Magic Items

Purchased Magic Items

Name Rarity Location Table Result Source
Silvered Shortsword common FR-DC-NBDD-02 The Paladin’s Gauntlet Show
Notes:

An alchemical process has bonded silver to this magic weapon. When you score a Critical Hit with it against a creature that is shape-shifted, the weapon deals one additional die of damage.
Sentinel. This item glows faintly when goblinoids are within 120 feet of it.

shield +3 very_rare Trade Log Show
Shield of the Cavalier very_rare FR-DC-NBDD-02 The Paladin’s Gauntlet Show
Notes:

While holding this Shield, you have a +2 bonus to Armor Class. This bonus is in addition to the Shield's normal bonus to AC. The Shield has the following additional properties that you can use while holding it.
Forceful Bash. When you take the Attack, you can make one of the attack rolls using the Shield against a target within 5 feet of yourself. Apply your Proficiency Bonus and Strength modifier to the attack roll. On a hit, the Shield deals Force damage to the target equal to 2d6 + 2 plus your Strength modifier, and if the target is a creature, you can push it up to 10 feet directly away from yourself. If the creature is your size or smaller, you can also knock it down, giving it the Prone condition.
Protective Field. As a Reaction, when you or an ally you can see within 5 feet of you is targeted by an attack or makes a saving throw against an area of effect, you can use the Shield to create an immobile 5-foot Emanation originating from you. When the Emanation appears, any creatures or objects not fully contained within it are pushed into the nearest unoccupied spaces outside it. The attack or area of effect that triggered the Reaction has no effect on creatures and objects inside the Emanation, which lasts as long as you maintain Concentration, up to 1 minute. Nothing can pass into or out of the Emanation. A creature or object inside the Emanation can't be damaged by attacks or effects originating from outside, nor can a creature inside the Emanation damage anything outside it. Once this property is used, it can't be used again until the next dawn.
This item is found in the Dungeon Master’s Guide.
Guardian. The item warns you, granting a +2 bonus to your Initiative rolls if you don’t have the Incapacitated condition. Unfortunately, the warning sounds like a whiny teenage boy.

Dread Helm common Dragon of icespire peak (Axeholm) Show
staff of striking very_rare DDHC-CM-13:The Book of Inner Alchemy Show
Necklace of fireballs rare CCC-GSP-MON01-01:Shadows of Despair Show
mithral plate common Trade Log Show
Ring of Spell Storing (2x Mirror Image) rare DDHC-TYP Tales from the Yawning Portal:White Plume Mountain Show
Necklace of Prayer Beads rare DDHC-TYP Tales from the Yawning Portal:White Plume Mountain Show
Notes:

prayer beads 2 bless 2 greater resto 1 branding smite 1 windwalk

Belt of Hill Giant Strength common CCC-SFBAY02-03 The Risen Minotaur Lord Show
broom of flying uncommon Season of the Fey Show
Notes:

CCC-RPSG‐01

Astromancy Archive (Guardian Property) rare SJ-DC-ROTU-01 (Author's run) Show
Notes:

The blood red orb pulses and whispers slurping tentacle sound in the bearer’s mind when it senses danger, granting +2 initiative.

This brass disc of articulated, concentric rings unfolds into an armillary sphere. As a bonus action, you can unfold it into the sphere or back into a disc. When found, it contains the following spells, which are wizard spells for you while you are attuned to it: augury, divination, find the path, foresight, locate creature, and locate object. It functions as a spellbook for you, with spells encoded on the rings.

While you are holding the archive, you can use it as a spellcasting focus for your wizard spells.

The archive has 3 charges, and it regains 1d3 expended charges daily at dawn. You can use the charges in the following ways while holding it:

If you spend 1 minute studying the archive, you can expend 1 charge to replace one of your prepared wizard spells with a different spell in the archive. The new spell must be of the divination school.
When a creature you can see within 30 feet of you makes an attack roll, an ability check, or a saving throw, you can use your reaction to expend 1 charge and force the creature to roll a d4 and apply the number rolled as a bonus or penalty (your choice) to the original roll. You can do this after you see the roll but before its effects are applied.

Dragontooth dagger rare DDAL-DRW04 Foreign Affairs Show
Necklace of fireballs (3 beads) common DDAL-DRW04 Foreign Affairs Show
Staff of frost very_rare DDAL-DRW05 Uncertain Scrutiny Show
Cape of the mountebank rare DDAL-DRW05 Uncertain Scrutiny Show
Ioun stone of vitality common DDAL-DRW06 Thimblerigging Show
• Necklace of prayer beads common DDAL-DRW06 Thimblerigging Show
-Stonespeaker crystal common DDAL-DRW07 Moment of Peace Show
dancing longsword common DDAL-DRW07 Moment of Peace Show

Unlocked Magic Items