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Adventure Title
DDHC-TYP Tales from the Yawning Portal
Session
Date Played
2021-10-10 10:19:00 UTC
Levels Gained
1
GP +/-
800
Downtime +/-
Location Played
DM Name
DM DCI Number
Notes

Magic Items

Name Rarity Location Table Result Counts?
Ring of Mind Shielding Uncommon true
Ring of Mind Shielding Ring, uncommon (requires attunement) While wearing this ring, you are immune to magic that allows other creatures to read your thoughts, determine whether you are lying, know your alignment, or know your creature type. Creatures can telepathically communicate with you only if you allow it. You can use an action to cause the ring to become invisible until you use another action to make it visible, until you remove the ring, or until you die. If you die while wearing the ring, your soul enters it, unless it already houses a soul. You can remain in the ring or depart for the afterlife. As long as your soul is in the ring, you can telepathically communicate with any creature wearing it. A wearer can’t prevent this telepathic communication.
cape of the mounterbank Rare true
Winged Boots Uncommon true
Sling of warning Uncommon true
Staff of Frost Common true
Staff of Frost Staff, very rare (requires attunement by a druid, sorcerer, warlock, or wizard) You have resistance to cold damage while you hold this staff. The staff has 10 charges. While holding it, you can use an action to expend 1 or more of its charges to cast one of the following spells from it, using your spell save DC: cone of cold (5 charges), fog cloud (1 charge), ice storm (4 charges), or wall of ice (4 charges). The staff regains 1d6 + 4 expended charges daily at dawn. If you expend the last charge, roll a d20. On a 1, the staff turns to water and is destroyed
Battleaxe +1 Uncommon true
Armor of vulnerability (Slashing) Rare true