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Magic Items

Purchased Magic Items

Name ▲ Rarity Location Table Result Source
☐ Ring of Swimming uncommon DDAL05-6 Beneath the Fetid Chelimber Show
Notes:

This ring is made of a single piece of cartilage carved to look like the open jaws of a shark closing around the wearer’s finger.

☐ Rust Bag of Tricks uncommon DDEP08-01 Chaos inthe City of Splendors Show
Notes:

This non-descript, rust colored bag is covered with patches, each sewn on by a different hand. When the bag is opened, a small puff of dust and a pair of moths fly out.

☐ Shatterspike uncommon DDIA06-SUNLESSCITADEL The Sunless Citadel Show
Notes:

Weapon (longsword), uncommon (requires attunement)
You have a +1 bonus to attack and damage rolls you make with this magic weapon. If it hits an object, the hit is automatically a critical hit, and it can deal bludgeoning or slashing damage to the object (your choice). Further, damage from nonmagical sources can’t harm the weapon.

☐ Temperae Boots of Elvenkind uncommon FR-DC-XMAS-01 Silent Night Show
🗹 The Smasher (Maul +1, Decanter of Endless Dwarven Spirits) rare Trade Log Show
Notes:

A +1 maul named “The Smasher” that, when given the command “This celebration isn’t going to start itself!”, acts as a decanter of endless water but dispenses potent dwarven spirits instead. This is a rare magic item.

🎕 The Witchstone (Walloping Ammunition) common CCC-CIC-15 Den of the Dead Witch Show
Notes:

This large stone is covered in Celestial runes marking fey and undead creatures as its enemies.

☐ Wand of Entangle uncommon DDIA06-SUNLESSCITADEL The Sunless Citadel Show
Notes:

Wand, uncommon (requires attunement by a spellcaster)
This wand has 7 charges. While holding it, you can use an action to expend 1 of its charges to cast the entangle spell (save DC 13) from it.
The wand regains 1d6 + 1 expended charges daily at dawn. If you expend the wand’s last charge, roll a d20. On a 1, the wand crumbles into ashes and is destroyed.

☐ Wand of Webs uncommon DDAL05-7 Chelimber’s Descent Show
Notes:

This short, squat wand is fashioned from single piece of white wood tipped with a pair of black diamonds cut to resemble spinnerets.

☐ Warpick +1 uncommon CCC-TRI-09 Tinhammer Falls Show
Notes:

This pick appears to be of dwarven make, and is equally suited to stonework as it is to combat. When used in combat, you have a +1 to attack and damage rolls made with this weapon. When used as a mining implement, it allows dwarves to apply twice their proficiency bonus to any skill rolls related to stone, including their stonecunning ability