Magic Items
Purchased Magic Items
Name
Rarity ▼
Location
Table
Result
Source
Dwarven Plate
very_rare
DDHC-TYP Tales from the Yawning Portal
Show
Fairy Mushroom Ring
very_rare
Season of the Fey: service Rewards
Show
Notes:
This delicate ring is shaped
into a circle of miniature red,
blue, white, and purple
mushrooms, and glows with its
own inner light. Whenever a
charge is expended for another
property, a swarm of harmless,
multicolored dragonflies
appear in your space and fly
about for 1 minute. This item
functions as if a ring of shooting
stars (see the Dungeon Master’s
Guide).
Dwarven Plate
very_rare
Trade Log
Show
Notes:
While wearing this armor, you gain a +2 bonus to AC. In addition, if an effect moves you against your will along the ground, you can use your reaction to reduce the distance you are moved by up to 10 feet.
Daphnaie Armor (Hide)
very_rare
Season of the Fey: service Rewards
Show
Notes:
This armor is made of pliant
material from worn, laurel tree
bark with stylized carvings of
dancing dryads burnt into it.
Small bits of green moss
accentuate the wood, allowing
the wearer to gain advantage
on Dexterity (Stealth) checks
when in a forest. This item
functions as +3 armor (hide)
(see the Dungeon Master’s
Guide).
Naerth’s Planar Compass
very_rare
Season of the Fey: service Rewards
Show
Notes:
A tethered compass made
of string, wood shavings,
and dried mushrooms with
a center of brass, this item
spins wildly when within
60 feet of a gate or portal
to another plane. This item
functions as an amulet of
the planes (see the
Dungeon Master’s Guide).
Frostbrand Greatsword
very_rare
DDHC-TYP Tales from the Yawning Portal
Show
Aegis of the Ravenqueen (Shield +3)
very_rare
CCC-BWM-003 A Tale of Two Towers
Show
Notes:
Armor (shield), Very rare
This shield appears as a shroud of shadow with the symbol of the Raven Queen glowing in dim red light.
While holding this shield, nonmagical flames are extinguished within 30 feet of you as the shadow lashes out at the flame. The shield encourages you to hold no pity for those who suffer and die, for death is the natural end of life.
While holding this shield, you have a bonus to AC determined by the shield’s rarity. This bonus is in addition to the shield’s normal bonus to AC.
Nolzur’s Marvelous Pigments
very_rare
DDHC-TYP Tales from the Yawning Portal
Show
Notes:
Nolzur’s Marvelous Pigments
Wondrous item, very rare
Typically found in 1d4 pots inside a fine wooden box with a brush (weighing 1 pound in total), these pigments allow you to create three-dimensional objects by painting them in two dimensions. The paint flows from the brush to form the desired object as you concentrate on its image.
Each pot of paint is sufficient to cover 1,000 square feet of a surface, which lets you create inanimate objects or terrain features—such as a door, a pit, flowers, trees, cells, rooms, or weapons—that are up to 10,000 cubic feet. It takes 10 minutes to cover 100 square feet.
When you complete the painting, the object or terrain feature depicted becomes a real, nonmagical object. Thus, painting a door on a wall creates an actual door that can be opened to whatever is beyond. Painting a pit on a floor creates a real pit, and its depth counts against the total area of objects you create.
Nothing created by the pigments can have a value greater than 25 gp. If you paint an object of greater value (such as a diamond or a pile of gold), the object looks authentic, but close inspection reveals it is made from paste, bone, or some other worthless material.
If you paint a form of energy such as fire or lightning, the energy appears but dissipates as soon as you complete the painting, doing no harm to anything.
Belt of Fire Giant Strength
very_rare
DDEP3 Blood Above, Blood Below
Show
Notes:
This wide belt is made of what at first appears to be supple, black leather studded with mithral. Closer examination reveals the grisly truth—it is made of the tanned hides of drow.
Wondrous Item, very rare
While wearing this belt, your Strength score changes to 25. The item has no effect on you if your Strength without the belt is equal to or greater than the belt's score.
Armor of vulnerability (Slashing)
rare
DDHC-TYP Tales from the Yawning Portal
Show
Brazier of Commanding Fire Elementals
rare
DDHC-TYP Tales from the Yawning Portal
Show
Notes:
Brazier of Commanding Fire Elementals
Wondrous item, rare
While a fire burns in this brass brazier, you can use an action to speak the brazier’s command word and summon a fire elemental, as if you had cast the conjure elemental spell. The brazier can’t be used this way again until the next dawn.
The brazier weighs 5 pounds.
Gem of Seeing
rare
DDHC-TYP Tales from the Yawning Portal
Show
Notes:
mirror
Stout (+2 Longsword)
rare
CCC-GHC-BK1-05 For the Glory of Bloutar!
Show
Notes:
Weapon (longsword), rare, Table G
This longsword has a cross-guard shaped like a tree branch and an oak tree embossed on its pommel. You gain a +2 bonus to attack and damage rolls
made with this magical longsword. In addition, the sword has the Gleaming minor property and never gets dirty.
This item can be found in the Dungeon Master’s Guide.
cape of the mounterbank
rare
DDHC-TYP Tales from the Yawning Portal
Show
Cape of Cold Resistance
rare
DDHC-TYP Tales from the Yawning Portal
Show
Wand of Paralysis
rare
DDHC-TYP Tales from the Yawning Portal
Show
Notes:
Wand of Paralysis
Wand, rare (requires attunement by a spellcaster)
This wand has 7 charges. While holding it, you can use an action to expend 1 of its charges to cause a thin blue ray to streak from the tip toward a creature you can see within 60 feet of you. The Target makes a DC 15 Con Save. On failed the target is paralyzed for 1 minute. At the end of each of the target’s turns, it can repeat the saving throw, ending the effect on itself on a success.
The wand regains 1d6 + 1 expended charges daily at dawn. If you expend the wand’s last charge, roll a d20. On a 1, the wand crumbles into ashes and is destroyed.
Dragon Slayer (Longsword)
rare
DDHC-TYP Tales from the Yawning Portal
Show
Notes:
Dragon Slayer
Weapon (any sword), rare
You gain a +1 bonus to attack and damage rolls made with this magic weapon.
When you hit a dragon with this weapon, the dragon takes an extra 3d6 damage of the weapon’s type. For the purpose of this weapon, “dragon” refers to any creature with the dragon type, including dragon turtles and wyverns.
Shortsword Flametongue
rare
DDHC-TYP Tales from the Yawning Portal
Show
Notes:
A character attuned to this sword can use an action to mentally command it to detect gems and jewels. Someone who does so learns the kind and number of such objects within 60 feet of the sword.
Spear +2
rare
DDHC-TYP Tales from the Yawning Portal
Show
Longsword +2
rare
DDHC-TYP Tales from the Yawning Portal
Show
Name | Rarity ▼ | Location | Table | Result | Source | |
---|---|---|---|---|---|---|
Dwarven Plate | very_rare | DDHC-TYP Tales from the Yawning Portal | Show | |||
Fairy Mushroom Ring | very_rare | Season of the Fey: service Rewards | Show | |||
Notes:
This delicate ring is shaped |
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Dwarven Plate | very_rare | Trade Log | Show | |||
Notes:
While wearing this armor, you gain a +2 bonus to AC. In addition, if an effect moves you against your will along the ground, you can use your reaction to reduce the distance you are moved by up to 10 feet. |
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Daphnaie Armor (Hide) | very_rare | Season of the Fey: service Rewards | Show | |||
Notes:
This armor is made of pliant |
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Naerth’s Planar Compass | very_rare | Season of the Fey: service Rewards | Show | |||
Notes:
A tethered compass made |
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Frostbrand Greatsword | very_rare | DDHC-TYP Tales from the Yawning Portal | Show | |||
Aegis of the Ravenqueen (Shield +3) | very_rare | CCC-BWM-003 A Tale of Two Towers | Show | |||
Notes:
Armor (shield), Very rare This shield appears as a shroud of shadow with the symbol of the Raven Queen glowing in dim red light. While holding this shield, nonmagical flames are extinguished within 30 feet of you as the shadow lashes out at the flame. The shield encourages you to hold no pity for those who suffer and die, for death is the natural end of life. While holding this shield, you have a bonus to AC determined by the shield’s rarity. This bonus is in addition to the shield’s normal bonus to AC. |
||||||
Nolzur’s Marvelous Pigments | very_rare | DDHC-TYP Tales from the Yawning Portal | Show | |||
Notes:
Nolzur’s Marvelous Pigments Each pot of paint is sufficient to cover 1,000 square feet of a surface, which lets you create inanimate objects or terrain features—such as a door, a pit, flowers, trees, cells, rooms, or weapons—that are up to 10,000 cubic feet. It takes 10 minutes to cover 100 square feet. When you complete the painting, the object or terrain feature depicted becomes a real, nonmagical object. Thus, painting a door on a wall creates an actual door that can be opened to whatever is beyond. Painting a pit on a floor creates a real pit, and its depth counts against the total area of objects you create. Nothing created by the pigments can have a value greater than 25 gp. If you paint an object of greater value (such as a diamond or a pile of gold), the object looks authentic, but close inspection reveals it is made from paste, bone, or some other worthless material. If you paint a form of energy such as fire or lightning, the energy appears but dissipates as soon as you complete the painting, doing no harm to anything. |
||||||
Belt of Fire Giant Strength | very_rare | DDEP3 Blood Above, Blood Below | Show | |||
Notes:
This wide belt is made of what at first appears to be supple, black leather studded with mithral. Closer examination reveals the grisly truth—it is made of the tanned hides of drow. While wearing this belt, your Strength score changes to 25. The item has no effect on you if your Strength without the belt is equal to or greater than the belt's score. |
||||||
Armor of vulnerability (Slashing) | rare | DDHC-TYP Tales from the Yawning Portal | Show | |||
Brazier of Commanding Fire Elementals | rare | DDHC-TYP Tales from the Yawning Portal | Show | |||
Notes:
Brazier of Commanding Fire Elementals The brazier weighs 5 pounds. |
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Gem of Seeing | rare | DDHC-TYP Tales from the Yawning Portal | Show | |||
Notes:
mirror |
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Stout (+2 Longsword) | rare | CCC-GHC-BK1-05 For the Glory of Bloutar! | Show | |||
Notes:
Weapon (longsword), rare, Table G |
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cape of the mounterbank | rare | DDHC-TYP Tales from the Yawning Portal | Show | |||
Cape of Cold Resistance | rare | DDHC-TYP Tales from the Yawning Portal | Show | |||
Wand of Paralysis | rare | DDHC-TYP Tales from the Yawning Portal | Show | |||
Notes:
Wand of Paralysis The wand regains 1d6 + 1 expended charges daily at dawn. If you expend the wand’s last charge, roll a d20. On a 1, the wand crumbles into ashes and is destroyed. |
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Dragon Slayer (Longsword) | rare | DDHC-TYP Tales from the Yawning Portal | Show | |||
Notes:
Dragon Slayer When you hit a dragon with this weapon, the dragon takes an extra 3d6 damage of the weapon’s type. For the purpose of this weapon, “dragon” refers to any creature with the dragon type, including dragon turtles and wyverns. |
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Shortsword Flametongue | rare | DDHC-TYP Tales from the Yawning Portal | Show | |||
Notes:
A character attuned to this sword can use an action to mentally command it to detect gems and jewels. Someone who does so learns the kind and number of such objects within 60 feet of the sword. |
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Spear +2 | rare | DDHC-TYP Tales from the Yawning Portal | Show | |||
Longsword +2 | rare | DDHC-TYP Tales from the Yawning Portal | Show |