Adventure Logsheet
Sunshine Sparkles (PHB+XGtE) * Chaotic Good * Winged Tiefling * Wizard * Folk Hero (Perception, Stealth, Primordial and Calligrapher Supplies, 10GP) Attributes: * Str 8 * Dex 14 (16) * Con 15 * Int 15 (16) * Wis 8 * Cha 10 Spells at first Level: Shield Disguise Self Find Familiar Comprehend Languages Mage Armor Absorb Elements Sold: Torch x9 (0.45GP) Tinderbox (0.5GP) Mess Kit (0.2GP) Calligrapher's Supplies (15GP) Bought: Components for the "Find Familiar" Spell (10GP)
2h played at max hourly GP - 40GP
2h played at max hourly GP - 40GP
Adventure Logsheet
2h played at max hourly GP -40GP Wizard 2 Subclass: School of Enchantment Spells added with gaining Wizard level: Longstrider Feather Fall
1h played at max hourly GP - 20GP Found: Spellscroll - Cure Wounds
1h played at max hourly GP - 20GP Bought: Cold Weather Clothes (5GP)
Adventure Logsheet
Subclass: School of Enchantment -> School of Illusion Background: Folk Hero/ Faction Agent (Safe Haven Feature) Proficiency: Cartographer Supplies -> Dwarf Language Attributes: Wis 8 -> 10 Cha 10 -> 8
4h played at max hourly GP - 80GP (40GP to limit) Wizard 3 Spells added with gaining Wizard level: Misty Step Web Scribed from Gnyser: DCI - 3320816572 Tasha's Hideous Laughter (50GP 2h) Sleep (50GP 2h) Detect Magic (50GP 2h) Bought: Components for the "Find Familiar" Spell (10GP) Net x5 (5GP)
3h played at max hourly GP - 60GP Faction Assignment - Emerald Enclave: Fed an Almiraj to a Deepspawn, who, in turn, spawned Almiraj.
Adventure Logsheet
3h played at max hourly GP - 60GP (20GP to limit) Story Award: Vadd Narkoz Guard Captain Hrogar invites you to a private ceremony within the central hall of Glip Dak, a massive Netherese building of exotic stone. There he and other officers thank you for your service and discretion, awarding you Vadd Narkoz, “Strong Warrior,” in this private proclamation. The hobgoblins of Glip Dak acknowledge you as a worthyand trusted ally. For future Glip Dak modules, the adventurer has advantage on Charisma checks when interacting with Kroth Magg soldiers and guards Bought: Components for the "Find Familiar" Spell (10GP)
3h played at max hourly GP - 60GP (0GP to limit)
4h played at max hourly GP - 80GP (0GP to limit) Sold: Spellbook (25GP)
Adventure Logsheet
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Traded with Artjom - 2320774992
4h played at max hourly GP - 80GP (0GP to limit) Wizard 4 ASI: +2 Int Spells added with gaining Wizard level: Enlarge Reduce Hold Person Bought: Paid a ferryman (2GP)
3h played at max hourly GP - 60GP Bought: Net x3 (3GP)
Adventure Logsheet
3h played at max hourly GP - 60GP (20GP to limit) Trade: Traded Hat of Wizardry with Rin - 5203740222 at the table for Manke´s Die (Charlatan´s Die)
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4h played at max hourly GP - 80GP (0GP to limit) Found: Spellbook containing: Glyph of Warding Identify Invisibility Locate Object Mage Armor Magic Missile Rope Trick Snare Scribed from Enrion Silvergaze: DCI - no DCI Find Familiar (50GP 2h) Mage Armor (50GP 2h) Shield (50GP 2h) Character Rebuilding (Spells): Mage Armor -> Tenser´s Floating Disk Find Familiar -> Silent Image Shield -> Grease
Adventure Logsheet
3h played at max hourly GP - 60GP (0GP to limit) Wizard 5 - Gained the Winged Tiefling Trait Spells added with gaining Wizard level: Slow Dispel Magic
4h played at max hourly GP - 120GP 2 DT to reduce 2 levels of Exhaustion Story Award: Frontier Friend If the characters free Burleigh by convincing Scarn Mikel to let him go peacefully, the Blood Riders gain a new respect for the Frontier Scouts. As a result, the riders stop bullying the scouts and they stay out of one another’s way. As long as you possess this story award, you have advantage on Charisma (Intimidation) and (Persuasion) checks made to influence any member of the Frontier Scouts. Scribed from Glorindal: DCI - 5203740222 Blur (50GP 2h) Mirror Image (50GP 2h)
5h played at max hourly GP - 150GP (120GP to limit) Wizard 6 Spells added with gaining Wizard level: Haste Counterspell Found: Scroll - Investiture of Stone
Adventure Logsheet
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Traded with Person - 2320774992
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Traded with Artjom - 2320774992
3h played at max hourly GP - 90GP Found: Scroll - Dispel Magic
Adventure Logsheet
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Traded at the Table with Serra - 4320776482
3h played at max hourly GP - 90GP Story Award: Friend of Phlan You have performed a significant service for Phlan – and for Calypso, the new regent. She has marked you as an ally of the guard so long as you openly wear the pendant. This grants you advantage on social and investigation checks made in the presence of the town guard.
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Adventure Logsheet
4h played at max hourly GP - 120GP (60GP to limit)
3h played at max hourly GP - 90GP (0GP to limit) Wizard 7 Spells added with gaining Wizard level: Banishment Polymorph Story Award: Zehira’s allyship As a thanks for freeing her from the morkoth lair, Zehira becomes a staunch ally of the characters. She boldly assumes command of Umberlee’s Resolve. Upon return to Turmish, she makes amends with her parents and takes on the role of a privateer captain sailing under the flag of Turmish. She accompanies the characters on the next adventure. Blowing Smoke Inside the bottle is a magma mephit named Mipik who truly believes he is an efreeti. Clearly insane, Mipik is a bit of a trickster, not unlike an imp. Mipik claims he is an efreeti stuck in the body of a magma mephit and demands the characters take him off the island with them. Mipik truly believes what he’s saying.´For such a tiny creature, Mipik is quite grandiose, and takes an immediate liking to anyone who offers him praise and flattery – and even more so if he is given a gift. Characters who treat him as such with kindness can attempt a DC 15 Charisma (Persuasion) check with advantage. Success indicates that Mipik is endeared to that character, they may claim the magma mephit as a familiar, assuming they have access to the spell. Mipik is from the nearby Dragon Isle, which has an active volcano. Either way, Mipik aspires to join in the adventure, so long as the spellcaster that he joins is capable and willing to treat him with some degree of obeisance. If attacked at any time, Mipik flees, cursing. Bought: Net x2 (2GP) Components for the "Find Familiar" Spell (10GP)
2h played at max hourly GP - 60GP
Adventure Logsheet
3h played at max hourly GP - 90GP Scribed from Lady Fio of Daggerford: DCI - 5203740222 Identify (50GP 2h) Unseen Servant (50GP 2h) Animate Dead (150GP 6h) Scribed from Blegor´s Spellbook: Location - DDAL08-01 - The Map with No Names Glyph of Warding (150GP 6h)
3h played at max hourly GP - 90GP Wizard 8 ASI: Int +2 Spells added with gaining Wizard level: Hallucinatory Terrain Dimension Door Found: Potion of Vitality Scribed from Lumiere Sternwacht: DCI - 2319694766 Hypnotic Pattern (75GP 3h) Fly (150GP 6h)
4h played at max hourly GP - 120GP Story Award: Gratitude of the Von Finklestein Family You have made an ally of the von Finklestein Family. You may use this favor one of two ways. You may either cash in this favor to gain a spell scroll with a Player's Handbook wizard spell of 3rd-level or lower, or you gain access to a new downtime activity. At the end of any adventure, you may spend 10 downtime to visit the family and their secret arcane library. While at the library you may scribe a Player's Handbook wizard spell of 3rd-level or lower into your spell book or book of shadows for no additional gold cost beyond the cost to scribe a spell. To wear the Cloak If your character is an arcane spellcaster, you receive an offer to sponsor your admittance into the Brotherhood of the Cloak. Though joining the Cloaks is mandatory for any arcanists seeking to stay in Mulmaster for an extended period of time, and sponsorship is not required but sponsorship definitely has its perks. For each To Wear a Cloak favor the character has, he or she also gains an additional rank. Brotherhood of the Cloak Rank: 0 Gained with Joining the Cloaks The character is permitted to cast 1st through 3rd level arcane spells in Mulmaster, and any order of banishment previously issued regarding the character is rescinded. Brotherhood of the Cloak Rank: 1 Gained with "To wear the Cloak" Story Award The character receives spellcasting services for him- or herself (only) at the Tower of Mysteries as if he or she had the Shelter of the Faithful background feature. If the character already has this feature, the services are extended to the character’s allies as well, even though they would not normally be permitted inside.
Adventure Logsheet
3h played at max hourly GP - 90GP Story Award: Surrendered Orcsplitter to the Harpers to gain a Dwarven Plate
5h played at max hourly GP - 150GP (30GP to limit) Wizard 9 Spells added with gaining Wizard level: Wall of Force Seeming Bought: Rented a Riding Horse (25GP) Components for the "Find Familiar" Spell (10GP) Downtime Activity: Gratitude of the Von Finklestein Family from CCC-CIC04 Best Friends Forever Scribed Major Image (75GP 10 Days)
5h played at max hourly GP - 150GP Found: Potion of Greater Healing Scroll - Immolation
Adventure Logsheet
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Traded with Coroner - 2320774992
9h played at max hourly GP - 270GP (90GP to limit) Wizard 10 Spells added with gaining Wizard level: Animate Objects Planar Binding Story Award: Language Tutor Corbin Tusslefoot Corbin Tusslefoot, traveler and linguist owes you his life. In gratitude, he will suspend his travels and waives his usual fees to help you learn a new language. Corbin speaks and can tutor you in Dwarvish, Elven, Giant, and Draconic. Normally it costs 250 downtime days to learn a new language. With the help of a language tutor you may learn a new language by spending only 200 downtime days. Alternatively, if you already have another means of reducing the number of downtime days required to learn a language, such as a faction benefit, you may reduce the cost by 25 days. You may use multiple language tutors to reduce the cost of learning a language, but each tutor may only help you learn a particular language once. If you earn multiple copies of a particular language tutor award, that tutor may help you learn one new language for each instance of the award you have. Use of a language tutor story award may not reduce the cost to learn a language to less than 100 downtime days. Found: Rider´s Spellbook containing: Disguise Self Fog Cloud Grease Identify Blindness/Deafness Locate Object Mirror Image Nondetection Phantom Steed Brotherhood of the Cloak Rank: 2 Gained with Downtime Activity: Being a Cloak costs the character 3 Downtime Days per Mulmaster adventure played, and the character must maintain a wealthy lifestyle for that downtime. (12GP 3DT) For each Mulmaster adventure played, the character gains one rank in the Cloaks organization. The character is permitted to cast 4th and 5th level arcane spells in Mulmaster. Scribed from Faegan: DCI - 4320821499 Water Breathing (150GP 6h) Scribed from Blegor´s Spellbook: From DDAL08-01 - The Map with No Names Identify (50GP 2h) Invisibility (50GP 2h) Phantom Steed (75GP 3h)
Adventure Logsheet
5h played at max hourly GP - 150GP (0GP to limit) Story Award: First Weapon Returned (Wave). Max gold for their level for each character in the party, and each character may choose five rare consumables (following normal rules for the number of pieces of magical ammunition). A character could, for example, choose 2 potions of superior healing, 2 spells scroll of greater restoration, and 1d6 +2 crossbow bolts. Potion of Invulnerability Potion of Heroism Spell Scroll "Greater Restoration" x3 Second Weapon Returned (Whelm). Each character may choose one of the following items: Arrow Catching Shield, Bracers of Defense, Canaith Mandolin, Necklace of Prayer Beads (with six beads), Staff of the Woodlands, +2 Wand of the Warmage, or a +2 weapon. Third Weapon Returned (Blackrazor). Each character receives either a Blessing of Protection or a Blessing of Weapon Enhancement (player choice) and when the character gains 17th level can claim one of these legendary items for their own use subject to the MIL(Magic Item Limit) restrictions. Blessing of Protection
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Adventure Logsheet
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4h played at max hourly GP - 120GP (0GP to limit) Found: Elixir of Health Bought: Components for the "Find Familiar" Spell (10GP)
4h played at max hourly GP - 120GP (0GP to limit) Found: Scroll - Stoneshape
Adventure Logsheet
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Traded with Artjom - 2320774992
4h played at max hourly GP - 120GP (0GP to limit) Bought: Liar´s Night Princess Costume with a Mouse Mask (25GP) Item "Winning Pumpkin Ring" lost it´s magical effects on February 1st, 2021.
4h played at max hourly GP - 120GP (0GP to limit) Wizard 11 Spells added with gaining Wizard level: Eyebite Mass Suggestion Story Award: Phantomball Champion You are a champion phantomball player, and your status has spread throughout the region. Any civilized NPC you meet for the first time in the Border Kingdoms has a chance of being a phantomball fan who recognizes you.
Adventure Logsheet
1h played at max hourly GP - 200GP Story Award: Hanging with the Hags Your time with the hags has had a profound effect on you and they have given you a special boon. Once per adventure, you can gain advantage on a d20 roll. Doing so allows the hags to impose disadvantage on a d20 roll later in the adventure at the discretion of the DM. Spellcasting and Effects: Casted Major Illusion at 6th level Added Cert: Legacy Award earned during DnD Celebration Book: Netherese Ghost Stories
3h played at max hourly GP - 600GP Found: Scroll - Antipathy/Sympathy Story Award: Mental Fracture You failed in a direct duel of the minds with the alhoon Berach, thus your mind is weakened. You have disadvantage on each of the first three mental saves once (once each for an Intelligence, Wisdom and Charisma save). In addition, Berach has a special connection with your mind which might have an impact in future adventures. Bought: Components for the "Identify" Spell (100GP) Scribed from Bevar: DCI - 7319713753 Illusory Script (25GP 1h) Jump (50GP 2h) Alarm (50GP 2h) Scribed from found Spellbook: Fog Cloud (50GP 2h)
4h played at max hourly GP - 800GP Wizard 12 Spells added with gaining Wizard level: True Seeing Programmed Illusion Story Award: Mental Fracture Lost this Story Award Planar Secrets With the alhoon's unique plane available for study, those interested in its creation can spend time studying it and learn it secrets. By spending 50 downtime days, a character can do one of the following to a demiplane they have created. Each effect can be given used multiple times, costing 50 downtime days per use. Each individual demiplane that you control can receive each of the following effects once. Hide one created demiplane, making other spellcasters unable to enter the chosen demiplane without explicit permission. This can take the form of a key, object, pass-phrase, or other way to authenticate. Connect one demiplane with another chosen demiplane that they control. This allows easy access to the connected demiplanes without the need to cast demiplane multiple times. A Merciful Soul After seeing and hearing the plight of the alhoon Berach, you have decided that sparing its life so that it may spend its last year hunting for peace was the correct decision. Whether this will be the correct decision in the future has yet to be determined… Scribed from Lumiere Sternwacht (https://www.adventurersleaguelog.com/users/11293/characters/66153): DCI - 2319694766 Blindness/Deafness (100GP 4h) Greater Invisibility (100GP 4h) Watery Sphere (200GP 8h) Scribed from Ophelia: DCI - 8320803711 Gentle Repose (100GP 4h) Rary´s Telepathic Bond (250GP 10h) Spellcasting and Effects: Aged 10 year because of Horrifying Visage from a Ghost Greater Restoration against this (450GP) Magic Item Trading: Traded with Ophelia (https://www.adventurersleaguelog.com/users/23273/characters/58674/purchase_log_entries/717053) - 8320803711 at the Table Cloak of Arachnida for Ring of Spell Storing
Adventure Logsheet
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Traded with Coroner - 2320774992
4h played at max hourly GP - 800GP Found: Scroll - Leomunds Tiny Hut Scroll - Creation Scroll - Mislead Scroll - Otiluke´s Resilient Sphere Potion of Longevity Potion of Vitality Scribed from Scroll: Leomund´s Tiny Hut (150GP 6h)
Adventure Logsheet
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Traded with Achuak - 2320774992 Read the Manual of Quickness of Action
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Traded with Nox - 2320774992
10h played at max hourly GP - 2000GP (800GP to limit) Wizard 13 Spells added with gaining Wizard level: Mirage Arcane Teleport Found: Scroll - Teleportation Circle Story Award: Fenaria’s Redemption You helped free Fenaria Neverdusk from Glaugrax’s insidious influence and bore witness to her sacrifice on the Docks. While her tale has ended, her legacy and the legacy of Tymora’s Smile lives on in the puzzle cube she handed to you in her final moments. Perhaps her tale might be worth recounting to others you meet in the future. Enemy of my Enemy You collaborated with Sovad Klim to thwart the Cult of Glaugrax’s plans and helped him to seize the alien beign’s unfathomable power in the process. Sovad promises that he will return the favor at a later date, but whether the reckless young wizard lives long enough to fulfill his promise is another issue entirely. Brotherhood of the Cloak Rank: 3 Gained with Downtime Activity: Being a Cloak costs the character 3 Downtime Days per Mulmaster adventure played, and the character must maintain a wealthy lifestyle for that downtime. (12GP 3DT) The character may obtain one spell scroll of a 1st level spell on the character’s spell list found in the Player’s Handbook, to be used during the adventure. This choice may be made before the start of the adventure or if the player desires, during the adventure if it takes place in the city of Mulmaster. If the scroll is not used during the adventure, it must be returned. If the character does not use the spell during the adventure and is personally capable of copying it into a spellbook, the character may do so. The character may not give this scroll to another character During the Adventure: Learned a secret passphrase for Red Wizards: Challenge: “His aspirations are unto the stars.” Passphrase: “Szass Tam, may he live long!” Learned how to close an Elemental Rift Scribed from Blegor´s Spellbook: From DDAL08-01 - The Map with No Names Snare (50GP 2h) Locate Object (100GP 4h) Rope Trick (100GP 4h)
Adventure Logsheet
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3h played at max hourly GP - 600GP Story Award: Carnival Games If a character wins five times at a complex game, they may “trade up” and turn in their trinkets for a plush bugbear or owlbear dressed in their choice of imitation plate armor, leather armor, wizard robes, priestly robes, or a minstrel’s suit. - Bugbear in Wizard Robes Run Away and Join the Circus You spend some time traveling with the circus as a performer until the start of your next adventure. You learn quite a bit about the inner workings of the circus during this time. This award may have additional repercussions in future QCC modules. Honorary Bullywug For helping to free their god from the bonds of oppression, a bullywug tribe of Chult owes you a life-debt. Should you ever find yourself in the presence of this bullywug tribe in Chult during a future QCC adventure, you will be treated as an ally. Should you ever willingly kill a froghemoth while in Chult or in the presence of a bullywug, this story award is lost. The Ecology of the Tarrasque Your research on the tarrasque grants you an encyclopedic knowledge of the history and lore of this creature. This award may have additional repercussions in future QCC modules. Membership in the Royal Order of Tarrasque Herders Dryearth has offered you membership in the Order if you swear an oath to come to need of any civilized people threatened upon the return of the true tarrasque. This award may have additional repercussions in future QCC modules. Bought: Components for the "Find Familiar" Spell (10GP) Components for the "Revivify" Spell (300GP) Components for the "Greater Restoration" Spell (100GP) Played a game at the Circus (1GP)
4h played at max hourly GP - 800GP Found: Potion of Invisibility Potion of Healing Potion of Water Breathing Spells and Effects: Major Image - upcasted at 6th level
Adventure Logsheet
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Traded with Leshanna Clouddancer (https://www.adventurersleaguelog.com/users/9490/characters/54971/trade_log_entries/763188)
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Traded with Person Normalman (https://https://www.adventurersleaguelog.com/users/18267/characters/56725/trade_log_entries/767107)
3h played at max hourly GP - 600GP (200GP to limit) Scribed from Jean (https://www.dndbeyond.com/characters/33966997/fYhqRr): Darkvision (100GP 4h) Blink (150GP 6h) Arcane Gate (300GP 12h) Forcecage (350GP 15h) Mind Blank (400GP 20h)
Adventure Logsheet
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4h played at max hourly GP - 800GP (0GP to limit) Wizard 14 Spells added with gaining Wizard level: Etherealness Plane Shift Found: Potion of Greater Healing Spells and Effects: Mirage Arcane (1/10 Days duration)
4h played at max hourly GP - 800GP
Adventure Logsheet
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Traded with Alfred (https://www.adventurersleaguelog.com/users/18267/characters/59052/trade_log_entries/836897)
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Traded with Pandg (https://www.adventurersleaguelog.com/users/18267/characters/79502/trade_log_entries/929808)
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Traded with Aronin (https://www.adventurersleaguelog.com/users/28480/characters/108316)
Adventure Logsheet
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Traded with Pandg (https://www.adventurersleaguelog.com/users/18267/characters/79502/trade_log_entries/1116820)