Magic Items
Purchased Magic Items
Name
Rarity ▼
Location
Table
Result
Source
đ” Green Wizard Hat
common
Purchase Log
Show
Notes:
This hat features stylish embroidery of the symbol of the school of necromancy in a color that always seem to match the rest of the bearer's outfit.
Trinket (treat as if a common magic item)
This green, floppy, conical wizardâs hat magically contains six different items. Once a day a
character can pull an item out of the hat. Which of the items that appears is determined
randomly using a d6 and the list below. The item lasts for 1 hour.
1. a bouquet that smells like anxiety,
2. cotton candy that envelops and obscures the closest tiny object until the candy is eaten away (no nutritional value),
3. a single mosquito that prefers to feed on oozes,
4. a watering can Ïilled with sand,
5. a glowing severed head identical to the head of a living creature closest to the hatâs holder,
6. a 20 ft long-5 ft wide rainbow beam of light that lasts one hour or until dismissed
đ Subtle Mind Crystal
common
FR-DC-GHG-01 The Griffons of Longsaddle
Show
Notes:
Wondrous Item, Common
These gemstones contain a crystallized bit of spellcasting magic. Different types of mind crystals exist, each with a different single-use effect.
When you cast a spell that has a casting time of 1 action while holding a mind crystal, you can modify the spell in a specific way that has an effect described below. You can use only a single mind crystal to modify the spell, and you canât use a mind crystal and a Metamagic option on the same spell.
Once you use a mind crystal, it becomes a nonmagical gem worth 50 gp.
Subtle. You cast the spell without any somatic or verbal components for this casting.
A Tier 1 Golden Vault Item
common
DDHC-KGV-Reach for the Stars
Show
Notes:
Handcrafted by Mrs. Clause; It will be holiday themed until the end of Christmas - red, green, and white with a bell, gingerbread, or another symbol of the holidays. It is inscribed with the following: âYou Jingle Bell Rock!â OR "Reach for the Stars and follow your dreams!â
đ” Afaâs Arundo (Unbreakable Arrow)
common
PO-BK3-07 On Pirateâs Honor
Show
Notes:
This arrow is made from jauri wood common to Chult, but carries a rare enchantment acquired by the Merchant Prince Ekene-Afa-making it nearly indestructible. Its fletching is made from the brightly colored feather of a quetzacoatlus. How it came into the hands of a cultist commission scout is a mystery.
đ” Cloak of Billowing
common
DDHC-XGE-01 Rats of Waterdeep
Show
Notes:
This magnificent sable cloak is inlaid with stitched alchemical formulae and smells of turpentine
â Slippers of Spider Climbing
common
DDHC-KGV Prisoner 13
Show
â Dread Helm
common
CCC-GLIP-0103 Citadel of Vlaakith
Show
đ” Corsairâs Star (Orb of Direction)
common
CCC-COTN-01-01 By the Seashore: A Red War Tale
Show
Notes:
This palm-sized, masterwork compass was once the property of a Thayan ship captain. Housed within its polished silver case is an expertly-crafted compass rose, whose bone-finger points stand out from behind intricately-carved storm clouds and lightning bolts. A diminutive opal orb suffused with a part of the Thayanâs soul sets at its center. While in use, the wielder hears the sound of waves crashing along with a shipâs hull creaking. A haunting voice calls, âBring it back âŠbring it back to me...â.
Mantle of Spell Resistance
common
DDEX1-11 Dark Pyramid of Sorcerers Isle
Show
â Temperate Staff of Birdcalls
common
WBW-DC-DEATH-01 In Defence of Dairy
Show
đ” Cloak of Many Fashions
common
CCC-QUAKE-01 Red War: Thayan Peace Keeper
Show
Notes:
When not worn, the cloakâs default setting is a perfectly authentic Red Wizard cloak
â Horn of Silent Alarm (Language: Elvish)
common
FR-DC-GHG-02 Owlbear Ascension
Show
â +2 Whip
common
DDAL-EB-10 Judgement of Iron
Show
â Charlatan's Die
common
CCC-GHC-BK2-1 Shadows of Rith Keep
Show
â Brooch of Shielding
common
SJ-DC-TKM-01 Lost Stars
Show
Notes:
While wearing this brooch, you have resistance to force damage, and you have immunity from the magic missile spell. This item can be found in the Dungeon Masterâs Guide.
This brooch is made of a shiny teal aluminum material, shaped like a downward facing arrowhead outlined by gold trimmings. While not activated, this brooch has an innate cloaking functionality that blends into whatever you pin it against.
In addition, the brooch has the Guardian minor property. When worn, the item gently vibrates, granting a +2 bonus to Initiative if the bearer isnât incapacitated.
đ” Carmine Coveralls (Waterborne Clothes of Mending)
common
SJ-DC-TRIDEN-HEM-01 Raining Blood
Show
Notes:
This surveyorâs uniform for the Jovilroy Mining Consortium is made from a durable and water-resistant fabric that is able to withstand the harsh conditions of wildspace travel. It has been dyed a deep red.
â Wand of Magic Missiles
common
PO-BK-3-03 Smoke on the Water
Show
Notes:
This magical wand is disguised as a dingy and dented brass nautical spyglass
| Name | Rarity ▼ | Location | Table | Result | Source | |
|---|---|---|---|---|---|---|
| đ” Green Wizard Hat | common | Purchase Log | Show | |||
|
Notes:
This hat features stylish embroidery of the symbol of the school of necromancy in a color that always seem to match the rest of the bearer's outfit. Trinket (treat as if a common magic item) |
||||||
| đ Subtle Mind Crystal | common | FR-DC-GHG-01 The Griffons of Longsaddle | Show | |||
|
Notes:
Wondrous Item, Common These gemstones contain a crystallized bit of spellcasting magic. Different types of mind crystals exist, each with a different single-use effect. When you cast a spell that has a casting time of 1 action while holding a mind crystal, you can modify the spell in a specific way that has an effect described below. You can use only a single mind crystal to modify the spell, and you canât use a mind crystal and a Metamagic option on the same spell. Once you use a mind crystal, it becomes a nonmagical gem worth 50 gp. Subtle. You cast the spell without any somatic or verbal components for this casting. |
||||||
| A Tier 1 Golden Vault Item | common | DDHC-KGV-Reach for the Stars | Show | |||
|
Notes:
Handcrafted by Mrs. Clause; It will be holiday themed until the end of Christmas - red, green, and white with a bell, gingerbread, or another symbol of the holidays. It is inscribed with the following: âYou Jingle Bell Rock!â OR "Reach for the Stars and follow your dreams!â |
||||||
| đ” Afaâs Arundo (Unbreakable Arrow) | common | PO-BK3-07 On Pirateâs Honor | Show | |||
|
Notes:
This arrow is made from jauri wood common to Chult, but carries a rare enchantment acquired by the Merchant Prince Ekene-Afa-making it nearly indestructible. Its fletching is made from the brightly colored feather of a quetzacoatlus. How it came into the hands of a cultist commission scout is a mystery. |
||||||
| đ” Cloak of Billowing | common | DDHC-XGE-01 Rats of Waterdeep | Show | |||
|
Notes:
This magnificent sable cloak is inlaid with stitched alchemical formulae and smells of turpentine |
||||||
| â Slippers of Spider Climbing | common | DDHC-KGV Prisoner 13 | Show | |||
| â Dread Helm | common | CCC-GLIP-0103 Citadel of Vlaakith | Show | |||
| đ” Corsairâs Star (Orb of Direction) | common | CCC-COTN-01-01 By the Seashore: A Red War Tale | Show | |||
|
Notes:
This palm-sized, masterwork compass was once the property of a Thayan ship captain. Housed within its polished silver case is an expertly-crafted compass rose, whose bone-finger points stand out from behind intricately-carved storm clouds and lightning bolts. A diminutive opal orb suffused with a part of the Thayanâs soul sets at its center. While in use, the wielder hears the sound of waves crashing along with a shipâs hull creaking. A haunting voice calls, âBring it back âŠbring it back to me...â. |
||||||
| Mantle of Spell Resistance | common | DDEX1-11 Dark Pyramid of Sorcerers Isle | Show | |||
| â Temperate Staff of Birdcalls | common | WBW-DC-DEATH-01 In Defence of Dairy | Show | |||
| đ” Cloak of Many Fashions | common | CCC-QUAKE-01 Red War: Thayan Peace Keeper | Show | |||
|
Notes:
When not worn, the cloakâs default setting is a perfectly authentic Red Wizard cloak |
||||||
| â Horn of Silent Alarm (Language: Elvish) | common | FR-DC-GHG-02 Owlbear Ascension | Show | |||
| â +2 Whip | common | DDAL-EB-10 Judgement of Iron | Show | |||
| â Charlatan's Die | common | CCC-GHC-BK2-1 Shadows of Rith Keep | Show | |||
| â Brooch of Shielding | common | SJ-DC-TKM-01 Lost Stars | Show | |||
|
Notes:
While wearing this brooch, you have resistance to force damage, and you have immunity from the magic missile spell. This item can be found in the Dungeon Masterâs Guide. |
||||||
| đ” Carmine Coveralls (Waterborne Clothes of Mending) | common | SJ-DC-TRIDEN-HEM-01 Raining Blood | Show | |||
|
Notes:
This surveyorâs uniform for the Jovilroy Mining Consortium is made from a durable and water-resistant fabric that is able to withstand the harsh conditions of wildspace travel. It has been dyed a deep red. |
||||||
| â Wand of Magic Missiles | common | PO-BK-3-03 Smoke on the Water | Show | |||
|
Notes:
This magical wand is disguised as a dingy and dented brass nautical spyglass |
||||||