Magic Items

Purchased Magic Items

Name Rarity ▲ Location Table Result Source
๐Ÿ—ต Mystery Key common FR-DC-IGC-TOMI Tomb of Minor Inconvenience Show
โ˜ Censer of Controlling Air Elementals common Trade Log Show
โ˜ Necklace of Adaption uncommon DDHC-JRC-09 Between Tangled Roots Show
โ˜ Tan Bag of Tricks uncommon DDHC-JRC-07 Trails of Destruction Show
Notes:

a sand-colored pouch embroidered with colorful, geometrically stylized animals.

โ˜ Emerald Pen uncommon DDHC-RoT Rise of Tiamat Show
โ˜ Staff of the Python uncommon DDHC-JRC-09 Between Tangled Roots Show
โ˜ Ring of Mind of Shielding uncommon DDHC-JRC-05 Sins of Our Elders Show
โ˜ Stone of Good Luck uncommon DDHC-TYP Tales from the Yawning Portal: White Plume Mountain Show
โ˜ Ring of Warmth uncommon DDHC-JRC-06 Gold for Fools and Princes Show
โ˜ Bag of Tricks (Tan) uncommon DDEX2-10 Cloaks andShadows Show
โ˜ Bag of Holding uncommon DDHC-JRC-04 Wages of Vice Show
โ˜ +1 Arcane Grimoire uncommon Purchase Log Show
โ˜ Boots of Striding and Springing uncommon DDHC-TYP Tales from the Yawning Portal: White Plume Mountain Show
โ˜ Pearl of Power uncommon DDHC-JRC-08 In the Mists of Manivarsha Show
โ˜ Adamantine Chain Shirt uncommon DDHC-JRC-06 Gold for Fools and Princes Show
๐Ÿ—น Heward's Handy Haversack uncommon DDHC-JRC-02 Written in Blood Show
Notes:

Wondrous item, rare
This backpack has a central pouch and two side pouches, each of which is an extradimensional space. Each side pouch can hold up to 20 pounds of material, not exceeding a volume of 2 cubic feet. The large central pouch can hold up to 8 cubic feet or 80 pounds of material. The backpack always weighs 5 pounds, regardless of its contents.
Placing an object in the haversack follows the normal rules for interacting with objects. Retrieving an item from the haversack requires you to use an action. When you reach into the haversack for a specific item, the item is always magically on top.
The haversack has a few limitations. If it is overloaded, or if a sharp object pierces it or tears it, the haversack ruptures and is destroyed. If the haversack is destroyed, its contents are lost forever, although an artifact always turns up again somewhere. If the haversack is turned inside out, its contents spill forth, unharmed, and the haversack must be put right before it can be used again. If a breathing creature is placed within the haversack, the creature can survive for up to 10 minutes, after which time it begins to suffocate.
Placing the haversack inside an extradimensional space created by a bag of holding, portable hole, or similar item instantly destroys both items and opens a gate to the Astral Plane. The gate originates where the one item was placed inside the other. Any creature within 10 feet of the gate is sucked through it and deposited in a random location on the Astral Plane. The gate then closes. The gate is one-way only and canโ€™t be reopened.

๐Ÿ—น Periapt of Health uncommon DDHC-JRC-03 The Fiend of Hollow Mine Show
๐ŸŽ• Elemental Gem (Earth) uncommon WBW-DC-BX-01 War of the Trees Show
โ˜ Ring of Jumping uncommon DDHC-JRC-03 The Fiend of Hollow Mine Show
โ˜ Decanter of Endless Water uncommon DDHC-JRC-07 Trails of Destruction Show
Notes:

axolotl-shaped