Magic Items
Purchased Magic Items
Name
Rarity ▲
Location
Table
Result
Source
Tankard of Plenty
common
The Golden Tankard
Trade Log
Show
Notes:
A golden stein decorated with dancing dwarves and grain patterns. This is a tankard of plenty. Speaking the command word (“Illefarn”) while grasping the handle fills the tankard with three pints of rich dwarven ale. This power can be used up to three times per day.
Cloak of Billowing
common
Dryad Reward
CCC-BMG MOON 16-1
Show
Night Queen's Eyes
uncommon
DM Service Reward
DM Service Reward
Show
Vicious Spear
uncommon
DDAL 00-13 Ferocious Love
Show
Notes:
This spear is made from a polished narwhal tusk, and it has been carved with symbols of slaughter and bloodshed. By wielding it publicly, you may get strange looks. It may also mark you as someone involved in the killing of one of the evil Wolf Tribe marauders.
Pearl of Power
uncommon
Shadow Stalkers
DDAL-DRW-13 Night Stalkers
Show
Notes:
This large freshwater pearl is set into a golden button.
While this pearl is on your person, you can use an action to speak its command word and regain one expended spell slot. If the expended slot was of 4th level or higher, the new slot is 3rd level. Once you use the pearl, it can’t be used again until the next dawn.
Javelin of Lightning
uncommon
Pulled out of Tree
CCC-BMG MOON 16-1
Show
Notes:
The blackened wood of this javelin was taken from a tree struck by lightning. When activated, the lightning bolt is black and sends a chill through the user’s body.
Insignia of Claw
uncommon
Hoard of Dragon Queen
Trade Log
Show
Nereid Shawl
uncommon
DM Service Reward
Trade Log
Show
Notes:
The last vestige of a dying nereid, this delicate, white shawl made of shimmering seafoam is weightless when worn. When underwater, you always know which direction the surface lies. This item functions as a cloak of the manta ray
Bracers of Archery
uncommon
The Black Road
DDAL05-2 The Black Road
Show
Notes:
These bracers are bulky with hexagon designs along them that do not match any common racial or family
styling. Additionally, the hexagons turn blue when cold and warm orange when hot. An attuned wearer suffers no harm in temperatures as low as -20 degrees or as warm as 120 degrees.
Pixie Winged Boot
uncommon
Service Reward
DDHC-TYP Tales from the Yawning Portal - White Plume Mountain
Show
Bag of Holding
uncommon
Monster of Wonderia
WBW-DC-FDC-04 The Monster of Wonderia
Show
Notes:
This specific bag of holding is made of a soft brown leather with red letters embroidered on the side that spells, “Wonderia” in sylvan. Inside the bag of holding is a rolled-up recipe for yellow hot cereal. When the bearer of this item contemplates or under takes a malevolent act, they remember Wonderia and the bag of holding enhances pangs of conscience
Cloak of Elvenkind
uncommon
Tales Trees Tell
Trade Log
Show
Notes:
This supple light green cloak embroidered with a delicate leaf pattern makes the wearer feel comfortable whenever worn, suffering no harm from temperatures as cold as 0 ̊ F or as warm as 120 ̊ F.
Longsword +1
uncommon
Dead Body
DDHC-TYP Tales from the Yawning Portal - Forge of Fury
Show
Mariner's Armor (Studded Leather)
uncommon
Vile Bounty
DDAL-DRW-09 Vile Bounty
Show
Notes:
Made from tough, flexible shark leather, this armor is reinforced with close-set coral spikes.
While wearing this armor, you have a swimming speed equal to your walking speed. In addition, whenever you start your turn underwater with 0 hit points, the armor causes you to rise 60 feet toward the surface. The armor is decorated with fish and shell motifs.
Wand of Magic Missile
uncommon
Dragon's Hoard
DDHC-TYP Tales from the Yawning Portal - Forge of Fury
Show
Nature's Mantle
uncommon
Bird Module
Trade Log
Show
Goggles of Night
uncommon
Camp
DDAL-DRW-12 Walk in the Cold Dark
Show
Notes:
These googles’ lenses are made from a strange, green glass and are always cold, even in the hottest climates. Due to this chill, a character wearing the googles always feels as if the temperature is near freezing, unless the actual temperature is even colder.
While wearing these dark lenses, you have darkvision out to a range of 60 feet. If you already have darkvision, wearing the goggles increases its range by 60 feet.
Decanter of Endless Water
uncommon
The Lakebed Archive
Trade Log
Show
Eladrin Boots of Elvenkind
uncommon
Mayor Reward
CCC-BMG-MOON 6-2 Troubled Vision
Show
Notes:
Unworn, these eladrin-crafted boots appear to be little more than crude tubes of birch bark sewn roughly together with sinew. Worn, they transform into slippers that match the seasons. Elk-hide in winter, kelp-wrapped for the wet spring, straw sandals for summer and softdown-lined shoes for fall. While worn, your steps make no sound, regardless of the surface beneath your feet. You also have advantage on Dexterity (Stealth) checks that rely on moving silently.
Amulet of Health
rare
Vile Bounty
DDAL-DRW-09 Vile Bounty
Show
Notes:
This pearl-studded amulet is also a magical compass. The wielder can use an action to learn which way is north.
Your Constitution score is 19 while you wear this amulet. It has no effect on you if your Constitution is already 19 or higher without it.
Name | Rarity ▲ | Location | Table | Result | Source | |
---|---|---|---|---|---|---|
Tankard of Plenty | common | The Golden Tankard | Trade Log | Show | ||
Notes:
A golden stein decorated with dancing dwarves and grain patterns. This is a tankard of plenty. Speaking the command word (“Illefarn”) while grasping the handle fills the tankard with three pints of rich dwarven ale. This power can be used up to three times per day. |
||||||
Cloak of Billowing | common | Dryad Reward | CCC-BMG MOON 16-1 | Show | ||
Night Queen's Eyes | uncommon | DM Service Reward | DM Service Reward | Show | ||
Vicious Spear | uncommon | DDAL 00-13 Ferocious Love | Show | |||
Notes:
This spear is made from a polished narwhal tusk, and it has been carved with symbols of slaughter and bloodshed. By wielding it publicly, you may get strange looks. It may also mark you as someone involved in the killing of one of the evil Wolf Tribe marauders. |
||||||
Pearl of Power | uncommon | Shadow Stalkers | DDAL-DRW-13 Night Stalkers | Show | ||
Notes:
This large freshwater pearl is set into a golden button. While this pearl is on your person, you can use an action to speak its command word and regain one expended spell slot. If the expended slot was of 4th level or higher, the new slot is 3rd level. Once you use the pearl, it can’t be used again until the next dawn. |
||||||
Javelin of Lightning | uncommon | Pulled out of Tree | CCC-BMG MOON 16-1 | Show | ||
Notes:
The blackened wood of this javelin was taken from a tree struck by lightning. When activated, the lightning bolt is black and sends a chill through the user’s body. |
||||||
Insignia of Claw | uncommon | Hoard of Dragon Queen | Trade Log | Show | ||
Nereid Shawl | uncommon | DM Service Reward | Trade Log | Show | ||
Notes:
The last vestige of a dying nereid, this delicate, white shawl made of shimmering seafoam is weightless when worn. When underwater, you always know which direction the surface lies. This item functions as a cloak of the manta ray |
||||||
Bracers of Archery | uncommon | The Black Road | DDAL05-2 The Black Road | Show | ||
Notes:
These bracers are bulky with hexagon designs along them that do not match any common racial or family |
||||||
Pixie Winged Boot | uncommon | Service Reward | DDHC-TYP Tales from the Yawning Portal - White Plume Mountain | Show | ||
Bag of Holding | uncommon | Monster of Wonderia | WBW-DC-FDC-04 The Monster of Wonderia | Show | ||
Notes:
This specific bag of holding is made of a soft brown leather with red letters embroidered on the side that spells, “Wonderia” in sylvan. Inside the bag of holding is a rolled-up recipe for yellow hot cereal. When the bearer of this item contemplates or under takes a malevolent act, they remember Wonderia and the bag of holding enhances pangs of conscience |
||||||
Cloak of Elvenkind | uncommon | Tales Trees Tell | Trade Log | Show | ||
Notes:
This supple light green cloak embroidered with a delicate leaf pattern makes the wearer feel comfortable whenever worn, suffering no harm from temperatures as cold as 0 ̊ F or as warm as 120 ̊ F. |
||||||
Longsword +1 | uncommon | Dead Body | DDHC-TYP Tales from the Yawning Portal - Forge of Fury | Show | ||
Mariner's Armor (Studded Leather) | uncommon | Vile Bounty | DDAL-DRW-09 Vile Bounty | Show | ||
Notes:
Made from tough, flexible shark leather, this armor is reinforced with close-set coral spikes. |
||||||
Wand of Magic Missile | uncommon | Dragon's Hoard | DDHC-TYP Tales from the Yawning Portal - Forge of Fury | Show | ||
Nature's Mantle | uncommon | Bird Module | Trade Log | Show | ||
Goggles of Night | uncommon | Camp | DDAL-DRW-12 Walk in the Cold Dark | Show | ||
Notes:
These googles’ lenses are made from a strange, green glass and are always cold, even in the hottest climates. Due to this chill, a character wearing the googles always feels as if the temperature is near freezing, unless the actual temperature is even colder. While wearing these dark lenses, you have darkvision out to a range of 60 feet. If you already have darkvision, wearing the goggles increases its range by 60 feet. |
||||||
Decanter of Endless Water | uncommon | The Lakebed Archive | Trade Log | Show | ||
Eladrin Boots of Elvenkind | uncommon | Mayor Reward | CCC-BMG-MOON 6-2 Troubled Vision | Show | ||
Notes:
Unworn, these eladrin-crafted boots appear to be little more than crude tubes of birch bark sewn roughly together with sinew. Worn, they transform into slippers that match the seasons. Elk-hide in winter, kelp-wrapped for the wet spring, straw sandals for summer and softdown-lined shoes for fall. While worn, your steps make no sound, regardless of the surface beneath your feet. You also have advantage on Dexterity (Stealth) checks that rely on moving silently. |
||||||
Amulet of Health | rare | Vile Bounty | DDAL-DRW-09 Vile Bounty | Show | ||
Notes:
This pearl-studded amulet is also a magical compass. The wielder can use an action to learn which way is north. |