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Adventure Title
DDHC-DMM Dungeon of the Mad Mage Chapter 22: Shadowdusk Hold
DDHC-DMM Dungeon of the Mad Mage Chapter 22: Shadowdusk Hold
Session
92
92
Date Played
2025-07-13 21:00:00 UTC
2025-07-13 21:00:00 UTC
Levels Gained
GP +/-
15281
15281
Downtime +/-
10.0
10.0
Location Played
Waterdeep
Waterdeep
DM Name
DM Tim T.
DM Tim T.
DM DCI Number
3456345678
3456345678
Notes
DM TY DCI 6320829284 July 13, 2025 @maskoo as Vi'sadel @Mraw as "Prometheus" @J as Pandora @Ayrik_Druid🌿 as Aleksander 15, 281.25gp each +10 DT All spellbooks-Minerva (Given to Pandora) Vertrand's Spellbook As an Archmage's spell list, except Banishment is replaced with Polymorph, plus Legend Lore, Conjure Elemental, and Planar Binding. The spells are written out using a form of Braille script. Berlain's Spellbook As an Archmage's spell list, except Banishment is replaced with Confusion., plus Fireball and Modify Memory. Cassiok's Spellbook As an Archmage's spell list, except Banishment is replaced with Phantasmal Killer. -spell scroll of flesh to stone -potion of supreme healing -potion of invisibility -potion of cloud giant strength -Alchemist's supplies, poisoner's kit, healer's kit (you decide who gets these items) -The armor rack contains two shields and two suits each of leather, studded leather, chain shirt, and plate armor. The weapon rack contains one matched pair each of longswords, daggers, battleaxes, quarterstaffs, warhammers, and spears. Trinkets: -Polished Crystal Orb resembling a glistening doppelganger eyeball (usable as an arcane focus) -Wooden busts of Zalthar and Dezmyr, before they were corrupted. -Assorted tapestries, which depict banal domestic scenes juxtaposed with nightmarish and unsettling imagery. -A child's rocking horse, half-scorched by the fire that killed the original Shadowdusk sisters. -Books (Patterns in the Tapestry of Time, The U'keth Prophecies, Whispers of a Bygone Truth, and Tales of Existential Dread.)
DM TY DCI 6320829284 July 13, 2025 @maskoo as Vi'sadel @Mraw as "Prometheus" @J as Pandora @Ayrik_Druid🌿 as Aleksander 15, 281.25gp each +10 DT All spellbooks-Minerva (Given to Pandora) Vertrand's Spellbook As an Archmage's spell list, except Banishment is replaced with Polymorph, plus Legend Lore, Conjure Elemental, and Planar Binding. The spells are written out using a form of Braille script. Berlain's Spellbook As an Archmage's spell list, except Banishment is replaced with Confusion., plus Fireball and Modify Memory. Cassiok's Spellbook As an Archmage's spell list, except Banishment is replaced with Phantasmal Killer. -spell scroll of flesh to stone -potion of supreme healing -potion of invisibility -potion of cloud giant strength -Alchemist's supplies, poisoner's kit, healer's kit (you decide who gets these items) -The armor rack contains two shields and two suits each of leather, studded leather, chain shirt, and plate armor. The weapon rack contains one matched pair each of longswords, daggers, battleaxes, quarterstaffs, warhammers, and spears. Trinkets: -Polished Crystal Orb resembling a glistening doppelganger eyeball (usable as an arcane focus) -Wooden busts of Zalthar and Dezmyr, before they were corrupted. -Assorted tapestries, which depict banal domestic scenes juxtaposed with nightmarish and unsettling imagery. -A child's rocking horse, half-scorched by the fire that killed the original Shadowdusk sisters. -Books (Patterns in the Tapestry of Time, The U'keth Prophecies, Whispers of a Bygone Truth, and Tales of Existential Dread.)
Magic Items
Name | Rarity | Location | Table | Result | Counts? |
---|---|---|---|---|---|
Nine-Lives Stealer Longsword (Very Rare), 5 charges | Very Rare | true | |||
Staff of Power (Very Rare) | Very Rare | true | |||
Staff of Power (Very Rare), fully charged | |||||
Ioun Stone of Insight | Very Rare | true | |||
Black Crystal Tablet | Legendary | true | |||
Wondrous item, legendary (requires attunement by a creature that has proficiency in the Arcana skill) The black crystal tablet is a legendary magic item that requires attunement by a creature that has proficiency in the Arcana skill. Any creature that attunes to the tablet must make a DC 20 Wisdom saving throw at the end of its next long rest. On a failed save, the creature becomes afflicted with a random form of long-term madness. As an action, a creature attuned to the black crystal tablet can use it to cast eyebite or gate (the portal created by this spell links to the Far Realm only). After the tablet is used to cast a spell, it cannot be used again until the next dawn. |