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Adventure Title
DDHC-DMM Dungeon of the Mad Mage Chapter 22: Shadowdusk Hold
DDHC-DMM Dungeon of the Mad Mage Chapter 22: Shadowdusk Hold
Session
38
38
Date Played
2022-03-25 20:00:00 UTC
2022-03-25 20:00:00 UTC
Levels Gained
1
1
GP +/-
12225
12225
Downtime +/-
10.0
10.0
Location Played
Waterdeep
Waterdeep
DM Name
DM TY
DM TY
DM DCI Number
6320829284
6320829284
Notes
@BrianB @Healing Damage @Hunyooooo @🍇 Ria 🍇 @JunM (based on the levels explored) 10,940 GP each (from dragon's hoard)+1285 each (from assorted necklaces, tapestries, and knick-knacks gathered) =12,225gp each +10 DT 13 Service Hours (6 hours+6 streamed+1 safety tools, DMs at the table gain +6 Hours) Vertrand's Spellbook As an Archmage's spell list, except Banishment is replaced with Polymorph, plus Legend Lore, Conjure Elemental, and Planar Binding. The spells are written out using a form of Braille script. Berlain's Spellbook As an Archmage's spell list, except Banishment is replaced with Confusion., plus Fireball and Modify Memory. Cassiok's Spellbook As an Archmage's spell list, except Banishment is replaced with Phantasmal Killer. -spell scroll of flesh to stone -potion of supreme healing -potion of invisibility -potion of cloud giant strength (edited) [1:41 AM] -Alchemist's supplies, poisoner's kit, healer's kit (you decide who gets these items) -The armor rack contains two shields and two suits each of leather, studded leather, chain shirt, and plate armor. The weapon rack contains one matched pair each of longswords, daggers, battleaxes, quarterstaffs, warhammers, and spears. Trinkets: -Polished Crystal Orb resembling a glistening doppelganger eyeball (usable as an arcane focus) -Wooden busts of Zalthar and Dezmyr, before they were corrupted. -Assorted tapestries, which depict banal domestic scenes juxtaposed with nightmarish and unsettling imagery. -A child's rocking horse, half-scorched by the fire that killed the original Shadowdusk sisters. -Books (Patterns in the Tapestry of Time, The U'keth Prophecies, Whispers of a Bygone Truth, and Tales of Existential Dread.)
@BrianB @Healing Damage @Hunyooooo @🍇 Ria 🍇 @JunM (based on the levels explored) 10,940 GP each (from dragon's hoard)+1285 each (from assorted necklaces, tapestries, and knick-knacks gathered) =12,225gp each +10 DT 13 Service Hours (6 hours+6 streamed+1 safety tools, DMs at the table gain +6 Hours) Vertrand's Spellbook As an Archmage's spell list, except Banishment is replaced with Polymorph, plus Legend Lore, Conjure Elemental, and Planar Binding. The spells are written out using a form of Braille script. Berlain's Spellbook As an Archmage's spell list, except Banishment is replaced with Confusion., plus Fireball and Modify Memory. Cassiok's Spellbook As an Archmage's spell list, except Banishment is replaced with Phantasmal Killer. -spell scroll of flesh to stone -potion of supreme healing -potion of invisibility -potion of cloud giant strength (edited) [1:41 AM] -Alchemist's supplies, poisoner's kit, healer's kit (you decide who gets these items) -The armor rack contains two shields and two suits each of leather, studded leather, chain shirt, and plate armor. The weapon rack contains one matched pair each of longswords, daggers, battleaxes, quarterstaffs, warhammers, and spears. Trinkets: -Polished Crystal Orb resembling a glistening doppelganger eyeball (usable as an arcane focus) -Wooden busts of Zalthar and Dezmyr, before they were corrupted. -Assorted tapestries, which depict banal domestic scenes juxtaposed with nightmarish and unsettling imagery. -A child's rocking horse, half-scorched by the fire that killed the original Shadowdusk sisters. -Books (Patterns in the Tapestry of Time, The U'keth Prophecies, Whispers of a Bygone Truth, and Tales of Existential Dread.)
Magic Items
Name | Rarity | Location | Table | Result | Counts? |
---|---|---|---|---|---|
Nine-Lives Stealer Longsword (5 Charges) | Very Rare | true | |||
Staff of Power | Very Rare | true | |||
Ioun Stone of Insight | Very Rare | true | |||
Wondrous Item, very rare (requires attunement) An Ioun stone is named after Ioun, a god of knowledge and prophecy revered on some worlds. Many types of Ioun stone exist, each type a distinct combination of shape and color. When you use an action to toss one of these stones into the air, the stone orbits your head at a distance of 1d3 feet and confers a benefit to you. Thereafter, another creature must use an action to grasp or net the stone to separate it from you, either by making a successful attack roll against AC 24 or a successful DC 24 Dexterity (Acrobatics) check. You can use an action to seize and stow the stone, ending its effect. A stone has AC 24, 10 hit points, and resistance to all damage. It is considered to be an object that is being worn while it orbits your head. Insight. Your Wisdom score increases by 2, to a maximum of 20, while this incandescent blue sphere orbits your head. Notes: Bonus: Wisdom Score, Buff | |||||
Black Crystal Tablet | Legendary | true | |||
Wondrous item, legendary (requires attunement by a creature that has proficiency in the Arcana skill) The black crystal tablet is a legendary magic item that requires attunement by a creature that has proficiency in the Arcana skill. Any creature that attunes to the tablet must make a DC 20 Wisdom saving throw at the end of its next long rest. On a failed save, the creature becomes afflicted with a random form of long-term madness. As an action, a creature attuned to the black crystal tablet can use it to cast eyebite or gate (the portal created by this spell links to the Far Realm only). After the tablet is used to cast a spell, it cannot be used again until the next dawn. | |||||
Decanter of Endless Water | Uncommon | true |