Magic Items
Purchased Magic Items
Name ▲
Rarity
Location
Table
Result
Source
+1 flail
uncommon
DDHC-TYP Tales from the Yawning Portal (Tomb of Horrors)
Show
+2 longbow
rare
DDHC-TYP Tales from the Yawning Portal: White Plume Mountain
Show
Amulet of the devout +1
rare
Show
Notes:
Customary tier 2 free magic item
Amulet of the Devout +3
very_rare
BMG-DRW-OD-06 - We Almost Had It All
Show
Notes:
This amulet bears a single lapis lazuli star and is inlaid with turquoise and jade.
Animated Shield
very_rare
DDEP05-02 The Ark of the Mountains
Show
Notes:
While holding this Shield, you can take a Bonus Action to cause it to animate. The Shield leaps into the air and hovers in your space to protect you as if you were wielding it, leaving your hands free. The Shield remains animate for 1 minute, until you take a Bonus Action to end this effect, or until you die or have the Incapacitated condition, at which point the Shield falls to the ground or into your hand if you have one free.
Flavor:
The enormous shield is etched with images of Annam the All-Father holding court over the gods of the “lesser races”. While you’re attuned to the shield, you cannot tell lies. This item can be found in the Dungeon Master’s Guide.
bag of holding
rare
DDHC-TYP Tales from the Yawning Portal (Tomb of Horrors)
Show
Belt of Hill Giant Strength
rare
CCC-SFBAY02-03 The Risen Minotaur Lord
Show
berserker axe
rare
DDHC-TYP Tales from the Yawning Portal (Tomb of Horrors)
Show
boots of speed
rare
DDAL06-02 The Redemption of Kelvan
Show
Bowl of Commanding Water Elementals
rare
DDAL - DRW02 Blood in the Water
Show
Candle of invocation
very_rare
DDHC-TYP Tales from the Yawning Portal (Tomb of Horrors)
Show
Carpet of Flying (3 ft. x 5 ft)
very_rare
DDHC-TYP Tales from the Yawning Portal (Tomb of Horrors)
Show
Cloak of Protection
rare
DDHC-TYP Tales from the Yawning Portal: White Plume Mountain
Show
Defender (Schimitar)
legendary
DDHC-TYP Tales from the Yawning Portal (Tomb of Horrors)
Show
Figurine of Wondrous Power (Bronze Griffon)
rare
DDHC-KGV - Keys from the Golden Vault (Chapter 13: Fire and Darkness)
Show
Fohclucan Bandore
uncommon
DDAL09-16 - Honors Unforeseen
Show
Frost Brand Scimitar
very_rare
DDEP05-02 The Ark of the Mountains
Show
Notes:
When you hit with an attack roll using this magic weapon, the target takes an extra 1d6 Cold damage. In addition, while you hold the weapon, you have Resistance to Fire damage.
In freezing temperatures, the weapon sheds Bright Light in a 10-foot radius and Dim Light for an additional 10 feet.
When you draw this weapon, you can extinguish all nonmagical flames within 30 feet of yourself. Once used, this property can't be used again for 1 hour.
Finesse. When making an attack with a Finesse weapon, use your choice of your Strength or Dexterity modifier for the attack and damage rolls. You must use the same modifier for both rolls.
Light. When you take the Attack action on your turn and attack with a Light weapon, you can make one extra attack as a Bonus Action later on the same turn. That extra attack must be made with a different Light weapon, and you don't add your ability modifier to the extra attack's damage unless that modifier is negative. For example, you can attack with a Shortsword in one hand and a Dagger in the other using the Attack action and a Bonus Action, but you don't add your Strength or Dexterity modifier to the damage roll of the Bonus Action unless that modifier is negative.
Mastery: Nick. When you make the extra attack of the Light property, you can make it as part of the Attack action instead of as a Bonus Action. You can make this extra attack only once per turn.
Flavor:
The Red Baron of Nelanther awarded these rime-coated scimitars to his most favored pirates. This item can be found in the Dungeon Master’s Guide.
gem of seeing
uncommon
DDHC-TYP Tales from the Yawning Portal (Tomb of Horrors)
Show
Goggles of Night,
rare
DDHC-TYP Tales from the Yawning Portal: White Plume Mountain
Show
Heward’s Handy Haversack
rare
CCCGOC01-02 Cairns of Rot
Show
| Name ▲ | Rarity | Location | Table | Result | Source | |
|---|---|---|---|---|---|---|
| +1 flail | uncommon | DDHC-TYP Tales from the Yawning Portal (Tomb of Horrors) | Show | |||
| +2 longbow | rare | DDHC-TYP Tales from the Yawning Portal: White Plume Mountain | Show | |||
| Amulet of the devout +1 | rare | Show | ||||
|
Notes:
Customary tier 2 free magic item |
||||||
| Amulet of the Devout +3 | very_rare | BMG-DRW-OD-06 - We Almost Had It All | Show | |||
|
Notes:
This amulet bears a single lapis lazuli star and is inlaid with turquoise and jade. |
||||||
| Animated Shield | very_rare | DDEP05-02 The Ark of the Mountains | Show | |||
|
Notes:
While holding this Shield, you can take a Bonus Action to cause it to animate. The Shield leaps into the air and hovers in your space to protect you as if you were wielding it, leaving your hands free. The Shield remains animate for 1 minute, until you take a Bonus Action to end this effect, or until you die or have the Incapacitated condition, at which point the Shield falls to the ground or into your hand if you have one free. Flavor: |
||||||
| bag of holding | rare | DDHC-TYP Tales from the Yawning Portal (Tomb of Horrors) | Show | |||
| Belt of Hill Giant Strength | rare | CCC-SFBAY02-03 The Risen Minotaur Lord | Show | |||
| berserker axe | rare | DDHC-TYP Tales from the Yawning Portal (Tomb of Horrors) | Show | |||
| boots of speed | rare | DDAL06-02 The Redemption of Kelvan | Show | |||
| Bowl of Commanding Water Elementals | rare | DDAL - DRW02 Blood in the Water | Show | |||
| Candle of invocation | very_rare | DDHC-TYP Tales from the Yawning Portal (Tomb of Horrors) | Show | |||
| Carpet of Flying (3 ft. x 5 ft) | very_rare | DDHC-TYP Tales from the Yawning Portal (Tomb of Horrors) | Show | |||
| Cloak of Protection | rare | DDHC-TYP Tales from the Yawning Portal: White Plume Mountain | Show | |||
| Defender (Schimitar) | legendary | DDHC-TYP Tales from the Yawning Portal (Tomb of Horrors) | Show | |||
| Figurine of Wondrous Power (Bronze Griffon) | rare | DDHC-KGV - Keys from the Golden Vault (Chapter 13: Fire and Darkness) | Show | |||
| Fohclucan Bandore | uncommon | DDAL09-16 - Honors Unforeseen | Show | |||
| Frost Brand Scimitar | very_rare | DDEP05-02 The Ark of the Mountains | Show | |||
|
Notes:
When you hit with an attack roll using this magic weapon, the target takes an extra 1d6 Cold damage. In addition, while you hold the weapon, you have Resistance to Fire damage. In freezing temperatures, the weapon sheds Bright Light in a 10-foot radius and Dim Light for an additional 10 feet. When you draw this weapon, you can extinguish all nonmagical flames within 30 feet of yourself. Once used, this property can't be used again for 1 hour. Finesse. When making an attack with a Finesse weapon, use your choice of your Strength or Dexterity modifier for the attack and damage rolls. You must use the same modifier for both rolls. Light. When you take the Attack action on your turn and attack with a Light weapon, you can make one extra attack as a Bonus Action later on the same turn. That extra attack must be made with a different Light weapon, and you don't add your ability modifier to the extra attack's damage unless that modifier is negative. For example, you can attack with a Shortsword in one hand and a Dagger in the other using the Attack action and a Bonus Action, but you don't add your Strength or Dexterity modifier to the damage roll of the Bonus Action unless that modifier is negative. Mastery: Nick. When you make the extra attack of the Light property, you can make it as part of the Attack action instead of as a Bonus Action. You can make this extra attack only once per turn. Flavor: |
||||||
| gem of seeing | uncommon | DDHC-TYP Tales from the Yawning Portal (Tomb of Horrors) | Show | |||
| Goggles of Night, | rare | DDHC-TYP Tales from the Yawning Portal: White Plume Mountain | Show | |||
| Heward’s Handy Haversack | rare | CCCGOC01-02 Cairns of Rot | Show | |||