User:
Manfred Hase
DCI:
3320816572
Character:
Lily White
Name:
Pipes of Haunting
Rarity:
common
Location:
EB-DC-WBE-04 Stronger Than Stones
Table:
Result:
Included in Count?:
true
Notes:
Wondrous item, uncommon These pipes have 3 charges and regain 1d3 expended charges daily at dawn. You can take a Magic action to play them and expend 1 charge to create an eerie, spellbinding tune. Each creature of your choice within 30 feet of you must succeed on a DC 15 Wisdom saving throw or have the Frightened condition for 1 minute. A creature that fails the save repeats it at the end of each of its turns, ending the effect on itself on a success. A creature that succeeds on its save is immune to the effect of these pipes for 24 hours. Minor Property: Temperate You are unharmed by temperatures of 0 degrees Fahrenheit or lower, and 100 degrees Fahrenheit or higher. Lore: The Children of Winter, a druid sect in the Eldeen Reaches believe that death and decay are vital aspects of the natural life cycle. Thus, they view things a bit different than many other druids. For one example, a druid may try to befriend and communicate with the beasts and animals he encounters while walking the woods. A Child of Winter may instead prey upon the weak ones or use means to intimidate whatever threat he encounters. One of the tools for them are pipes like these. Carved from the bones of ancient monsters or even demons, their haunting tunes strike fear and terror wherever they are heard.