Magic Items
Purchased Magic Items
Name
Rarity
Location
Table
Result
Source
Horn of Metallic Summoning (Horn of Valhalla Iron w Draconic language property)
legendary
Ps-Dc-Pandora-S2-01b, Playtest V1
Show
Notes:
Wondrous Item, legendary
You can take a Magic action to blow this horn. In response, warrior spirits from the plane of Ysgard appear in unoccupied spaces within 60 feet of you. Each spirit uses the Berserker stat block and returns to Ysgard after 1 hour or when it drops to 0 Hit Points. The spirits look like living, breathing warriors, and they have Immunity to the Charmed and Frightened conditions. Once you use the horn, it can’t be used again until 7 days have passed.
Four types of Horn of Valhalla are known to exist, each made of a different metal. The horn’s type determines how many spirits it summons, as well as the requirement for its use. The DM chooses the horn’s type or determines it randomly by rolling on the following table. If you blow the horn without meeting its requirement, the summoned spirits attack you.
If you meet the requirement, they are Friendly to you and your allies and follow your commands.
Flavor
Tales of Bahamut have been carved onto this metallic horn. Upon blowing it, beams of light shines upon the land around you, introducing 5 spirits of Dragonborn serving the dragon god onto the battlefield. They swear to serve you only if you are worthy of their service.
Ruby of the War Mage (Harmonious Property)
common
Ps-Dc-Pandora-S2-01b, Playtest V1
Show
Notes:
Wondrous Item, common (requires attunement by a Spellcaster)
Plate Armor +3
legendary
Trade Log
Show
Pandora's Gift (Ring of Spell Turning w Harmonius Property)
legendary
PS-DC-PANDORA-JWEI-S2-02 (playtest)
Show
Notes:
Wondrous Item, legendary (requires attunement)
While wearing this ring, you have Advantage on saving throws against spells. If you succeed on the save for a spell of level 7 or lower, the spell has no effect on you. If that spell targeted only you and didn’t create an area of effect, you can take a Reaction to deflect the spell back at the spell’s caster; the caster must make a saving throw against the spell using their own spell save DC.
Flavor
This ring, woven from wheats and vines, radiates the power of Chauntea, Mystryl, and Selune. This is a surprise gift from Pandora, who had spent one year crafting it in secret under the moon goddess’s guidance, bit by bit with careful precision, imbuing it with her power, and weaving each strand with love and dedication. Carved onto the ring is yours and her name. Carved on the other side of the ring is an illustration of you holding an umbrella for a little 9 year old girl who is happily holding your hands.
Name | Rarity | Location | Table | Result | Source | |
---|---|---|---|---|---|---|
Horn of Metallic Summoning (Horn of Valhalla Iron w Draconic language property) | legendary | Ps-Dc-Pandora-S2-01b, Playtest V1 | Show | |||
Notes:
Wondrous Item, legendary Four types of Horn of Valhalla are known to exist, each made of a different metal. The horn’s type determines how many spirits it summons, as well as the requirement for its use. The DM chooses the horn’s type or determines it randomly by rolling on the following table. If you blow the horn without meeting its requirement, the summoned spirits attack you. If you meet the requirement, they are Friendly to you and your allies and follow your commands. Flavor |
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Ruby of the War Mage (Harmonious Property) | common | Ps-Dc-Pandora-S2-01b, Playtest V1 | Show | |||
Notes:
Wondrous Item, common (requires attunement by a Spellcaster) |
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Plate Armor +3 | legendary | Trade Log | Show | |||
Pandora's Gift (Ring of Spell Turning w Harmonius Property) | legendary | PS-DC-PANDORA-JWEI-S2-02 (playtest) | Show | |||
Notes:
Wondrous Item, legendary (requires attunement) Flavor |