Magic Items

Purchased Magic Items

Name Rarity ▲ Location Table Result Source
Godlen Apple (Astromancy Archive) rare SJ-DC-ECHO-01 Starfall Show
Notes:

Wondrous item, rare (requires attunement by a wizard)

Created by the astral elves of the Paradise Moon, the leaves of the Golden Apple are made of brilliantly colored crystals, grown in the Crystal Grove of the Hesperides Temple. So that the adventurers may carry the Song of the Hesperides with them wherever they travel, whenever spells are cast through the item, its crystal leaves resonate against one another, ‘echoing’ a tiny portion of the ancient song back to its wielder.

Song Craft. Whenever this item is struck or is used to strike a foe, its bearer hears a fragment of an ancient song.

Harper's Tongue (Cli Lyre, Sentinel: Undead) rare Trade Log Show
Carpet of Flying 6x9 very_rare SJ-DC-DFA-01 Moonshot Show
Instrument of the Bards (Anstruth Harp) very_rare DDAL-DRW18 Against the Machine Show
Notes:

The graceful curves, intricate decoration, and peerless sound of this harp mark it as one of greatest musical instruments ever fashioned. Carvings in the harp’s golden wood depict the gods dancing to the music of Milil, god of song.

The Duchess' Debt (Rod of Hellish Flames with the Wicked Property) very_rare PS-DC-TYM-PTWN-01 nail the names of those i hate upon the door to hell Show
Notes:

A rod of black steel, with rib-shaped designs and cityscape patterns along the side. The soft laughter of Duchess Zurkbane emanates from the rod whenever a spell is cast through it.

Tome of Leadership and Influence very_rare Trade Log Show
Tiamat's Wrath (Rod of Hellish Flame w Loud Property) very_rare PS-DC-PANDORA-JWEI-S2-01A (PLAYTEST) Show
Notes:

Rod, very rare (requires attunement by a Spellcaster)
Glowing cinders orbit the flanged head of this black iron rod.

This rod can be used as an arcane focus. While holding this rod, you gain the following benefits:

Hellish Resistance. You have resistance to fire and necrotic damage.

Searing Rebuke. You can cast the Hellish Rebuke spell as a 4th-level spell (save DC 16) from the rod. Once you use the rod to cast the spell, the rod can’t cast the spell again until the next dawn.

Surge of Brimstone. Whenever you cast a spell that deals fire or necrotic damage, you can use the rod to deal the maximum damage instead of rolling. Once this property is used, it can’t be used again until the next dawn.

Flavor
This rod's head is crafted with immaculate attention given to ensure every single details of Tiamat's five heads are captured as the creator's dream of the dragon queen. One could say that this is a love letter, a praise of her glory, a desire, and utmost dedication of oneself to the dragon queen. When the attuned user activates the rod's property, the five head lets out a mighty roar said to sound exactly like Tiamat's fury.

Dragon's Glory (Staff of Striking, minor sentinel property detecting aberrations) very_rare SJ-DC-ROTU-05 Return of the Unknown Part I Show
Notes:

Staff, very rare (requires attunement)

This staff bears the carving of an amethyst dragon’s head at the tip. Whenever an aberration comes within 120 feet of it, the dragon’s eyes flares purple.

Ghost Step Tattoo (Harmonious Property) very_rare SJ-DC-ROTU-04 - Declaration of War (Author's Only) Show
Notes:

Wondrous Item (tattoo), very rare (requires attunement)

Produced by a special needle, this tattoo shifts and wavers on the skin, parts of it appearing blurred.

Tattoo Attunement. To attune to this item, you hold the needle to your skin where you want the tattoo to appear, pressing the needle there throughout the attunement process. When the attunement is complete, the needle turns into the ink that becomes the tattoo, which appears on the skin.

If your attunement to the tattoo ends, the tattoo vanishes, and the needle reappears in your space.

Ghostly Form. The tattoo has 3 charges, and it regains all expended charges daily at dawn. As a bonus action while the tattoo is on your skin, you can expend 1 of the tattoo's charges to become incorporeal until the end of your next turn. For the duration, you gain the following benefits:

You have resistance to bludgeoning, piercing, and slashing damage from nonmagical attacks.

You can't be grappled or restrained.

You can move through creatures and solid objects as if they were difficult terrain. If you end your turn in a solid object, you take 1d10 force damage. If the effect ends while you are inside a solid object, you instead are shunted to the nearest unoccupied space, and you take 1d10 force damage for every 5 feet traveled.

Tattoo depicting the Lich Queen (Masquerade tattoo with War leader property)

Shyranna's Folly (Oathbow w/ Language minor property) very_rare CCC-OCC-01 Red War: Housekeeping Show
Notes:

Weapon, very rare, requires attunement

When you nock an arrow on this bow, it whispers in Elvish, "Swift defeat to my enemies." When you use
this weapon to make a ranged attack, you can, as a command phrase, say, "Swift death to you who have
wronged me." The target of your attack becomes your sworn enemy until it dies or until dawn seven
days later. You can have only one such sworn enemy at a time. When your sworn enemy dies, you can choose a new one after the next dawn.

When you make a ranged attack roll with this weapon against your sworn enemy, you have advantage on the roll. In addition, your target gains no benefit from cover, other than total cover, and you suffer no disadvantage due to long range. If the attack hits, your sworn enemy takes an extra 3d6 piercing damage. While your sworn enemy lives, you have disadvantage on attack rolls with all other weapons.

This elven bow has the soul of a Thayan rebel permanently and irreversibly entwined within it, her sigil defiled and etched into the grip.

Language minor property. When attuned, the bearer can speak and understand Thayan, in addition to receiving the following Bond: “I will not be at peace until Szass Tam and his plots are erased from existence”.

Gold Dragon Scale Mail very_rare Claiming of S11B (or C?) Service Award Show
Notes:

Armor (scale mail), very rare (requires attunement)

Dragon scale mail is made of the scales of one kind of dragon. Sometimes dragons collect their cast-off scales and gift them to humanoids. Other times, hunters carefully skin and preserve the hide of a dead dragon. In either case, dragon scale mail is highly valued.

While wearing this armor, you gain a +1 bonus to AC, you have advantage on saving throws against the Frightful Presence and breath weapons of dragons, and you have resistance to one damage type that is determined by the kind of a dragon that provided the scales (see the table).

Additionally, you can focus your senses as an action to magically discern the distance and direction to the closest dragon of the type of armor within 30 miles of you. This special action can't be used again until the next dawn.

Oathbroken Avenger (Short Sword +3 w/ minor Sentinel property) very_rare PS-DC-NOS-04, Goddess, Interrupted Show
Notes:

Short Sword +3 (Sentinel: Fey). "This weapon was once the holy avenger of an ancients paladin. It has since broken and been repaired, losing it's special properties but not its edge. The hilt is clearly that of a holy avenger, but the blade is shattered and covered in markings where it was reassembled."

Studded Leather Armor +2 very_rare CCC-TRI-23 Sub Rosa Show
Notes:

Armor (studded leather), very rare

This set of sky blue magical studded leather armor once belonged to a cloud giant resident of Skyelinjeheim. It resizes to fit its wearer, and images of translucent white clouds drift slowly across the armor constantly.

You have a +2 bonus to AC while wearing this armor. Made from tough but flexible leather, studded leather is reinforced with close-set rivets or spikes. Notes: Bonus: Armor Class, Combat, Warding

Animated Shield very_rare Purchase Log Show
Aegis of the Raven Queen (Shied +3) very_rare Trade Log Show
Wooden Shield +3 very_rare PS-DC-IGC-5FOWP Five Flags Over White Plume Show
Notes:

Wooden Shield +3 with a stylized depiction of White Plume Mountain on it with text: "I went to White Plume and all I got was this Shield" and the Temperate minor property (You are unharmed by temperatures of 0 degrees Fahrenheit or lower, and 100 degrees Fahrenheit or higher)

Bitter Wrath (Frost Brand Rapier) very_rare DDAL07-09 Unusual Opposition Show
Notes:

Martial Weapon, Melee Weapon, Major, Very Rare (Requires Attunement)

When you hit with an attack using this magic sword, the target takes an extra 1d6 cold damage. In addition, while you hold the sword, you have resistance to fire damage. In freezing temperatures, the blade sheds bright light in a 10-foot radius and dim light for an additional 10 feet.

When you draw this weapon, you can extinguish all nonmagical flames within 30 feet of you. This property can be used no more than once per hour. This extraordinary weapon is crafted from a single piece of ice with a pommel wrapped in braided leaves. If wielded in temperatures in excess of 90 degrees, rivulets of water run down its blade—soaking the hand holding it. Despite this, it never melts away. Finesse.

When making an attack with a finesse weapon, you use your choice of your Strength or Dexterity modifier for the attack and damage rolls. You must use the same modifier for both rolls.

Rod of Alertness very_rare DDAL00-03 Those That Came Before (T3) Show
Notes:

Rod, very rare (requires attunement)

This rod has a flanged head and the following Properties.

Alertness. While holding the rod, you have advantage on Wisdom (Perception) checks and on rolls for Initiative.

Spells. While holding the rod, you can use an Action to cast one of the following Spells from it: Detect Evil and Good, Detect Magic, Detect Poison and Disease, or see Invisibility.

Protective Aura. As an Action, you can plant the haft end of the rod in the ground, whereupon the rod’s head sheds bright light in a 60-foot radius and dim light for an additional 60 feet. While in that bright light, you and any creature that is friendly to you gain a +1 bonus to AC and Saving Throws and can sense the Location of any Invisible Hostile creature that is also in the bright light.

The rod’s head stops glowing and the Effect ends after 10 minutes, or when a creature uses an Action to pull the rod from the ground. This property can’t be used again until the next dawn.

Nine-Lives Stealer Longsword (Very Rare), 5 charges very_rare DDHC-DMM Dungeon of the Mad Mage Chapter 22: Shadowdusk Hold Show
Ioun Stone of Insight very_rare DDHC-DMM Dungeon of the Mad Mage Chapter 22: Shadowdusk Hold Show