Meridiem Sternenwacht

Season:
Historic
Race:
Tiefling
Class:
Sorcerer 17 Warlock 3
Background:
Templeguard
Lifestyle:
None
Current Level:
20
Total GP:
5077
Total Downtime:
525.5
Tag:
Meri
Faction:
Brotherhood of the Cloak
Faction Rank:
Heroic (rank 4)
Magic Item Count:
13
Magic Item Limit:
10
Amulet of Health (attuned),
Carpet of Flying,
Dread Healm ,
Tome of Leadership and Influence,
Pipe of Remembrances,
Wished Resistances form a Efreeti (Bludegeoning,Piercing,Slashing),
Wished Resistances form a Efreeti (Necrotic,Psychic,Force),
Staff of Power,
Grey Robe of the Archmagi,
Manual of Quickness and Action,
Staff of the Magi,
Ioun Stone of Mastery,
Anstruth Harp,
Nimoras Shield (Shield +3,
Rod of Lordly Might

Log Entries

Date Played Adventure Title Session Levels ▼ GP Downtime Magic Items
2022-04-05 19:00 DDHC-DMM Dungeon of the Mad Mage Level 23: Mad Wizard’s Lair 0 2325 10 Anstruth Harp, Nimoras Shield (Shield +3 Show

Got a Blessing of Health from Aryx for killing Fazrian Halastars Spellbook: Bigby’s hand, color spray, crown of madness, enlarge/reduce, fabricate, false life, gaseous form, gust of wind, hold monster, ice storm, jump, maze, Otto’s irresistible dance, reverse gravity, sleet storm, and weird.

2020-06-23 20:13 DDHC-ToA - 10 The Ruins of Hisari 0 1000 Adamantine Armor, Flametounge Rapier, Scimitar +3 Show

The characters’ blood is tainted, and they will always carry with them the scars of their adventure. If they like, at any future point, they can seek out the yuan-ti to exploit this connection and transform into a yuan-ti pureblood, keeping their ability scores but losing their current racial features and gaining: Darkvision. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray. Innate Spellcasting. You know the poison spray cantrip. You can cast animal friendship an unlimited number of times with this trait, but you can target only snakes with it. Starting at 3rd level, you can also cast suggestion with this trait. Once you cast it you can’t do so again until you finish a long rest. Charisma is your spellcasting ability for these spells Magic Resistance. You have advantage on saving throws against spells and other magical effects. Poison Immunity. You are immune to poison damage and the poisoned condition.

2020-07-12 22:43 CCC-FC3-01-03 - Tales of Estirwald - The Fun House 0 0 Show
2020-07-19 23:09 DDHC-TOA-13 The Risen Mists 0 0 Spare Show

1x Potion of Greater Healing
1x Spellscroll of Vampiric Touch

2020-10-30 19:00 DDAL00-01 Window to the Past 0 3000 Rod of Security, Adamantine Plate Armor Show

lost arl and briril

Storyaward: Enmity of Thay.

You have wronged Zulkir Dar’lon Ma and he has made his displeasure known. Every time you complete an adventure and for each day of downtime you spend, roll a d20. On a roll of 20, you are accosted by agents of the Thay – typically three Red Wizards and two Assassins. Once you die to these agents you may cross this story award off; alternately, you can sacrifice one rare or better permanent magic item and 10,000 gp to pay off your debt of dishonor to the Zulkir. Your DM may choose to have you check for the Thayan attack whenever you begin to take a long rest, if they wish.

2021-08-14 16:00 DDAL07-18 Turn Back the Endless Night 0 6000 Show

Story Award: Friend of the Ageless
Through your efforts to thwart Dendar the Night Serpent, you inadvertently freed the lich Rhaugilath from his bondage to the archlich Larloch. While you have made one friend, another no doubt calls you an enemy.

2020-07-24 23:51 CCC-BWM-003 A Tale of Two Towers 0 0 -4 Aegis of the Raven Queen (Shield +3), Dread Healm Show

Storyaward: Grovenson?
With access to the libraries of Hillsfar and the knowledge of the citizens of Elventree, you may spend 15 downtime days engaged in research in attempts to locate the town of Grosvenson. Though you failed to locate the town, you learn plenty regarding towns around Hillsfar. In future session, your character gains advantage on all History (Intelligence) checks make to remember details about locations around Hillsfar. This story award is permanent.

2020-06-26 23:47 DHC-MORD-02 Lich’s Queens Begotten 0 600 Tome of Clear Thoughts Show
2022-04-19 19:30 DDHC-DMM Dungeon of the Mad Mage Level 23: Mad Wizard’s Lair 2 0 1312 10 Rod of Lordly Might Show

finished layer

2020-08-02 22:58 DDAL07-09 - Unusual Opposition 0 0 Show

There is a place in chult where fire splits the earth, and soot chokes the sky. In the depths of that land of fire and ash lies the doorway to the Night Serpent's prison."
3 and a half hours
lange rast am ende des abenteuers (keine exhaustion mehr)

2020-12-18 21:37 DDAL06-03 Crypt of the Death Giants 0 2250 Belt of Stormgiantstrengh Show

During the course of this adventure, the characters may earn the following story award:

Death’s End. You helped defeat Kiaransalee’s cult of Undying Might and prevented many Death Giants from being created and used by Kiaransalee. (See the D&D Epic DDEP06-03 Hecatomb)

During the course of this adventure, the characters may earn access to the following downtime activity. If
none of the death giants were taken from the crypt Dessa is thankful for the characters’s help and offer them the chance to enter the temple to perform the following activities at the conclusion of the adventure. If the characters took the treasure from the crypts Dessa is angry and they cannot utilize these downtime activities.

Hall of Mirth. Characters can spend time in the Hall of Mirth learning about giant kind and ancient Ostoria and the giant language. At the conclusion of this adventure a character may choose to learn the giant language for 50 downtime days. In addition at the conclusion of this adventure a character may choose to learn about Ostoria, by spending 50 downtime days the character will have advantage on any future rolls regarding giants or Ostoria.

Hall of Omens. Characters can spend time in the Hall of Omens learning about signs and portents. A wizard of the school of divination may spend 200 downtime days to gain 1 additional portent dice. Any other character may spend 50 downtime days to gain 3 Luck Points and may use them as the Lucky feat. Once the 3 Luck Points are spent they are not regained.

Hall of Honor. Characters can spend time in the hall of honor learning about the deeds of the ancient Ostorian Honor Guard. A character who spends 25 downtime days will gain advantage in dealings with true giants (Cloud, Hill, Fire, Stone, or Storm) when the subject of the Ostorian Honor Guard can be included in the conversation.

Aeon (Player Nemo) casted Wish für Cold Resistance
https://www.adventurersleaguelog.com/users/2540/characters/72907/character_log_entries/736232

2021-03-21 19:49 DDAL07-16 - Pools of Cerulean 0 3750 Show

5h
1x Scroll of Dominate Monster
used the spell wish to wish for acid resistance
rolled a 23 and lost the spell
rolled 4 days for exhaustion
Storyaward: The Opal Pendant
You captured part of the Soulmonger’s energy within a magical opal pendant taken from a Red Wizard of Thay.At some point in the future, you and your allies will need to deal with this nefarious device permanently. Perhaps this will aid you when you do

2020-05-18 18:29 DDHC00-GSM Ghosts of Saltmarsh – Chapter 8: The Styes 0 500 Show
2020-07-03 22:55 DDAL09-16 Honors Unforseen 0 0 Show
2020-07-11 19:43 CCC-TRI-23: Sub Rosa 0 0 Stutted Leather +2 Show

Just Rewards
You have handled the exploration of the ruins and the pursuit of the baron and Selise with delicacy, ingenuity, and care. This may have a beneft in a future adventure.

2021-05-13 21:42 DDAL07-17 - Cauldron of Sapphire 0 3000 Staff of the Magi Show

Story Award: Atropal in a Cage
You have a portion of an atropal safely stored in an opal amulet.

Date Played Adventure Title Tier Session ACP TCP Downtime Renown
2022-04-05 19:00 DDHC-DMM Dungeon of the Mad Mage Level 23: Mad Wizard’s Lair 10 Show

Got a Blessing of Health from Aryx for killing Fazrian Halastars Spellbook: Bigby’s hand, color spray, crown of madness, enlarge/reduce, fabricate, false life, gaseous form, gust of wind, hold monster, ice storm, jump, maze, Otto’s irresistible dance, reverse gravity, sleet storm, and weird.

2020-06-23 20:13 DDHC-ToA - 10 The Ruins of Hisari Show

The characters’ blood is tainted, and they will always carry with them the scars of their adventure. If they like, at any future point, they can seek out the yuan-ti to exploit this connection and transform into a yuan-ti pureblood, keeping their ability scores but losing their current racial features and gaining: Darkvision. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray. Innate Spellcasting. You know the poison spray cantrip. You can cast animal friendship an unlimited number of times with this trait, but you can target only snakes with it. Starting at 3rd level, you can also cast suggestion with this trait. Once you cast it you can’t do so again until you finish a long rest. Charisma is your spellcasting ability for these spells Magic Resistance. You have advantage on saving throws against spells and other magical effects. Poison Immunity. You are immune to poison damage and the poisoned condition.

2020-07-12 22:43 CCC-FC3-01-03 - Tales of Estirwald - The Fun House Show
2020-07-19 23:09 DDHC-TOA-13 The Risen Mists Show

1x Potion of Greater Healing
1x Spellscroll of Vampiric Touch

2020-10-30 19:00 DDAL00-01 Window to the Past Show

lost arl and briril

Storyaward: Enmity of Thay.

You have wronged Zulkir Dar’lon Ma and he has made his displeasure known. Every time you complete an adventure and for each day of downtime you spend, roll a d20. On a roll of 20, you are accosted by agents of the Thay – typically three Red Wizards and two Assassins. Once you die to these agents you may cross this story award off; alternately, you can sacrifice one rare or better permanent magic item and 10,000 gp to pay off your debt of dishonor to the Zulkir. Your DM may choose to have you check for the Thayan attack whenever you begin to take a long rest, if they wish.

2021-08-14 16:00 DDAL07-18 Turn Back the Endless Night Show

Story Award: Friend of the Ageless
Through your efforts to thwart Dendar the Night Serpent, you inadvertently freed the lich Rhaugilath from his bondage to the archlich Larloch. While you have made one friend, another no doubt calls you an enemy.

2020-07-24 23:51 CCC-BWM-003 A Tale of Two Towers -4 Show

Storyaward: Grovenson?
With access to the libraries of Hillsfar and the knowledge of the citizens of Elventree, you may spend 15 downtime days engaged in research in attempts to locate the town of Grosvenson. Though you failed to locate the town, you learn plenty regarding towns around Hillsfar. In future session, your character gains advantage on all History (Intelligence) checks make to remember details about locations around Hillsfar. This story award is permanent.

2020-06-26 23:47 DHC-MORD-02 Lich’s Queens Begotten Show
2022-04-19 19:30 DDHC-DMM Dungeon of the Mad Mage Level 23: Mad Wizard’s Lair 2 10 Show

finished layer

2020-08-02 22:58 DDAL07-09 - Unusual Opposition Show

There is a place in chult where fire splits the earth, and soot chokes the sky. In the depths of that land of fire and ash lies the doorway to the Night Serpent's prison."
3 and a half hours
lange rast am ende des abenteuers (keine exhaustion mehr)

2020-12-18 21:37 DDAL06-03 Crypt of the Death Giants Show

During the course of this adventure, the characters may earn the following story award:

Death’s End. You helped defeat Kiaransalee’s cult of Undying Might and prevented many Death Giants from being created and used by Kiaransalee. (See the D&D Epic DDEP06-03 Hecatomb)

During the course of this adventure, the characters may earn access to the following downtime activity. If
none of the death giants were taken from the crypt Dessa is thankful for the characters’s help and offer them the chance to enter the temple to perform the following activities at the conclusion of the adventure. If the characters took the treasure from the crypts Dessa is angry and they cannot utilize these downtime activities.

Hall of Mirth. Characters can spend time in the Hall of Mirth learning about giant kind and ancient Ostoria and the giant language. At the conclusion of this adventure a character may choose to learn the giant language for 50 downtime days. In addition at the conclusion of this adventure a character may choose to learn about Ostoria, by spending 50 downtime days the character will have advantage on any future rolls regarding giants or Ostoria.

Hall of Omens. Characters can spend time in the Hall of Omens learning about signs and portents. A wizard of the school of divination may spend 200 downtime days to gain 1 additional portent dice. Any other character may spend 50 downtime days to gain 3 Luck Points and may use them as the Lucky feat. Once the 3 Luck Points are spent they are not regained.

Hall of Honor. Characters can spend time in the hall of honor learning about the deeds of the ancient Ostorian Honor Guard. A character who spends 25 downtime days will gain advantage in dealings with true giants (Cloud, Hill, Fire, Stone, or Storm) when the subject of the Ostorian Honor Guard can be included in the conversation.

Aeon (Player Nemo) casted Wish für Cold Resistance
https://www.adventurersleaguelog.com/users/2540/characters/72907/character_log_entries/736232

2021-03-21 19:49 DDAL07-16 - Pools of Cerulean Show

5h
1x Scroll of Dominate Monster
used the spell wish to wish for acid resistance
rolled a 23 and lost the spell
rolled 4 days for exhaustion
Storyaward: The Opal Pendant
You captured part of the Soulmonger’s energy within a magical opal pendant taken from a Red Wizard of Thay.At some point in the future, you and your allies will need to deal with this nefarious device permanently. Perhaps this will aid you when you do

2020-05-18 18:29 DDHC00-GSM Ghosts of Saltmarsh – Chapter 8: The Styes Show
2020-07-03 22:55 DDAL09-16 Honors Unforseen Show
2020-07-11 19:43 CCC-TRI-23: Sub Rosa Show

Just Rewards
You have handled the exploration of the ruins and the pursuit of the baron and Selise with delicacy, ingenuity, and care. This may have a beneft in a future adventure.

2021-05-13 21:42 DDAL07-17 - Cauldron of Sapphire Show

Story Award: Atropal in a Cage
You have a portion of an atropal safely stored in an opal amulet.

Date Played Adventure Title Session XP GP Downtime Renown Magic Items
2022-04-05 19:00 DDHC-DMM Dungeon of the Mad Mage Level 23: Mad Wizard’s Lair 2325 10 Anstruth Harp, Nimoras Shield (Shield +3 Show

Got a Blessing of Health from Aryx for killing Fazrian Halastars Spellbook: Bigby’s hand, color spray, crown of madness, enlarge/reduce, fabricate, false life, gaseous form, gust of wind, hold monster, ice storm, jump, maze, Otto’s irresistible dance, reverse gravity, sleet storm, and weird.

2020-06-23 20:13 DDHC-ToA - 10 The Ruins of Hisari 1000 Adamantine Armor, Flametounge Rapier, Scimitar +3 Show

The characters’ blood is tainted, and they will always carry with them the scars of their adventure. If they like, at any future point, they can seek out the yuan-ti to exploit this connection and transform into a yuan-ti pureblood, keeping their ability scores but losing their current racial features and gaining: Darkvision. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray. Innate Spellcasting. You know the poison spray cantrip. You can cast animal friendship an unlimited number of times with this trait, but you can target only snakes with it. Starting at 3rd level, you can also cast suggestion with this trait. Once you cast it you can’t do so again until you finish a long rest. Charisma is your spellcasting ability for these spells Magic Resistance. You have advantage on saving throws against spells and other magical effects. Poison Immunity. You are immune to poison damage and the poisoned condition.

2020-07-12 22:43 CCC-FC3-01-03 - Tales of Estirwald - The Fun House 0 Show
2020-07-19 23:09 DDHC-TOA-13 The Risen Mists 0 Spare Show

1x Potion of Greater Healing
1x Spellscroll of Vampiric Touch

2020-10-30 19:00 DDAL00-01 Window to the Past 3000 Rod of Security, Adamantine Plate Armor Show

lost arl and briril

Storyaward: Enmity of Thay.

You have wronged Zulkir Dar’lon Ma and he has made his displeasure known. Every time you complete an adventure and for each day of downtime you spend, roll a d20. On a roll of 20, you are accosted by agents of the Thay – typically three Red Wizards and two Assassins. Once you die to these agents you may cross this story award off; alternately, you can sacrifice one rare or better permanent magic item and 10,000 gp to pay off your debt of dishonor to the Zulkir. Your DM may choose to have you check for the Thayan attack whenever you begin to take a long rest, if they wish.

2021-08-14 16:00 DDAL07-18 Turn Back the Endless Night 6000 Show

Story Award: Friend of the Ageless
Through your efforts to thwart Dendar the Night Serpent, you inadvertently freed the lich Rhaugilath from his bondage to the archlich Larloch. While you have made one friend, another no doubt calls you an enemy.

2020-07-24 23:51 CCC-BWM-003 A Tale of Two Towers 0 -4 Aegis of the Raven Queen (Shield +3), Dread Healm Show

Storyaward: Grovenson?
With access to the libraries of Hillsfar and the knowledge of the citizens of Elventree, you may spend 15 downtime days engaged in research in attempts to locate the town of Grosvenson. Though you failed to locate the town, you learn plenty regarding towns around Hillsfar. In future session, your character gains advantage on all History (Intelligence) checks make to remember details about locations around Hillsfar. This story award is permanent.

2020-06-26 23:47 DHC-MORD-02 Lich’s Queens Begotten 600 Tome of Clear Thoughts Show
2022-04-19 19:30 DDHC-DMM Dungeon of the Mad Mage Level 23: Mad Wizard’s Lair 2 1312 10 Rod of Lordly Might Show

finished layer

2020-08-02 22:58 DDAL07-09 - Unusual Opposition 0 Show

There is a place in chult where fire splits the earth, and soot chokes the sky. In the depths of that land of fire and ash lies the doorway to the Night Serpent's prison."
3 and a half hours
lange rast am ende des abenteuers (keine exhaustion mehr)

2020-12-18 21:37 DDAL06-03 Crypt of the Death Giants 2250 Belt of Stormgiantstrengh Show

During the course of this adventure, the characters may earn the following story award:

Death’s End. You helped defeat Kiaransalee’s cult of Undying Might and prevented many Death Giants from being created and used by Kiaransalee. (See the D&D Epic DDEP06-03 Hecatomb)

During the course of this adventure, the characters may earn access to the following downtime activity. If
none of the death giants were taken from the crypt Dessa is thankful for the characters’s help and offer them the chance to enter the temple to perform the following activities at the conclusion of the adventure. If the characters took the treasure from the crypts Dessa is angry and they cannot utilize these downtime activities.

Hall of Mirth. Characters can spend time in the Hall of Mirth learning about giant kind and ancient Ostoria and the giant language. At the conclusion of this adventure a character may choose to learn the giant language for 50 downtime days. In addition at the conclusion of this adventure a character may choose to learn about Ostoria, by spending 50 downtime days the character will have advantage on any future rolls regarding giants or Ostoria.

Hall of Omens. Characters can spend time in the Hall of Omens learning about signs and portents. A wizard of the school of divination may spend 200 downtime days to gain 1 additional portent dice. Any other character may spend 50 downtime days to gain 3 Luck Points and may use them as the Lucky feat. Once the 3 Luck Points are spent they are not regained.

Hall of Honor. Characters can spend time in the hall of honor learning about the deeds of the ancient Ostorian Honor Guard. A character who spends 25 downtime days will gain advantage in dealings with true giants (Cloud, Hill, Fire, Stone, or Storm) when the subject of the Ostorian Honor Guard can be included in the conversation.

Aeon (Player Nemo) casted Wish für Cold Resistance
https://www.adventurersleaguelog.com/users/2540/characters/72907/character_log_entries/736232

2021-03-21 19:49 DDAL07-16 - Pools of Cerulean 3750 Show

5h
1x Scroll of Dominate Monster
used the spell wish to wish for acid resistance
rolled a 23 and lost the spell
rolled 4 days for exhaustion
Storyaward: The Opal Pendant
You captured part of the Soulmonger’s energy within a magical opal pendant taken from a Red Wizard of Thay.At some point in the future, you and your allies will need to deal with this nefarious device permanently. Perhaps this will aid you when you do

2020-05-18 18:29 DDHC00-GSM Ghosts of Saltmarsh – Chapter 8: The Styes 500 Show
2020-07-03 22:55 DDAL09-16 Honors Unforseen 0 Show
2020-07-11 19:43 CCC-TRI-23: Sub Rosa 0 Stutted Leather +2 Show

Just Rewards
You have handled the exploration of the ruins and the pursuit of the baron and Selise with delicacy, ingenuity, and care. This may have a beneft in a future adventure.

2021-05-13 21:42 DDAL07-17 - Cauldron of Sapphire 3000 Staff of the Magi Show

Story Award: Atropal in a Cage
You have a portion of an atropal safely stored in an opal amulet.