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Adventure Title
EB-DC-WBE-04 Stronger Than Stones
EB-DC-WBE-04 Stronger Than Stones
Session
Date Played
2025-09-21 15:00:00 UTC
2025-09-21 15:00:00 UTC
Levels Gained
1
1
GP +/-
70
70
Downtime +/-
10.0
10.0
Location Played
Roll20
Roll20
DM Name
Jannis D.
Jannis D.
DM DCI Number
00000000
00000000
Notes
**bought:** 3 x Material Components (Find Familiar) **used:** 1x Material Components (Find Familiar) **Loot:** Potion of Necrotic Resistance
**bought:** 3 x Material Components (Find Familiar) **used:** 1x Material Components (Find Familiar) **Loot:** Potion of Necrotic Resistance
Magic Items
Name | Rarity | Location | Table | Result | Counts? |
---|---|---|---|---|---|
Pot of Awakening | Uncommon | EB-DC-WBE-04 Stronger Than Stones | true | ||
Wondrous item, common If you plant an ordinary shrub in this 10-pound clay pot and let it grow for 30 days, the shrub magically transforms into an Awakened Shrub at the end of that time. When the shrub awakens, its roots break the pot, destroying it. The awakened shrub is Friendly toward you and obeys your commands. Absent commands from you, it does nothing. Quirk: Blissful You feel fortunate and optimistic about what the future holds. Butterflies and other harmless creatures might frolic in the item's presence. Lore: Since thousands of years, the awakened great pine Oalian has guided and influenced the forces and the people within the Eldeen Reaches. As a gift, Oalian bestows his "potential offspring" (pine nuts) upon those he deems friends of the forests and its inhabitants and receiving one is viewed as an honour. People being in possession of such a seed may gain easy access to communities and help within the Reaches. | |||||
Pipes of Haunting | Common | EB-DC-WBE-04 Stronger Than Stones | true | ||
Wondrous item, uncommon These pipes have 3 charges and regain 1d3 expended charges daily at dawn. You can take a Magic action to play them and expend 1 charge to create an eerie, spellbinding tune. Each creature of your choice within 30 feet of you must succeed on a DC 15 Wisdom saving throw or have the Frightened condition for 1 minute. A creature that fails the save repeats it at the end of each of its turns, ending the effect on itself on a success. A creature that succeeds on its save is immune to the effect of these pipes for 24 hours. Minor Property: Temperate You are unharmed by temperatures of 0 degrees Fahrenheit or lower, and 100 degrees Fahrenheit or higher. Lore: The Children of Winter, a druid sect in the Eldeen Reaches believe that death and decay are vital aspects of the natural life cycle. Thus, they view things a bit different than many other druids. For one example, a druid may try to befriend and communicate with the beasts and animals he encounters while walking the woods. A Child of Winter may instead prey upon the weak ones or use means to intimidate whatever threat he encounters. One of the tools for them are pipes like these. Carved from the bones of ancient monsters or even demons, their haunting tunes strike fear and terror wherever they are heard. |