Magic Items

Purchased Magic Items

Name Rarity Location ▲ Table Result Source
☐ Feywild Shard uncommon WBW-DC-TEB Mind Lost Show
Notes:

Wondrous item, uncommon (requires attunement by a sorcerer)
This warm crystal glints with the sunset colors of the Feywild sky and evokes whispers of emotional memory. As an action, you can attach the shard to a Tiny object (such as a weapon or a piece of jewelry) or detach it. It falls off if your attunement to it ends. You can use the shard as a spellcasting focus while you hold or wear it.
When you use a Metamagic option on a spell while you are holding or wearing the shard, you can roll on the Wild Magic Surge table in the Player's Handbook. If the result is a spell, it is too wild to be affected by your Metamagic, and if it normally requires concentration, it doesn't require concentration in this case; the spell lasts for its full duration.
If you don't have the Wild Magic Sorcerous Origin, once this property is used to roll on the Wild Magic Surge table, it can't be used again until the next dawn.
Harmonious. Attuning to this item only takes 1 minute.

🏲 Charm of the Storm unique DDHC00-DoIP Dragon of Icespire Peak Show
Notes:

You become charged with the power of the storm, to the extent that tiny sparks crackle in your eyes. You can cast the lightning bolt spell (3rd-level version) as an action. Once used three times, the charm vanishes from you.

☐ Weapon of Warning uncommon DDHC00-DoIP Dragon of Icespire Peak Show
Notes:

weapon (dagger), uncommon
This magic weapon warns you of danger. While the weapon is on your person, you have advantage on initiative rolls. In addition, you and any of your companions within 30 feet of you can't be surprised, except when incapacitated by something other than nonmagical sleep. The weapon magically awakens you and your companions within range if any of you are sleeping naturally when combat begins.

🗵 Cloak of Many Fashions common DDHC00-DoIP Dragon of Icespire Peak Show
Notes:

While wearing this cloak, you can use a bonus action to change the style, color, and apparent quality of the garment. The cloak’s weight doesn’t change. Regardless of its appearance, the cloak can’t be anything but a cloak. Although it can duplicate the appearance of other magic cloaks, it doesn’t gain their magical properties.

☐ Wand of Secrets uncommon DDHC00-DoIP Dragon of Icespire Peak Show
🗵 Flurried Furs (Smoldering Half-Plate) common Trade Log Show
Notes:

As if from frigid clouds overhead, a light dusting of illusory snow perpetually sprinkles down over the wearer.

☐ Guardian Dark Shard Amulet common WBW-DC-FWF Go Fast – Faster – Fey Show
Notes:

Wondrous item, common (requires attunement by a warlock)
This amulet is fashioned from a single shard of resilient extraplanar material originating from the realm of your warlock patron. While you are wearing it, you gain the following benefits:
* You can use the amulet as a spellcasting focus for your warlock spells.
* You can try to cast a cantrip that you don't know. The cantrip must be on the warlock spell list, and you must make a DC 10 Intelligence (Arcana) check. If the check succeeds, you cast the spell. If the check fails, so does the spell, and the action used to cast the spell is wasted. In either case, you can't use this property again until you finish a long rest.

Minor Property: Guardian
The item whispers warnings to its bearer, granting a +2 bonus to initiative if the bearer isn't incapacitated.

🗹 Amulet of the Devout +2 rare DDHC-CoS Curse of Strahd Show
☐ +1 Padded Armor (a fine velvet vest) uncommon WBW-DC-FWF The White Rabbit That Follows You Show
Notes:

Minor Property: Strange Material
The item was created from a material that is bizarre given its purpose. Its durability is unaffected.

🗵 Cloak of Many Fashions common WBW-DC-FWF The White Rabbit That Follows You Show
Notes:

Wondrous item, common
While wearing this cloak, you can use a bonus action to change the style, color, and apparent quality of the garment. The cloak's weight doesn't change. Regardless of its appearance, the cloak can't be anything but a cloak. Although it can duplicate the appearance of other magic cloaks, it doesn't gain their magical properties.
Minor Property: Language
The bearer can speak and understand Celestial while the item is on the bearer's person.

🗹 Devil King High School Tote Bag (Bag of Holding) uncommon CCC-GSP04-01 Devil King High School: Year One Show
Notes:

The bag is dark blue with grey straps and a strap of metallic fastener at the top that binds the edges of the opening. The bag of holding also has the school’s logo at the side with a small devil toy trinket hanging from one of the straps.

🗵 Devil King High School Uniform (Clothes of Mending) common CCC-GSP04-01 Devil King High School: Year One Show
Notes:

This standard set of clothing for students is a combination of black trousers or a red skirt, together with a black top decorated with gold outlines and buttons. The fabric of the uniform is specially made to make it easy and comfortable to wear under armor.

🗹 Bloodwell Vial +1 uncommon Purchase Log Show
☐ Bracers of Defense rare DDHC-TYP Tales from the Yawning Portal: White Plume Mountain Show
🏲 Blessing of Protection unique DDHC-TYP Tales from the Yawning Portal: White Plume Mountain Show
☐ Stone of Good Luck uncommon DDHC-TYP Tales from the Yawning Portal: White Plume Mountain Show
☐ Goggles of Night uncommon DDHC-TYP Tales from the Yawning Portal: White Plume Mountain Show
☐ Ring of Protection rare DDHC-TYP Tales from the Yawning Portal: White Plume Mountain Show
☐ +1 Chain Mail rare DDHC-TYP Tales from the Yawning Portal: White Plume Mountain Show
☐ Thayvian Mantle of Spell Resistance rare CCC-ST2-1 Red War: Embassy of Evil Show
Notes:

This crimson cloak is embroidered with golden sigils of Thay. When the wearer of this cloak is presented with an opportunity to act in a selfish or malevolent way, this item heightens the bearer’s urge to do so.