Magic Items

Purchased Magic Items

Name Rarity ▲ Location Table Result Source
Scale mail +1 (U) uncommon DDHC-KGV-08 Vidorant's Vault DDHC-KGV-08 Vidorant's Vault Show
Gloves of thievery (U) uncommon DDHC-KGV-08 Vidorant's Vault DDHC-KGV-08 Vidorant's Vault Show
Notes:

These gloves are invisible while worn. While wearing them, you gain a +5 bonus to Dexterity (Sleight of Hand) checks and Dexterity checks made to pick locks.

Ring of Spell Storing (R,A) rare TYP Ch.4 White Plume Mountain TYP Ch.4 White Plume Mountain Show
Notes:

Ring of Spell Storing
Ring, rare (requires attunement)
This ring stores spells cast into it, holding them until the attuned wearer uses them. The ring can store up to 5 levels worth of spells at a time. When found, it contains 1d6 - 1 levels of stored spells chosen by the DM.

Any creature can cast a spell of 1st through 5th level into the ring by touching the ring as the spell is cast. The spell has no effect, other than to be stored in the ring. If the ring can't hold the spell, the spell is expended without effect. The level of the slot used to cast the spell determines how much space it uses.

While wearing this ring, you can cast any spell stored in it. The spell uses the slot level, spell save DC, spell attack bonus, and spellcasting ability of the original caster, but is otherwise treated as if you cast the spell. The spell cast from the ring is no longer stored in it, freeing up space.

Do-maru (Half Plate +1, Strange Material: lacquered leather and bone) (R) rare FR-DC-ONI-02 Battlefield Blooms FR-DC-ONI-02 Battlefield Blooms Show
Notes:

Do-maru (Half Plate +1, Strange Material: lacquered leather and bone)
Commander Asano used this armor for the entirety of his military career. Originally a gift from his daimyo for distinguished service, the armor was crafted from hundreds of bone and leather “scales, ” making it light and easy to maneuver in while wearing. The kabuto is adorned with a large rescent moon crest and comes with a mask designed to look like a ferocious demon snarling. (R)

Kagonesti Forest Shroud (R,A) rare Trade Gorin/Service award Trade Log Show
Notes:

Wondrous Item, Rare (Requires Attunement)

This cloak appears to be made of autumnal leaves woven together. While you wear this cloak, you have advantage on Dexterity (Stealth) checks, and you can use a bonus action to magically teleport, along with any equipment you are wearing or carrying, to an unoccupied space you can see within 30 feet of yourself. You then have advantage on the next attack roll you make before the end of the turn. Once this bonus action is used, it can't be used again until the next dawn.

Mace of Smiting (R) rare DDAL08-07 Into the Dark DDAL08-07 Into the Dark Show
Notes:

Mace of Smiting
Weapon (mace), Rare

This head of the mace of smiting features an angry dwarven face. The ghost of Reizzlerum Caskview still maintains a connection to the weapon, causing the owner to gain an unending thirst for good ale. As the owner becomes intoxicated, the face on the mace shifts to appear more drunkenly joyful. The longer the owner goes without a drink, the angrier the face appears.

You gain a +1 bonus to attack and damage rolls made with this magic weapon. The bonus increases to +3 when you use the mace to attack a construct.

When you roll a 20 on an attack roll made with this weapon, the target takes an extra 7 bludgeoning damage, or any extra 14 bludgeoning damage if it’s a construct. If a construct has 25 hit points or fewer after taking this damage, it is destroyed.

Ring of Resistance (Fire) (R-A) rare DDAL08-08 Crypt of the Dark Kiss DDAL08-08 Crypt of the Dark Kiss Show
Notes:

Ring of Resistance (Fire)
Ring, rare (requires attunement)

This simple ring of twisted brass wire is warm to the touch.

You have resistance to fire damage type while wearing this ring.

Wand of Lightning Bolts (R-A) rare DDAL08-09 Fangs and Frogs DDAL08-09 Fangs and Frogs Show
Notes:

Wand of Lightning Bolts
Wand, rare (requires attunement by a spellcaster)

This black wand is decorated with symbols of the goddess Shar. The wielder forgets their Bonds for 10 minutes each time it is used.

This wand has 7 charges and requires attunement by a spellcaster. While holding it, you can use an action to expend 1 or more of its charges to cast the lightning bolt spell (save DC 15) from it. For 1 charge, you cast the 3rd-level version of the spell. You can increase the spell slot level by one for each additional charge you expend.

The wand regains 1d6+1 expended charges daily at dawn. If you expend the wand’s last charge, roll a d20. One a 1, the wand crumbles into ashes and is destroyed.

Choice from dmg, Tasha, Xanathar rare DDHC-KGV-08 Vidorant's Vault DDHC-KGV-08 Vidorant's Vault Show
Bracers of defense (R, A) rare DDAL-DRWEP02 Wings of Death (trade) Trade Log Show
Notes:

Trade from KashiShake/ Jethro Jaguar

These bracers take the form of red satin evening gloves, and are incredibly soft and surprisingly warm. Featuring detailed golden embroidery depicting the brutal slaughter of duergar rebels, these gloves grow warmer when within 100 feet of any elemental.

Mantle of Spell Resistance (R,A) rare WBW-DC-CONMAR-11 Serenade of Sandy Shore WBW-DC-CONMAR-11 Serenade of Sandy Shore Show
Notes:

Mantle of Spell Resistance
Wondrous Item, rare (requires attunement)

You have advantage on saving throws against spells while you wear this cloak.

The cloak is forest green with a golden clover woven into it. The golden treads glow when a spell is targeting the character wearing the cloak.

Thayvian Mantle of Spell Resistance (R,A) rare CCC-ST2-1 Red War: Embassy of Evil CCC-ST2-1 Red War: Embassy of Evil Show
Notes:

Wondrous item, rare (requires attunement)

You have advantage on saving throws against spells while you wear this cloak.

This crimson cloak is embroidered with golden sigils of Thay. When the wearer of this cloak is presented with an opportunity to act in a selfish or malevolent way, this item heightens the bearer’s urge to do so.

Asharam’s Orb of Ensnaring (Iron Bands of Bilarro) (R) rare CCC-DRUID-01 The Scourge Unseen CCC-DRUID-01 The Scourge Unseen Show
Notes:

Wondrous Item, rare
This iron sphere measures 3 inches in diameter and weighs 1 pound. You can use an action to speak the command word and throw the sphere at a Huge or smaller creature you can see within 60 feet of you. As the sphere moves through the air, it opens into a tangle of metal bands. Make a ranged attack roll with an attack bonus equal to your Dexterity modifier plus your proficiency bonus. On a hit, the target is restrained until you take a bonus action to speak the command word again to release it. Doing so, or missing with the attack, causes the bands to contract and become a sphere once more. A creature, including the one restrained, can use an action to make a DC 20 Strength check to break the iron bands. On a success, the item is destroyed, and the restrained creature is freed. If the check fails, any further attempts made by that creature automatically fail until 24 hours have elapsed. Once the bands are used, they can't be used again until the next dawn.
This item is always chilly to the touch and, at first sight, appears to be a solid iron ball not unlike a large bearing. Closer inspection reveals fine lines that make up minutely elaborate whorls and swirls on the ball’s surface. Even closer inspection reveals short passages written in celestial runes. Anyone who can read celestial or who uses a comprehend languages spell (or an otherwise similar ability) discerns the following sentence—the sphere’s command phrase—in the writing: “Bind the Stinger to the floor and force the singer to sing no more.”

Chain mail +1 (R) rare TYP Ch.4 White Plume Mountain TYP Ch.4 White Plume Mountain Show
Notes:

Chain Mail, +1
Armor (heavy), rare (+1)
Made of interlocking metal rings, chain mail includes a layer of quilted fabric worn underneath the mail to prevent chafing and to cushion the impact of blows. The suit includes gauntlets.

You have a +1 bonus to AC while wearing this armor.

Greataxe +2 (R) rare DDHC-TYP Ch.2 The Forge of Fury DDHC-TYP Ch.2 The Forge of Fury Show
Ring of Protection (R,A) rare TYP Ch.4 White Plume Mountain TYP Ch.4 White Plume Mountain Show
Notes:

Ring of Protection
Ring, rare (requires attunement)
You gain a +1 bonus to AC and saving throws while wearing this ring.