Magic Items
Purchased Magic Items
Name
Rarity ▼
Location
Table
Result
Source
Immovable Rod (U)
uncommon
Ghosts of Saltmarsh, Tammerauth’s fate
Ghosts of Saltmarsh, Tammerauth’s fate
Show
Notes:
This flat iron rod has a button on one end. You can use an action to press the button, which causes the rod to become magically fixed in place. Until you or another creature uses an action to push the button again, the rod doesn't move, even if it is defying gravity. The rod can hold up to 8,000 pounds of weight. More weight causes the rod to deactivate and fall. A creature can use an action to make a DC 30 Strength check, moving the fixed rod up to 10 feet on a success
Earhorn of Hearing (C)
common
FR-DC-ARCON-08
FR-DC-ARCON-08 In the Troll King's Vault
Show
Notes:
Wondrous Item, Common
While held up to your ear, this horn suppresses the effects of the Deafened condition on you.
Last Light of Northkeep (Candle of the Deep) (C)
common
CCC-BMW-02-City in the Dephts
CCC-BMW-02-City in the Dephts
Show
Notes:
Last Light of Northkeep (Candle of the Deep)
Wondrous object, Common
This crystal lantern has patterns of stars etched all over it. The flame of this lantern is not extinguished when immersed in water. It gives off light and heat like a normal lantern. With the blessing of Selune, this lantern never runs out of fuel.
Pipe of Remembrance (C)
common
Source: Ghosts of Saltmarsh
Ghosts of Saltmarsh
Show
Notes:
Wondrous item, common
This long, delicate wooden pipe features a bowl made from smooth river stone. When the pipe is lit. smoke exhaled from it does not dissipate, instead lingering around the bearer. After 10 minutes, the smoke forms moving shapes that reenact the bearer's most impressive and heroic achievements for 5 minutes. When this realistic performance is complete, the smoke dissipates. The pipe can't be used this way again until the next dawn.
| Name | Rarity ▼ | Location | Table | Result | Source | |
|---|---|---|---|---|---|---|
| Immovable Rod (U) | uncommon | Ghosts of Saltmarsh, Tammerauth’s fate | Ghosts of Saltmarsh, Tammerauth’s fate | Show | ||
|
Notes:
This flat iron rod has a button on one end. You can use an action to press the button, which causes the rod to become magically fixed in place. Until you or another creature uses an action to push the button again, the rod doesn't move, even if it is defying gravity. The rod can hold up to 8,000 pounds of weight. More weight causes the rod to deactivate and fall. A creature can use an action to make a DC 30 Strength check, moving the fixed rod up to 10 feet on a success |
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| Earhorn of Hearing (C) | common | FR-DC-ARCON-08 | FR-DC-ARCON-08 In the Troll King's Vault | Show | ||
|
Notes:
Wondrous Item, Common While held up to your ear, this horn suppresses the effects of the Deafened condition on you. |
||||||
| Last Light of Northkeep (Candle of the Deep) (C) | common | CCC-BMW-02-City in the Dephts | CCC-BMW-02-City in the Dephts | Show | ||
|
Notes:
Last Light of Northkeep (Candle of the Deep) Wondrous object, Common This crystal lantern has patterns of stars etched all over it. The flame of this lantern is not extinguished when immersed in water. It gives off light and heat like a normal lantern. With the blessing of Selune, this lantern never runs out of fuel. |
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| Pipe of Remembrance (C) | common | Source: Ghosts of Saltmarsh | Ghosts of Saltmarsh | Show | ||
|
Notes:
Wondrous item, common This long, delicate wooden pipe features a bowl made from smooth river stone. When the pipe is lit. smoke exhaled from it does not dissipate, instead lingering around the bearer. After 10 minutes, the smoke forms moving shapes that reenact the bearer's most impressive and heroic achievements for 5 minutes. When this realistic performance is complete, the smoke dissipates. The pipe can't be used this way again until the next dawn. |
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