Magic Items

Purchased Magic Items

Name ▼ Rarity Location Table Result Source
🗵 Guardian Cloak of Billowing common FR-DC-XMAS-01 Silent Night Show
Notes:

Embroiderened with the Beerhammer

☐ Gloves of Cave Diving (Compass Swimming and Climbing) uncommon FR-DC-NMB-HUNT-01 Ice Water Show
☐ Gem of Brightness uncommon WBW-DC-GC14-03 Of Pumpkins and Promises Show
☐ Folding Boat rare DDEP08-01 Chaos inthe City of Splendors Show
Notes:

When unfolded to the ship size, this boat has a small casino on deck. It has a wet bar, four casino tables, and flies the flag of Waterdeep’s current Open Lord, Laeral Silverhand (who probably neither knows nor approves of this ruse).

🎕 Dust of Dryness uncommon WBW-DC-FDC-05 Crumbling Castles & Candy Clouds Show
Notes:

This small packet contains 1d6 + 4 pinches of dust. You can use an action to sprinkle a pinch of it over water. The dust turns a cube of water 15 feet on a side into one marble-sized pellet, which floats or rests near where the dust was sprinkled. The pellet's weight is negligible.
Someone can use an action to smash the pellet against a hard surface, causing the pellet to shatter and release the water the dust absorbed. Doing so ends that pellet's magic.
An elemental composed mostly of water that is exposed to a pinch of the dust must make a DC 13 Constitution saving throw, taking 10d6 necrotic damage on a failed save, or half as much damage on a successful one.

☐ Cloak of Protection uncommon WBW-DC-TLRMB-02 - The Last Resort Show
☐ Brooch of Shielding uncommon SJ-DC-SUS-01 Starship Under Siege Show
Notes:

This brooch is shape like a little kobold wearing a fish suit, when pinned to the chest it allows its wearer to speak Draconic.

☐ Bracers of Archery uncommon DDAL05-2 The Black Road Show
Notes:

These bracers are bulky with hexagon designs along them that do not match any common racial or family styling. In addition, the hexagons turn blue in the cold or a
warm orange in heat. The bearer suffers no harm in temperatures as cold as -20 degrees Fahrenheit or as warm as 120 degrees Fahrenheit.

☐ Angel Heart (Periapt of Health) uncommon SJ-DC-TKM-CH01 A Proper Farewell Show
Notes:

The silver and blue charm bears the design of angel feathers forming a heart, made to represent the role of Celestial Hearse as angels who bring the dead back to their families.
In addition, the periapt has the Beacon minor property. The bearer can use a bonus action to cause the item to shed bright light in a 10-foot radius and dim light for an additional 10 feet, or to extinguish the light.