Magic Items

Purchased Magic Items

Name Rarity Location Table Result ▲ Source
đŸ—č Feywild Shard uncommon DC-WBW-Mal02 Boredom in the Doman of Alacrity Show
Notes:

The item whispers warnings to its bearer, granting a +2 bonus to initiative if the bearer isn't incapacitated.

☐ Wand of Web uncommon LN-1 Fuzzytail Farm And The Candygoat Massacre Show
Notes:

Wand, uncommon (requires attunement by a Spellcaster)
This wand has 7 charges. While holding it, you can use an action to expend 1 of its charges to cast the web spell (save DC 15) from it.
The wand regains 1d6 + 1 expended charges daily at dawn. If you expend the wand's last charge, roll a d20. On a 1, the wand crumbles into ashes and is destroyed.

☐ Cloak of Protection uncommon DDAL06-01 A Thousand Tiny Deaths Show
Notes:

Wondrous Item, uncommon (requires attunement)
You gain a +1 bonus to AC and saving throws while you wear this cloak.
Made of tattered, patched canvas and stitched together with thick, coarse twine; a homelier cloak you’ll likely never see. The only exceptional component of the beastly thing is the saucer-sized black dragon scale that hangs over the wearer’s chest when the cloak is worn. It is glossy and bears the sigil of Nightscale herself.
This unforgivably hideous item can be found in the Dungeon Master’s Guide.

đŸ—” Chultan Midwinter Candle (Candle of the Deep) common DDAL00-04 Winter’s Flame Show
Notes:

Wondrous item, common
A product of a pain-staking enchantment, the candle acts as an anchor for the delicate and fickle spark of an enchanted flame. As it burns it emits a slight citrus scent, not unlike that of a pembelon. It cannot be extinguished unless it is clipped from the wick and gives light and heat as a normal candle would. This item can be found in Xanathar’s Guide to Everything.

đŸ—” Flurried Furs (Smoldering Half-Plate) common DDAL00-04 Winter’s Flame Show
Notes:

Armor (any light or medium), common
As if from frigid clouds overhead, a light dusting of illusory snow perpetually sprinkles down over the wearer. This item can be found in Xanathar’s Guide to Everything.

đŸ—” Moon-Touched Short Sword common DDHC-WDH-03 Blue Alley Show
Notes:

Weapon (any sword), common
In darkness, the unsheathed blade of this sword sheds moonlight, creating bright light in a 15-foot radius and dim light for an additional 15 feet.

☐ Lantern of Revealing uncommon DDHC-WDH-03 Blue Alley Show
Notes:

Wondrous item, uncommon
While lit, this hooded lantern burns for 6 hours on 1 pint of oil, shedding bright light in a 30-foot radius and dim light for an additional 30 feet. Invisible creatures and objects are visible as long as they are in the lantern’s bright light. You can use an action to lower the hood, reducing the light to dim light in a 5-foot radius.

☐ Wand of Secrets uncommon DDHC-WDH-03 Blue Alley Show
Notes:

Wand, uncommon
The wand has 3 charges. While holding it, you can use an action to expend 1 of its charges, and if a secret door or trap is within 30 feet of you, the wand pulses and points at the one nearest to you. The wand regains 1d3 expended charges daily at dawn.
The wand is constructed from many low-quality emeralds that have been fused together. Inscribed along the edge, in a mix of abyssal and draconic, is the phrase: "All that is yours is mine, and what is mine cannot be hidden."

đŸ—” Talking Doll common DDHC-WDH-03 Blue Alley Show
Notes:

Wondrous item, Common (requires attunement)
While this stuffed doll is within 5 feet of you, you can spend a short rest telling it to say up to six phrases, none of which can be more than six words long, and set a condition under which the doll speaks each phrase. You can also replace old phrases with new ones. Whatever the condition, it must occur within 5 feet of the doll to make it speak. For example, whenever someone picks up the doll, it might say, “I want a piece of candy.” The doll’s phrases are lost when your attunement to the doll ends.

☐ +1 Bloodwell Vial uncommon Purchase Log Show
☐ Traveler's Hearth (Stone of Controlling Earth Elementals) rare CCC-SFBAY-02-04 Under Earth & Stone Show
Notes:

The Traveler’s Heart is a perfectly smooth sphere the size of a small shotput or orange, forged of meteorite iron. The person possessing the Traveler’s Heart has the Delver ability while holding the stone: While underground, the bearer of this item always knows the item's depth below the surface and the direction to the nearest staircase, ramp, or other path leading upward.
If the stone is touching the ground, you can use an action to speak its command word and summon an earth elemental, as if you had cast the conjure elemental spell. The stone can't be used this way again until the next dawn. The stone weighs 5 pounds.

đŸ—č Bracers of Defense rare DDHC-TYP Tales from the Yawning Portal: White Plume Mountain Show
đŸČ Blessing of Protection unique DDHC-TYP Tales from the Yawning Portal: White Plume Mountain Show
☐ Stone of Good Luck uncommon DDHC-TYP Tales from the Yawning Portal: White Plume Mountain Show
☐ Ring of Spell Storing rare DDHC-TYP Tales from the Yawning Portal: White Plume Mountain Show
☐ Ring of Protection rare DDHC-TYP Tales from the Yawning Portal: White Plume Mountain Show
☐ Armor of Vulnerability (slashing) rare DDHC-TYP Tales from the Yawning Portal: White Plume Mountain Show
☐ +1 Chain Mail rare DDHC-TYP Tales from the Yawning Portal: White Plume Mountain Show
☐ Boots of Striding and Springing uncommon DDHC-TYP Tales from the Yawning Portal: White Plume Mountain Show
đŸ—č Maple Amber (Temperate Water Elemental Essence Shard) rare SJ-DC-FAUX-02 Wayfarer's Log: The Hamster Trail Show
Notes:

A fossilized amber crystal from the Mantidae clan’s elemental ritual, it smells deliciously of the warm maple sap from which it was formed.