Magic Items

Purchased Magic Items

Name Rarity ▲ Location Table Result Source
🎕 Keoghtom’s Ointment (5 uses) uncommon SJ-DC-IGC-ECP-03 Conflagration Show
🎕 Dust of Disappearance uncommon SJ-DC-IGC-ECP-04 Cyclone Show
☐ Amulet of Health rare DEP00-01 The Red War Show
Notes:

A heavy iron amulet bears the inscribed holy symbol of Loviatar, the Maiden of Pain. Suspended from an iron chain with short-barbed links, the amulet is uncomfortable and constantly scratches the wearer’s neck.

☐ Breastplate +1 rare DEP00-01 The Red War Show
Notes:

This surprisingly light breastplate is made of smoky red glass as strong as steel. Barely translucent, when light strikes it the smoky inclusions in the glass seems to shift and flow. The breastplate weighs 10 lbs.

🗹 Badge of the Watch rare DDHC-WDH Waterdeep: Dragon Heist Show
Notes:

Wondrous item, rare (requires attunement by someone designated by the Open Lord of Waterdeep)
A badge of the Watch is given only to those who have earned the trust of the Open Lord of Waterdeep. The badge, signifying the rank of captain in Waterdeep's City Watch, bears the emblem of Waterdeep and is meant to be worn or carried.
While wearing the badge, you gain a +2 bonus to AC if you aren't using a shield.
If the badge is more than 5 feet away from you for more than 1 minute, it vanishes and harmlessly reappears on a surface within 5 feet of the Open Lord. While holding the badge, the Open Lord knows your location, provided the two of you are on the same plane of existence and your attunement to the badge hasn't ended.
As an action, the Open Lord can touch the badge and end your attunement to it.

☐ Elemental Essence Shard (Fire, Language: Ignan) rare SJ-DC-IGC-ECP-03 Conflagration Show
Notes:

The Elemental Essence Shard (Fire) manifests as a mesmerizing rune of living flame encapsulated within a pendant. The intricate fiery pattern dances with vibrant hues of red, orange, and gold, encapsulating the essence of primal fire. Despite its scorching appearance, the pendant radiates warmth without causing harm to the wearer. The flame within the rune appears alive, flickering and pulsating in response to ambient energy. When worn, the pendant imparts a comforting sensation, akin to the embrace of a gentle hearth. This elemental shard, a fusion of enchanting fire and protective magic, offers a symbol of inner strength and resilience, evoking the transformative power of the fire plane without the risk of burns. The bearer can speak and understand the Ignan dialect of Primordial.

☐ +1 Chain Mail rare DDHC-TYP Tales from the Yawning Portal: White Plume Mountain Show
☐ Ring of Spell Storing rare DDHC-TYP Tales from the Yawning Portal: White Plume Mountain Show
Notes:

5xShield

☐ Elemental Essence Shard (Air, Language: Auran) rare SJ-DC-IGC-ECP-04 Cyclone Show
Notes:

The Elemental Essence Shard of Air takes the form of a striking pendant, featuring a stylized bolt of living lightning captured within its intricate design. The electrifying essence weaves through the pendant in a dance of brilliant azure and sizzling white, evoking the untamed energy of the elemental plane. Remarkably, this captivating emblem of lightning doesn't inflict harm upon the wearer; instead, it crackles with a harmless, mesmerizing energy. When worn, the pendant emanates a subtle electric charge, offering a sense of invigorating vitality. The bearer can speak and understand the Auran dialect of Primordial.

☐ Necklace of Prayer Beads rare DDHC-TYP Tales from the Yawning Portal: White Plume Mountain Show
Notes:

Favor, Smiting, 3xCuring, Summoning

☐ Cosmic Elemental Scimitar (Scimitar +2 w/ Strange Material Property that shifts between earth, fire, ice, and lightning) rare SJ-DC-IGC-ECP-05 Behold, Tiamatron Show
Notes:

When held the Cosmic Elemental Scimitar becomes a conduit of cosmic elemental might, capable of unleashing devastating cosmic attacks that harmonize the forces of creation. It is a weapon beyond compare, an artifact a rare item that transcends the boundaries of the elements and connects them to the very fabric of the cosmos. The scimitar’s material chaotically shifts between earth, fire, ice, and lightning sometimes intertwining like a celestial dance, with no visible seam between them, as if the sword itself is an embodiment of the cosmic harmony.

☐ Ring of Protection rare DDHC-TYP Tales from the Yawning Portal: White Plume Mountain Show
🏲 Blessing of Protection rare DDHC-TYP Tales from the Yawning Portal: White Plume Mountain Show
🗹 Ioun Stone of Protection rare WBW-DC-Death-01 In Defence of Dairy Show
Notes:

This Ioun Stone is made from a scoop of ice-cream that changes flavour every day at dawn. It does not affect the items durability.

🗹 Hellrider’s Badge - Klysandral’s Champion rare DDEP09-02 Hellfire Requiem Show
Notes:

Wondrous item, rare (requires attunement by someone designated by Duke Ulder Ravengard)
A Hellrider’s Badge is only usable by a member of the Hellriders, and thanks to your efforts during Klysandral’s funeral and the subsequent escape from Avernus you have been awarded honorary membership by Duke Ulder Ravengard himself. This badge marks you as a lieutenant in the Hellriders.
While wearing the badge, you gain a +2 bonus to AC if you aren’t using a shield.
If the badge is more than 5 feet away from you for more than one minute, it vanishes and harmlessly reappears on a surface within 5 feet of Duke Ravengard. While holding the badge, the Duke know your location, provided the two of you are on the same plane of existence and your attunement to the badge hasn’t ended.
As an action, the Duke can touch the badge and end your attunement to it, as he has been granted this power by Elturel despite not being a Hellrider himself.
Special
If you wish to take the Hellriders or Flaming Fist as your faction, you may do so. Additionally, this badge is made from the bones of Klysandral himself, counts as a holy reliquary, and may be used as a holy symbol of Torm if needed.
Despite its rarity, the Hellrider’s Badge can be equipped by anyone that has it earned it via playing DDEP09-02 Hellfire Requiem.

☐ Bell Branch rare WBW-DC-PAW-01 Sick as a Dog Show
Notes:

Wondrous item, rare (requires attunement by a druid or warlock)
This silver implement is shaped like a tree branch and is strung with small golden bells. The branch is a spellcasting focus for your spells while you hold it.
The branch has 3 charges, and it regains 1d3 expended charges daily at dawn. You can use the charges in the following ways while holding it:
As a bonus action, you can expend 1 charge to detect the presence of aberrations, celestials, constructs, elementals, fey, fiends, or undead within 60 feet of you. If such creatures are present and don’t have total cover from you, the bells ring softly, their tone indicating the creature types present.
As an action, you can expend 1 charge to cast protection from evil and good.
This item is found in Tasha’s Cauldron of Everything.
Waterborne. This item floats on water and other liquids. Its bearer has advantage on Strength (Athletics) checks to swim. As such, this branch is ideal for games of fetch played in the Padpaw Plains pond.

☐ Figurine of Wondrous Power (Bronze Griffon) rare CCC-QCC2018-02 Heart and Soul Show
Notes:

The command word for this crudely-worked bronze statuette of a griffon rampant is “malaeda”. This item can be found in the Dungeon Master’s Guide.

☐ Mantle of Spell Resistance rare WBW-DC-Death-02 Szass Tam's Majordomo Show
Notes:

Language: Thayan

☐ Elemental Essence Shard (Air) rare SJ-DC-EGG Egg Hunt Show
🗹 Periapt of Proof against Poison rare DDHC-WDH Waterdeep: Dragon Heist Show