Magic Items
Purchased Magic Items
Name ▼
Rarity
Location
Table
Result
Source
Winged Boots
uncommon
DDHC-TYP: Against the Giants
F
Trade Log
Show
Notes:
Requires Attunement
While you wear these boots, you have a flying speed equal to your walking speed. You can use the boots to fly for up to 4 hours, all at once or in several shorter flights, each one using a minimum of 1 minute from the Duration. If you are flying when the Duration expires, you descend at a rate of 30 feet per round until you land.
The boots regain 2 hours of flying capability for every 12 hours they aren't in use.
Traveler's Hearth (Stone of Controlling Earth Elementals)
rare
CCC-SFBAY-04-02 Under Earth & Stone
CCC-SFBAY-04-02 Under Earth & Stone
Show
Notes:
Wonderous Item (rare)
The Traveler’s Heart is a perfectly smooth sphere the size of a small shotput or orange, forged of meteorite iron.
The person possessing the Traveler’s Heart has the Delver ability while holding the stone: While underground, the bearer of this item always knows the item's depth below the surface and the direction to the nearest staircase, ramp, or other path leading upward.
If the stone is touching the ground, you can use an action to speak its command word and summon an earth elemental, as if you had cast the conjure elemental spell. The stone can't be used this way again until the next dawn. The stone weighs 5 pounds.
Tome of Clear Thought
very_rare
CCC-BMG-38 HULB 3-2 Dead Canaries
Trade Log
Show
Notes:
Wondrous Item, very rare
This book contains memory and logic exercises, and its words are charged with magic. If you spend 48 hours over a period of 6 days or fewer studying the book’s contents and practicing its guidelines, your Intelligence increases by 2, to a maximum of 30. The manual then loses its magic but regains it in a century.
Stone of good luck (luckstone)
uncommon
DDHC-SKT Storm King’s Thunder
DDHC-SKT Storm King’s Thunder
Show
Notes:
Wondrous Item, uncommon (requires attunement)
While this polished agate is on your person, you gain a +1 bonus to ability checks and saving throws.
Staff of Moon Dance (Staff of Striking with Beacon Property)
very_rare
SJ-DC-PANDORA-JWEI-01 The Pandora Box
Show
Notes:
Staff, very rare (requires attunement)
The tip of the staff curves in an arc resembling that of a crescent moon. In times of darkness, its wielder can use a bonus action to cause a mini full moon to appear within the crescent which shed bright light in a 10-foot-radius and dim light for an additional 10-foot-radius, or to extinguish the light.
Upon a successful hit and expending at least 1 of its charges, the crescent glows radiantly before an illumination of moonlight bursts forth.
When dancing a ritual dedicated to Selune with this staff, whether it be attuned or not to the wielder, a piece of their memory begins playing out in the mind of the viewers, but this function does not provide any mechanical benefit as it is only for story and flavor purposes.
This staff can be wielded as a magic Quarterstaff that grants a +3 bonus to attack rolls and damage rolls made with it.
The staff has 10 charges. When you hit with a melee attack using it, you can expend up to 3 charges. For each charge you expend, the target takes an extra 1d6 Force damage.
Regaining Charges. The staff regains 1d6 + 4 expended charges daily at dawn. If you expend the last charge, roll 1d20. On a 1, the staff becomes a nonmagical Quarterstaff.
Staff of Healing
rare
DDHC-SKT Storm King’s Thunder - Chapter 11/12
Show
Shortsword +3
very_rare
Trading Post
Trade Log
Show
Shortsword +1
uncommon
Faction Item
F
Purchase Log
Show
Notes:
You have a +1 bonus to Attack and Damage Rolls made with this weapon.
Ring of Protection
rare
Faction Item
G
Purchase Log
Show
Notes:
Requires Attunement
You gain a +1 bonus to AC and Saving Throws while wearing this ring.
Ring of Lightning Resistance
rare
DDHC-SKT Storm King’s Thunder
DDHC-SKT Storm King’s Thunder
Show
Notes:
Ring, rare (requires attunement)
You have resistance to lightning damage while wearing this citrine ring.
Ring of Jumping
uncommon
DDHC-SKT Storm King’s Thunder - Chapter 11/12
Show
Lorestone (Spellwrought Tattoo of Legend Lore)
rare
SJ-DC-PANDORA-JWEI-01 The Pandora Box
Show
Notes:
Wondrous Item (tattoo), Rare
Produced by a special needle, this magic tattoo contains a single spell of up to 5th level, wrought on your skin by a magic needle. To use the tattoo, you must hold the needle against your skin and speak the command word. The needle turns into ink that becomes the tattoo, which appears on the skin in whatever design you like. Once the tattoo is there, you can cast its spell, requiring no material components. The tattoo glows faintly while you cast the spell and for the spell’s duration. Once the spell ends, the tattoo vanishes from your skin.
The level of the spell in the tattoo determines the spell’s saving throw DC, attack bonus, spellcasting ability modifier, and the tattoo’s rarity, as shown in the Spellwrought Tattoo table.
"Legend Lore: 5th-lvl Mod:+5 DC:17 SpAttk:+9
Name or describe a person, place, or object. The spell brings to your mind a brief summary of the significant lore about the thing you named. The lore might consist of current tales, forgotten stories, or even secret lore that has never been widely known. If the thing you named isn't of legendary importance, you gain no information. The more information you already have about the thing, the more precise and detailed the information you receive is.
The information you learn is accurate but might be couched in figurative language. For example, if you have a mysterious magic axe on hand, the spell might yield this information: “Woe to the evildoer whose hand touches the axe, for even the haft slices the hand of the evil ones. Only a true Child of Stone, lover and beloved of Moradin, may awaken the true powers of the axe, and only with the sacred word Rudnogg on the lips."
Lantern of Revealing
uncommon
DDHC-SKT Storm King’s Thunder
B
DDHC-SKT Storm King’s Thunder
Show
Notes:
Wondrous Item, uncommon
While lit, this hooded lantern burns for 6 hours on 1 pint of oil, shedding bright light in a 30-foot radius and dim light for an additional 30 feet. Invisible creatures and objects are visible as long as they are in the lantern's bright light. You can use an action to lower the hood, reducing the light to dim light in a 5-foot radius.
Ioun Stone of Reserve
rare
DDHC-SKT Storm King’s Thunder - Chapter 11/12
Show
Holy Avenger (Longsword)
legendary
DDHC-SKT Storm King’s Thunder - Chapter 11/12
Show
Headband of Intellect
uncommon
DDHC-SKT Storm King’s Thunder - Chapter 11/12
Show
Folding Boat
rare
DDHC-SKT Storm King’s Thunder
C
DDHC-SKT Storm King’s Thunder
Show
Notes:
Wondrous Item, rare
This object appears as a wooden box that measures 12 inches long, 6 inches wide, and 6 inches deep. It weighs 4 pounds and floats. It can be opened to store items inside. This item also has three command words, each requiring you to use an action to speak it.
One command word causes the box to unfold into a boat 10 feet long, 4 feet wide, and 2 feet deep. The boat has one pair of oars, an anchor, a mast, and a lateen sail. The boat can hold up to four Medium creatures comfortably.
The second command word causes the box to unfold into a ship 24 feet long, 8 feet wide, and 6 feet deep. The ship has a deck, rowing seats, five sets of oars, a steering oar, an anchor, a deck cabin, and a mast with a square sail. The ship can hold fifteen Medium creatures comfortably.
When the box becomes a vessel, its weight becomes that of a normal vessel its size, and anything that was stored in the box remains in the boat.
The third command word causes the folding boat to fold back into a box, provided that no creatures are aboard. Any objects in the vessel that can't fit inside the box remain outside the box as it folds. Any objects in the vessel that can fit inside the box do so.
Flame Tongue (Greatsword)
rare
DDHC-SKT Storm King’s Thunder
G
DDHC-SKT Storm King’s Thunder
Show
Notes:
Weapon (any sword), rare (requires attunement)
You can use a bonus action to speak this magic sword's command word, causing flames to erupt from the blade. These flames shed bright light in a 40-foot radius and dim light for an additional 40 feet. While the sword is ablaze, it deals an extra 2d6 fire damage to any target it hits. The flames last until you use a bonus action to speak the command word again or until you drop or sheathe the sword.
Figuring of Wondrous Power: Marble Elephant
rare
DDHC-SKT Storm King’s Thunder - Chapter 11/12
Show
Eversmoking Bottle
uncommon
DDHC-SKT Storm King’s Thunder - Chapter 11/12
Show
Name ▼ | Rarity | Location | Table | Result | Source | |
---|---|---|---|---|---|---|
Winged Boots | uncommon | DDHC-TYP: Against the Giants | F | Trade Log | Show | |
Notes:
Requires Attunement While you wear these boots, you have a flying speed equal to your walking speed. You can use the boots to fly for up to 4 hours, all at once or in several shorter flights, each one using a minimum of 1 minute from the Duration. If you are flying when the Duration expires, you descend at a rate of 30 feet per round until you land. The boots regain 2 hours of flying capability for every 12 hours they aren't in use. |
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Traveler's Hearth (Stone of Controlling Earth Elementals) | rare | CCC-SFBAY-04-02 Under Earth & Stone | CCC-SFBAY-04-02 Under Earth & Stone | Show | ||
Notes:
Wonderous Item (rare) The Traveler’s Heart is a perfectly smooth sphere the size of a small shotput or orange, forged of meteorite iron. If the stone is touching the ground, you can use an action to speak its command word and summon an earth elemental, as if you had cast the conjure elemental spell. The stone can't be used this way again until the next dawn. The stone weighs 5 pounds. |
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Tome of Clear Thought | very_rare | CCC-BMG-38 HULB 3-2 Dead Canaries | Trade Log | Show | ||
Notes:
Wondrous Item, very rare This book contains memory and logic exercises, and its words are charged with magic. If you spend 48 hours over a period of 6 days or fewer studying the book’s contents and practicing its guidelines, your Intelligence increases by 2, to a maximum of 30. The manual then loses its magic but regains it in a century. |
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Stone of good luck (luckstone) | uncommon | DDHC-SKT Storm King’s Thunder | DDHC-SKT Storm King’s Thunder | Show | ||
Notes:
Wondrous Item, uncommon (requires attunement) While this polished agate is on your person, you gain a +1 bonus to ability checks and saving throws. |
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Staff of Moon Dance (Staff of Striking with Beacon Property) | very_rare | SJ-DC-PANDORA-JWEI-01 The Pandora Box | Show | |||
Notes:
Staff, very rare (requires attunement) The tip of the staff curves in an arc resembling that of a crescent moon. In times of darkness, its wielder can use a bonus action to cause a mini full moon to appear within the crescent which shed bright light in a 10-foot-radius and dim light for an additional 10-foot-radius, or to extinguish the light. Upon a successful hit and expending at least 1 of its charges, the crescent glows radiantly before an illumination of moonlight bursts forth. When dancing a ritual dedicated to Selune with this staff, whether it be attuned or not to the wielder, a piece of their memory begins playing out in the mind of the viewers, but this function does not provide any mechanical benefit as it is only for story and flavor purposes. This staff can be wielded as a magic Quarterstaff that grants a +3 bonus to attack rolls and damage rolls made with it. |
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Staff of Healing | rare | DDHC-SKT Storm King’s Thunder - Chapter 11/12 | Show | |||
Shortsword +3 | very_rare | Trading Post | Trade Log | Show | ||
Shortsword +1 | uncommon | Faction Item | F | Purchase Log | Show | |
Notes:
You have a +1 bonus to Attack and Damage Rolls made with this weapon. |
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Ring of Protection | rare | Faction Item | G | Purchase Log | Show | |
Notes:
Requires Attunement |
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Ring of Lightning Resistance | rare | DDHC-SKT Storm King’s Thunder | DDHC-SKT Storm King’s Thunder | Show | ||
Notes:
Ring, rare (requires attunement) You have resistance to lightning damage while wearing this citrine ring. |
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Ring of Jumping | uncommon | DDHC-SKT Storm King’s Thunder - Chapter 11/12 | Show | |||
Lorestone (Spellwrought Tattoo of Legend Lore) | rare | SJ-DC-PANDORA-JWEI-01 The Pandora Box | Show | |||
Notes:
Wondrous Item (tattoo), Rare The level of the spell in the tattoo determines the spell’s saving throw DC, attack bonus, spellcasting ability modifier, and the tattoo’s rarity, as shown in the Spellwrought Tattoo table. "Legend Lore: 5th-lvl Mod:+5 DC:17 SpAttk:+9 The information you learn is accurate but might be couched in figurative language. For example, if you have a mysterious magic axe on hand, the spell might yield this information: “Woe to the evildoer whose hand touches the axe, for even the haft slices the hand of the evil ones. Only a true Child of Stone, lover and beloved of Moradin, may awaken the true powers of the axe, and only with the sacred word Rudnogg on the lips." |
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Lantern of Revealing | uncommon | DDHC-SKT Storm King’s Thunder | B | DDHC-SKT Storm King’s Thunder | Show | |
Notes:
Wondrous Item, uncommon While lit, this hooded lantern burns for 6 hours on 1 pint of oil, shedding bright light in a 30-foot radius and dim light for an additional 30 feet. Invisible creatures and objects are visible as long as they are in the lantern's bright light. You can use an action to lower the hood, reducing the light to dim light in a 5-foot radius. |
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Ioun Stone of Reserve | rare | DDHC-SKT Storm King’s Thunder - Chapter 11/12 | Show | |||
Holy Avenger (Longsword) | legendary | DDHC-SKT Storm King’s Thunder - Chapter 11/12 | Show | |||
Headband of Intellect | uncommon | DDHC-SKT Storm King’s Thunder - Chapter 11/12 | Show | |||
Folding Boat | rare | DDHC-SKT Storm King’s Thunder | C | DDHC-SKT Storm King’s Thunder | Show | |
Notes:
Wondrous Item, rare This object appears as a wooden box that measures 12 inches long, 6 inches wide, and 6 inches deep. It weighs 4 pounds and floats. It can be opened to store items inside. This item also has three command words, each requiring you to use an action to speak it. One command word causes the box to unfold into a boat 10 feet long, 4 feet wide, and 2 feet deep. The boat has one pair of oars, an anchor, a mast, and a lateen sail. The boat can hold up to four Medium creatures comfortably. The second command word causes the box to unfold into a ship 24 feet long, 8 feet wide, and 6 feet deep. The ship has a deck, rowing seats, five sets of oars, a steering oar, an anchor, a deck cabin, and a mast with a square sail. The ship can hold fifteen Medium creatures comfortably. When the box becomes a vessel, its weight becomes that of a normal vessel its size, and anything that was stored in the box remains in the boat. The third command word causes the folding boat to fold back into a box, provided that no creatures are aboard. Any objects in the vessel that can't fit inside the box remain outside the box as it folds. Any objects in the vessel that can fit inside the box do so. |
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Flame Tongue (Greatsword) | rare | DDHC-SKT Storm King’s Thunder | G | DDHC-SKT Storm King’s Thunder | Show | |
Notes:
Weapon (any sword), rare (requires attunement) You can use a bonus action to speak this magic sword's command word, causing flames to erupt from the blade. These flames shed bright light in a 40-foot radius and dim light for an additional 40 feet. While the sword is ablaze, it deals an extra 2d6 fire damage to any target it hits. The flames last until you use a bonus action to speak the command word again or until you drop or sheathe the sword. |
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Figuring of Wondrous Power: Marble Elephant | rare | DDHC-SKT Storm King’s Thunder - Chapter 11/12 | Show | |||
Eversmoking Bottle | uncommon | DDHC-SKT Storm King’s Thunder - Chapter 11/12 | Show |