Terra

Season:
10
Race:
Wood Elf
Class:
Ranger
Background:
Soldier/scout
Lifestyle:
None
Current Level:
14
Total GP:
47055
Total Downtime:
283
Tag:
Faction:
None
Faction Rank:
Seasoned (rank 3)
Magic Item Count:
24
Magic Item Limit:
6
Illuminators Tattoo (C,A),
Horn of Silent Alarm(C),
Boots of levitation (R, A),
Bracers of Archery (UA),
Ring of Protection +1 (R,A),
Trident of Warning (U),
Cloak of Displacement (R,A),
Giant's Bane (Longbow +2 w Sentinel/Giants) (R),
Glamored studded leather +1 (R),
Frost Brand Rapier - Bitter Wrath (VR,A),
Krahharuan Fork (Pike +3) (VR),
Staff of Striking (VR, A),
Scimitar +3 (VR),
Wand of Polymorph (VR,A),
Studded Leather +2 ,
Belt of Fire Giant Strength (VR,A),
Ring of Telekinesis (VR-A),
Brazier of Commanding Fire Elementals (R),
Dragonhide Belt +3 (VR-A),
Githyanki Earring (Ear Horn of Hearing) (C),
Fiddle of the Lost Prince (Instrument of Scribing) (C-A),
Horizan caller +2 Pike,
Carpet of Flying 400/60 (VR),
Bag of Devouring (VR),
Studded Leather +2 (VR),
Manual of Gainful Exercise (VR)

Log Entries

Date Played Adventure Title Session Levels GP Downtime ▲ Magic Items
2021-08-17 10:40 Trade Log -15 Mithral scale mail (U) > Bracers of Archery (UA) Show Trade Log

Armor (medium), uncommon Mithral is a light, flexible metal. A mithral chain shirt or breastplate can be worn under normal clothes. If the armor normally imposes disadvantage on Dexterity (Stealth) checks or has a Strength requirement, the mithral version of the armor doesn't.

2022-02-13 16:30 Trade Log -5 Cloak of the Manta Ray (U) > Trident of Warning (U) Show Trade Log

Cloak of the Manta Ray (U)
Wondrous item, uncommon While wearing this cloak with its hood up, you can breathe underwater, and you have a swimming speed of 60 feet. Pulling the hood up or down requires an action. This item is found in the Dungeon Master’s Guide.

2025-02-10 16:41 Trade Log -5 Rythm Makers Drum +3 (VR-A) > Carpet of Flying 400/60 (VR) Show Trade Log

Rhythm-Maker's Drum +3
Wondrous item, very rare (requires attunement by a bard)

While holding this drum, you gain a +3 bonus to spell attack rolls and to the saving throw DCs of your bard spells.

As an action, you can play the drum to regain one use of your Bardic Inspiration feature. This property of the drum can't be used again until the next dawn.

2022-05-01 13:02 Trade Log -5 The shroud of the mourning warrior scale mail +1 (R) > Cloak of Displacement (R,A) Show Trade Log

Armor (scale mail), rare This suite of scale mail armor is fashioned out of slivers of wood—each engraved with Giant runes of death and lament, and sewn onto a backing of black leather. The armor resizes to fit its wearer You have a +1 bonus to AC while wearing this armor.

2021-10-27 20:44 Trade Log -5 Portable Hole (R) > Ring of Protection +1 (R,A) Show Trade Log

Portable Hole (R)
Notes:
Dry, blisteringly hot air carrying embers and ashes blows from within the portable hole whenever it’s opened.

This fine black cloth, soft as silk, is folded up to the dimensions of a handkerchief. It unfolds into a circular sheet 6 feet in diameter.

You can use an action to unfold a portable hole and place it on or against a solid surface, whereupon the portable hole creates an extradimensional hole 10 feet deep. The cylindrical space within the hole exists on a different plane, so it can’t be used to create open passages. Any creature inside an open portable hole can exit the hole by climbing out of it.

You can use an action to close a portable hole by taking hold of the edges of the cloth and folding it up. Folding the cloth closes the hole, and any creatures or objects within remain in the extradimensional space. No matter what’s in it, the hole weighs next to nothing.

If the hole is folded up, a creature within the hole’s extradimensional space can use an action to make a DC 10 Strength check. On a successful check, the creature forces its way out and appears within 5 feet of the portable hole or the creature carrying it. A breathing creature within a closed portable hole can survive for up to 10 minutes, after which time it begins to suffocate.

Placing a portable hole inside an extradimensional space created by a bag of holding, Heward’s handy haversack, or similar item instantly destroys both items and opens a gate to the Astral Plane. The gate originates where the one item was placed inside the other. Any creature within 10 feet of the gate is sucked through it and deposited in a random location on the Astral Plane. The gate is one-way only and can’t be reopened.

2023-10-29 14:57 Trade Log -5 Lor’Shon Va’Na’Eel (Rod of Absorption) (VR,A) > Scimitar +3 (VR) Show Trade Log

Lor’Shon Va’Na’Eel (Rod of Absorption)
Rod, very rare (requires attunement by a wizard)

The Lor’Shon va’Na’eel empathically imparts a seething hunger to destroy the magic of others and funnel that power into the holder. The obsidian rod does not control the owner’s actions but fills their dreams with scorn for others who employ magic and hubris for the owner’s talents. When grasped by the attuned, the end of this rod wraps firmly around the wielder’s wrist.

While holding this rod, you can use your reaction to absorb a spell that is targeting only you and not with an area of effect. The absorbed spell's effect is canceled, and the spell's energy -- not the spell itself -- is stored in the rod. The energy has the same level as the spell when it was cast. The rod can absorb and store up to 50 levels of energy over the course of its existence. Once the rod absorbs 50 levels of energy, it can't absorb more. If you are targeted by a spell that the rod can't store, the rod has no effect on that spell.

When you become attuned to the rod, you know how many levels of energy the rod has absorbed over the course of its existence, and how many levels of spell energy it currently has stored.

If you are a spellcaster holding the rod, you can convert energy stored in it into spell slots to cast spells you have prepared or know. You can create spell slots only of a level equal to or lower than your own spell slots, up to a maximum of 5th level. You use the stored levels in place of your slots, but otherwise cast the spell as normal. For example, you can use 3 levels stored in the rod as a 3rd-level spell slot.

A newly found rod has 1d10 levels of spell energy stored in it already. A rod that can no longer absorb spell energy and has no energy remaining becomes nonmagical.

2022-05-01 16:14 Trade Log -5 Staff of Healing (RA) > Giant's Bane (Longbow +2 w Sentinel/Giants) (R) Show Trade Log

Staff of Healing,
Requires Attunement by a Bard, Cleric, or Druid This staff has 10 Charges. While holding it, you can use an action to expend 1 or more of its Charges to cast one of the following Spells from it, using your spell save DC and Spellcasting ability modifier: Cure Wounds (1 charge per Spell Level, up to 4th), Lesser Restoration (2 charges). or mass Cure Wounds (5 charges). The staff regains 1d6 + 4 expended Charges daily at dawn. If you expend the last charge, roll a d20. On a 1. the staff vanishes in a flash of light, lost forever.

2021-01-09 22:09 Trade Log -62 -2 Show Trade Log

Healing potion + various winter stuff

2023-09-16 20:03 DDAL07-11 A Lesson in Love 760 10 Love's Bite (Nine Lives Stealer) (VR,A) Show

Emil, Lief, fairy,
Paaske, Lyrasael, moon elf, rogue?
aultsider, Gnak-gnak, wizard
KKnutzen, Kallia, warlock 12
Simira, Terra, wood elf ranger 12

Potion of Fire Giant Strength

2023-09-02 22:13 DDAL07-10 Fire, Ash, and Ruin 2 1356 10 Show

Kristian, Ender, firbolg, druid
TaC, Blue, giant, fighter/barb
Bryan, Amberale, shield dwarf fighter
chromatic_dragon, Korrus, triton paladin
Simira, Terra, ranger 12

Potion of Fire resistance
Bought: 2x potion of superiour healing

2023-10-28 23:02 DDAL07-12 In Search of Secrets 1280 10 Staff of Striking (VR, A) Show

KKnutzen, Kallia
Paaske, Lyrasael
Scott, Ganymede
Martin, Markus Ullbukk, cleric
Simira, Terra

2023-06-15 21:43 DDAL00-02e Forgotten Foes (Lost Tales of Myth Drannor) 1 750 10 Lor’Shon Va’Na’Eel (Rod of Absorption) (VR,A) Show

YesAdMan, LordQuari, wiz/druid
Ian, Lord Trey,
Simira, Terra, ranger
Eldecrynn, Tobriam

Oil of Sharpness
Scroll of Lesser restoration

2021-01-09 21:44 DDEP10-00 The Great Knucklehead Rally 1 1 80 10 Horn of Silent Alarm(C), Mariner's studded leather (u) Show

Paaske, Arelna, fighter
Rolf, Galen ranger
Simira, Terra ranger
Patrick, Jem, bard/warlock
Andbern, Sekhmet, Wizard

2021-10-29 12:53 CCC-DES-01-02 A Sanity Never Questioned 1 1 420 10 Staff of Healing (RA) Show

Simira, Terra, elven ranger
Otnaire, Vel’Dinand, human, bard
Shade, Teleute
Springwood, Bong and Baroness, wellness therapist (cleric?)
wateroffice ZQ, Paang, panda

2 potions of water breathing
1 potion of greater healing

2023-08-05 22:20 DDAL07-09 Unusual Opposition 1592 10 Frost Brand Rapier - Bitter Wrath (VR,A) Show

TaC, Wobbly, plasmoid, wiz
Mark, Yldra, aasimar, rogue, fighter druid
KKnutzen, Kallia, tiefling, warlock
Bryan, Dorian, human wiz
Simira, Terra, ranger

Potion of Speed
Potion of Greater Healing
Bought: Potion of superiour healing

2022-04-30 23:09 DDAL05-13 Jarl Rising 1 300 10 The shroud of the mourning warrior scale mail +1 (R) Show

Emil, Elwood, soc/bard
KKnutzen, Eljin, ranger
firestorm, Li, rogue
Kristian, Ozma, genasi, cleric
Simira, Terra

Potion of superior healing

2020-10-22 21:13 DDAL10-01 The Frozen North 1 1 80 10 Goggles of Night, Illuminators Tattoo (C,A) Show

Emil – Espen, druid
Rolf – Lifebane cleric
Geir – Breaker, fighter
Andbern – h/f Wizard Lazarus

2021-01-10 16:46 DC-PoA-WES02 - No Compassion 1 1 40 10 Show

Danny, Shingles, halfling rogue
Will, Corryn, warlock
Dan W, Marlos, kobold fightr
fiddle, Jinx, human,
Simira, Terra, elven ranger

You found a weird looking statue that seems to be linked to the Astral plane.

2021-12-22 19:27 DC-PoA-GaryXIII-03 Personal Fouls and Penalties 1 600 10 Wand of Pyrotechnics (C), Cloak of the Manta Ray (U) Show

Espen, Zanarei, bookish thiefling they
aultsider, Jeff, kenku w henK
variable, Narni, dwarf cleric, friendly
Paaske, Avsia, rep for Lords Alliance, she
Jason, Bunyon, tabaxi
Simira, Terra

2022-11-28 21:26 DDAL08-11 Poisoned Words 1 200 10 Glamored studded leather +1 (R) Show

Dan W, Durk, half orc barbarian
kiyoti, Hailstorm, human artificer
Christian, Grhaash, ranger
Baywyn, Kromidus, cleric, aasimar
Simira, Terra

Date Played Adventure Title Tier Session ACP TCP Downtime ▲ Renown
2021-08-17 10:40 Trade Log -15 Show Trade Log

Armor (medium), uncommon Mithral is a light, flexible metal. A mithral chain shirt or breastplate can be worn under normal clothes. If the armor normally imposes disadvantage on Dexterity (Stealth) checks or has a Strength requirement, the mithral version of the armor doesn't.

2022-02-13 16:30 Trade Log -5 Show Trade Log

Cloak of the Manta Ray (U)
Wondrous item, uncommon While wearing this cloak with its hood up, you can breathe underwater, and you have a swimming speed of 60 feet. Pulling the hood up or down requires an action. This item is found in the Dungeon Master’s Guide.

2025-02-10 16:41 Trade Log -5 Show Trade Log

Rhythm-Maker's Drum +3
Wondrous item, very rare (requires attunement by a bard)

While holding this drum, you gain a +3 bonus to spell attack rolls and to the saving throw DCs of your bard spells.

As an action, you can play the drum to regain one use of your Bardic Inspiration feature. This property of the drum can't be used again until the next dawn.

2022-05-01 13:02 Trade Log -5 Show Trade Log

Armor (scale mail), rare This suite of scale mail armor is fashioned out of slivers of wood—each engraved with Giant runes of death and lament, and sewn onto a backing of black leather. The armor resizes to fit its wearer You have a +1 bonus to AC while wearing this armor.

2021-10-27 20:44 Trade Log -5 Show Trade Log

Portable Hole (R)
Notes:
Dry, blisteringly hot air carrying embers and ashes blows from within the portable hole whenever it’s opened.

This fine black cloth, soft as silk, is folded up to the dimensions of a handkerchief. It unfolds into a circular sheet 6 feet in diameter.

You can use an action to unfold a portable hole and place it on or against a solid surface, whereupon the portable hole creates an extradimensional hole 10 feet deep. The cylindrical space within the hole exists on a different plane, so it can’t be used to create open passages. Any creature inside an open portable hole can exit the hole by climbing out of it.

You can use an action to close a portable hole by taking hold of the edges of the cloth and folding it up. Folding the cloth closes the hole, and any creatures or objects within remain in the extradimensional space. No matter what’s in it, the hole weighs next to nothing.

If the hole is folded up, a creature within the hole’s extradimensional space can use an action to make a DC 10 Strength check. On a successful check, the creature forces its way out and appears within 5 feet of the portable hole or the creature carrying it. A breathing creature within a closed portable hole can survive for up to 10 minutes, after which time it begins to suffocate.

Placing a portable hole inside an extradimensional space created by a bag of holding, Heward’s handy haversack, or similar item instantly destroys both items and opens a gate to the Astral Plane. The gate originates where the one item was placed inside the other. Any creature within 10 feet of the gate is sucked through it and deposited in a random location on the Astral Plane. The gate is one-way only and can’t be reopened.

2023-10-29 14:57 Trade Log -5 Show Trade Log

Lor’Shon Va’Na’Eel (Rod of Absorption)
Rod, very rare (requires attunement by a wizard)

The Lor’Shon va’Na’eel empathically imparts a seething hunger to destroy the magic of others and funnel that power into the holder. The obsidian rod does not control the owner’s actions but fills their dreams with scorn for others who employ magic and hubris for the owner’s talents. When grasped by the attuned, the end of this rod wraps firmly around the wielder’s wrist.

While holding this rod, you can use your reaction to absorb a spell that is targeting only you and not with an area of effect. The absorbed spell's effect is canceled, and the spell's energy -- not the spell itself -- is stored in the rod. The energy has the same level as the spell when it was cast. The rod can absorb and store up to 50 levels of energy over the course of its existence. Once the rod absorbs 50 levels of energy, it can't absorb more. If you are targeted by a spell that the rod can't store, the rod has no effect on that spell.

When you become attuned to the rod, you know how many levels of energy the rod has absorbed over the course of its existence, and how many levels of spell energy it currently has stored.

If you are a spellcaster holding the rod, you can convert energy stored in it into spell slots to cast spells you have prepared or know. You can create spell slots only of a level equal to or lower than your own spell slots, up to a maximum of 5th level. You use the stored levels in place of your slots, but otherwise cast the spell as normal. For example, you can use 3 levels stored in the rod as a 3rd-level spell slot.

A newly found rod has 1d10 levels of spell energy stored in it already. A rod that can no longer absorb spell energy and has no energy remaining becomes nonmagical.

2022-05-01 16:14 Trade Log -5 Show Trade Log

Staff of Healing,
Requires Attunement by a Bard, Cleric, or Druid This staff has 10 Charges. While holding it, you can use an action to expend 1 or more of its Charges to cast one of the following Spells from it, using your spell save DC and Spellcasting ability modifier: Cure Wounds (1 charge per Spell Level, up to 4th), Lesser Restoration (2 charges). or mass Cure Wounds (5 charges). The staff regains 1d6 + 4 expended Charges daily at dawn. If you expend the last charge, roll a d20. On a 1. the staff vanishes in a flash of light, lost forever.

2021-01-09 22:09 Trade Log -2 Show Trade Log

Healing potion + various winter stuff

2023-09-16 20:03 DDAL07-11 A Lesson in Love 10 Show

Emil, Lief, fairy,
Paaske, Lyrasael, moon elf, rogue?
aultsider, Gnak-gnak, wizard
KKnutzen, Kallia, warlock 12
Simira, Terra, wood elf ranger 12

Potion of Fire Giant Strength

2023-09-02 22:13 DDAL07-10 Fire, Ash, and Ruin 2 10 Show

Kristian, Ender, firbolg, druid
TaC, Blue, giant, fighter/barb
Bryan, Amberale, shield dwarf fighter
chromatic_dragon, Korrus, triton paladin
Simira, Terra, ranger 12

Potion of Fire resistance
Bought: 2x potion of superiour healing

2023-10-28 23:02 DDAL07-12 In Search of Secrets 10 Show

KKnutzen, Kallia
Paaske, Lyrasael
Scott, Ganymede
Martin, Markus Ullbukk, cleric
Simira, Terra

2023-06-15 21:43 DDAL00-02e Forgotten Foes (Lost Tales of Myth Drannor) 10 Show

YesAdMan, LordQuari, wiz/druid
Ian, Lord Trey,
Simira, Terra, ranger
Eldecrynn, Tobriam

Oil of Sharpness
Scroll of Lesser restoration

2021-01-09 21:44 DDEP10-00 The Great Knucklehead Rally 1 10 Show

Paaske, Arelna, fighter
Rolf, Galen ranger
Simira, Terra ranger
Patrick, Jem, bard/warlock
Andbern, Sekhmet, Wizard

2021-10-29 12:53 CCC-DES-01-02 A Sanity Never Questioned 1 10 Show

Simira, Terra, elven ranger
Otnaire, Vel’Dinand, human, bard
Shade, Teleute
Springwood, Bong and Baroness, wellness therapist (cleric?)
wateroffice ZQ, Paang, panda

2 potions of water breathing
1 potion of greater healing

2023-08-05 22:20 DDAL07-09 Unusual Opposition 10 Show

TaC, Wobbly, plasmoid, wiz
Mark, Yldra, aasimar, rogue, fighter druid
KKnutzen, Kallia, tiefling, warlock
Bryan, Dorian, human wiz
Simira, Terra, ranger

Potion of Speed
Potion of Greater Healing
Bought: Potion of superiour healing

2022-04-30 23:09 DDAL05-13 Jarl Rising 1 10 Show

Emil, Elwood, soc/bard
KKnutzen, Eljin, ranger
firestorm, Li, rogue
Kristian, Ozma, genasi, cleric
Simira, Terra

Potion of superior healing

2020-10-22 21:13 DDAL10-01 The Frozen North 1 10 Show

Emil – Espen, druid
Rolf – Lifebane cleric
Geir – Breaker, fighter
Andbern – h/f Wizard Lazarus

2021-01-10 16:46 DC-PoA-WES02 - No Compassion 1 10 Show

Danny, Shingles, halfling rogue
Will, Corryn, warlock
Dan W, Marlos, kobold fightr
fiddle, Jinx, human,
Simira, Terra, elven ranger

You found a weird looking statue that seems to be linked to the Astral plane.

2021-12-22 19:27 DC-PoA-GaryXIII-03 Personal Fouls and Penalties 1 10 Show

Espen, Zanarei, bookish thiefling they
aultsider, Jeff, kenku w henK
variable, Narni, dwarf cleric, friendly
Paaske, Avsia, rep for Lords Alliance, she
Jason, Bunyon, tabaxi
Simira, Terra

2022-11-28 21:26 DDAL08-11 Poisoned Words 10 Show

Dan W, Durk, half orc barbarian
kiyoti, Hailstorm, human artificer
Christian, Grhaash, ranger
Baywyn, Kromidus, cleric, aasimar
Simira, Terra

Date Played Adventure Title Session XP GP Downtime ▲ Renown Magic Items
2021-08-17 10:40 Trade Log -15 Mithral scale mail (U) > Bracers of Archery (UA) Show Trade Log

Armor (medium), uncommon Mithral is a light, flexible metal. A mithral chain shirt or breastplate can be worn under normal clothes. If the armor normally imposes disadvantage on Dexterity (Stealth) checks or has a Strength requirement, the mithral version of the armor doesn't.

2022-02-13 16:30 Trade Log -5 Cloak of the Manta Ray (U) > Trident of Warning (U) Show Trade Log

Cloak of the Manta Ray (U)
Wondrous item, uncommon While wearing this cloak with its hood up, you can breathe underwater, and you have a swimming speed of 60 feet. Pulling the hood up or down requires an action. This item is found in the Dungeon Master’s Guide.

2025-02-10 16:41 Trade Log -5 Rythm Makers Drum +3 (VR-A) > Carpet of Flying 400/60 (VR) Show Trade Log

Rhythm-Maker's Drum +3
Wondrous item, very rare (requires attunement by a bard)

While holding this drum, you gain a +3 bonus to spell attack rolls and to the saving throw DCs of your bard spells.

As an action, you can play the drum to regain one use of your Bardic Inspiration feature. This property of the drum can't be used again until the next dawn.

2022-05-01 13:02 Trade Log -5 The shroud of the mourning warrior scale mail +1 (R) > Cloak of Displacement (R,A) Show Trade Log

Armor (scale mail), rare This suite of scale mail armor is fashioned out of slivers of wood—each engraved with Giant runes of death and lament, and sewn onto a backing of black leather. The armor resizes to fit its wearer You have a +1 bonus to AC while wearing this armor.

2021-10-27 20:44 Trade Log -5 Portable Hole (R) > Ring of Protection +1 (R,A) Show Trade Log

Portable Hole (R)
Notes:
Dry, blisteringly hot air carrying embers and ashes blows from within the portable hole whenever it’s opened.

This fine black cloth, soft as silk, is folded up to the dimensions of a handkerchief. It unfolds into a circular sheet 6 feet in diameter.

You can use an action to unfold a portable hole and place it on or against a solid surface, whereupon the portable hole creates an extradimensional hole 10 feet deep. The cylindrical space within the hole exists on a different plane, so it can’t be used to create open passages. Any creature inside an open portable hole can exit the hole by climbing out of it.

You can use an action to close a portable hole by taking hold of the edges of the cloth and folding it up. Folding the cloth closes the hole, and any creatures or objects within remain in the extradimensional space. No matter what’s in it, the hole weighs next to nothing.

If the hole is folded up, a creature within the hole’s extradimensional space can use an action to make a DC 10 Strength check. On a successful check, the creature forces its way out and appears within 5 feet of the portable hole or the creature carrying it. A breathing creature within a closed portable hole can survive for up to 10 minutes, after which time it begins to suffocate.

Placing a portable hole inside an extradimensional space created by a bag of holding, Heward’s handy haversack, or similar item instantly destroys both items and opens a gate to the Astral Plane. The gate originates where the one item was placed inside the other. Any creature within 10 feet of the gate is sucked through it and deposited in a random location on the Astral Plane. The gate is one-way only and can’t be reopened.

2023-10-29 14:57 Trade Log -5 Lor’Shon Va’Na’Eel (Rod of Absorption) (VR,A) > Scimitar +3 (VR) Show Trade Log

Lor’Shon Va’Na’Eel (Rod of Absorption)
Rod, very rare (requires attunement by a wizard)

The Lor’Shon va’Na’eel empathically imparts a seething hunger to destroy the magic of others and funnel that power into the holder. The obsidian rod does not control the owner’s actions but fills their dreams with scorn for others who employ magic and hubris for the owner’s talents. When grasped by the attuned, the end of this rod wraps firmly around the wielder’s wrist.

While holding this rod, you can use your reaction to absorb a spell that is targeting only you and not with an area of effect. The absorbed spell's effect is canceled, and the spell's energy -- not the spell itself -- is stored in the rod. The energy has the same level as the spell when it was cast. The rod can absorb and store up to 50 levels of energy over the course of its existence. Once the rod absorbs 50 levels of energy, it can't absorb more. If you are targeted by a spell that the rod can't store, the rod has no effect on that spell.

When you become attuned to the rod, you know how many levels of energy the rod has absorbed over the course of its existence, and how many levels of spell energy it currently has stored.

If you are a spellcaster holding the rod, you can convert energy stored in it into spell slots to cast spells you have prepared or know. You can create spell slots only of a level equal to or lower than your own spell slots, up to a maximum of 5th level. You use the stored levels in place of your slots, but otherwise cast the spell as normal. For example, you can use 3 levels stored in the rod as a 3rd-level spell slot.

A newly found rod has 1d10 levels of spell energy stored in it already. A rod that can no longer absorb spell energy and has no energy remaining becomes nonmagical.

2022-05-01 16:14 Trade Log -5 Staff of Healing (RA) > Giant's Bane (Longbow +2 w Sentinel/Giants) (R) Show Trade Log

Staff of Healing,
Requires Attunement by a Bard, Cleric, or Druid This staff has 10 Charges. While holding it, you can use an action to expend 1 or more of its Charges to cast one of the following Spells from it, using your spell save DC and Spellcasting ability modifier: Cure Wounds (1 charge per Spell Level, up to 4th), Lesser Restoration (2 charges). or mass Cure Wounds (5 charges). The staff regains 1d6 + 4 expended Charges daily at dawn. If you expend the last charge, roll a d20. On a 1. the staff vanishes in a flash of light, lost forever.

2021-01-09 22:09 Trade Log -62 -2 Show Trade Log

Healing potion + various winter stuff

2023-09-16 20:03 DDAL07-11 A Lesson in Love 760 10 Love's Bite (Nine Lives Stealer) (VR,A) Show

Emil, Lief, fairy,
Paaske, Lyrasael, moon elf, rogue?
aultsider, Gnak-gnak, wizard
KKnutzen, Kallia, warlock 12
Simira, Terra, wood elf ranger 12

Potion of Fire Giant Strength

2023-09-02 22:13 DDAL07-10 Fire, Ash, and Ruin 2 1356 10 Show

Kristian, Ender, firbolg, druid
TaC, Blue, giant, fighter/barb
Bryan, Amberale, shield dwarf fighter
chromatic_dragon, Korrus, triton paladin
Simira, Terra, ranger 12

Potion of Fire resistance
Bought: 2x potion of superiour healing

2023-10-28 23:02 DDAL07-12 In Search of Secrets 1280 10 Staff of Striking (VR, A) Show

KKnutzen, Kallia
Paaske, Lyrasael
Scott, Ganymede
Martin, Markus Ullbukk, cleric
Simira, Terra

2023-06-15 21:43 DDAL00-02e Forgotten Foes (Lost Tales of Myth Drannor) 750 10 Lor’Shon Va’Na’Eel (Rod of Absorption) (VR,A) Show

YesAdMan, LordQuari, wiz/druid
Ian, Lord Trey,
Simira, Terra, ranger
Eldecrynn, Tobriam

Oil of Sharpness
Scroll of Lesser restoration

2021-01-09 21:44 DDEP10-00 The Great Knucklehead Rally 1 80 10 Horn of Silent Alarm(C), Mariner's studded leather (u) Show

Paaske, Arelna, fighter
Rolf, Galen ranger
Simira, Terra ranger
Patrick, Jem, bard/warlock
Andbern, Sekhmet, Wizard

2021-10-29 12:53 CCC-DES-01-02 A Sanity Never Questioned 1 420 10 Staff of Healing (RA) Show

Simira, Terra, elven ranger
Otnaire, Vel’Dinand, human, bard
Shade, Teleute
Springwood, Bong and Baroness, wellness therapist (cleric?)
wateroffice ZQ, Paang, panda

2 potions of water breathing
1 potion of greater healing

2023-08-05 22:20 DDAL07-09 Unusual Opposition 1592 10 Frost Brand Rapier - Bitter Wrath (VR,A) Show

TaC, Wobbly, plasmoid, wiz
Mark, Yldra, aasimar, rogue, fighter druid
KKnutzen, Kallia, tiefling, warlock
Bryan, Dorian, human wiz
Simira, Terra, ranger

Potion of Speed
Potion of Greater Healing
Bought: Potion of superiour healing

2022-04-30 23:09 DDAL05-13 Jarl Rising 1 300 10 The shroud of the mourning warrior scale mail +1 (R) Show

Emil, Elwood, soc/bard
KKnutzen, Eljin, ranger
firestorm, Li, rogue
Kristian, Ozma, genasi, cleric
Simira, Terra

Potion of superior healing

2020-10-22 21:13 DDAL10-01 The Frozen North 1 80 10 Goggles of Night, Illuminators Tattoo (C,A) Show

Emil – Espen, druid
Rolf – Lifebane cleric
Geir – Breaker, fighter
Andbern – h/f Wizard Lazarus

2021-01-10 16:46 DC-PoA-WES02 - No Compassion 1 40 10 Show

Danny, Shingles, halfling rogue
Will, Corryn, warlock
Dan W, Marlos, kobold fightr
fiddle, Jinx, human,
Simira, Terra, elven ranger

You found a weird looking statue that seems to be linked to the Astral plane.

2021-12-22 19:27 DC-PoA-GaryXIII-03 Personal Fouls and Penalties 1 600 10 Wand of Pyrotechnics (C), Cloak of the Manta Ray (U) Show

Espen, Zanarei, bookish thiefling they
aultsider, Jeff, kenku w henK
variable, Narni, dwarf cleric, friendly
Paaske, Avsia, rep for Lords Alliance, she
Jason, Bunyon, tabaxi
Simira, Terra

2022-11-28 21:26 DDAL08-11 Poisoned Words 200 10 Glamored studded leather +1 (R) Show

Dan W, Durk, half orc barbarian
kiyoti, Hailstorm, human artificer
Christian, Grhaash, ranger
Baywyn, Kromidus, cleric, aasimar
Simira, Terra