunement by a wizard) Created by the astral elves of the Paradise Moon, the leaves of the Golden Apple are made of brilliantly colored crystals, grown in the Crystal Grove of the Hesperides Temple. So that the adventurers may carry the Song of the Hesperides with them wherever they travel, whenever spells are cast through the item, its crystal leaves resonate against one another, ‘echoing’ a tiny portion of the ancient song back to its wielder. Song Craft. Whenever this item is struck or is used to strike a foe, its bearer hears a fragment of an ancient song. |
||||||
| Flail +1 | uncommon | DDHC-TYP Tomb of Horrors | Show | |||
| Bag of Holding | uncommon | DDHC-TYP Tomb of Horrors | Show | |||
| Boots of Striding and Springing | uncommon | DDHC-TYP White Plume Mountain | Show | |||
| Brooch of Shieldin | uncommon | Trade Log | Show | |||
| Brooch of Shielding | uncommon | Parnast | DDAL5-03 Uninvited Guests | Show | ||
|
Notes:
Wondrous item, uncommon (requires attunement) This brooch is fashioned from a tiny leaf inlaid in gold and silver. While the leaf is not alive, it changes color depending on the season as if it were. While wearing this brooch, you have resistance to force damage, and you have immunity to damage from the magic missile spell. This item can be found in the Dungeon Master’s Guide. |
||||||
| Stone of Good Luck | uncommon | DDHC-TYP White Plume Mountain | Show | |||
| Ring of Jumping | uncommon | The Forgotten Forest | DDAL05-10 Giant Diplomacy | Show | ||
|
Notes:
(Ring, uncommon - requires attunement) This ring is made of interlocking pieces of animal chitin. When activated, it creates a loud, chirping sound; similar to that of a cricket that can be heard 100 feet away. |
||||||
| Decanter of Endless Water | uncommon | Elventree | CCC-SDREAM-01-01: From Every Winter Spring | Show | ||
|
Notes:
This stoppered flask sloshes when shaken, as if it contains water. The decanter weighs 2 pounds. You can use an action to remove the stopper and speak one of three Command words, whereupon an amount of fresh water or salt water (your choice) pours out of the flask. The Water stops pouring out at the start of your next turn. Choose from the following options: • "Stream" produces 1 gallon of water. • "Fountain" produces 5 gallons of water. • "Geyser" produces 30 gallons of water that gushes forth in a geyser 30 feet long and 1 foot wide. As a Bonus Action while holding the decanter, you can aim the geyser at a creature you can see within 30 feet of you. The target must succeed on a DC 13 Strength saving throw or take 1d4 bludgeoning damage and fall prone. Instead of a creature, you can target an object that isn't being worn or carried and that weighs no more than 200 pounds. The object is either knocked over or pushed up to 15 feet away from you. |
||||||
| Rope of Entanglement | uncommon | DDHC-KGV - Keys from the Golden Vault (Chapter 13: Fire and Darkness) | Show | |||
| Goggles of the Night | uncommon | CCC-GAD02-01-The Monster Within | Show | |||
|
Notes:
Flavor text: This pair of goggles is fashioned from umber hulk carapace and troll leather. While wearing it, its red lenses cause you to see the world in shades of red. |
||||||
| Sword of Vengeance (Longsword) | uncommon | DDHC-TYP Tomb of Horrors | Show | |||
| Boots of the Winterlands | uncommon | DDAL00-05 Winter's Splendor | Show | |||
|
Notes:
Wondrous Item, uncommon (requires attunement) These furred boots are snug and feel quite warm. While you wear them, you gain the following benefits: • You have resistance to cold damage. |
||||||