Magic Items

Purchased Magic Items

Name Rarity Location ▲ Table Result Source
Holy Avenger (Longsword) legendary DDHC-SKT Storm King’s Thunder - Chapter 11/12 Show
Cormyr’s Royal Purple Carpet of Flying (3 ft. x 5 ft. with Temperate Property) very_rare SJ-DC-PANDORA-JWEI-02 Pleonexia Show
Notes:

Wondrous Item, Very rare

This purple carpet has the ornate of Cormyr’s Purple Dragons decorated on it and is widely recognized as a carpet belonging to Cormyr’s Royal family. It is a gift from the once-prince-now-advisor Baerovus Obarksyr to Pleonexia, a most special cat.

It not only keeps its user warm when the weather is cold, chill when the sun is blazing hot, it also serves as the perfect means of transport and most comfortable bed… mostly for a cat.

Lorestone (Spellwrought Tattoo of Legend Lore) rare SJ-DC-PANDORA-JWEI-01 The Pandora Box Show
Notes:

Wondrous Item (tattoo), Rare
Produced by a special needle, this magic tattoo contains a single spell of up to 5th level, wrought on your skin by a magic needle. To use the tattoo, you must hold the needle against your skin and speak the command word. The needle turns into ink that becomes the tattoo, which appears on the skin in whatever design you like. Once the tattoo is there, you can cast its spell, requiring no material components. The tattoo glows faintly while you cast the spell and for the spell’s duration. Once the spell ends, the tattoo vanishes from your skin.

The level of the spell in the tattoo determines the spell’s saving throw DC, attack bonus, spellcasting ability modifier, and the tattoo’s rarity, as shown in the Spellwrought Tattoo table.

"Legend Lore: 5th-lvl Mod:+5 DC:17 SpAttk:+9
Name or describe a person, place, or object. The spell brings to your mind a brief summary of the significant lore about the thing you named. The lore might consist of current tales, forgotten stories, or even secret lore that has never been widely known. If the thing you named isn't of legendary importance, you gain no information. The more information you already have about the thing, the more precise and detailed the information you receive is.

The information you learn is accurate but might be couched in figurative language. For example, if you have a mysterious magic axe on hand, the spell might yield this information: “Woe to the evildoer whose hand touches the axe, for even the haft slices the hand of the evil ones. Only a true Child of Stone, lover and beloved of Moradin, may awaken the true powers of the axe, and only with the sacred word Rudnogg on the lips."

Staff of Moon Dance (Staff of Striking with Beacon Property) very_rare SJ-DC-PANDORA-JWEI-01 The Pandora Box Show
Notes:

Staff, very rare (requires attunement)

The tip of the staff curves in an arc resembling that of a crescent moon. In times of darkness, its wielder can use a bonus action to cause a mini full moon to appear within the crescent which shed bright light in a 10-foot-radius and dim light for an additional 10-foot-radius, or to extinguish the light.

Upon a successful hit and expending at least 1 of its charges, the crescent glows radiantly before an illumination of moonlight bursts forth.

When dancing a ritual dedicated to Selune with this staff, whether it be attuned or not to the wielder, a piece of their memory begins playing out in the mind of the viewers, but this function does not provide any mechanical benefit as it is only for story and flavor purposes.

This staff can be wielded as a magic Quarterstaff that grants a +3 bonus to attack rolls and damage rolls made with it.
The staff has 10 charges. When you hit with a melee attack using it, you can expend up to 3 charges. For each charge you expend, the target takes an extra 1d6 Force damage.
Regaining Charges. The staff regains 1d6 + 4 expended charges daily at dawn. If you expend the last charge, roll 1d20. On a 1, the staff becomes a nonmagical Quarterstaff.

Amulet of Proof against Detection and Location uncommon DDHC-SKT Storm King’s Thunder Show
Notes:

Wondrous Item, uncommon (requires attunement)
While wearing this amulet, you are hidden from divination magic. You can't be targeted by such magic or perceived through magical scrying sensors.

Brooch of Shielding uncommon DDHC-SKT Storm King’s Thunder - Chapter 11/12 Show
Cloak of the Manta Ray uncommon DDHC-SKT Storm King’s Thunder Show
Notes:

Wondrous item, uncommon

While wearing this cloak with its hood up, you can breathe underwater, and you have a swimming speed of 60 feet. Pulling the hood up or down requires an action.

Ring of Jumping uncommon DDHC-SKT Storm King’s Thunder - Chapter 11/12 Show
Headband of Intellect uncommon DDHC-SKT Storm King’s Thunder - Chapter 11/12 Show
Eversmoking Bottle uncommon DDHC-SKT Storm King’s Thunder - Chapter 11/12 Show
Staff of Healing rare DDHC-SKT Storm King’s Thunder - Chapter 11/12 Show
Ioun Stone of Reserve rare DDHC-SKT Storm King’s Thunder - Chapter 11/12 Show
Figuring of Wondrous Power: Marble Elephant rare DDHC-SKT Storm King’s Thunder - Chapter 11/12 Show
Dwarven Thrower very_rare DDHC-SKT Storm King’s Thunder - Chapter 11/12 Show
Tome of Clear Thought very_rare CCC-BMG-38 HULB 3-2 Dead Canaries Trade Log Show
Notes:

Wondrous Item, very rare

This book contains memory and logic exercises, and its words are charged with magic. If you spend 48 hours over a period of 6 days or fewer studying the book’s contents and practicing its guidelines, your Intelligence increases by 2, to a maximum of 30. The manual then loses its magic but regains it in a century.

Traveler's Hearth (Stone of Controlling Earth Elementals) rare CCC-SFBAY-04-02 Under Earth & Stone CCC-SFBAY-04-02 Under Earth & Stone Show
Notes:

Wonderous Item (rare)

The Traveler’s Heart is a perfectly smooth sphere the size of a small shotput or orange, forged of meteorite iron.
The person possessing the Traveler’s Heart has the Delver ability while holding the stone: While underground, the bearer of this item always knows the item's depth below the surface and the direction to the nearest staircase, ramp, or other path leading upward.

If the stone is touching the ground, you can use an action to speak its command word and summon an earth elemental, as if you had cast the conjure elemental spell. The stone can't be used this way again until the next dawn. The stone weighs 5 pounds.

Bracers of Defense rare DDEP-DRW02 Wings of Death Trade Log Show
Notes:

Wondrous item, rare (requires attunement)

While wearing these bracers, you gain a +2 bonus to AC if you are wearing no armor and using no Shield.

Stone of good luck (luckstone) uncommon DDHC-SKT Storm King’s Thunder DDHC-SKT Storm King’s Thunder Show
Notes:

Wondrous Item, uncommon (requires attunement)

While this polished agate is on your person, you gain a +1 bonus to ability checks and saving throws.

Flame Tongue (Greatsword) rare DDHC-SKT Storm King’s Thunder G DDHC-SKT Storm King’s Thunder Show
Notes:

Weapon (any sword), rare (requires attunement)

You can use a bonus action to speak this magic sword's command word, causing flames to erupt from the blade. These flames shed bright light in a 40-foot radius and dim light for an additional 40 feet. While the sword is ablaze, it deals an extra 2d6 fire damage to any target it hits. The flames last until you use a bonus action to speak the command word again or until you drop or sheathe the sword.

Lantern of Revealing uncommon DDHC-SKT Storm King’s Thunder B DDHC-SKT Storm King’s Thunder Show
Notes:

Wondrous Item, uncommon

While lit, this hooded lantern burns for 6 hours on 1 pint of oil, shedding bright light in a 30-foot radius and dim light for an additional 30 feet. Invisible creatures and objects are visible as long as they are in the lantern's bright light. You can use an action to lower the hood, reducing the light to dim light in a 5-foot radius.