Sunshine

Season:
Historic
Race:
Winged Tiefling
Class:
Wizard
Background:
Folk Hero/ Faction Agent
Lifestyle:
Modest
Current Level:
14
Total GP:
1709
Total Downtime:
13
Tag:
Sunshine (Rudi) I 🛡️20 👁️15 📜19
Faction:
Brotherhood of the Cloak
Faction Rank:
Seasoned (rank 3)
Magic Item Count:
5
Magic Item Limit:
6
Miner’s Pick [Trinket],
Book: Netherese Ghost Stories [Common],
Tome of Clear Thought,
Oblivion Staff of Power - A,
Defender Longsword - A,
Manual of Quickness of Action,
Dragon Scale Mail - Att/ Red,
Dragon Scale Mail (Red) - A

Log Entries

Date Played Adventure Title Session Levels GP Downtime Magic Items
2020-10-14 14:37 DDHC-TYP Hidden Shrime of Tamochan 2 0 Eagle Whistle Show

4h played at max hourly GP - 120GP (0GP to limit)
Found:
Scroll - Stoneshape

2020-10-16 12:54 Trade Log -15 Eagle Whistle > Cloak of Arachnida - A Show Trade Log

Traded with Artjom - 2320774992

2020-10-17 17:54 DDEP09-03 Liar’s Night -25 Show

4h played at max hourly GP - 120GP (0GP to limit)
Bought:
Liar´s Night Princess Costume with a Mouse Mask (25GP)
Item "Winning Pumpkin Ring" lost it´s magical effects on February 1st, 2021.

2020-10-20 20:59 CCC-GHC-BK2-05 Finglebruggles Phantomball Field 1 0 20 Show

4h played at max hourly GP - 120GP (0GP to limit)
Wizard 11
Spells added with gaining Wizard level:
Eyebite
Mass Suggestion

Story Award:
Phantomball Champion
You are a champion phantomball player, and your status has spread throughout the region. Any civilized NPC you meet for the first time in the Border Kingdoms has a chance of being a phantomball fan who recognizes you.

2020-11-06 12:58 CCC-BMG-37-HULB3-1 Weakness of Rocks 200 Book: Netherese Ghost Stories [Common] Show

1h played at max hourly GP - 200GP
Story Award:
Hanging with the Hags
Your time with the hags has had a profound effect on you and they have given you a special boon. Once per adventure, you can gain advantage on a d20 roll. Doing so allows the hags to impose disadvantage on a d20 roll later in the adventure at the discretion of the DM.

Spellcasting and Effects:
Casted Major Illusion at 6th level

Added Cert:
Legacy Award earned during DnD Celebration
Book: Netherese Ghost Stories

2020-11-07 14:57 CCC-BMG-38-Hulb3-2 Dead Canaries 325 -1 Tome of Clear Thought Show

3h played at max hourly GP - 600GP
Found:
Scroll - Antipathy/Sympathy

Story Award:
Mental Fracture
You failed in a direct duel of the minds with the alhoon Berach, thus your mind is weakened. You have disadvantage on each of the first three mental saves once (once each for an Intelligence, Wisdom and Charisma save). In addition, Berach has a special connection with your mind which might have an impact in future adventures.

Bought:
Components for the "Identify" Spell (100GP)

Scribed from Bevar:
DCI - 7319713753
Illusory Script (25GP 1h)
Jump (50GP 2h)
Alarm (50GP 2h)

Scribed from found Spellbook:
Fog Cloud (50GP 2h)

2020-11-10 12:50 CCC-BMG-39-Hulb3-3 Darkest Vein 1 -400 20 Dream Whirl (Lance +3) Show

4h played at max hourly GP - 800GP
Wizard 12
Spells added with gaining Wizard level:
True Seeing
Programmed Illusion

Story Award:
Mental Fracture
Lost this Story Award

Planar Secrets
With the alhoon's unique plane available for study, those interested in its creation can spend time studying it and learn it secrets. By spending 50 downtime days, a character can do one of the following to a demiplane they have created. Each effect can be given used multiple times, costing 50 downtime days per use. Each individual demiplane that you control can receive each of the following effects once. Hide one created demiplane, making other spellcasters unable to enter the chosen demiplane without explicit permission. This can take the form of a key, object, pass-phrase, or other way to authenticate. Connect one demiplane with another chosen demiplane that they control. This allows easy access to the connected demiplanes without the need to cast demiplane multiple times.

A Merciful Soul
After seeing and hearing the plight of the alhoon Berach, you have decided that sparing its life so that it may spend its last year hunting for peace was the correct decision. Whether this will be the correct decision in the future has yet to be determined…

Scribed from Lumiere Sternwacht:
DCI - 2319694766
Blindness/Deafness (100GP 4h)
Greater Invisibility (100GP 4h)
Watery Sphere (200GP 8h)

Scribed from Ophelia:
DCI - 8320803711
Gentle Repose (100GP 4h)
Rary´s Telepathic Bond (250GP 10h)

Spellcasting and Effects:
Aged 10 year because of Horrifying Visage from a Ghost
Greater Restoration against this (450GP)

Magic Item Trading:
Traded with Ophelia - 8320803711 at the Table
Cloak of Arachnida for Ring of Spell Storing

2020-11-10 17:03 Trade Log Cloak of Arachnida - A > Show Trade Log
2020-11-14 20:43 Trade Log -15 Dream Whirl (Lance +3) > Oblivion Staff of Power - A Show Trade Log

Traded with Coroner - 2320774992

2020-11-20 16:03 DDHC-TYP: Tomb of Horrors 650 -1 Defender Longsword - A, Efreeti Bottle, Manual of Quickness of Action, Staff of Power - A Show

4h played at max hourly GP - 800GP
Found:
Scroll - Leomunds Tiny Hut
Scroll - Creation
Scroll - Mislead
Scroll - Otiluke´s Resilient Sphere
Potion of Longevity
Potion of Vitality

Scribed from Scroll:
Leomund´s Tiny Hut (150GP 6h)

2020-11-20 20:00 Trade Log -15 Efreeti Bottle > Bronze Horn of Valhalla Show Trade Log

Traded with Achuak - 2320774992
Read the Manual of Quickness of Action

2020-11-21 23:53 Trade Log -15 Staff of Power - A > Bag of Devouring Show Trade Log

Traded with Nox - 2320774992

2020-10-10 09:52 DDHC-TYP White Plume Mountain 0 Wave - A, Whelm - A, Blackrazor - A Show

5h played at max hourly GP - 150GP (0GP to limit)
Story Award:
First Weapon Returned (Wave). Max gold for their level for each character in the party, and each character may choose five rare consumables (following normal rules for the number of pieces of magical ammunition). A character could, for example, choose 2 potions of superior healing, 2 spells scroll of greater restoration, and 1d6 +2 crossbow bolts.
Potion of Invulnerability
Potion of Heroism
Spell Scroll "Greater Restoration" x3

Second Weapon Returned (Whelm). Each character may choose one of the following items: Arrow Catching Shield, Bracers of Defense, Canaith Mandolin, Necklace of Prayer Beads (with six beads), Staff of the Woodlands, +2 Wand of the Warmage, or a +2 weapon.

Third Weapon Returned (Blackrazor). Each character receives either a Blessing of Protection or a Blessing of Weapon Enhancement (player choice) and when the character gains 17th level can claim one of these legendary items for their own use subject to the MIL(Magic Item Limit) restrictions.
Blessing of Protection

2020-10-10 10:06 Trade Log Blackrazor - A > Show Trade Log
2020-10-10 10:07 Trade Log Whelm - A > Show Trade Log
2020-10-10 10:08 Trade Log Wave - A > Show Trade Log
2020-12-05 16:05 CCC-RPSG-03 Fenaria's Gambit 1 538 16 Fenaria’s Cube of Force - A Show

10h played at max hourly GP - 2000GP (800GP to limit)
Wizard 13
Spells added with gaining Wizard level:
Mirage Arcane
Teleport

Found:
Scroll - Teleportation Circle

Story Award:
Fenaria’s Redemption
You helped free Fenaria Neverdusk from Glaugrax’s insidious influence and bore witness to her sacrifice on the Docks. While her tale has ended, her legacy and the legacy of Tymora’s Smile lives on in the puzzle cube she handed to you in her final moments. Perhaps her tale might be worth recounting to others you meet in the future.

Enemy of my Enemy
You collaborated with Sovad Klim to thwart the Cult of Glaugrax’s plans and helped him to seize the alien beign’s unfathomable power in the process. Sovad promises that he will return the favor at a later date, but whether the reckless young wizard lives long enough to fulfill his promise is another issue entirely.

Brotherhood of the Cloak Rank: 3
Gained with Downtime Activity: Being a Cloak costs the character 3 Downtime Days per Mulmaster adventure played, and the character must maintain a wealthy lifestyle for that downtime. (12GP 3DT)
The character may obtain one spell scroll of a 1st level spell on the character’s spell list found in the Player’s Handbook, to be used during the adventure. This choice may be made before the start of the adventure or if the player desires, during the adventure if it takes place in the city of Mulmaster. If the scroll is not used during the adventure, it must be returned. If the character does not use the spell during the adventure and is personally capable of copying it into a spellbook, the character may do so. The character may not give this scroll to another character

During the Adventure:
Learned a secret passphrase for Red Wizards:
Challenge: “His aspirations are unto the stars.”
Passphrase: “Szass Tam, may he live long!”

Learned how to close an Elemental Rift

Scribed from Blegor´s Spellbook:
From DDAL08-01 - The Map with No Names
Snare (50GP 2h)
Locate Object (100GP 4h)
Rope Trick (100GP 4h)

2020-12-06 02:21 Trade Log Bag of Devouring > Show Trade Log
2020-12-11 18:48 CCC-QCC2018-01 Of Gods and Monsters 89 Show

3h played at max hourly GP - 600GP
Story Award:
Carnival Games
If a character wins five times at a complex game, they may “trade up” and turn in their trinkets for a plush bugbear or owlbear dressed in their choice of imitation plate armor, leather armor, wizard robes, priestly robes, or a minstrel’s suit. - Bugbear in Wizard Robes

Run Away and Join the Circus
You spend some time traveling with the circus as a performer until the start of your next adventure. You learn quite a bit about the inner workings of the circus during this time. This award may have additional repercussions in future QCC modules.

Honorary Bullywug
For helping to free their god from the bonds of oppression, a bullywug tribe of Chult owes you a life-debt. Should you ever find yourself in the presence of this bullywug tribe in Chult during a future QCC adventure, you will be treated as an ally. Should you ever willingly kill a froghemoth while in Chult or in the presence of a bullywug, this story award is lost.

The Ecology of the Tarrasque
Your research on the tarrasque grants you an encyclopedic knowledge of the history and lore of this creature. This award may have additional repercussions in future QCC modules.

Membership in the Royal Order of Tarrasque Herders
Dryearth has offered you membership in the Order if you swear an oath to come to need of any civilized people threatened upon the return of the true tarrasque. This award may have additional repercussions in future QCC modules.

Bought:
Components for the "Find Familiar" Spell (10GP)
Components for the "Revivify" Spell (300GP)
Components for the "Greater Restoration" Spell (100GP)
Played a game at the Circus (1GP)

2021-01-10 08:59 DDHC00-GSM-08 The Styes 800 Show

4h played at max hourly GP - 800GP
Found:
Potion of Invisibility
Potion of Healing
Potion of Water Breathing

Spells and Effects:
Major Image - upcasted at 6th level

Date Played Adventure Title Tier Session ACP ▲ TCP Downtime Renown
2020-10-14 14:37 DDHC-TYP Hidden Shrime of Tamochan 2 Show

4h played at max hourly GP - 120GP (0GP to limit)
Found:
Scroll - Stoneshape

2020-10-16 12:54 Trade Log -15 Show Trade Log

Traded with Artjom - 2320774992

2020-10-17 17:54 DDEP09-03 Liar’s Night Show

4h played at max hourly GP - 120GP (0GP to limit)
Bought:
Liar´s Night Princess Costume with a Mouse Mask (25GP)
Item "Winning Pumpkin Ring" lost it´s magical effects on February 1st, 2021.

2020-10-20 20:59 CCC-GHC-BK2-05 Finglebruggles Phantomball Field 20 Show

4h played at max hourly GP - 120GP (0GP to limit)
Wizard 11
Spells added with gaining Wizard level:
Eyebite
Mass Suggestion

Story Award:
Phantomball Champion
You are a champion phantomball player, and your status has spread throughout the region. Any civilized NPC you meet for the first time in the Border Kingdoms has a chance of being a phantomball fan who recognizes you.

2020-11-06 12:58 CCC-BMG-37-HULB3-1 Weakness of Rocks Show

1h played at max hourly GP - 200GP
Story Award:
Hanging with the Hags
Your time with the hags has had a profound effect on you and they have given you a special boon. Once per adventure, you can gain advantage on a d20 roll. Doing so allows the hags to impose disadvantage on a d20 roll later in the adventure at the discretion of the DM.

Spellcasting and Effects:
Casted Major Illusion at 6th level

Added Cert:
Legacy Award earned during DnD Celebration
Book: Netherese Ghost Stories

2020-11-07 14:57 CCC-BMG-38-Hulb3-2 Dead Canaries -1 Show

3h played at max hourly GP - 600GP
Found:
Scroll - Antipathy/Sympathy

Story Award:
Mental Fracture
You failed in a direct duel of the minds with the alhoon Berach, thus your mind is weakened. You have disadvantage on each of the first three mental saves once (once each for an Intelligence, Wisdom and Charisma save). In addition, Berach has a special connection with your mind which might have an impact in future adventures.

Bought:
Components for the "Identify" Spell (100GP)

Scribed from Bevar:
DCI - 7319713753
Illusory Script (25GP 1h)
Jump (50GP 2h)
Alarm (50GP 2h)

Scribed from found Spellbook:
Fog Cloud (50GP 2h)

2020-11-10 12:50 CCC-BMG-39-Hulb3-3 Darkest Vein 20 Show

4h played at max hourly GP - 800GP
Wizard 12
Spells added with gaining Wizard level:
True Seeing
Programmed Illusion

Story Award:
Mental Fracture
Lost this Story Award

Planar Secrets
With the alhoon's unique plane available for study, those interested in its creation can spend time studying it and learn it secrets. By spending 50 downtime days, a character can do one of the following to a demiplane they have created. Each effect can be given used multiple times, costing 50 downtime days per use. Each individual demiplane that you control can receive each of the following effects once. Hide one created demiplane, making other spellcasters unable to enter the chosen demiplane without explicit permission. This can take the form of a key, object, pass-phrase, or other way to authenticate. Connect one demiplane with another chosen demiplane that they control. This allows easy access to the connected demiplanes without the need to cast demiplane multiple times.

A Merciful Soul
After seeing and hearing the plight of the alhoon Berach, you have decided that sparing its life so that it may spend its last year hunting for peace was the correct decision. Whether this will be the correct decision in the future has yet to be determined…

Scribed from Lumiere Sternwacht:
DCI - 2319694766
Blindness/Deafness (100GP 4h)
Greater Invisibility (100GP 4h)
Watery Sphere (200GP 8h)

Scribed from Ophelia:
DCI - 8320803711
Gentle Repose (100GP 4h)
Rary´s Telepathic Bond (250GP 10h)

Spellcasting and Effects:
Aged 10 year because of Horrifying Visage from a Ghost
Greater Restoration against this (450GP)

Magic Item Trading:
Traded with Ophelia - 8320803711 at the Table
Cloak of Arachnida for Ring of Spell Storing

2020-11-10 17:03 Trade Log Show Trade Log
2020-11-14 20:43 Trade Log -15 Show Trade Log

Traded with Coroner - 2320774992

2020-11-20 16:03 DDHC-TYP: Tomb of Horrors -1 Show

4h played at max hourly GP - 800GP
Found:
Scroll - Leomunds Tiny Hut
Scroll - Creation
Scroll - Mislead
Scroll - Otiluke´s Resilient Sphere
Potion of Longevity
Potion of Vitality

Scribed from Scroll:
Leomund´s Tiny Hut (150GP 6h)

2020-11-20 20:00 Trade Log -15 Show Trade Log

Traded with Achuak - 2320774992
Read the Manual of Quickness of Action

2020-11-21 23:53 Trade Log -15 Show Trade Log

Traded with Nox - 2320774992

2020-10-10 09:52 DDHC-TYP White Plume Mountain Show

5h played at max hourly GP - 150GP (0GP to limit)
Story Award:
First Weapon Returned (Wave). Max gold for their level for each character in the party, and each character may choose five rare consumables (following normal rules for the number of pieces of magical ammunition). A character could, for example, choose 2 potions of superior healing, 2 spells scroll of greater restoration, and 1d6 +2 crossbow bolts.
Potion of Invulnerability
Potion of Heroism
Spell Scroll "Greater Restoration" x3

Second Weapon Returned (Whelm). Each character may choose one of the following items: Arrow Catching Shield, Bracers of Defense, Canaith Mandolin, Necklace of Prayer Beads (with six beads), Staff of the Woodlands, +2 Wand of the Warmage, or a +2 weapon.

Third Weapon Returned (Blackrazor). Each character receives either a Blessing of Protection or a Blessing of Weapon Enhancement (player choice) and when the character gains 17th level can claim one of these legendary items for their own use subject to the MIL(Magic Item Limit) restrictions.
Blessing of Protection

2020-10-10 10:06 Trade Log Show Trade Log
2020-10-10 10:07 Trade Log Show Trade Log
2020-10-10 10:08 Trade Log Show Trade Log
2020-12-05 16:05 CCC-RPSG-03 Fenaria's Gambit 16 Show

10h played at max hourly GP - 2000GP (800GP to limit)
Wizard 13
Spells added with gaining Wizard level:
Mirage Arcane
Teleport

Found:
Scroll - Teleportation Circle

Story Award:
Fenaria’s Redemption
You helped free Fenaria Neverdusk from Glaugrax’s insidious influence and bore witness to her sacrifice on the Docks. While her tale has ended, her legacy and the legacy of Tymora’s Smile lives on in the puzzle cube she handed to you in her final moments. Perhaps her tale might be worth recounting to others you meet in the future.

Enemy of my Enemy
You collaborated with Sovad Klim to thwart the Cult of Glaugrax’s plans and helped him to seize the alien beign’s unfathomable power in the process. Sovad promises that he will return the favor at a later date, but whether the reckless young wizard lives long enough to fulfill his promise is another issue entirely.

Brotherhood of the Cloak Rank: 3
Gained with Downtime Activity: Being a Cloak costs the character 3 Downtime Days per Mulmaster adventure played, and the character must maintain a wealthy lifestyle for that downtime. (12GP 3DT)
The character may obtain one spell scroll of a 1st level spell on the character’s spell list found in the Player’s Handbook, to be used during the adventure. This choice may be made before the start of the adventure or if the player desires, during the adventure if it takes place in the city of Mulmaster. If the scroll is not used during the adventure, it must be returned. If the character does not use the spell during the adventure and is personally capable of copying it into a spellbook, the character may do so. The character may not give this scroll to another character

During the Adventure:
Learned a secret passphrase for Red Wizards:
Challenge: “His aspirations are unto the stars.”
Passphrase: “Szass Tam, may he live long!”

Learned how to close an Elemental Rift

Scribed from Blegor´s Spellbook:
From DDAL08-01 - The Map with No Names
Snare (50GP 2h)
Locate Object (100GP 4h)
Rope Trick (100GP 4h)

2020-12-06 02:21 Trade Log Show Trade Log
2020-12-11 18:48 CCC-QCC2018-01 Of Gods and Monsters Show

3h played at max hourly GP - 600GP
Story Award:
Carnival Games
If a character wins five times at a complex game, they may “trade up” and turn in their trinkets for a plush bugbear or owlbear dressed in their choice of imitation plate armor, leather armor, wizard robes, priestly robes, or a minstrel’s suit. - Bugbear in Wizard Robes

Run Away and Join the Circus
You spend some time traveling with the circus as a performer until the start of your next adventure. You learn quite a bit about the inner workings of the circus during this time. This award may have additional repercussions in future QCC modules.

Honorary Bullywug
For helping to free their god from the bonds of oppression, a bullywug tribe of Chult owes you a life-debt. Should you ever find yourself in the presence of this bullywug tribe in Chult during a future QCC adventure, you will be treated as an ally. Should you ever willingly kill a froghemoth while in Chult or in the presence of a bullywug, this story award is lost.

The Ecology of the Tarrasque
Your research on the tarrasque grants you an encyclopedic knowledge of the history and lore of this creature. This award may have additional repercussions in future QCC modules.

Membership in the Royal Order of Tarrasque Herders
Dryearth has offered you membership in the Order if you swear an oath to come to need of any civilized people threatened upon the return of the true tarrasque. This award may have additional repercussions in future QCC modules.

Bought:
Components for the "Find Familiar" Spell (10GP)
Components for the "Revivify" Spell (300GP)
Components for the "Greater Restoration" Spell (100GP)
Played a game at the Circus (1GP)

2021-01-10 08:59 DDHC00-GSM-08 The Styes Show

4h played at max hourly GP - 800GP
Found:
Potion of Invisibility
Potion of Healing
Potion of Water Breathing

Spells and Effects:
Major Image - upcasted at 6th level

Date Played Adventure Title Session XP GP Downtime Renown Magic Items
2020-10-14 14:37 DDHC-TYP Hidden Shrime of Tamochan 2 0 Eagle Whistle Show

4h played at max hourly GP - 120GP (0GP to limit)
Found:
Scroll - Stoneshape

2020-10-16 12:54 Trade Log -15 Eagle Whistle > Cloak of Arachnida - A Show Trade Log

Traded with Artjom - 2320774992

2020-10-17 17:54 DDEP09-03 Liar’s Night -25 Show

4h played at max hourly GP - 120GP (0GP to limit)
Bought:
Liar´s Night Princess Costume with a Mouse Mask (25GP)
Item "Winning Pumpkin Ring" lost it´s magical effects on February 1st, 2021.

2020-10-20 20:59 CCC-GHC-BK2-05 Finglebruggles Phantomball Field 0 20 Show

4h played at max hourly GP - 120GP (0GP to limit)
Wizard 11
Spells added with gaining Wizard level:
Eyebite
Mass Suggestion

Story Award:
Phantomball Champion
You are a champion phantomball player, and your status has spread throughout the region. Any civilized NPC you meet for the first time in the Border Kingdoms has a chance of being a phantomball fan who recognizes you.

2020-11-06 12:58 CCC-BMG-37-HULB3-1 Weakness of Rocks 200 Book: Netherese Ghost Stories [Common] Show

1h played at max hourly GP - 200GP
Story Award:
Hanging with the Hags
Your time with the hags has had a profound effect on you and they have given you a special boon. Once per adventure, you can gain advantage on a d20 roll. Doing so allows the hags to impose disadvantage on a d20 roll later in the adventure at the discretion of the DM.

Spellcasting and Effects:
Casted Major Illusion at 6th level

Added Cert:
Legacy Award earned during DnD Celebration
Book: Netherese Ghost Stories

2020-11-07 14:57 CCC-BMG-38-Hulb3-2 Dead Canaries 325 -1 Tome of Clear Thought Show

3h played at max hourly GP - 600GP
Found:
Scroll - Antipathy/Sympathy

Story Award:
Mental Fracture
You failed in a direct duel of the minds with the alhoon Berach, thus your mind is weakened. You have disadvantage on each of the first three mental saves once (once each for an Intelligence, Wisdom and Charisma save). In addition, Berach has a special connection with your mind which might have an impact in future adventures.

Bought:
Components for the "Identify" Spell (100GP)

Scribed from Bevar:
DCI - 7319713753
Illusory Script (25GP 1h)
Jump (50GP 2h)
Alarm (50GP 2h)

Scribed from found Spellbook:
Fog Cloud (50GP 2h)

2020-11-10 12:50 CCC-BMG-39-Hulb3-3 Darkest Vein -400 20 Dream Whirl (Lance +3) Show

4h played at max hourly GP - 800GP
Wizard 12
Spells added with gaining Wizard level:
True Seeing
Programmed Illusion

Story Award:
Mental Fracture
Lost this Story Award

Planar Secrets
With the alhoon's unique plane available for study, those interested in its creation can spend time studying it and learn it secrets. By spending 50 downtime days, a character can do one of the following to a demiplane they have created. Each effect can be given used multiple times, costing 50 downtime days per use. Each individual demiplane that you control can receive each of the following effects once. Hide one created demiplane, making other spellcasters unable to enter the chosen demiplane without explicit permission. This can take the form of a key, object, pass-phrase, or other way to authenticate. Connect one demiplane with another chosen demiplane that they control. This allows easy access to the connected demiplanes without the need to cast demiplane multiple times.

A Merciful Soul
After seeing and hearing the plight of the alhoon Berach, you have decided that sparing its life so that it may spend its last year hunting for peace was the correct decision. Whether this will be the correct decision in the future has yet to be determined…

Scribed from Lumiere Sternwacht:
DCI - 2319694766
Blindness/Deafness (100GP 4h)
Greater Invisibility (100GP 4h)
Watery Sphere (200GP 8h)

Scribed from Ophelia:
DCI - 8320803711
Gentle Repose (100GP 4h)
Rary´s Telepathic Bond (250GP 10h)

Spellcasting and Effects:
Aged 10 year because of Horrifying Visage from a Ghost
Greater Restoration against this (450GP)

Magic Item Trading:
Traded with Ophelia - 8320803711 at the Table
Cloak of Arachnida for Ring of Spell Storing

2020-11-10 17:03 Trade Log Cloak of Arachnida - A > Show Trade Log
2020-11-14 20:43 Trade Log -15 Dream Whirl (Lance +3) > Oblivion Staff of Power - A Show Trade Log

Traded with Coroner - 2320774992

2020-11-20 16:03 DDHC-TYP: Tomb of Horrors 650 -1 Defender Longsword - A, Efreeti Bottle, Manual of Quickness of Action, Staff of Power - A Show

4h played at max hourly GP - 800GP
Found:
Scroll - Leomunds Tiny Hut
Scroll - Creation
Scroll - Mislead
Scroll - Otiluke´s Resilient Sphere
Potion of Longevity
Potion of Vitality

Scribed from Scroll:
Leomund´s Tiny Hut (150GP 6h)

2020-11-20 20:00 Trade Log -15 Efreeti Bottle > Bronze Horn of Valhalla Show Trade Log

Traded with Achuak - 2320774992
Read the Manual of Quickness of Action

2020-11-21 23:53 Trade Log -15 Staff of Power - A > Bag of Devouring Show Trade Log

Traded with Nox - 2320774992

2020-10-10 09:52 DDHC-TYP White Plume Mountain 0 Wave - A, Whelm - A, Blackrazor - A Show

5h played at max hourly GP - 150GP (0GP to limit)
Story Award:
First Weapon Returned (Wave). Max gold for their level for each character in the party, and each character may choose five rare consumables (following normal rules for the number of pieces of magical ammunition). A character could, for example, choose 2 potions of superior healing, 2 spells scroll of greater restoration, and 1d6 +2 crossbow bolts.
Potion of Invulnerability
Potion of Heroism
Spell Scroll "Greater Restoration" x3

Second Weapon Returned (Whelm). Each character may choose one of the following items: Arrow Catching Shield, Bracers of Defense, Canaith Mandolin, Necklace of Prayer Beads (with six beads), Staff of the Woodlands, +2 Wand of the Warmage, or a +2 weapon.

Third Weapon Returned (Blackrazor). Each character receives either a Blessing of Protection or a Blessing of Weapon Enhancement (player choice) and when the character gains 17th level can claim one of these legendary items for their own use subject to the MIL(Magic Item Limit) restrictions.
Blessing of Protection

2020-10-10 10:06 Trade Log Blackrazor - A > Show Trade Log
2020-10-10 10:07 Trade Log Whelm - A > Show Trade Log
2020-10-10 10:08 Trade Log Wave - A > Show Trade Log
2020-12-05 16:05 CCC-RPSG-03 Fenaria's Gambit 538 16 Fenaria’s Cube of Force - A Show

10h played at max hourly GP - 2000GP (800GP to limit)
Wizard 13
Spells added with gaining Wizard level:
Mirage Arcane
Teleport

Found:
Scroll - Teleportation Circle

Story Award:
Fenaria’s Redemption
You helped free Fenaria Neverdusk from Glaugrax’s insidious influence and bore witness to her sacrifice on the Docks. While her tale has ended, her legacy and the legacy of Tymora’s Smile lives on in the puzzle cube she handed to you in her final moments. Perhaps her tale might be worth recounting to others you meet in the future.

Enemy of my Enemy
You collaborated with Sovad Klim to thwart the Cult of Glaugrax’s plans and helped him to seize the alien beign’s unfathomable power in the process. Sovad promises that he will return the favor at a later date, but whether the reckless young wizard lives long enough to fulfill his promise is another issue entirely.

Brotherhood of the Cloak Rank: 3
Gained with Downtime Activity: Being a Cloak costs the character 3 Downtime Days per Mulmaster adventure played, and the character must maintain a wealthy lifestyle for that downtime. (12GP 3DT)
The character may obtain one spell scroll of a 1st level spell on the character’s spell list found in the Player’s Handbook, to be used during the adventure. This choice may be made before the start of the adventure or if the player desires, during the adventure if it takes place in the city of Mulmaster. If the scroll is not used during the adventure, it must be returned. If the character does not use the spell during the adventure and is personally capable of copying it into a spellbook, the character may do so. The character may not give this scroll to another character

During the Adventure:
Learned a secret passphrase for Red Wizards:
Challenge: “His aspirations are unto the stars.”
Passphrase: “Szass Tam, may he live long!”

Learned how to close an Elemental Rift

Scribed from Blegor´s Spellbook:
From DDAL08-01 - The Map with No Names
Snare (50GP 2h)
Locate Object (100GP 4h)
Rope Trick (100GP 4h)

2020-12-06 02:21 Trade Log Bag of Devouring > Show Trade Log
2020-12-11 18:48 CCC-QCC2018-01 Of Gods and Monsters 89 Show

3h played at max hourly GP - 600GP
Story Award:
Carnival Games
If a character wins five times at a complex game, they may “trade up” and turn in their trinkets for a plush bugbear or owlbear dressed in their choice of imitation plate armor, leather armor, wizard robes, priestly robes, or a minstrel’s suit. - Bugbear in Wizard Robes

Run Away and Join the Circus
You spend some time traveling with the circus as a performer until the start of your next adventure. You learn quite a bit about the inner workings of the circus during this time. This award may have additional repercussions in future QCC modules.

Honorary Bullywug
For helping to free their god from the bonds of oppression, a bullywug tribe of Chult owes you a life-debt. Should you ever find yourself in the presence of this bullywug tribe in Chult during a future QCC adventure, you will be treated as an ally. Should you ever willingly kill a froghemoth while in Chult or in the presence of a bullywug, this story award is lost.

The Ecology of the Tarrasque
Your research on the tarrasque grants you an encyclopedic knowledge of the history and lore of this creature. This award may have additional repercussions in future QCC modules.

Membership in the Royal Order of Tarrasque Herders
Dryearth has offered you membership in the Order if you swear an oath to come to need of any civilized people threatened upon the return of the true tarrasque. This award may have additional repercussions in future QCC modules.

Bought:
Components for the "Find Familiar" Spell (10GP)
Components for the "Revivify" Spell (300GP)
Components for the "Greater Restoration" Spell (100GP)
Played a game at the Circus (1GP)

2021-01-10 08:59 DDHC00-GSM-08 The Styes 800 Show

4h played at max hourly GP - 800GP
Found:
Potion of Invisibility
Potion of Healing
Potion of Water Breathing

Spells and Effects:
Major Image - upcasted at 6th level