Magic Items

Purchased Magic Items

Name Rarity ▼ Location Table Result Source
Stout (+2 Longsword) rare CCC-GHC-BK1-05 For the Glory of Bloutar! Show
Notes:

Weapon (longsword), rare, Table G
This longsword has a cross-guard shaped like a tree branch and an oak tree embossed on its pommel. You gain a +2 bonus to attack and damage rolls
made with this magical longsword. In addition, the sword has the Gleaming minor property and never gets dirty.
This item can be found in the Dungeon Master’s Guide.

cape of the mounterbank rare DDHC-TYP Tales from the Yawning Portal Show
Armor of vulnerability (Slashing) rare DDHC-TYP Tales from the Yawning Portal Show
Iron Bands of Billaro rare DDHC-TYP Tales from the Yawning Portal Show
+2 Dagger rare DDHC-TYP Tales from the Yawning Portal Show
+2 Chainmail rare DDHC-TYP Tales from the Yawning Portal Show
Periapt of Wound Clousure rare DDHC-TYP Tales from the Yawning Portal Show
Plate +1 rare DDHC-TYP Tales from the Yawning Portal Show
Longsword +2 rare DDHC-TYP Tales from the Yawning Portal Show
Morningstar +2 rare DDHC-TYP Tales from the Yawning Portal Show
Shield of Arrow Chatching rare DDHC-TYP Tales from the Yawning Portal Show
Longsword +2 rare DDHC-TYP Tales from the Yawning Portal Show
Wand of Paralysis rare DDHC-TYP Tales from the Yawning Portal Show
Notes:

Wand of Paralysis
Wand, rare (requires attunement by a spellcaster)
This wand has 7 charges. While holding it, you can use an action to expend 1 of its charges to cause a thin blue ray to streak from the tip toward a creature you can see within 60 feet of you. The Target makes a DC 15 Con Save. On failed the target is paralyzed for 1 minute. At the end of each of the target’s turns, it can repeat the saving throw, ending the effect on itself on a success.

The wand regains 1d6 + 1 expended charges daily at dawn. If you expend the wand’s last charge, roll a d20. On a 1, the wand crumbles into ashes and is destroyed.

Gem of Seeing rare DDHC-TYP Tales from the Yawning Portal Show
Notes:

mirror

Wand of the War Mage +2 rare CCC-ROZK01-1 - Binder's Torment Show
Notes:

Wand of the War Mage +2

Wand, rare (requires attunement by a spellcaster)

This foot-long, twisted iron spike emits a faint coppery scent when channeling magical energies.

While holding this wand, you gain a +2 bonus to spell attack rolls. In addition, you ignore half cover when making a spell attack.

Portable Hole rare DDHC-TYP Tales from the Yawning Portal Show
Greataxe +2 rare DDHC-TYP Tales from the Yawning Portal Show
+1 Shield uncommon DDHC-TYP Tales from the Yawning Portal Show
Javelin of Lightning uncommon DDHC-TYP Tales from the Yawning Portal Show
Notes:

Javelin of Lightning
Weapon (javelin), uncommon
This javelin is a magic weapon. When you hurl it and speak its command word, it transforms into a bolt of lightning, forming a line 5 feet wide that extends out from you to a target within 120 feet. Each creature in the line excluding you and the target must make a DC 13 Dexterity saving throw, taking 4d6 lightning damage on a failed save, and half as much damage on a successful one. The lightning bolt turns back into a javelin when it reaches the target. Make a ranged weapon attack against the target. On a hit, the target takes damage from the javelin plus 4d6 lightning damage.

The javelin’s property can’t be used again until the next dawn. In the meantime, the javelin can still be used as a magic weapon.

Battleaxe +1 uncommon DDHC-TYP Tales from the Yawning Portal Show