Magic Items
Purchased Magic Items
Name ▲
Rarity
Location
Table
Result
Source
Half Plate of Gleaming (Language Ancient Netherese)
common
PS-DC-NOS-04, Goddess, Interrupted
Show
Notes:
Half Plate of Gleaming (Language: Ancient Netherese). "The core plates of a larger suit of armor, covered in netherese runes."
Helm of Brilliance
very_rare
DDHC-TYP Tomb of Horrors
Show
Notes:
(3 Diamonds, 13 Rubies, 20 Fire Opals, 19 Opals)
Wondrous item, very rare (requires attunement)
This dazzling helm is set with 1d10 diamonds, 2d10 rubies, 3d10 fire opals, and 4d10 opals. Any gem pried from The Helm crumbles to dust. When all the gems are removed or destroyed, The Helm loses its magic.
You gain the following benefits while wearing it:
You can use an action to cast one of the following Spells (save DC 18), using one of the helm’s gems of the specified type as a component: Daylight (opal), Fireball (fire opal), Prismatic Spray (diamond), or Wall of Fire (ruby). The gem is destroyed when the spell is cast and disappears from The Helm.
As long as it has at least one Diamond, The Helm emits dim light in a 30-foot radius when at least one Undead is within that area. Any Undead that starts its turn in that area takes 1d6 radiant damage.
As long as The Helm has at least one ruby, you have Resistance to fire damage.
As long as The Helm has at least one fire opal, you can use an action and speak a Command word to cause one weapon you are holding to burst into flames. The flames emit bright light in a 10-foot radius and dim light for an additional 10 feet. The flames are harmless to you and the weapon. When you hit with an Attack using the blazing weapon, the target takes an extra 1d6 fire damage. The flames last until you use a Bonus Action to speak the Command word again or until you drop or stow the weapon.
Roll a d20 if you are wearing The Helm and take fire damage as a result of failing a saving throw against a spell. On a roll of 1, The Helm emits beams of light from its remaining gems. Each creature within 60 feet of The Helm other than you must succeed on a DC 17 Dexterity saving throw or be struck by a beam, taking radiant damage equal to the number of gems in The Helm. The Helm and its gems are then destroyed.
Horn of Blasting
rare
DDHC-CM Alkazaar's Appendix
Show
Ilsensine's Grasp (Plate Armor, +3 with Strange property)
legendary
PS-DC-PANDORA-ROTU-S2-00A (Playtest)
Show
Notes:
Wondrous Item, Legendary
Flavor
This armor is made fully from tentacles of the mind flayers, shrouded in fluids of cerebrals, and magically touched by Ilsensine, the god of illithids.
Immolator’s Domain (Frost brand Greatsword with the guardian property)
very_rare
Trade Log
Show
Inra's Personal Scarf (Platinum Scarf)
legendary
PS-DC-STRAT-UNDEAD-05 - Return of the Dragon
Show
Notes:
Wondrous Item, Legendary (Requires Attunement)
This scarf is made of sturdy cloth and covered in platinum-colored scales.
As an action, you can pull a scale from the scarf and speak a command word. When you do so, choose one of the following effects:
Breath of Life. The scale disappears, and you or a creature you touch regains 10d4 hit points.
Platinum Shield. For 1 hour or until you dismiss it (no action required), the scale becomes a +1 shield, which you or another creature can use. A creature wielding the shield has immunity to radiant damage.
Radiant Hammer. For 1 hour or until you dismiss it (no action required), the scale becomes a magic light hammer, which you or another creature can use. The weapon deals 2d4 radiant damage, instead of the bludgeoning damage normal for a light hammer. It deals an extra 2d4 radiant damage to chromatic dragons.
Once three scales have been pulled from the scarf, no more scales can be removed until the next dawn, when all the missing scales grow back. If you pull off a scale but don’t speak a command word, it disappears after 1 minute.
Instrument of the Bards (Anstruth Harp)
very_rare
DDAL-DRW18 Against the Machine
Show
Notes:
The graceful curves, intricate decoration, and peerless sound of this harp mark it as one of greatest musical instruments ever fashioned. Carvings in the harp’s golden wood depict the gods dancing to the music of Milil, god of song.
Instrument of the Bards (Cli Lyre)
rare
DDHC-KGV - Keys from the Golden Vault (Chapter 13: Fire and Darkness)
Show
Ioun Stone of
very_rare
DDAL-DRW-06 Thimblerigging
Show
Ioun Stone of Insight
very_rare
Trade Log
Show
Izzthurask's Smoking Pipe (Pipe of Smoke Monsters)
common
PS-DC-STRAT-UNDEAD-05 - Return of the Dragon
Show
Notes:
Wondrous item, common
While smoking this pipe, you can use an action to exhale a puff of smoke that takes the form of a single creature, such as a dragon, a flumph, or a froghemoth. The form must be small enough to fit in a 1-foot cube and loses its shape after a few seconds, becoming an ordinary puff of smoke. This item can be found in Xanathar’s Guide to Everything.
Language. The bearer can speak and understand a language of the DM's choice while the item is on the bearer's person. Crafted from the sturdy bones of a dragon, this smoking pipe boasts an otherworldly allure. Its surface is etched with ancient runes and adorned with gleaming gemstones. While on the bearer’s person, they can speak and understand Draconic.
Krahhauran Fork (Pike +3)
very_rare
DDAL07-10 Fire, Ash, and Ruin
Show
Notes:
Krahhauran Fork (Pike +3)
weapon, very rare, martial weapon, melee weapon, major tier
Value/Weight: 18 lb.
Details: 1d10 piercing - heavy, reach, two-handed
You have a +3 bonus to attack and damage rolls made with this magic weapon.
Forged of black, pitted iron, the haft of this double-tined pike is wrapped in the supple hide of a young red dragon. Wisps of black smoke stream from a glowing red stone at the butt of the weapon only to drift away on an unseen breeze.
Heavy.
Creatures that are Small or Tiny have disadvantage on attack rolls with heavy weapons. A heavy weapon's size and bulk make it too large for a Small or Tiny creature to use effectively.
Reach.
This weapon adds 5 feet to your reach when you attack with it. This property also determines your reach for opportunity attacks with a reach weapon.
Two-Handed.
This weapon requires two hands to use. This property is relevant only when you attack with the weapon, not when you simply hold it.
Kristina’s Whistle (Ghost Step Tattoo with Loud Quirk)
very_rare
SJ-DC-PANDORA-JWEI-04A (Playtest)
Show
Notes:
Flavor
When the user blows this whistle, the ghost of a white wolf appears beside them (no mechanical benefit) and demands they spend one hour playing with him. Once done, the wolf becomes a wisp of blue smoke and sinks into the part of your skin where you want the tattoo of a most ferocious white wolf to appear.
Whenever a charge is expended, the ghostly form of Fenrir, a humongous white wolf, appears and lets out a deafening howl which sounds more like the roar of a dragon. Fenrir’s aura coats the user and turns them incorporeal until the end of their next turn, providing them with the mentioned benefits of ghostly form.
Lavender’s Scent (Longbow of Melodies with minor Guardian property)
very_rare
FR-DC-PANDORA-JWEI-10
Show
Notes:
Weapon (longbow), very rare (requires attunement)
Flavor
This longbow, fashioned in the likeness of a harp, emanates a soothing aroma of lavender when its strings are strummed. It is said that those who fall asleep while enchanted by its melodies are blessed with tranquil dreams, free from the burdens of the waking world.
Longbow +2
rare
DDHC-CM Alkazaar's Appendix
Show
Longbow of Melodies
very_rare
FR-DC-PLD-LCM-01 (Playtest)
Show
Mace of Terror
rare
DDHC-KGV - Keys from the Golden Vault (Chapter 13: Fire and Darkness)
Show
Maya’s necklace (Periapt of proof against poison with sentinel undead property)
rare
FR-DC-PANDORA-JWEI-11
Show
Notes:
Wondrous Item, rare
Flavor
This dark-purple necklace bears the symbol of Mystryl. Its final bits of power wards off all poisons and glows when it detects undead creatures.
Militiades' Shield (Shield+3)
very_rare
Trade Log
Show
Moon-Touchedapier
common
Trade Log
Show
Name ▲ | Rarity | Location | Table | Result | Source | |
---|---|---|---|---|---|---|
Half Plate of Gleaming (Language Ancient Netherese) | common | PS-DC-NOS-04, Goddess, Interrupted | Show | |||
Notes:
Half Plate of Gleaming (Language: Ancient Netherese). "The core plates of a larger suit of armor, covered in netherese runes." |
||||||
Helm of Brilliance | very_rare | DDHC-TYP Tomb of Horrors | Show | |||
Notes:
(3 Diamonds, 13 Rubies, 20 Fire Opals, 19 Opals) Wondrous item, very rare (requires attunement) This dazzling helm is set with 1d10 diamonds, 2d10 rubies, 3d10 fire opals, and 4d10 opals. Any gem pried from The Helm crumbles to dust. When all the gems are removed or destroyed, The Helm loses its magic. You gain the following benefits while wearing it: You can use an action to cast one of the following Spells (save DC 18), using one of the helm’s gems of the specified type as a component: Daylight (opal), Fireball (fire opal), Prismatic Spray (diamond), or Wall of Fire (ruby). The gem is destroyed when the spell is cast and disappears from The Helm. Roll a d20 if you are wearing The Helm and take fire damage as a result of failing a saving throw against a spell. On a roll of 1, The Helm emits beams of light from its remaining gems. Each creature within 60 feet of The Helm other than you must succeed on a DC 17 Dexterity saving throw or be struck by a beam, taking radiant damage equal to the number of gems in The Helm. The Helm and its gems are then destroyed. |
||||||
Horn of Blasting | rare | DDHC-CM Alkazaar's Appendix | Show | |||
Ilsensine's Grasp (Plate Armor, +3 with Strange property) | legendary | PS-DC-PANDORA-ROTU-S2-00A (Playtest) | Show | |||
Notes:
Wondrous Item, Legendary Flavor |
||||||
Immolator’s Domain (Frost brand Greatsword with the guardian property) | very_rare | Trade Log | Show | |||
Inra's Personal Scarf (Platinum Scarf) | legendary | PS-DC-STRAT-UNDEAD-05 - Return of the Dragon | Show | |||
Notes:
Wondrous Item, Legendary (Requires Attunement) This scarf is made of sturdy cloth and covered in platinum-colored scales. Breath of Life. The scale disappears, and you or a creature you touch regains 10d4 hit points. Platinum Shield. For 1 hour or until you dismiss it (no action required), the scale becomes a +1 shield, which you or another creature can use. A creature wielding the shield has immunity to radiant damage. Radiant Hammer. For 1 hour or until you dismiss it (no action required), the scale becomes a magic light hammer, which you or another creature can use. The weapon deals 2d4 radiant damage, instead of the bludgeoning damage normal for a light hammer. It deals an extra 2d4 radiant damage to chromatic dragons. Once three scales have been pulled from the scarf, no more scales can be removed until the next dawn, when all the missing scales grow back. If you pull off a scale but don’t speak a command word, it disappears after 1 minute. |
||||||
Instrument of the Bards (Anstruth Harp) | very_rare | DDAL-DRW18 Against the Machine | Show | |||
Notes:
The graceful curves, intricate decoration, and peerless sound of this harp mark it as one of greatest musical instruments ever fashioned. Carvings in the harp’s golden wood depict the gods dancing to the music of Milil, god of song. |
||||||
Instrument of the Bards (Cli Lyre) | rare | DDHC-KGV - Keys from the Golden Vault (Chapter 13: Fire and Darkness) | Show | |||
Ioun Stone of | very_rare | DDAL-DRW-06 Thimblerigging | Show | |||
Ioun Stone of Insight | very_rare | Trade Log | Show | |||
Izzthurask's Smoking Pipe (Pipe of Smoke Monsters) | common | PS-DC-STRAT-UNDEAD-05 - Return of the Dragon | Show | |||
Notes:
Wondrous item, common While smoking this pipe, you can use an action to exhale a puff of smoke that takes the form of a single creature, such as a dragon, a flumph, or a froghemoth. The form must be small enough to fit in a 1-foot cube and loses its shape after a few seconds, becoming an ordinary puff of smoke. This item can be found in Xanathar’s Guide to Everything. Language. The bearer can speak and understand a language of the DM's choice while the item is on the bearer's person. Crafted from the sturdy bones of a dragon, this smoking pipe boasts an otherworldly allure. Its surface is etched with ancient runes and adorned with gleaming gemstones. While on the bearer’s person, they can speak and understand Draconic. |
||||||
Krahhauran Fork (Pike +3) | very_rare | DDAL07-10 Fire, Ash, and Ruin | Show | |||
Notes:
Krahhauran Fork (Pike +3) weapon, very rare, martial weapon, melee weapon, major tier Value/Weight: 18 lb. Details: 1d10 piercing - heavy, reach, two-handed You have a +3 bonus to attack and damage rolls made with this magic weapon. Forged of black, pitted iron, the haft of this double-tined pike is wrapped in the supple hide of a young red dragon. Wisps of black smoke stream from a glowing red stone at the butt of the weapon only to drift away on an unseen breeze. Creatures that are Small or Tiny have disadvantage on attack rolls with heavy weapons. A heavy weapon's size and bulk make it too large for a Small or Tiny creature to use effectively. This weapon adds 5 feet to your reach when you attack with it. This property also determines your reach for opportunity attacks with a reach weapon. This weapon requires two hands to use. This property is relevant only when you attack with the weapon, not when you simply hold it. |
||||||
Kristina’s Whistle (Ghost Step Tattoo with Loud Quirk) | very_rare | SJ-DC-PANDORA-JWEI-04A (Playtest) | Show | |||
Notes:
Flavor Whenever a charge is expended, the ghostly form of Fenrir, a humongous white wolf, appears and lets out a deafening howl which sounds more like the roar of a dragon. Fenrir’s aura coats the user and turns them incorporeal until the end of their next turn, providing them with the mentioned benefits of ghostly form. |
||||||
Lavender’s Scent (Longbow of Melodies with minor Guardian property) | very_rare | FR-DC-PANDORA-JWEI-10 | Show | |||
Notes:
Weapon (longbow), very rare (requires attunement) Flavor |
||||||
Longbow +2 | rare | DDHC-CM Alkazaar's Appendix | Show | |||
Longbow of Melodies | very_rare | FR-DC-PLD-LCM-01 (Playtest) | Show | |||
Mace of Terror | rare | DDHC-KGV - Keys from the Golden Vault (Chapter 13: Fire and Darkness) | Show | |||
Maya’s necklace (Periapt of proof against poison with sentinel undead property) | rare | FR-DC-PANDORA-JWEI-11 | Show | |||
Notes:
Wondrous Item, rare |
||||||
Militiades' Shield (Shield+3) | very_rare | Trade Log | Show | |||
Moon-Touchedapier | common | Trade Log | Show |