Magic Items

Purchased Magic Items

Name ▲ Rarity Location Table Result Source
☐ +1 Arcane Grimoire common Purchase Log Show
☐ Adamantine Chain Mail uncommon CCC-BMG MOON 5-1 Bloodlust Rising Show
Notes:

Armor (chain mail), uncommon
This suit of armor is reinforced with adamantine, one of the hardest substances in existence. While you're wearing it, any critical hit against you becomes a normal hit.
Made of interlocking metal rings, chain mail includes a layer of quilted fabric worn underneath the mail to prevent chafing and to cushion the impact of blows. The suit includes gauntlets.
Made by fomorians for a demonic subordinate, this armor crackles with hellish energy and is marked with Yeenoghu’s symbol.
The symbol can be removed by hand, but the faint smell of blood can never be removed.

☐ Bag of Tricks (rust) uncommon CCC-BMG MOON 15-3 Fallen Wonder Show
Notes:

Wondrous Item, uncommon
This ordinary bag, made from rust appears empty. Reaching inside the bag, however, reveals the presence of a small, fuzzy object. The bag weighs 1/2 pound.
You can use an action to pull the fuzzy object from the bag and throw it up to 20 feet. When the object lands, it transforms into a creature you determine by rolling a d8 and consulting the table that corresponds to the bag's color. See the Monsters Listing for the creature's statistics. The creature vanishes at the next dawn or when it is reduced to 0 hit points.
The creature is friendly to you and your companions, and it acts on your turn. You can use a bonus action to command how the creature moves and what action it takes on its next turn, or to give it general orders, such as to attack your enemies. In the absence of such orders, the creature acts in a fashion appropriate to its nature.
Once three fuzzy objects have been pulled from the bag, the bag can't be used again until the next dawn.
Rust Bag of Tricks
d8 Creature
1. Rat
2. Owl
3. Mastiff
4. Goat
5. Giant goat
6. Giant boar
7. Lion
8. Brown bear
This simple bag made from rust cloth is embroidered with silken threads, showcasing the insignia of a wizard long forgotten.

☐ Belt of Dwarvenkind rare CCC-BMG MOON 3-1 Atop the Fairheights Show
Notes:

Wondrous item, Rare (requires attunement)
While wearing this belt, you gain the following benefits:
• Your Constitution score increases by 2, to a maximum of 20.
• You have advantage on Charisma (Persuasion) checks made to interact with dwarves.
In addition, while attuned to the belt, you have a 50 percent chance each day at dawn of growing a full beard if you’re capable of growing one, or a visibly thicker beard if you already have one.
If you aren’t a dwarf, you gain the following additional benefits while wearing the belt:
• You have advantage on saving throws against poison, and you have resistance against poison damage.
• You have darkvision out to a range of 60 feet.
• You can speak, read, and write Dwarvish.

🏲 Blessing of Protection unique DDHC-TYP Tales from the Yawning Portal: White Plume Mountain Show
☐ Boots of Speed rare WBW-DC-SPA-02 Spa Runner Show
🗹 Bracers of Defense rare DDHC-TYP Tales from the Yawning Portal: White Plume Mountain Show
☐ Brooch of Shielding uncommon CCC-BMG-MOON5-2 Bloodlust Contained Show
Notes:

Wondrous Item, uncommon (requires attunement)
While wearing this brooch, you have resistance to force damage, and you have immunity to damage from the magic missile spell.

This brooch is made out of tarnished silver which no amount of cleaning changes. It’s in the shape of a stylized crow, its wings spread in a half-circle and its eyes dark purple amethysts. The pin looks like a broken femur which it holds in its claws. It’s unnatural cold to touch regardless of the surrounding warmth.

☐ Cloak of Protection uncommon CCC-BMG MOON 6-1 A Reopened Eye Show
Notes:

Wondrous item, uncommon (requires attunement)
This cloak seems to be made of finely woven leaves, and the clasp is gleaming silver etched in elegant patterns.
You gain a +1 bonus to AC and saving throws while you wear this cloak.
This item is found on Magic Item Table F in the Dungeon Master’s Guide.

☐ Cloak of Protection uncommon CCC-BMG MOON 7-3 The Temple of Death Show
Notes:

Wondrous item, uncommon (requires attunement)
This elegant cloak is made of deep blue velvet trimmed in silver thread.
You gain a +1 bonus to AC and saving throws while you wear this cloak.
This item is found on Magic Item Table F in the Dungeon Master’s Guide.

☐ Deck of Illusions uncommon PO-BMG-MOONEP-POB-01 Something Ancient Show
Notes:

The backs of these cards are of a woman with gold hair with her finger to her lips as if she’s asking you to keep a secret.

For this adventure, players get the following 6 cards:
(8 of clubs) Orc
(2 of clubs) Kobold
(8 of hearts) Bugbear
(2 of hearts) Goblin
(9 of clubs) Ogre
(Ace of spades) Lich

☐ Deep's Fury (Bow of Conflagration) rare PO-BMG-MOONEP-POB-01 Something Ancient Show
Notes:

This bow feels cold to the touch and is covered in whorls and ripples of blue flames that erupt when it is drawn and ignite the ammunition fired from it.

☐ Earth Tender’s Branch (Staff of the Python) uncommon CCC-BMG MOON 8-2 Braesal Strife Show
Notes:

Staff, uncommon (requires attunement by a cleric, druid, or warlock)
This gnarled staff is carved from the wood of a cypress tree and bears numerous small holes in the wood.
You can use an action to speak this staff's command word and throw the staff on the ground within 10 feet of you. The staff becomes a giant constrictor snake under your control and acts on its own initiative count. By using a bonus action to speak the command word again, you return the staff to its normal form in a space formerly occupied by the snake.
On your turn, you can mentally command the snake if it is within 60 feet of you and you aren't incapacitated. You decide what action the snake takes and where it moves during its next turn, or you can issue it a general command, such as to attack your enemies or guard a location.
If the snake is reduced to 0 hit points, it dies and reverts to its staff form. The staff then shatters and is destroyed. If the snake reverts to staff form before losing all its hit points, it regains all of them.

☐ Eladrin Boots of Elvenkind uncommon CCC-BMG MOON 6-2 Troubled Visions Show
Notes:

Unworn, these eladrin-crafted boots appear to be little more than crude tubes of birch bark sewn roughly together with sinew.
Worn, they transform into slippers that match the seasons.
Elk-hide in winter, kelp-wrapped for the wet spring, straw sandals for summer and soft down-lined shoes for fall.

🎕 Emerald Gem common PO-BMG-MOONEP-POB-01 Something Ancient Show
Notes:

This gem is the color of the depths of the ocean, full of algae and teeming with life. In it’s depths swirl what almost look like eyes before vanishing.

🗵 Enduring Spellbook common Purchase Log Show
Notes:

This spellbook, along with anything written on its pages, can’t be damaged by fire or immersion in water. In addition, the spellbook doesn’t deteriorate with age.

🗵 Enduring Spellbook common CCC-BMG MOON 6-1 A Reopened Eye Show
Notes:

Wondrous item, common (requires attunement)
This book is covered in fine leather, with a symbol of a harp embossed onto the spine. On the inside cover is the inscription: “Thanks for getting the books for me. Hopefully we meet again. —O. E.”.
his spellbook, along with anything written on its pages, can’t be damaged by fire or immersion in water.
In addition, the spellbook doesn’t deteriorate with age.
This item is found in Xanathar’s Guide to Everything.

☐ Eversmoking Bottle uncommon CCC-BMG-MOON17-3 Hope Amidst the Ashes Show
Notes:

This eversmoking bottle is in the shape and color of a Shadow Mastiff sitting on its hind legs. When opened, the bottle lets loose a bellowing howl before brimstone scented smoke as black as shadow pours forth.

☐ Ever Vigilant (Silvered Greatsword of Warning) uncommon CCC-BMG MOON 3-3 Beneath Caairnwell Show
Notes:

Weapon (greatsword), uncommon (requires attunement)
This silvered greatsword has a pommel shaped like a unicorn’s head, and its blade is inscribed with inscriptions that are prayers to the Earthmother. Some say this is Cymrych Hugh’s legendary sword, while others say it’s a reflection and that the original rests with the Earthmother, awaiting a hero truly worthy of wielding it.
This magic weapon warns you of danger. While the weapon is on your person, you have advantage on initiative rolls. In addition, you and any of your companions within 30 feet of you can’t be surprised, except when incapacitated by something other than nonmagical sleep. The weapon magically awakens you and your companions within range if any of you are sleeping naturally when combat begins.
This item can be found in the Dungeon Master’s Guide.

☐ Eyes of the Eagle uncommon CCC-BMG MOON 15-1 Shattered Omens Show
Notes:

Wondrous Item, uncommon (requires attunement)
These crystal lenses fit over the eyes.
While wearing them, you have advantage on Wisdom (Perception) checks that rely on sight.
In conditions of clear visibility, you can make out details of even extremely distant creatures and objects as small as 2 feet across.
These crystal lenses could be mistaken for a masquerade mask due to their elegant golden plumage.