Magic Items

Purchased Magic Items

Name ▲ Rarity Location Table Result Source
☐ +1 Chain Mail rare DDHC-TYP Tales from the Yawning Portal: White Plume Mountain Show
☐ Amulet of Health rare CCC-GSP-NTHR01-01 A Night of Sorrows Show
Notes:

This obsidian amulet was given to Tenebris Umbra by Kothys.
When attuned to this item, the essence of the Shadowfell imbued into it by Kothys turns its owner’s body deathly cold and numbs the skin it touches.

🗹 Amulet of Health rare Trade Log Show
Notes:

An electrum pendant in the shape of an eye surrounded by grasping tentacles hangs from a mithril chain. You have the feeling you are being watched whenever you were this amulet. Your Constitution score is 19 while you wear this amulet. It has no effect on you if your Constitution score is already 19 or higher without it

☐ Bahaghari (Mantle of Spell Resistance) rare WBW-DC-ANDL-01 The Petrified Forest Show
Notes:

Wondrous Item, rare (requires attunement)
You have advantage on saving throws against spells while you wear this cloak. This item is found in the Dungeon Master’s Guide.
Alindaya gave you this mantle as a token of her gratitude for saving her domain. It keeps you warm and protected from the elements, just like the tropical domain of delight you came from where it is neither too cold nor too hot.
Alindaya snipped off a strip of fabric from her own robe, and created this just for you. The cloak lengthens and shortens at will, to make it physically appropriate for the weather – and the inner lining glistens with colors as if you saw a rainbow on a sunny day. If you look at the patterns from the inner lining hard enough, you are able to make out images of the domain of Andelein in them.
In addition, the mantle has the temperate minor property. The bearer suffers no harm in temperatures as cold as −20 degrees Fahrenheit or as warm as 120 degrees Fahrenheit.

☐ Belt of Fire Giant Strength very_rare DDEP3 Blood Above, Blood Below Show
Notes:

This wide belt is made of what at first appears to be supple, black leather studded with mithral. Closer examination reveals the grisly truth—it is made of the tanned hides of drow. A description of this item can be found in the Dungeon Master’s Guide

☐ Berserker Axe rare DDHC-TYP Tales from the Yawning Portal: Tomb of Horrors Show
🏲 Blessing of Aethar (Magic Resistance) unique SJ-DC-MONSTER-04 Tempest Show
Notes:

Everytime the blessing activates, your eyes glow as you tap into the four elements and energies of Aether.

🏲 Blessing of Protection unique DDHC-TYP Tales from the Yawning Portal: White Plume Mountain Show
🏲 Blessing of Understanding unique DDHC-KGV-13 Fire and Darkness Show
🗹 Bracers of Defense rare DDHC-TYP Tales from the Yawning Portal: White Plume Mountain Show
☐ Brass Horn of Valhalla very_rare CCC-GSP02-03 Maladomini Unleashed Show
Notes:

The spirits summoned by the horn look like earth genasi warriors with stone flesh, wearing gold armor. Each spirit has a black five-leaf clover tattoo at the back of their right hand.

☐ Brazier of Commanding Fire Elementals rare DDHC-KGV-13 Fire and Darkness Show
Notes:

Its command word, ilkath keri (Ignan for “blaze brightly”), is inscribed along the brazier’s inside rim

🗵 Bulaga Wizard Hat (Hat of Vermin) common CCC-GSP02-01 Minauros Unchained Show
Notes:

Wondrous Item, Common
This hat has 3 charges. While holding the hat, you can use an action to expend 1 of its charges and speak a command word that summons your choice of a bat, a frog, or a rat. The summoned creature magically appears in the hat and tries to get away from you as quickly as possible. The creature is neither friendly nor hostile, and it isn't under your control. It behaves as an ordinary creature of its kind and disappears after 1 hour or when it drops to 0 hit points. The hat regains all expended charges daily at dawn.
The hat looks like a pointy wizard hat with three swirly color design (red, blue, and yellow). Each beast represents a shard a wizard’s soul trapped in the hat. When the bat is summoned, it always leaves a trail of red glitter. The frog’s skin is shiny yellow, and the rat has dark blue eyes and teeth.

Bulkawa’s Benevolence (Staff of the Python) uncommon CCC-GSP02-02 Stygia Untamed Show
Notes:

Staff, uncommon (requires attunement by a cleric, druid, or warlock)
You can use an action to speak this staff's command word and throw the staff on the ground within 10 feet of you. The staff becomes a giant constrictor snake (see the Monster Manual for statistics) under your control and acts on its own initiative count. By using a bonus action to speak the command word again, you return the staff to its normal form in a space formerly occupied by the snake.
On your turn, you can mentally command the snake if it is within 60 feet of you and you aren't incapacitated. You decide what action the snake takes and where it moves during its next turn, or you can issue it a general command, such as to attack your enemies or guard a location.
If the snake is reduced to 0 hit points, it dies and reverts to its staff form. The staff then shatters and is destroyed. If the snake reverts to staff form before losing all its hit points, it regains all of them.
The body of the staff is made out of wood from a narra tree. The curved head is shaped like a snake made out of copper. The staff is a symbol of Bulkawa’s kindness and its effort to make sure that you will never face the challenges life throws at you alone.
Bulkawa, the giant constrictor snake summoned has copper scales and eyes filled with blue light. A black tattoo of a five-leaf clover can be seen near its tail.

🗵 Clockwork Amulet common CCC-BWM-07-01 The Beast Beneath Show
Notes:

Wondrous item, common
This copper amulet contains tiny interlocking gears and is powered by magic from Mechanus, a plane of clockwork predictability. A creature that puts an ear to the amulet can hear faint ticking and whirring noises coming from within.
When you make an attack roll while wearing the amulet, you can forgo rolling the d20 to get a 10 on the die. Once used, this property can’t be used again until the next dawn.

☐ Cube of Force very_rare DDHC-TYP Tales from the Yawning Portal: Tomb of Horrors Show
☐ Daern's Instant Fortress common BWM-07-03 - The Beast Unleashed Show
Notes:

When both in cube form and tower form, it has the color and shape of a grinning goblin head. Runes over the doorway read "This is not a weapon."

☐ Daphnaie Armor (Hide +3) very_rare DDEX2-7 Bounty in the Bog Show
Notes:

This armor is made of pliant material from worn, laurel tree bark with stylized carvings of dancing dryads burnt into it. Small bits of green moss accentuate the wood, allowing the wearer to gain advantage on Dexterity (Stealth) checks when in a forest.
This item functions as +3 armor (hide) (see the Dungeon Master’s Guide).

☐ Decanter of Endless Water uncommon CCC-SDREAM-01-01 From Every Winter, Spring Show
Notes:

This fey-craft mithral flask is crafted with attention to minute detail. Water taken from this flask glows softly in the moonlight, casting dim light within 5 feet. This effect wears off quickly. In addition, while drinking water from this flask, imbibers often hear mutters of things long forgotten. This effect can be useful on rare occasions, but is more likely to be discomforting.

☐ Defender Scimitar legendary DDHC-TYP Tales from the Yawning Portal: Tomb of Horrors Show