Magic Items

Purchased Magic Items

Name ▲ Rarity Location Table Result Source
Mystery Key common Phlan CCC-QCC2018-01 Of Gods and Monsters Show
Notes:

(common, XGE)

A question mark is worked into the head of this key. The key has a 5 percent chance of unlocking any lock into which it's inserted. Once it unlocks something, the key disappears.

Nine-Lives Stealer Longsword (5 Charges) very_rare DDHC-DMM Dungeon of the Mad Mage Chapter 22: Shadowdusk Hold Show
Oathbow very_rare Trade Log Show
Quaryl's Codex (Tome of the Stilled Tongue) legendary DDAL00-02f The Definition of Heroism Show
Notes:

Wondrous item, legendary (requires attunement by a wizard)

This thick leather-bound volume has a desiccated tongue pinned to the front cover. Five of these tomes exist, and it’s unknown which one is the original. The grisly cover decoration on the first tome of the stilled tongue once belonged to a treacherous former servant of the lich-god Vecna, keeper of secrets. The tongues pinned to the covers of the four copies came from other spellcasters who crossed Vecna. The first few pages of each tome are filled with indecipherable scrawls. The remaining pages are blank and pristine.

If you can attune to this item, you can use it as a spellbook and an arcane focus. In addition, while holding the tome, you can use a bonus action to cast a spell you have written in this tome, without expending a spell slot or using any verbal or somatic components. Once used, this property of the tome can’t be used again until the next dawn.

While attuned to the book, you can remove the tongue from the book’s cover. If you do so, all spells written in the book are permanently erased.

This thick tome contains pages of thin, hammered copper and has thing covers of slate. It is held shut by a severed elven tongue. Occasionally, the attuned user of this spellbook finds messages that have been scrawled by someone claiming to be Netherese; this ghostly writer refers to itself simply as “the warlock” and frequently opines on the power of the one true god of magic: Mystryl.

Ring of Shooting Stars very_rare DDHC-VER - Chapter 8: The Dragon Queen's Pride Show
Notes:

Ring, Very Rare (requires Attunement outdoors at night)

A purple ring with white diamond stars.

Curse. As long as you wear this item, you are cursed. The item can't be removed until you are targeted by a Remove Curse spell or similar magic. While cursed in this way, every time you finish a Long Rest, you must make a DC 10 Charisma Saving Throw. On a failed save, you immediately drop everything you are carrying or wearing and are transformed into a lemure. Only a Wish spell can reverse this transformation.

Rod of Lordly Might legendary DDHC-DMM Dungeon of the Mad Mage: Chapter 23: Lair of the Mad Mage Show
Scarab of Protection legendary DDAL-DRW-08 The Harrowing of Hell Show
Notes:

Wondrous item, legendary (requires attunement)

If you hold this medallion in your hand for 1 round, an inscription appears on its surface revealing its magical nature. It provides two benefits while it is on your person:

• You have advantage on saving throws against spells.
• The scarab has 12 charges. If you fail a saving throw against a necromancy spell or a harmful effect originating from an undead creature, you can use your reaction to expend 1 charge and turn the failed save into
a successful one. The scarab crumbles into powder and is destroyed when its last charge is expended. This particular medallion is made of coral and shaped like a crab. It hangs on a kelp necklace.

Scarab of Protection legendary Trade Log Show
Notes:

Wondrous Item, legendary (requires attunement)

If you hold this beetle-shaped medallion in your hand for 1 round, an inscription appears on its surface revealing its magical nature. It provides two benefits while it is on your person:

You have advantage on saving throws against spells.
The scarab has 12 charges. If you fail a saving throw against a necromancy spell or a harmful effect originating from an undead creature, you can use your reaction to expend 1 charge and turn the failed save into a successful one. The scarab crumbles into powder and is destroyed when its last charge is expended.

Scythe +3 legendary DDAL-DRW-08 The Harrowing of Hell Show
Sera's Red Cape (Carpet of Flying with minor Guardian property) common Trade Log Show
Notes:

This red cape, when donned, flies its wearer up to 80 ft, or when commanded, spreads itself into a carpet. Upon sensing danger, the carpet nudges its wearer, granting a +2 to initiative.

Shield +3 very_rare DDHC-DMM Dungeon of the Mad Mage: Chapter 23: Lair of the Mad Mage Show
Staff of Power very_rare DDHC-DMM Dungeon of the Mad Mage Chapter 22: Shadowdusk Hold Show
Tome of Leadership and Influence very_rare Trade Log Show
Notes:

Wondrous Item, very rare

This book contains guidelines for influencing and charming others, and its words are charged with magic. If you spend 48 hours over a period of 6 days or fewer studying the book's contents and practicing its guidelines, your Charisma score increases by 2, as does your maximum for that score. The manual then loses its magic, but regains it in a century.

Notes: Bonus: Charisma Score, Bonus: Ability Score Maximum, Buff

Tome of Understanding very_rare Trade Log Show
Wand of Wonder common DDHC-DMM Dungeon of the Mad Mage: Chapter 23: Lair of the Mad Mage Show
Winning Pumpkin Ring common Phlan CCC-QCC2018-01 Of Gods and Monsters Show
Notes:

(common, Liars Night 2020)

It is made of polished silver, in the shape of your carved pumpkin. While wearing this ring, the glowing image of your carved pumpkin appears in front of your own face, like a mask.

Source: Liars Night 2020: Wandering Monsters Wave 1 - Carved Pumpkins!