Magic Items
Purchased Magic Items
Name
Rarity ▼
Location
Table
Result
Source
Charlatan's Die
common
Easthaven
DDEP-01 Terror In Ten-Town
Show
Notes:
Wondrous Item, common (requires attunement)
This elk-bone die has pips skillfully carved onto it in the shape of humanoid skulls.
Whenever you roll this twenty-sided die, you can control which number it rolls.
While this die is on your person (no attunement required), you can speak and understand Reghedjic, the traditional language of the Reghed people.
Boots of False Track
common
DDAL10-00 - Ice Road Trackers
Show
Mystery Key (x9)
common
DDEP09-03 Liar's Night + Haunted Mansion
Show
Notes:
Wondrous item, common
A question mark is worked into the head of this key. The key has a 5 percent chance of unlocking any lock into which it's inserted. Once it unlocks something, the key disappears.
Pipe of Smoke Monsters
common
BMG-DRWEP-OD-02 The Burning of Aglarond (Tier 02)
Show
Notes:
Pipe of Smoke Monsters
The latest fad among pirate fleet captains operating in the Sea of Fallen Stars; bragging rights for the bestcrafted smoke monster has led to a quietly fierce level of competition.
Ersatz Eye
common
DDAL10-00 - Ice Road Trackers
Show
Rod of the Pact Keeper +2
common
DDHC-KGV - Keys from the Golden Vault (Chapter 11: Affair on the Concordant Express)
Show
Notes:
Rod, rare (requires attunement by a warlock)
While holding this rod, you gain a +2 bonus to spell attack rolls and to the saving throw DCs of your warlock spells.
In addition, you can regain one warlock spell slot as an action while holding the rod. You can't use this property again until you finish a long rest.
Pole of Collapsing
common
WBW-DC-ROG-01 Imagination Lost
Show
Boots of Speed
common
DDAL06-02 - The Redemption of Kelvan
Show
Notes:
Boots of Speed
Wondrous Item, Rare (requires Attunement)
These boots are embroidered with the image of a mountain venting a large plume of white smoke. While worn the bearer can understand and speak Gnomish.
Dohwar Plushie (Talking Doll)
common
SJ-DC-DWR-01: Dohwar Heist
Show
Notes:
Wondrous Item, common (requires attunement)
This plush doll resembles an armored Dohwar Protector with a silver weega in its beak and a lance in its hand. The doll’s magic is a little faulty and it exhibits the Muttering quirk. The dohwar grumbles and mumbles to itself. A creature who listens carefully to the item might learn something useful.
| Name | Rarity ▼ | Location | Table | Result | Source | |
|---|---|---|---|---|---|---|
| Charlatan's Die | common | Easthaven | DDEP-01 Terror In Ten-Town | Show | ||
|
Notes:
Wondrous Item, common (requires attunement) This elk-bone die has pips skillfully carved onto it in the shape of humanoid skulls. Whenever you roll this twenty-sided die, you can control which number it rolls. While this die is on your person (no attunement required), you can speak and understand Reghedjic, the traditional language of the Reghed people. |
||||||
| Boots of False Track | common | DDAL10-00 - Ice Road Trackers | Show | |||
| Mystery Key (x9) | common | DDEP09-03 Liar's Night + Haunted Mansion | Show | |||
|
Notes:
Wondrous item, common A question mark is worked into the head of this key. The key has a 5 percent chance of unlocking any lock into which it's inserted. Once it unlocks something, the key disappears. |
||||||
| Pipe of Smoke Monsters | common | BMG-DRWEP-OD-02 The Burning of Aglarond (Tier 02) | Show | |||
|
Notes:
Pipe of Smoke Monsters |
||||||
| Ersatz Eye | common | DDAL10-00 - Ice Road Trackers | Show | |||
| Rod of the Pact Keeper +2 | common | DDHC-KGV - Keys from the Golden Vault (Chapter 11: Affair on the Concordant Express) | Show | |||
|
Notes:
Rod, rare (requires attunement by a warlock) While holding this rod, you gain a +2 bonus to spell attack rolls and to the saving throw DCs of your warlock spells. |
||||||
| Pole of Collapsing | common | WBW-DC-ROG-01 Imagination Lost | Show | |||
| Boots of Speed | common | DDAL06-02 - The Redemption of Kelvan | Show | |||
|
Notes:
Boots of Speed |
||||||
| Dohwar Plushie (Talking Doll) | common | SJ-DC-DWR-01: Dohwar Heist | Show | |||
|
Notes:
Wondrous Item, common (requires attunement) This plush doll resembles an armored Dohwar Protector with a silver weega in its beak and a lance in its hand. The doll’s magic is a little faulty and it exhibits the Muttering quirk. The dohwar grumbles and mumbles to itself. A creature who listens carefully to the item might learn something useful. |
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