Gorin
Mantle of Spell resistance (R, A),
Bracers of Defense (R, A),
Flurried fur (smoldering armor),
Splint mail +1 (R),
Ingot of the Sköld Rune (R,A),
Brooch of Shielding (U, A),
Brooch of shielding (U, A),
Tome of Understanding (VR),
Boots of Speed (R,A),
Necklace of Prayer beads (R,A),
Plate +2 (VR),
Demon Armor (VR-A),
Ring of the ram (R-A),
Manual of Bodily Health (con)(VR),
Tyr's Justice Greatsword +2 (R),
Giant's Bane (longbow +2) (R),
Rod of Absorption (VR-A),
Staff of Striking (VR-A),
Kaorti Resin Armor of Psychic Resistance (R-A)
Log Entries
Date Played | Adventure Title | Session ▼ | Levels | GP | Downtime | Magic Items | ||
---|---|---|---|---|---|---|---|---|
2020-12-12 11:53 | Trade Log | -15 | Quiver of Ehlonna > Stone of good luck (U, A) | Show Trade Log | ||||
Quiver of Ehlonna |
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2023-06-21 13:33 | Purchase Log | -600 | -1 | Show Purchase | ||||
Diamonds |
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2023-08-16 14:33 | Service reward | 1 | 20 | Kagonesti Forest Shroud (R,A) | Show | |||
2024-03-15 12:12 | Trade Log | -5 | Kagonesti Forest Shroud (R,A) > Necklace of Prayer beads (R,A) | Show Trade Log | ||||
Kagonesti Forest Shroud This cloak appears to be made of autumnal leaves woven together. While you wear this cloak, you have advantage on Dexterity (Stealth) checks, and you can use a bonus action to magically teleport, along with any equipment you are wearing or carrying, to an unoccupied space you can see within 30 feet of yourself. You then have advantage on the next attack roll you make before the end of the turn. Once this bonus action is used, it can't be used again until the next dawn. |
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2023-12-31 00:07 | DDAL-DRW-03 Saving Silverbeard | 10000 | 10 | Helm of Brilliance (VR,A) | Show | |||
Aultsider, Shinzo, human monk |
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2024-03-09 15:02 | Trade Log | -1500 | Helm of Brilliance (VR,A) > Plate +2 (VR) | Show Trade Log | ||||
Notes: This dazzling helm is set with 5 diamonds, 11 rubies, 16 fire opals, and 22 opals. Any gem pried from the helm crumbles to dust. When all the gems are removed or destroyed, the helm loses its magic. You gain the following benefits while wearing it: • You can use an action to cast one of the following spells (save DC 18), using one of the helm's gems of the specified type as a component: daylight (opal), fireball (fire opal), prismatic spray (diamond), or wall of fire (ruby). The gem is destroyed when the spell is cast and disappears from the helm. • As long as it has at least one diamond, the helm emits dim light in a 30-foot radius when at least one undead is within that area. Any undead that starts its turn in that area takes 1d6 radiant damage. • As long as the helm has at least one ruby, you have resistance to fire damage. • As long as the helm has at least one fire opal, you can use an action and speak a command word to cause one weapon you are holding to burst into flames. The flames emit bright light in a 10-foot radius and dim light for an additional 10 feet. The flames are harmless to you and the weapon. When you hit with an attack using the blazing weapon, the target takes an extra 1d6 fire damage. The flames last until you use a bonus action to speak the command word again or until you drop or stow the weapon. Roll a d20 if you are wearing the helm and take fire damage as a result of failing a saving throw against a spell. On a roll of 1, the helm emits beams of light from its remaining gems. Each creature within 60 feet of the helm other than you must succeed on a DC 17 Dexterity saving throw or be struck by a beam, taking radiant damage equal to the number of gems in the helm. The helm and its gems are then destroyed. flavour This helm is decorated with scenes of underwater volcanoes. While you wear it, you can speak and understand Aquan. |
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2024-06-17 23:01 | DDEX03-16 Assault on Maerimydra | 783 | 10 | Show | ||||
Kuta, Glor-Galad, sun elf bladesinger Potion of Greater Healing |
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2021-05-07 21:58 | Trade Log | -15 | Longbow +2 > Handy Haversack | Show Trade Log | ||||
You have a +2 bonus to attack and damage rolls made with this weapon. Ammunition: You can use a weapon that has the ammunition property to make a ranged attack only if you have ammunition to fire from the weapon. Each time you attack with the weapon, you expend one piece of ammunition. Drawing the ammunition from a quiver, case, or other container is part of the attack. At the end of the battle, you can recover half your expended ammunition by taking a minute to search the battlefield. If you use a weapon that has the ammunition property to make a melee attack, you treat the weapon as an improvised weapon. A sling must be loaded to deal any damage when used in this way. It glows dimly in the presence of humans |
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2024-09-25 18:01 | CCC-GHC-07 The River Runs Red | -150 | 10 | Ring of the ram (R-A) | Show | |||
Pacatus, Archangelo, aasimar, barb fighter 15 Ploogakoid, Cubby Bear, Potion of invisibility |
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2024-10-01 13:57 | Service Awards | 10000 | Manual of Bodily Health (con)(VR) | Show | ||||
2024-10-02 17:35 | CCC-GHC-08 Death in the Ruins | 1 | 490 | 10 | Tyr's Justice Greatsword +2 (R) | Show | ||
Death, Terry, wiz 16 Bellamin Pegason leading delegation w lifeguard Zavtan Darkeyes, both human, couple of lackeys. COINS AND OTHER TREASURE 490 gp / player = 2940 gp total / 6 players |
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2024-10-09 18:13 | CCC-GHC-09 Swamp of Death | 3800 | 10 | Giant's Bane (longbow +2) (R) | Show | |||
Death, Terry, human cleric Verger Flippant hired to secure trade excursion. |
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2024-11-18 23:19 | CCC-TRI-02 Impression Left Behind (Yulash 2) | 916 | 10 | Rod of Absorption (VR-A) | Show | |||
LearningMachine, Shao-Han, gnome bard 16 Red Plume outpost near Hillsfar, note from Elanil. Ryxyg Hive allied with drow of Ssith Morcaine. Will keep the alliance. Takes Jar, non-detection spell. Honory Corps Member |
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2024-12-02 22:27 | CCC-TRI-14 The Voice in the Night | 500 | 10 | Staff of Striking (VR-A) | Show | |||
DM Liam Missing ships Woke up among the stars, a million eyes watching. Massive creature tentacles, beak. Shape changers, what are they up to? Secret room, treasure Room full of dead bodies. Spell scroll of blight 1500 GP -1000 GP crystal ball |
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2024-12-23 23:01 | CCC-TRI-21 The Rifts of Madness | 3100 | 10 | Kaorti Resin Armor of Psychic Resistance (R-A) | Show | |||
Death, Terry, wiz 16 Below hillsfar, shapechanger, disguised as red wizards. Darlon Ma. Elysium: Mechanus. Shadowfell Far Realm Magic armor |
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2021-04-02 19:16 | Purchase Log | -1 | Show Purchase | |||||
Carousing in Grim Shackled Jail |
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2021-06-02 16:45 | Trade Log | -15 | Veteran's cane > Flurried fur (smoldering armor) | Show Trade Log | ||||
When you grasp this walking cane and use a bonus action to speak the command word, it transforms into an ordinary longsword and ceases to be magical. |
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2021-02-09 23:13 | Trade Log | -200 | -1 | Show Trade Log | ||||
2 greater healing potion |
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2021-09-11 16:46 | Trade Log | Handy Haversack > | Show Trade Log | |||||
2021-09-11 19:47 | Trade Log | -15 | Velahr'Kerym Flame Tongue Longsword (R, A) > Splint mail +1 (R) | Show Trade Log | ||||
Weapon, rare (requires attunement) This longsword is crafted of mithril with a beautiful hilt of carved ironwood. The crossguard, blade, and hilt are worked through with a forest motif inlaid with shining emeralds and platinum filigree. Delicate blue flames dance along the blade whenever it is drawn from its scabbard. You can use a bonus action to speak this magic sword's command word, causing flames to erupt from the blade. These flames shed bright light in a 40-foot radius and dim light for an additional 40 feet. While the sword is ablaze, it deals an extra 2d6 fire damage to any target it hits. The flames last until you use a bonus action to speak the command word again or until you drop or sheathe the sword. |
Date Played | Adventure Title | Tier | Session ▼ | ACP | TCP | Downtime | Renown | |
---|---|---|---|---|---|---|---|---|
2020-12-12 11:53 | Trade Log | -15 | Show Trade Log | |||||
Quiver of Ehlonna |
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2023-06-21 13:33 | Purchase Log | -1 | Show Purchase | |||||
Diamonds |
||||||||
2023-08-16 14:33 | Service reward | 20 | Show | |||||
2024-03-15 12:12 | Trade Log | -5 | Show Trade Log | |||||
Kagonesti Forest Shroud This cloak appears to be made of autumnal leaves woven together. While you wear this cloak, you have advantage on Dexterity (Stealth) checks, and you can use a bonus action to magically teleport, along with any equipment you are wearing or carrying, to an unoccupied space you can see within 30 feet of yourself. You then have advantage on the next attack roll you make before the end of the turn. Once this bonus action is used, it can't be used again until the next dawn. |
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2023-12-31 00:07 | DDAL-DRW-03 Saving Silverbeard | 10 | Show | |||||
Aultsider, Shinzo, human monk |
||||||||
2024-03-09 15:02 | Trade Log | Show Trade Log | ||||||
Notes: This dazzling helm is set with 5 diamonds, 11 rubies, 16 fire opals, and 22 opals. Any gem pried from the helm crumbles to dust. When all the gems are removed or destroyed, the helm loses its magic. You gain the following benefits while wearing it: • You can use an action to cast one of the following spells (save DC 18), using one of the helm's gems of the specified type as a component: daylight (opal), fireball (fire opal), prismatic spray (diamond), or wall of fire (ruby). The gem is destroyed when the spell is cast and disappears from the helm. • As long as it has at least one diamond, the helm emits dim light in a 30-foot radius when at least one undead is within that area. Any undead that starts its turn in that area takes 1d6 radiant damage. • As long as the helm has at least one ruby, you have resistance to fire damage. • As long as the helm has at least one fire opal, you can use an action and speak a command word to cause one weapon you are holding to burst into flames. The flames emit bright light in a 10-foot radius and dim light for an additional 10 feet. The flames are harmless to you and the weapon. When you hit with an attack using the blazing weapon, the target takes an extra 1d6 fire damage. The flames last until you use a bonus action to speak the command word again or until you drop or stow the weapon. Roll a d20 if you are wearing the helm and take fire damage as a result of failing a saving throw against a spell. On a roll of 1, the helm emits beams of light from its remaining gems. Each creature within 60 feet of the helm other than you must succeed on a DC 17 Dexterity saving throw or be struck by a beam, taking radiant damage equal to the number of gems in the helm. The helm and its gems are then destroyed. flavour This helm is decorated with scenes of underwater volcanoes. While you wear it, you can speak and understand Aquan. |
||||||||
2024-06-17 23:01 | DDEX03-16 Assault on Maerimydra | 10 | Show | |||||
Kuta, Glor-Galad, sun elf bladesinger Potion of Greater Healing |
||||||||
2021-05-07 21:58 | Trade Log | -15 | Show Trade Log | |||||
You have a +2 bonus to attack and damage rolls made with this weapon. Ammunition: You can use a weapon that has the ammunition property to make a ranged attack only if you have ammunition to fire from the weapon. Each time you attack with the weapon, you expend one piece of ammunition. Drawing the ammunition from a quiver, case, or other container is part of the attack. At the end of the battle, you can recover half your expended ammunition by taking a minute to search the battlefield. If you use a weapon that has the ammunition property to make a melee attack, you treat the weapon as an improvised weapon. A sling must be loaded to deal any damage when used in this way. It glows dimly in the presence of humans |
||||||||
2024-09-25 18:01 | CCC-GHC-07 The River Runs Red | 10 | Show | |||||
Pacatus, Archangelo, aasimar, barb fighter 15 Ploogakoid, Cubby Bear, Potion of invisibility |
||||||||
2024-10-01 13:57 | Service Awards | Show | ||||||
2024-10-02 17:35 | CCC-GHC-08 Death in the Ruins | 10 | Show | |||||
Death, Terry, wiz 16 Bellamin Pegason leading delegation w lifeguard Zavtan Darkeyes, both human, couple of lackeys. COINS AND OTHER TREASURE 490 gp / player = 2940 gp total / 6 players |
||||||||
2024-10-09 18:13 | CCC-GHC-09 Swamp of Death | 10 | Show | |||||
Death, Terry, human cleric Verger Flippant hired to secure trade excursion. |
||||||||
2024-11-18 23:19 | CCC-TRI-02 Impression Left Behind (Yulash 2) | 10 | Show | |||||
LearningMachine, Shao-Han, gnome bard 16 Red Plume outpost near Hillsfar, note from Elanil. Ryxyg Hive allied with drow of Ssith Morcaine. Will keep the alliance. Takes Jar, non-detection spell. Honory Corps Member |
||||||||
2024-12-02 22:27 | CCC-TRI-14 The Voice in the Night | 10 | Show | |||||
DM Liam Missing ships Woke up among the stars, a million eyes watching. Massive creature tentacles, beak. Shape changers, what are they up to? Secret room, treasure Room full of dead bodies. Spell scroll of blight 1500 GP -1000 GP crystal ball |
||||||||
2024-12-23 23:01 | CCC-TRI-21 The Rifts of Madness | 10 | Show | |||||
Death, Terry, wiz 16 Below hillsfar, shapechanger, disguised as red wizards. Darlon Ma. Elysium: Mechanus. Shadowfell Far Realm Magic armor |
||||||||
2021-04-02 19:16 | Purchase Log | -1 | Show Purchase | |||||
Carousing in Grim Shackled Jail |
||||||||
2021-06-02 16:45 | Trade Log | -15 | Show Trade Log | |||||
When you grasp this walking cane and use a bonus action to speak the command word, it transforms into an ordinary longsword and ceases to be magical. |
||||||||
2021-02-09 23:13 | Trade Log | -1 | Show Trade Log | |||||
2 greater healing potion |
||||||||
2021-09-11 16:46 | Trade Log | Show Trade Log | ||||||
2021-09-11 19:47 | Trade Log | -15 | Show Trade Log | |||||
Weapon, rare (requires attunement) This longsword is crafted of mithril with a beautiful hilt of carved ironwood. The crossguard, blade, and hilt are worked through with a forest motif inlaid with shining emeralds and platinum filigree. Delicate blue flames dance along the blade whenever it is drawn from its scabbard. You can use a bonus action to speak this magic sword's command word, causing flames to erupt from the blade. These flames shed bright light in a 40-foot radius and dim light for an additional 40 feet. While the sword is ablaze, it deals an extra 2d6 fire damage to any target it hits. The flames last until you use a bonus action to speak the command word again or until you drop or sheathe the sword. |
Date Played | Adventure Title | Session ▼ | XP | GP | Downtime | Renown | Magic Items | |
---|---|---|---|---|---|---|---|---|
2020-12-12 11:53 | Trade Log | -15 | Quiver of Ehlonna > Stone of good luck (U, A) | Show Trade Log | ||||
Quiver of Ehlonna |
||||||||
2023-06-21 13:33 | Purchase Log | -600 | -1 | Show Purchase | ||||
Diamonds |
||||||||
2023-08-16 14:33 | Service reward | 20 | Kagonesti Forest Shroud (R,A) | Show | ||||
2024-03-15 12:12 | Trade Log | -5 | Kagonesti Forest Shroud (R,A) > Necklace of Prayer beads (R,A) | Show Trade Log | ||||
Kagonesti Forest Shroud This cloak appears to be made of autumnal leaves woven together. While you wear this cloak, you have advantage on Dexterity (Stealth) checks, and you can use a bonus action to magically teleport, along with any equipment you are wearing or carrying, to an unoccupied space you can see within 30 feet of yourself. You then have advantage on the next attack roll you make before the end of the turn. Once this bonus action is used, it can't be used again until the next dawn. |
||||||||
2023-12-31 00:07 | DDAL-DRW-03 Saving Silverbeard | 10000 | 10 | Helm of Brilliance (VR,A) | Show | |||
Aultsider, Shinzo, human monk |
||||||||
2024-03-09 15:02 | Trade Log | -1500 | Helm of Brilliance (VR,A) > Plate +2 (VR) | Show Trade Log | ||||
Notes: This dazzling helm is set with 5 diamonds, 11 rubies, 16 fire opals, and 22 opals. Any gem pried from the helm crumbles to dust. When all the gems are removed or destroyed, the helm loses its magic. You gain the following benefits while wearing it: • You can use an action to cast one of the following spells (save DC 18), using one of the helm's gems of the specified type as a component: daylight (opal), fireball (fire opal), prismatic spray (diamond), or wall of fire (ruby). The gem is destroyed when the spell is cast and disappears from the helm. • As long as it has at least one diamond, the helm emits dim light in a 30-foot radius when at least one undead is within that area. Any undead that starts its turn in that area takes 1d6 radiant damage. • As long as the helm has at least one ruby, you have resistance to fire damage. • As long as the helm has at least one fire opal, you can use an action and speak a command word to cause one weapon you are holding to burst into flames. The flames emit bright light in a 10-foot radius and dim light for an additional 10 feet. The flames are harmless to you and the weapon. When you hit with an attack using the blazing weapon, the target takes an extra 1d6 fire damage. The flames last until you use a bonus action to speak the command word again or until you drop or stow the weapon. Roll a d20 if you are wearing the helm and take fire damage as a result of failing a saving throw against a spell. On a roll of 1, the helm emits beams of light from its remaining gems. Each creature within 60 feet of the helm other than you must succeed on a DC 17 Dexterity saving throw or be struck by a beam, taking radiant damage equal to the number of gems in the helm. The helm and its gems are then destroyed. flavour This helm is decorated with scenes of underwater volcanoes. While you wear it, you can speak and understand Aquan. |
||||||||
2024-06-17 23:01 | DDEX03-16 Assault on Maerimydra | 783 | 10 | Show | ||||
Kuta, Glor-Galad, sun elf bladesinger Potion of Greater Healing |
||||||||
2021-05-07 21:58 | Trade Log | -15 | Longbow +2 > Handy Haversack | Show Trade Log | ||||
You have a +2 bonus to attack and damage rolls made with this weapon. Ammunition: You can use a weapon that has the ammunition property to make a ranged attack only if you have ammunition to fire from the weapon. Each time you attack with the weapon, you expend one piece of ammunition. Drawing the ammunition from a quiver, case, or other container is part of the attack. At the end of the battle, you can recover half your expended ammunition by taking a minute to search the battlefield. If you use a weapon that has the ammunition property to make a melee attack, you treat the weapon as an improvised weapon. A sling must be loaded to deal any damage when used in this way. It glows dimly in the presence of humans |
||||||||
2024-09-25 18:01 | CCC-GHC-07 The River Runs Red | -150 | 10 | Ring of the ram (R-A) | Show | |||
Pacatus, Archangelo, aasimar, barb fighter 15 Ploogakoid, Cubby Bear, Potion of invisibility |
||||||||
2024-10-01 13:57 | Service Awards | 10000 | Manual of Bodily Health (con)(VR) | Show | ||||
2024-10-02 17:35 | CCC-GHC-08 Death in the Ruins | 490 | 10 | Tyr's Justice Greatsword +2 (R) | Show | |||
Death, Terry, wiz 16 Bellamin Pegason leading delegation w lifeguard Zavtan Darkeyes, both human, couple of lackeys. COINS AND OTHER TREASURE 490 gp / player = 2940 gp total / 6 players |
||||||||
2024-10-09 18:13 | CCC-GHC-09 Swamp of Death | 3800 | 10 | Giant's Bane (longbow +2) (R) | Show | |||
Death, Terry, human cleric Verger Flippant hired to secure trade excursion. |
||||||||
2024-11-18 23:19 | CCC-TRI-02 Impression Left Behind (Yulash 2) | 916 | 10 | Rod of Absorption (VR-A) | Show | |||
LearningMachine, Shao-Han, gnome bard 16 Red Plume outpost near Hillsfar, note from Elanil. Ryxyg Hive allied with drow of Ssith Morcaine. Will keep the alliance. Takes Jar, non-detection spell. Honory Corps Member |
||||||||
2024-12-02 22:27 | CCC-TRI-14 The Voice in the Night | 500 | 10 | Staff of Striking (VR-A) | Show | |||
DM Liam Missing ships Woke up among the stars, a million eyes watching. Massive creature tentacles, beak. Shape changers, what are they up to? Secret room, treasure Room full of dead bodies. Spell scroll of blight 1500 GP -1000 GP crystal ball |
||||||||
2024-12-23 23:01 | CCC-TRI-21 The Rifts of Madness | 3100 | 10 | Kaorti Resin Armor of Psychic Resistance (R-A) | Show | |||
Death, Terry, wiz 16 Below hillsfar, shapechanger, disguised as red wizards. Darlon Ma. Elysium: Mechanus. Shadowfell Far Realm Magic armor |
||||||||
2021-04-02 19:16 | Purchase Log | -1 | Show Purchase | |||||
Carousing in Grim Shackled Jail |
||||||||
2021-06-02 16:45 | Trade Log | -15 | Veteran's cane > Flurried fur (smoldering armor) | Show Trade Log | ||||
When you grasp this walking cane and use a bonus action to speak the command word, it transforms into an ordinary longsword and ceases to be magical. |
||||||||
2021-02-09 23:13 | Trade Log | -200 | -1 | Show Trade Log | ||||
2 greater healing potion |
||||||||
2021-09-11 16:46 | Trade Log | Handy Haversack > | Show Trade Log | |||||
2021-09-11 19:47 | Trade Log | -15 | Velahr'Kerym Flame Tongue Longsword (R, A) > Splint mail +1 (R) | Show Trade Log | ||||
Weapon, rare (requires attunement) This longsword is crafted of mithril with a beautiful hilt of carved ironwood. The crossguard, blade, and hilt are worked through with a forest motif inlaid with shining emeralds and platinum filigree. Delicate blue flames dance along the blade whenever it is drawn from its scabbard. You can use a bonus action to speak this magic sword's command word, causing flames to erupt from the blade. These flames shed bright light in a 40-foot radius and dim light for an additional 40 feet. While the sword is ablaze, it deals an extra 2d6 fire damage to any target it hits. The flames last until you use a bonus action to speak the command word again or until you drop or sheathe the sword. |