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Adventure Title
DDHC-DMM Dungeon of the Mad Mage Level 23: Mad Wizard’s Lair
Session
Date Played
2022-04-05 19:00:00 UTC
Levels Gained
0
GP +/-
2325
Downtime +/-
10.0
Location Played
DM Name
Michael Haug
DM DCI Number
DCI# 7319713753
Notes
Got a Blessing of Health from Aryx for killing Fazrian Halastars Spellbook: Bigby’s hand, color spray, crown of madness, enlarge/reduce, fabricate, false life, gaseous form, gust of wind, hold monster, ice storm, jump, maze, Otto’s irresistible dance, reverse gravity, sleet storm, and weird.

Magic Items

Name Rarity Location Table Result Counts?
Anstruth Harp Very Rare true
An instrument of the bards is an exquisite example of its kind, superior to an ordinary instrument in every way. Seven types of these instruments exist, each named after a legendary bard college. A creature that attempts to play the instrument without being attuned to it must succeed on a DC 15 Wisdom saving throw or take 2d4 psychic damage. You can use an action to play the instrument and cast one of its spells: Fly, Invisibility, Levitate, Protection from Evil and Good, Control Weather, Cure Wounds (5th level), Wall of Thorns. Once the instrument has been used to cast a spell, it can’t be used to cast that spell again until the next dawn. The spells use your spellcasting ability and spell save DC. You can play the instrument while casting a spell that causes any of its targets to be charmed on a failed saving throw, thereby imposing disadvantage on the save. This effect applies only if the spell has a somatic or a material component.
Nimoras Shield (Shield +3 Very Rare true
A wooden shield. Iron spikes protrude from the shield's edges, and a cracked ore skull is painted in black on its outer surface