Magic Items

Purchased Magic Items

Name Rarity Location Table Result Source
☐ +1 Dagger uncommon The Wild beyond the Witchlight Show
☐ Bobbing Lily Pad very_rare The Wild beyond the Witchlight Show
Notes:

Wondrous item, very rare (requires attunement)
This magic vehicle is a 10-foot-diameter leaf that floats on water. It has tendrils that propel it across land and across the water's surface (but not underwater), as well as through the air. It has a walking, flying, and swimming speed of 20 feet, and it can hover. It moves according to your spoken directions while you are riding it.
The lily pad can transport up to 300 pounds without hindrance. It can carry up to twice this weight, but it moves at half speed if it carries more than its normal capacity.

☐ Bracers of Archery uncommon The Wild beyond the Witchlight Show
☐ Wand of Secrets uncommon The Wild beyond the Witchlight Show
☐ Amulet of Proof against Detection and Location common The Wild beyond the Witchlight Show
☐ Gloves of Thievery uncommon The Wild beyond the Witchlight Show
☐ Cloak of Protection uncommon The Wild beyond the Witchlight Show
☐ Eldritch Claw Tattoo uncommon The Wild beyond the Witchlight Show
🗹 Eldritch Staff very_rare The Wild beyond the Witchlight Show
Notes:

This staff can be wielded as a magic quarterstaff that grants a +1 bonus to attack and damage rolls made with it.
The staff has 10 charges and regains 1d6 + 4 expended charges daily at dawn. If you expend the last charge, roll a d20. On a 1, the staff is destroyed in an otherwise harmless burst of eldritch energy.
Eldritch Attack. When you hit with a melee attack using the staff, you can expend up to 3 of its charges. For each charge you expend, the target takes an extra 1d8 lightning damage.
Eldritch Escape. If you take damage while holding the staff, you can use your reaction to expend 3 of the staff's charges, whereupon you turn invisible and teleport yourself, along with any equipment you are wearing or carrying, up to 60 feet to an unoccupied space that you can see. You remain invisible until the start of your next turn or until you attack, cast a spell, or deal damage.

☐ Wand of Web uncommon The Wild beyond the Witchlight Show
🗹 Bracers of Defense rare DDHC-TYP Tales from the Yawning Portal: White Plume Mountain Show
🏲 Blessing of Protection unique DDHC-TYP Tales from the Yawning Portal: White Plume Mountain Show
☐ Ring of Spell Storing rare DDHC-TYP Tales from the Yawning Portal: White Plume Mountain Show
☐ Stone of Good Luck uncommon DDHC-TYP Tales from the Yawning Portal: White Plume Mountain Show
☐ Goggles of Night uncommon DDHC-TYP Tales from the Yawning Portal: White Plume Mountain Show
☐ Ring of Protection rare DDHC-TYP Tales from the Yawning Portal: White Plume Mountain Show
☐ +1 Chain Mail rare DDHC-TYP Tales from the Yawning Portal: White Plume Mountain Show
☐ Ornithopter of Flying very_rare The Wild beyond the Witchlight Show
🎕 Chime of Opening uncommon The Wild beyond the Witchlight Show
☐ Woodcutter's Axe rare The Wild beyond the Witchlight Show
Notes:

You have a +1 bonus to attack and damage rolls made with this magic weapon.
When you use this axe to make an attack against a plant (an ordinary plant or a creature with the Plant type) or a wooden object that isn't being worn or carried, the attack deals an extra 2d6 slashing damage on a hit.